Mercurial > sdl-ios-xcode
annotate include/SDL_config.h.default @ 2230:9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
The SDL 1.2 API version of testsprite went from 120 FPS to 320 FPS. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 12 Aug 2007 07:02:28 +0000 |
parents | c9aa6bcb26f3 |
children | 76e4bb13c937 e27bdcc80744 |
rev | line source |
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1603 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #ifndef _SDL_config_h | |
24 #define _SDL_config_h | |
25 | |
26 #include "SDL_platform.h" | |
27 | |
28 /* Add any platform that doesn't build using the configure system */ | |
2062
c9aa6bcb26f3
Removed AmigaOS code for 1.3 branch.
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
29 #if defined(__DREAMCAST__) |
1603 | 30 #include "SDL_config_dreamcast.h" |
31 #elif defined(__MACOSX__) | |
32 #include "SDL_config_macosx.h" | |
33 #elif defined(__WIN32__) | |
34 #include "SDL_config_win32.h" | |
35 #elif defined(__OS2__) | |
36 #include "SDL_config_os2.h" | |
37 #else | |
38 #include "SDL_config_minimal.h" | |
39 #endif /* platform config */ | |
40 | |
41 #endif /* _SDL_config_h */ |