Mercurial > sdl-ios-xcode
annotate src/joystick/SDL_joystick.c @ 5178:9b2e99ebd099
Added the Windows framebuffer implementation.
This actually ends up being faster than Direct3D with a dynamic texture. (???)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 04 Feb 2011 12:29:58 -0800 |
parents | dc0dfdd58f27 |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the joystick API for Simple DirectMedia Layer */ | |
25 | |
26 #include "SDL_events.h" | |
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27 #include "SDL_sysjoystick.h" |
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28 #include "SDL_joystick_c.h" |
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29 #if !SDL_EVENTS_DISABLED |
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30 #include "../events/SDL_events_c.h" |
0 | 31 #endif |
32 | |
33 Uint8 SDL_numjoysticks = 0; | |
34 SDL_Joystick **SDL_joysticks = NULL; | |
35 static SDL_Joystick *default_joystick = NULL; | |
36 | |
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37 int |
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38 SDL_JoystickInit(void) |
0 | 39 { |
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40 int arraylen; |
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41 int status; |
0 | 42 |
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43 SDL_numjoysticks = 0; |
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44 status = SDL_SYS_JoystickInit(); |
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45 if (status >= 0) { |
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46 arraylen = (status + 1) * sizeof(*SDL_joysticks); |
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47 SDL_joysticks = (SDL_Joystick **) SDL_malloc(arraylen); |
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48 if (SDL_joysticks == NULL) { |
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49 SDL_numjoysticks = 0; |
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50 } else { |
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51 SDL_memset(SDL_joysticks, 0, arraylen); |
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52 SDL_numjoysticks = status; |
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53 } |
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54 status = 0; |
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55 } |
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56 default_joystick = NULL; |
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57 return (status); |
0 | 58 } |
59 | |
60 /* | |
61 * Count the number of joysticks attached to the system | |
62 */ | |
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63 int |
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64 SDL_NumJoysticks(void) |
0 | 65 { |
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66 return SDL_numjoysticks; |
0 | 67 } |
68 | |
69 /* | |
70 * Get the implementation dependent name of a joystick | |
71 */ | |
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72 const char * |
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73 SDL_JoystickName(int device_index) |
0 | 74 { |
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75 if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { |
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76 SDL_SetError("There are %d joysticks available", SDL_numjoysticks); |
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77 return (NULL); |
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78 } |
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79 return (SDL_SYS_JoystickName(device_index)); |
0 | 80 } |
81 | |
82 /* | |
83 * Open a joystick for use - the index passed as an argument refers to | |
84 * the N'th joystick on the system. This index is the value which will | |
85 * identify this joystick in future joystick events. | |
86 * | |
87 * This function returns a joystick identifier, or NULL if an error occurred. | |
88 */ | |
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89 SDL_Joystick * |
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90 SDL_JoystickOpen(int device_index) |
0 | 91 { |
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92 int i; |
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93 SDL_Joystick *joystick; |
0 | 94 |
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95 if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { |
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96 SDL_SetError("There are %d joysticks available", SDL_numjoysticks); |
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97 return (NULL); |
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98 } |
0 | 99 |
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100 /* If the joystick is already open, return it */ |
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101 for (i = 0; SDL_joysticks[i]; ++i) { |
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102 if (device_index == SDL_joysticks[i]->index) { |
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103 joystick = SDL_joysticks[i]; |
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104 ++joystick->ref_count; |
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105 return (joystick); |
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106 } |
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107 } |
0 | 108 |
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109 /* Create and initialize the joystick */ |
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110 joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick)); |
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111 if (joystick == NULL) { |
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112 SDL_OutOfMemory(); |
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113 return NULL; |
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114 } |
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115 |
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116 SDL_memset(joystick, 0, (sizeof *joystick)); |
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117 joystick->index = device_index; |
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118 if (SDL_SYS_JoystickOpen(joystick) < 0) { |
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119 SDL_free(joystick); |
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120 return NULL; |
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121 } |
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122 if (joystick->naxes > 0) { |
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123 joystick->axes = (Sint16 *) SDL_malloc |
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124 (joystick->naxes * sizeof(Sint16)); |
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125 } |
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126 if (joystick->nhats > 0) { |
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127 joystick->hats = (Uint8 *) SDL_malloc |
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128 (joystick->nhats * sizeof(Uint8)); |
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129 } |
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130 if (joystick->nballs > 0) { |
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131 joystick->balls = (struct balldelta *) SDL_malloc |
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132 (joystick->nballs * sizeof(*joystick->balls)); |
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133 } |
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134 if (joystick->nbuttons > 0) { |
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135 joystick->buttons = (Uint8 *) SDL_malloc |
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136 (joystick->nbuttons * sizeof(Uint8)); |
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137 } |
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138 if (((joystick->naxes > 0) && !joystick->axes) |
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139 || ((joystick->nhats > 0) && !joystick->hats) |
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140 || ((joystick->nballs > 0) && !joystick->balls) |
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141 || ((joystick->nbuttons > 0) && !joystick->buttons)) { |
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142 SDL_OutOfMemory(); |
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143 SDL_JoystickClose(joystick); |
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144 return NULL; |
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145 } |
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146 if (joystick->axes) { |
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147 SDL_memset(joystick->axes, 0, joystick->naxes * sizeof(Sint16)); |
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148 } |
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149 if (joystick->hats) { |
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150 SDL_memset(joystick->hats, 0, joystick->nhats * sizeof(Uint8)); |
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151 } |
3608
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152 if (joystick->balls) { |
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153 SDL_memset(joystick->balls, 0, |
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154 joystick->nballs * sizeof(*joystick->balls)); |
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155 } |
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156 if (joystick->buttons) { |
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157 SDL_memset(joystick->buttons, 0, joystick->nbuttons * sizeof(Uint8)); |
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158 } |
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159 |
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160 /* Add joystick to list */ |
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161 ++joystick->ref_count; |
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162 for (i = 0; SDL_joysticks[i]; ++i) |
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163 /* Skip to next joystick */ ; |
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164 SDL_joysticks[i] = joystick; |
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165 |
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166 return (joystick); |
0 | 167 } |
168 | |
169 /* | |
170 * Returns 1 if the joystick has been opened, or 0 if it has not. | |
171 */ | |
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172 int |
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173 SDL_JoystickOpened(int device_index) |
0 | 174 { |
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175 int i, opened; |
0 | 176 |
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177 opened = 0; |
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178 for (i = 0; SDL_joysticks[i]; ++i) { |
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179 if (SDL_joysticks[i]->index == (Uint8) device_index) { |
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180 opened = 1; |
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181 break; |
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182 } |
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183 } |
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184 return (opened); |
0 | 185 } |
186 | |
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187 |
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188 /* |
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189 * Checks to make sure the joystick is valid. |
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190 */ |
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191 int |
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192 SDL_PrivateJoystickValid(SDL_Joystick ** joystick) |
0 | 193 { |
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194 int valid; |
0 | 195 |
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196 if (*joystick == NULL) { |
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197 *joystick = default_joystick; |
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198 } |
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199 if (*joystick == NULL) { |
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200 SDL_SetError("Joystick hasn't been opened yet"); |
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201 valid = 0; |
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202 } else { |
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203 valid = 1; |
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204 } |
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205 return valid; |
0 | 206 } |
207 | |
208 /* | |
209 * Get the device index of an opened joystick. | |
210 */ | |
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211 int |
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212 SDL_JoystickIndex(SDL_Joystick * joystick) |
0 | 213 { |
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214 if (!SDL_PrivateJoystickValid(&joystick)) { |
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215 return (-1); |
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216 } |
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217 return (joystick->index); |
0 | 218 } |
219 | |
220 /* | |
221 * Get the number of multi-dimensional axis controls on a joystick | |
222 */ | |
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223 int |
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224 SDL_JoystickNumAxes(SDL_Joystick * joystick) |
0 | 225 { |
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226 if (!SDL_PrivateJoystickValid(&joystick)) { |
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227 return (-1); |
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228 } |
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229 return (joystick->naxes); |
0 | 230 } |
231 | |
232 /* | |
233 * Get the number of hats on a joystick | |
234 */ | |
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235 int |
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236 SDL_JoystickNumHats(SDL_Joystick * joystick) |
0 | 237 { |
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238 if (!SDL_PrivateJoystickValid(&joystick)) { |
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239 return (-1); |
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240 } |
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241 return (joystick->nhats); |
0 | 242 } |
243 | |
244 /* | |
245 * Get the number of trackballs on a joystick | |
246 */ | |
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247 int |
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248 SDL_JoystickNumBalls(SDL_Joystick * joystick) |
0 | 249 { |
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250 if (!SDL_PrivateJoystickValid(&joystick)) { |
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251 return (-1); |
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252 } |
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253 return (joystick->nballs); |
0 | 254 } |
255 | |
256 /* | |
257 * Get the number of buttons on a joystick | |
258 */ | |
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259 int |
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260 SDL_JoystickNumButtons(SDL_Joystick * joystick) |
0 | 261 { |
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262 if (!SDL_PrivateJoystickValid(&joystick)) { |
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263 return (-1); |
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264 } |
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265 return (joystick->nbuttons); |
0 | 266 } |
267 | |
268 /* | |
269 * Get the current state of an axis control on a joystick | |
270 */ | |
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271 Sint16 |
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272 SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis) |
0 | 273 { |
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274 Sint16 state; |
0 | 275 |
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276 if (!SDL_PrivateJoystickValid(&joystick)) { |
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277 return (0); |
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278 } |
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279 if (axis < joystick->naxes) { |
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280 state = joystick->axes[axis]; |
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281 } else { |
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282 SDL_SetError("Joystick only has %d axes", joystick->naxes); |
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283 state = 0; |
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284 } |
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285 return (state); |
0 | 286 } |
287 | |
288 /* | |
289 * Get the current state of a hat on a joystick | |
290 */ | |
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291 Uint8 |
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292 SDL_JoystickGetHat(SDL_Joystick * joystick, int hat) |
0 | 293 { |
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294 Uint8 state; |
0 | 295 |
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296 if (!SDL_PrivateJoystickValid(&joystick)) { |
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297 return (0); |
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298 } |
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299 if (hat < joystick->nhats) { |
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300 state = joystick->hats[hat]; |
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301 } else { |
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302 SDL_SetError("Joystick only has %d hats", joystick->nhats); |
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303 state = 0; |
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304 } |
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305 return (state); |
0 | 306 } |
307 | |
308 /* | |
309 * Get the ball axis change since the last poll | |
310 */ | |
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311 int |
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312 SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy) |
0 | 313 { |
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314 int retval; |
0 | 315 |
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316 if (!SDL_PrivateJoystickValid(&joystick)) { |
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317 return (-1); |
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318 } |
0 | 319 |
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320 retval = 0; |
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321 if (ball < joystick->nballs) { |
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322 if (dx) { |
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323 *dx = joystick->balls[ball].dx; |
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324 } |
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325 if (dy) { |
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326 *dy = joystick->balls[ball].dy; |
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327 } |
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328 joystick->balls[ball].dx = 0; |
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329 joystick->balls[ball].dy = 0; |
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330 } else { |
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331 SDL_SetError("Joystick only has %d balls", joystick->nballs); |
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332 retval = -1; |
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333 } |
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334 return (retval); |
0 | 335 } |
336 | |
337 /* | |
338 * Get the current state of a button on a joystick | |
339 */ | |
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340 Uint8 |
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341 SDL_JoystickGetButton(SDL_Joystick * joystick, int button) |
0 | 342 { |
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343 Uint8 state; |
0 | 344 |
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345 if (!SDL_PrivateJoystickValid(&joystick)) { |
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346 return (0); |
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347 } |
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348 if (button < joystick->nbuttons) { |
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349 state = joystick->buttons[button]; |
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350 } else { |
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351 SDL_SetError("Joystick only has %d buttons", joystick->nbuttons); |
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352 state = 0; |
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353 } |
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354 return (state); |
0 | 355 } |
356 | |
357 /* | |
358 * Close a joystick previously opened with SDL_JoystickOpen() | |
359 */ | |
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360 void |
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361 SDL_JoystickClose(SDL_Joystick * joystick) |
0 | 362 { |
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363 int i; |
0 | 364 |
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365 if (!SDL_PrivateJoystickValid(&joystick)) { |
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366 return; |
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367 } |
0 | 368 |
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369 /* First decrement ref count */ |
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370 if (--joystick->ref_count > 0) { |
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371 return; |
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372 } |
0 | 373 |
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374 if (joystick == default_joystick) { |
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375 default_joystick = NULL; |
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376 } |
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377 SDL_SYS_JoystickClose(joystick); |
0 | 378 |
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379 /* Remove joystick from list */ |
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380 for (i = 0; SDL_joysticks[i]; ++i) { |
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381 if (joystick == SDL_joysticks[i]) { |
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382 SDL_memmove(&SDL_joysticks[i], &SDL_joysticks[i + 1], |
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383 (SDL_numjoysticks - i) * sizeof(joystick)); |
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384 break; |
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385 } |
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386 } |
0 | 387 |
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388 /* Free the data associated with this joystick */ |
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389 if (joystick->axes) { |
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390 SDL_free(joystick->axes); |
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391 } |
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392 if (joystick->hats) { |
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393 SDL_free(joystick->hats); |
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394 } |
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395 if (joystick->balls) { |
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396 SDL_free(joystick->balls); |
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397 } |
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398 if (joystick->buttons) { |
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399 SDL_free(joystick->buttons); |
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400 } |
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401 SDL_free(joystick); |
0 | 402 } |
403 | |
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404 void |
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405 SDL_JoystickQuit(void) |
0 | 406 { |
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407 /* Stop the event polling */ |
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408 SDL_numjoysticks = 0; |
0 | 409 |
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410 /* Quit the joystick setup */ |
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411 SDL_SYS_JoystickQuit(); |
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412 if (SDL_joysticks) { |
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413 SDL_free(SDL_joysticks); |
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414 SDL_joysticks = NULL; |
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415 } |
0 | 416 } |
417 | |
418 | |
419 /* These are global for SDL_sysjoystick.c and SDL_events.c */ | |
420 | |
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421 int |
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422 SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value) |
0 | 423 { |
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424 int posted; |
0 | 425 |
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426 /* Update internal joystick state */ |
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427 joystick->axes[axis] = value; |
0 | 428 |
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429 /* Post the event, if desired */ |
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430 posted = 0; |
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New configure-based build system. Still work in progress, but much improved
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431 #if !SDL_EVENTS_DISABLED |
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General improvements for user custom event registration
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432 if (SDL_GetEventState(SDL_JOYAXISMOTION) == SDL_ENABLE) { |
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433 SDL_Event event; |
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434 event.type = SDL_JOYAXISMOTION; |
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435 event.jaxis.which = joystick->index; |
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436 event.jaxis.axis = axis; |
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437 event.jaxis.value = value; |
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438 if ((SDL_EventOK == NULL) |
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439 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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440 posted = 1; |
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441 SDL_PushEvent(&event); |
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442 } |
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443 } |
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444 #endif /* !SDL_EVENTS_DISABLED */ |
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445 return (posted); |
0 | 446 } |
447 | |
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448 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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449 SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value) |
0 | 450 { |
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451 int posted; |
0 | 452 |
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453 /* Update internal joystick state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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454 joystick->hats[hat] = value; |
0 | 455 |
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456 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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457 posted = 0; |
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458 #if !SDL_EVENTS_DISABLED |
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459 if (SDL_GetEventState(SDL_JOYHATMOTION) == SDL_ENABLE) { |
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460 SDL_Event event; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 event.jhat.type = SDL_JOYHATMOTION; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 event.jhat.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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463 event.jhat.hat = hat; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 event.jhat.value = value; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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466 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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467 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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468 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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469 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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470 } |
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471 #endif /* !SDL_EVENTS_DISABLED */ |
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472 return (posted); |
0 | 473 } |
474 | |
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475 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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476 SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball, |
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477 Sint16 xrel, Sint16 yrel) |
0 | 478 { |
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479 int posted; |
0 | 480 |
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481 /* Update internal mouse state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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482 joystick->balls[ball].dx += xrel; |
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483 joystick->balls[ball].dy += yrel; |
0 | 484 |
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485 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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486 posted = 0; |
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487 #if !SDL_EVENTS_DISABLED |
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488 if (SDL_GetEventState(SDL_JOYBALLMOTION) == SDL_ENABLE) { |
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489 SDL_Event event; |
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490 event.jball.type = SDL_JOYBALLMOTION; |
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491 event.jball.which = joystick->index; |
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492 event.jball.ball = ball; |
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493 event.jball.xrel = xrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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494 event.jball.yrel = yrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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495 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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496 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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497 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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498 SDL_PushEvent(&event); |
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499 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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500 } |
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501 #endif /* !SDL_EVENTS_DISABLED */ |
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502 return (posted); |
0 | 503 } |
504 | |
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505 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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506 SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state) |
0 | 507 { |
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508 int posted; |
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509 #if !SDL_EVENTS_DISABLED |
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510 SDL_Event event; |
0 | 511 |
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512 switch (state) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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513 case SDL_PRESSED: |
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514 event.type = SDL_JOYBUTTONDOWN; |
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515 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
516 case SDL_RELEASED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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517 event.type = SDL_JOYBUTTONUP; |
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518 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
519 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
520 /* Invalid state -- bail */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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521 return (0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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522 } |
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523 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 524 |
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525 /* Update internal joystick state */ |
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526 joystick->buttons[button] = state; |
0 | 527 |
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528 /* Post the event, if desired */ |
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529 posted = 0; |
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|
530 #if !SDL_EVENTS_DISABLED |
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531 if (SDL_GetEventState(event.type) == SDL_ENABLE) { |
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532 event.jbutton.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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533 event.jbutton.button = button; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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534 event.jbutton.state = state; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
535 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
536 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
537 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
538 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
539 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
540 } |
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|
541 #endif /* !SDL_EVENTS_DISABLED */ |
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542 return (posted); |
0 | 543 } |
544 | |
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|
545 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
546 SDL_JoystickUpdate(void) |
0 | 547 { |
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|
548 int i; |
0 | 549 |
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|
550 for (i = 0; SDL_joysticks[i]; ++i) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
551 SDL_SYS_JoystickUpdate(SDL_joysticks[i]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
552 } |
0 | 553 } |
554 | |
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|
555 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
556 SDL_JoystickEventState(int state) |
0 | 557 { |
1361
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|
558 #if SDL_EVENTS_DISABLED |
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|
559 return SDL_IGNORE; |
0 | 560 #else |
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|
561 const Uint32 event_list[] = { |
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|
562 SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, |
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|
563 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
564 }; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
565 unsigned int i; |
0 | 566 |
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|
567 switch (state) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
568 case SDL_QUERY: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
569 state = SDL_IGNORE; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
570 for (i = 0; i < SDL_arraysize(event_list); ++i) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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571 state = SDL_EventState(event_list[i], SDL_QUERY); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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572 if (state == SDL_ENABLE) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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573 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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574 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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575 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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576 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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577 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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578 for (i = 0; i < SDL_arraysize(event_list); ++i) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1612
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changeset
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579 SDL_EventState(event_list[i], state); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1612
diff
changeset
|
580 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1612
diff
changeset
|
581 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
582 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1612
diff
changeset
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583 return (state); |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
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1358
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584 #endif /* SDL_EVENTS_DISABLED */ |
0 | 585 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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586 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1612
diff
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587 /* vi: set ts=4 sw=4 expandtab: */ |