Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11events.c @ 4393:9afe12fb4c41 SDL-1.2
Fixed bug #901
Tim Angus 2009-12-11 11:45:46 PST
Disable mouse event generation when state is not SDL_APPMOUSEFOCUS
If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS
is lost as part of the minimisation. Unfortunately, the directx driver doesn't
pay any attention to this state when generating mouse button events, so
clicking on the Desktop can cause mouse clicks in the SDL application, while
it's still minimised. The attached patch fixes this. It looks much more
complicated than it actually is due to indentation; here it is ignoring
whitespace:
tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b
Index: src/video/windx5/SDL_dx5events.c
===================================================================
--- src/video/windx5/SDL_dx5events.c (revision 5376)
+++ src/video/windx5/SDL_dx5events.c (working copy)
@@ -374,10 +374,9 @@
if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
mouse_lost = 1;
ClipCursor(NULL);
- }
-
+ } else {
/* If the mouse was lost, regain some sense of mouse state */
- if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
+ if ( mouse_lost ) {
POINT mouse_pos;
Uint8 old_state;
Uint8 new_state;
@@ -548,6 +547,7 @@
if ( xrel || yrel ) {
post_mouse_motion(1, xrel, yrel);
}
+ }
}
/* The main Win32 event handler */
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 14 Dec 2009 22:41:31 +0000 |
parents | 60db3d01cb3a |
children | 4aa31b9207f2 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Handle the event stream, converting X11 events into SDL events */ | |
25 | |
26 #include <setjmp.h> | |
27 #include <X11/Xlib.h> | |
28 #include <X11/Xutil.h> | |
29 #include <X11/keysym.h> | |
30 #ifdef __SVR4 | |
31 #include <X11/Sunkeysym.h> | |
32 #endif | |
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33 #include <sys/types.h> |
0 | 34 #include <sys/time.h> |
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35 #include <unistd.h> |
0 | 36 |
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37 #include "SDL_timer.h" |
0 | 38 #include "SDL_syswm.h" |
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39 #include "../SDL_sysvideo.h" |
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40 #include "../../events/SDL_sysevents.h" |
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41 #include "../../events/SDL_events_c.h" |
0 | 42 #include "SDL_x11video.h" |
43 #include "SDL_x11dga_c.h" | |
44 #include "SDL_x11modes_c.h" | |
45 #include "SDL_x11image_c.h" | |
46 #include "SDL_x11gamma_c.h" | |
47 #include "SDL_x11wm_c.h" | |
48 #include "SDL_x11mouse_c.h" | |
49 #include "SDL_x11events_c.h" | |
50 | |
51 | |
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52 /* Define this if you want to debug X11 events */ |
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53 /*#define DEBUG_XEVENTS*/ |
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54 |
0 | 55 /* The translation tables from an X11 keysym to a SDL keysym */ |
56 static SDLKey ODD_keymap[256]; | |
57 static SDLKey MISC_keymap[256]; | |
1327 | 58 SDLKey X11_TranslateKeycode(Display *display, KeyCode kc); |
59 | |
60 | |
61 #ifdef X_HAVE_UTF8_STRING | |
62 Uint32 Utf8ToUcs4(const Uint8 *utf8) | |
63 { | |
64 Uint32 c; | |
65 int i = 1; | |
66 int noOctets = 0; | |
67 int firstOctetMask = 0; | |
68 unsigned char firstOctet = utf8[0]; | |
69 if (firstOctet < 0x80) { | |
70 /* | |
71 Characters in the range: | |
72 00000000 to 01111111 (ASCII Range) | |
73 are stored in one octet: | |
74 0xxxxxxx (The same as its ASCII representation) | |
75 The least 6 significant bits of the first octet is the most 6 significant nonzero bits | |
76 of the UCS4 representation. | |
77 */ | |
78 noOctets = 1; | |
79 firstOctetMask = 0x7F; /* 0(1111111) - The most significant bit is ignored */ | |
80 } else if ((firstOctet & 0xE0) /* get the most 3 significant bits by AND'ing with 11100000 */ | |
81 == 0xC0 ) { /* see if those 3 bits are 110. If so, the char is in this range */ | |
82 /* | |
83 Characters in the range: | |
84 00000000 10000000 to 00000111 11111111 | |
85 are stored in two octets: | |
86 110xxxxx 10xxxxxx | |
87 The least 5 significant bits of the first octet is the most 5 significant nonzero bits | |
88 of the UCS4 representation. | |
89 */ | |
90 noOctets = 2; | |
91 firstOctetMask = 0x1F; /* 000(11111) - The most 3 significant bits are ignored */ | |
92 } else if ((firstOctet & 0xF0) /* get the most 4 significant bits by AND'ing with 11110000 */ | |
93 == 0xE0) { /* see if those 4 bits are 1110. If so, the char is in this range */ | |
94 /* | |
95 Characters in the range: | |
96 00001000 00000000 to 11111111 11111111 | |
97 are stored in three octets: | |
98 1110xxxx 10xxxxxx 10xxxxxx | |
99 The least 4 significant bits of the first octet is the most 4 significant nonzero bits | |
100 of the UCS4 representation. | |
101 */ | |
102 noOctets = 3; | |
103 firstOctetMask = 0x0F; /* 0000(1111) - The most 4 significant bits are ignored */ | |
104 } else if ((firstOctet & 0xF8) /* get the most 5 significant bits by AND'ing with 11111000 */ | |
105 == 0xF0) { /* see if those 5 bits are 11110. If so, the char is in this range */ | |
106 /* | |
107 Characters in the range: | |
108 00000001 00000000 00000000 to 00011111 11111111 11111111 | |
109 are stored in four octets: | |
110 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx | |
111 The least 3 significant bits of the first octet is the most 3 significant nonzero bits | |
112 of the UCS4 representation. | |
113 */ | |
114 noOctets = 4; | |
115 firstOctetMask = 0x07; /* 11110(111) - The most 5 significant bits are ignored */ | |
116 } else if ((firstOctet & 0xFC) /* get the most 6 significant bits by AND'ing with 11111100 */ | |
117 == 0xF8) { /* see if those 6 bits are 111110. If so, the char is in this range */ | |
118 /* | |
119 Characters in the range: | |
120 00000000 00100000 00000000 00000000 to | |
121 00000011 11111111 11111111 11111111 | |
122 are stored in five octets: | |
123 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx | |
124 The least 2 significant bits of the first octet is the most 2 significant nonzero bits | |
125 of the UCS4 representation. | |
126 */ | |
127 noOctets = 5; | |
128 firstOctetMask = 0x03; /* 111110(11) - The most 6 significant bits are ignored */ | |
129 } else if ((firstOctet & 0xFE) /* get the most 7 significant bits by AND'ing with 11111110 */ | |
130 == 0xFC) { /* see if those 7 bits are 1111110. If so, the char is in this range */ | |
131 /* | |
132 Characters in the range: | |
133 00000100 00000000 00000000 00000000 to | |
134 01111111 11111111 11111111 11111111 | |
135 are stored in six octets: | |
136 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx | |
137 The least significant bit of the first octet is the most significant nonzero bit | |
138 of the UCS4 representation. | |
139 */ | |
140 noOctets = 6; | |
141 firstOctetMask = 0x01; /* 1111110(1) - The most 7 significant bits are ignored */ | |
142 } else | |
143 return 0; /* The given chunk is not a valid UTF-8 encoded Unicode character */ | |
144 | |
145 /* | |
146 The least noOctets significant bits of the first octet is the most 2 significant nonzero bits | |
147 of the UCS4 representation. | |
148 The first 6 bits of the UCS4 representation is the least 8-noOctets-1 significant bits of | |
149 firstOctet if the character is not ASCII. If so, it's the least 7 significant bits of firstOctet. | |
150 This done by AND'ing firstOctet with its mask to trim the bits used for identifying the | |
151 number of continuing octets (if any) and leave only the free bits (the x's) | |
152 Sample: | |
153 1-octet: 0xxxxxxx & 01111111 = 0xxxxxxx | |
154 2-octets: 110xxxxx & 00011111 = 000xxxxx | |
155 */ | |
156 c = firstOctet & firstOctetMask; | |
157 | |
158 /* Now, start filling c.ucs4 with the bits from the continuing octets from utf8. */ | |
159 for (i = 1; i < noOctets; i++) { | |
160 /* A valid continuing octet is of the form 10xxxxxx */ | |
161 if ((utf8[i] & 0xC0) /* get the most 2 significant bits by AND'ing with 11000000 */ | |
162 != 0x80) /* see if those 2 bits are 10. If not, the is a malformed sequence. */ | |
163 /*The given chunk is a partial sequence at the end of a string that could | |
164 begin a valid character */ | |
165 return 0; | |
166 | |
167 /* Make room for the next 6-bits */ | |
168 c <<= 6; | |
169 | |
170 /* | |
171 Take only the least 6 significance bits of the current octet (utf8[i]) and fill the created room | |
172 of c.ucs4 with them. | |
173 This done by AND'ing utf8[i] with 00111111 and the OR'ing the result with c.ucs4. | |
174 */ | |
175 c |= utf8[i] & 0x3F; | |
176 } | |
177 return c; | |
178 } | |
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179 |
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180 /* Given a UTF-8 encoded string pointed to by utf8 of length length in |
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181 bytes, returns the corresponding UTF-16 encoded string in the |
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182 buffer pointed to by utf16. The maximum number of UTF-16 encoding |
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183 units (i.e., Unit16s) allowed in the buffer is specified in |
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184 utf16_max_length. The return value is the number of UTF-16 |
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185 encoding units placed in the output buffer pointed to by utf16. |
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186 |
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187 In case of an error, -1 is returned, leaving some unusable partial |
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188 results in the output buffer. |
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189 |
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190 The caller must estimate the size of utf16 buffer by itself before |
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191 calling this function. Insufficient output buffer is considered as |
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192 an error, and once an error occured, this function doesn't give any |
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193 clue how large the result will be. |
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194 |
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195 The error cases include following: |
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196 |
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197 - Invalid byte sequences were in the input UTF-8 bytes. The caller |
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198 has no way to know what point in the input buffer was the |
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199 errornous byte. |
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200 |
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201 - The input contained a character (a valid UTF-8 byte sequence) |
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202 whose scalar value exceeded the range that UTF-16 can represent |
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203 (i.e., characters whose Unicode scalar value above 0x110000). |
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204 |
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205 - The output buffer has no enough space to hold entire utf16 data. |
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206 |
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207 Please note: |
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208 |
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209 - '\0'-termination is not assumed both on the input UTF-8 string |
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210 and on the output UTF-16 string; any legal zero byte in the input |
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211 UTF-8 string will be converted to a 16-bit zero in output. As a |
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212 side effect, the last UTF-16 encoding unit stored in the output |
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213 buffer will have a non-zero value if the input UTF-8 was not |
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214 '\0'-terminated. |
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215 |
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216 - UTF-8 aliases are *not* considered as an error. They are |
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217 converted to UTF-16. For example, 0xC0 0xA0, 0xE0 0x80 0xA0, |
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218 and 0xF0 0x80 0x80 0xA0 are all mapped to a single UTF-16 |
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219 encoding unit 0x0020. |
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220 |
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221 - Three byte UTF-8 sequences whose value corresponds to a surrogate |
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222 code or other reserved scalar value are not considered as an |
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223 error either. They may cause an invalid UTF-16 data (e.g., those |
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224 containing unpaired surrogates). |
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225 |
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226 */ |
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227 |
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228 static int Utf8ToUtf16(const Uint8 *utf8, const int utf8_length, Uint16 *utf16, const int utf16_max_length) { |
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229 |
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230 /* p moves over the output buffer. max_ptr points to the next to the last slot of the buffer. */ |
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231 Uint16 *p = utf16; |
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232 Uint16 const *const max_ptr = utf16 + utf16_max_length; |
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233 |
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234 /* end_of_input points to the last byte of input as opposed to the next to the last byte. */ |
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235 Uint8 const *const end_of_input = utf8 + utf8_length - 1; |
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236 |
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237 while (utf8 <= end_of_input) { |
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238 Uint8 const c = *utf8; |
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239 if (p >= max_ptr) { |
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240 /* No more output space. */ |
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241 return -1; |
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242 } |
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243 if (c < 0x80) { |
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244 /* One byte ASCII. */ |
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245 *p++ = c; |
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246 utf8 += 1; |
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247 } else if (c < 0xC0) { |
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248 /* Follower byte without preceeding leader bytes. */ |
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249 return -1; |
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250 } else if (c < 0xE0) { |
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251 /* Two byte sequence. We need one follower byte. */ |
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252 if (end_of_input - utf8 < 1 || (((utf8[1] ^ 0x80)) & 0xC0)) { |
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253 return -1; |
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254 } |
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255 *p++ = (Uint16)(0xCF80 + (c << 6) + utf8[1]); |
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256 utf8 += 2; |
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257 } else if (c < 0xF0) { |
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258 /* Three byte sequence. We need two follower byte. */ |
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259 if (end_of_input - utf8 < 2 || (((utf8[1] ^ 0x80) | (utf8[2] ^ 0x80)) & 0xC0)) { |
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260 return -1; |
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261 } |
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262 *p++ = (Uint16)(0xDF80 + (c << 12) + (utf8[1] << 6) + utf8[2]); |
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263 utf8 += 3; |
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264 } else if (c < 0xF8) { |
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265 int plane; |
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266 /* Four byte sequence. We need three follower bytes. */ |
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267 if (end_of_input - utf8 < 3 || (((utf8[1] ^ 0x80) | (utf8[2] ^0x80) | (utf8[3] ^ 0x80)) & 0xC0)) { |
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268 return -1; |
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269 } |
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270 plane = (-0xC8 + (c << 2) + (utf8[1] >> 4)); |
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271 if (plane == 0) { |
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272 /* This four byte sequence is an alias that |
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273 corresponds to a Unicode scalar value in BMP. |
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274 It fits in an UTF-16 encoding unit. */ |
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275 *p++ = (Uint16)(0xDF80 + (utf8[1] << 12) + (utf8[2] << 6) + utf8[3]); |
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276 } else if (plane <= 16) { |
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277 /* This is a legal four byte sequence that corresponds to a surrogate pair. */ |
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278 if (p + 1 >= max_ptr) { |
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279 /* No enough space on the output buffer for the pair. */ |
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280 return -1; |
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281 } |
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282 *p++ = (Uint16)(0xE5B8 + (c << 8) + (utf8[1] << 2) + (utf8[2] >> 4)); |
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283 *p++ = (Uint16)(0xDB80 + ((utf8[2] & 0x0F) << 6) + utf8[3]); |
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284 } else { |
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285 /* This four byte sequence is out of UTF-16 code space. */ |
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286 return -1; |
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287 } |
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288 utf8 += 4; |
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289 } else { |
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290 /* Longer sequence or unused byte. */ |
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291 return -1; |
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292 } |
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293 } |
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294 return p - utf16; |
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295 } |
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296 |
1327 | 297 #endif |
0 | 298 |
299 /* Check to see if this is a repeated key. | |
300 (idea shamelessly lifted from GII -- thanks guys! :) | |
301 */ | |
302 static int X11_KeyRepeat(Display *display, XEvent *event) | |
303 { | |
304 XEvent peekevent; | |
305 int repeated; | |
306 | |
307 repeated = 0; | |
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308 if ( XPending(display) ) { |
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309 XPeekEvent(display, &peekevent); |
0 | 310 if ( (peekevent.type == KeyPress) && |
311 (peekevent.xkey.keycode == event->xkey.keycode) && | |
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312 ((peekevent.xkey.time-event->xkey.time) < 2) ) { |
0 | 313 repeated = 1; |
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314 XNextEvent(display, &peekevent); |
0 | 315 } |
316 } | |
317 return(repeated); | |
318 } | |
319 | |
320 /* Note: The X server buffers and accumulates mouse motion events, so | |
321 the motion event generated by the warp may not appear exactly as we | |
322 expect it to. We work around this (and improve performance) by only | |
323 warping the pointer when it reaches the edge, and then wait for it. | |
324 */ | |
325 #define MOUSE_FUDGE_FACTOR 8 | |
326 | |
327 static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent) | |
328 { | |
329 int w, h, i; | |
330 int deltax, deltay; | |
331 int posted; | |
332 | |
333 w = SDL_VideoSurface->w; | |
334 h = SDL_VideoSurface->h; | |
335 deltax = xevent->xmotion.x - mouse_last.x; | |
336 deltay = xevent->xmotion.y - mouse_last.y; | |
337 #ifdef DEBUG_MOTION | |
338 printf("Warped mouse motion: %d,%d\n", deltax, deltay); | |
339 #endif | |
340 mouse_last.x = xevent->xmotion.x; | |
341 mouse_last.y = xevent->xmotion.y; | |
342 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay); | |
343 | |
344 if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) || | |
345 (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) || | |
346 (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) || | |
347 (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) { | |
348 /* Get the events that have accumulated */ | |
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349 while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) { |
0 | 350 deltax = xevent->xmotion.x - mouse_last.x; |
351 deltay = xevent->xmotion.y - mouse_last.y; | |
352 #ifdef DEBUG_MOTION | |
353 printf("Extra mouse motion: %d,%d\n", deltax, deltay); | |
354 #endif | |
355 mouse_last.x = xevent->xmotion.x; | |
356 mouse_last.y = xevent->xmotion.y; | |
357 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay); | |
358 } | |
359 mouse_last.x = w/2; | |
360 mouse_last.y = h/2; | |
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361 XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0, |
0 | 362 mouse_last.x, mouse_last.y); |
363 for ( i=0; i<10; ++i ) { | |
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364 XMaskEvent(SDL_Display, PointerMotionMask, xevent); |
0 | 365 if ( (xevent->xmotion.x > |
366 (mouse_last.x-MOUSE_FUDGE_FACTOR)) && | |
367 (xevent->xmotion.x < | |
368 (mouse_last.x+MOUSE_FUDGE_FACTOR)) && | |
369 (xevent->xmotion.y > | |
370 (mouse_last.y-MOUSE_FUDGE_FACTOR)) && | |
371 (xevent->xmotion.y < | |
372 (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) { | |
373 break; | |
374 } | |
375 #ifdef DEBUG_XEVENTS | |
376 printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y); | |
377 #endif | |
378 } | |
379 #ifdef DEBUG_XEVENTS | |
380 if ( i == 10 ) { | |
381 printf("Warning: didn't detect mouse warp motion\n"); | |
382 } | |
383 #endif | |
384 } | |
385 return(posted); | |
386 } | |
387 | |
388 static int X11_DispatchEvent(_THIS) | |
389 { | |
390 int posted; | |
391 XEvent xevent; | |
392 | |
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393 SDL_memset(&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */ |
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394 XNextEvent(SDL_Display, &xevent); |
0 | 395 |
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396 /* Discard KeyRelease and KeyPress events generated by auto-repeat. |
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397 We need to do it before passing event to XFilterEvent. Otherwise, |
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398 KeyRelease aware IMs are confused... */ |
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399 if ( xevent.type == KeyRelease |
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400 && X11_KeyRepeat(SDL_Display, &xevent) ) { |
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401 return 0; |
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402 } |
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403 |
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404 #ifdef X_HAVE_UTF8_STRING |
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405 /* If we are translating with IM, we need to pass all events |
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406 to XFilterEvent, and discard those filtered events immediately. */ |
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407 if ( SDL_TranslateUNICODE |
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408 && SDL_IM != NULL |
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409 && XFilterEvent(&xevent, None) ) { |
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410 return 0; |
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411 } |
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412 #endif |
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413 |
0 | 414 posted = 0; |
415 switch (xevent.type) { | |
416 | |
417 /* Gaining mouse coverage? */ | |
418 case EnterNotify: { | |
419 #ifdef DEBUG_XEVENTS | |
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420 printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); |
0 | 421 if ( xevent.xcrossing.mode == NotifyGrab ) |
422 printf("Mode: NotifyGrab\n"); | |
423 if ( xevent.xcrossing.mode == NotifyUngrab ) | |
424 printf("Mode: NotifyUngrab\n"); | |
425 #endif | |
4255 | 426 if ( this->input_grab == SDL_GRAB_OFF ) { |
427 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
0 | 428 } |
4255 | 429 posted = SDL_PrivateMouseMotion(0, 0, |
430 xevent.xcrossing.x, | |
431 xevent.xcrossing.y); | |
0 | 432 } |
433 break; | |
434 | |
435 /* Losing mouse coverage? */ | |
436 case LeaveNotify: { | |
437 #ifdef DEBUG_XEVENTS | |
82
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438 printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); |
0 | 439 if ( xevent.xcrossing.mode == NotifyGrab ) |
440 printf("Mode: NotifyGrab\n"); | |
441 if ( xevent.xcrossing.mode == NotifyUngrab ) | |
442 printf("Mode: NotifyUngrab\n"); | |
443 #endif | |
4255 | 444 if ( xevent.xcrossing.detail != NotifyInferior ) { |
82
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445 if ( this->input_grab == SDL_GRAB_OFF ) { |
2bddc38a9f5d
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446 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
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447 } else { |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
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448 posted = SDL_PrivateMouseMotion(0, 0, |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
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|
449 xevent.xcrossing.x, |
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When the mouse is grabbed, send the application the motion associated with
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diff
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|
450 xevent.xcrossing.y); |
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When the mouse is grabbed, send the application the motion associated with
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|
451 } |
0 | 452 } |
453 } | |
454 break; | |
455 | |
456 /* Gaining input focus? */ | |
457 case FocusIn: { | |
458 #ifdef DEBUG_XEVENTS | |
459 printf("FocusIn!\n"); | |
460 #endif | |
461 posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); | |
462 | |
1328
27ddb06a0bca
Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
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diff
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|
463 #ifdef X_HAVE_UTF8_STRING |
1327 | 464 if ( SDL_IC != NULL ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
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diff
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|
465 XSetICFocus(SDL_IC); |
1327 | 466 } |
1328
27ddb06a0bca
Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
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|
467 #endif |
0 | 468 /* Queue entry into fullscreen mode */ |
469 switch_waiting = 0x01 | SDL_FULLSCREEN; | |
470 switch_time = SDL_GetTicks() + 1500; | |
471 } | |
472 break; | |
473 | |
474 /* Losing input focus? */ | |
475 case FocusOut: { | |
476 #ifdef DEBUG_XEVENTS | |
477 printf("FocusOut!\n"); | |
478 #endif | |
479 posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); | |
480 | |
1328
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Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
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|
481 #ifdef X_HAVE_UTF8_STRING |
1327 | 482 if ( SDL_IC != NULL ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
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|
483 XUnsetICFocus(SDL_IC); |
1327 | 484 } |
1328
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Date: Sat, 04 Feb 2006 19:47:23 +0900
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|
485 #endif |
0 | 486 /* Queue leaving fullscreen mode */ |
487 switch_waiting = 0x01; | |
488 switch_time = SDL_GetTicks() + 200; | |
489 } | |
490 break; | |
491 | |
4117 | 492 #ifdef X_HAVE_UTF8_STRING |
3978
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Significantly improved XIM support.
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493 /* Some IM requires MappingNotify to be passed to |
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Significantly improved XIM support.
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|
494 XRefreshKeyboardMapping by the app. */ |
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Significantly improved XIM support.
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diff
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|
495 case MappingNotify: { |
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diff
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|
496 XRefreshKeyboardMapping(&xevent.xmapping); |
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Significantly improved XIM support.
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|
497 } |
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498 break; |
4117 | 499 #endif /* X_HAVE_UTF8_STRING */ |
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|
500 |
0 | 501 /* Generated upon EnterWindow and FocusIn */ |
502 case KeymapNotify: { | |
14
c3e9d4a623c1
Fixed stuck keys when changing the video mode
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|
503 #ifdef DEBUG_XEVENTS |
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Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
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|
504 printf("KeymapNotify!\n"); |
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Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
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diff
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|
505 #endif |
1327 | 506 X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector); |
0 | 507 } |
508 break; | |
509 | |
510 /* Mouse motion? */ | |
511 case MotionNotify: { | |
512 if ( SDL_VideoSurface ) { | |
513 if ( mouse_relative ) { | |
514 if ( using_dga & DGA_MOUSE ) { | |
515 #ifdef DEBUG_MOTION | |
516 printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root); | |
517 #endif | |
4269
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I just tested DGA mouse motion with X.org 1.6.0 and it's working fine,
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|
518 posted = SDL_PrivateMouseMotion(0, 1, |
60db3d01cb3a
I just tested DGA mouse motion with X.org 1.6.0 and it's working fine,
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diff
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|
519 xevent.xmotion.x_root, |
60db3d01cb3a
I just tested DGA mouse motion with X.org 1.6.0 and it's working fine,
Sam Lantinga <slouken@libsdl.org>
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|
520 xevent.xmotion.y_root); |
0 | 521 } else { |
522 posted = X11_WarpedMotion(this,&xevent); | |
523 } | |
524 } else { | |
82
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
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|
525 #ifdef DEBUG_MOTION |
2bddc38a9f5d
When the mouse is grabbed, send the application the motion associated with
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diff
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|
526 printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y); |
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When the mouse is grabbed, send the application the motion associated with
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527 #endif |
0 | 528 posted = SDL_PrivateMouseMotion(0, 0, |
529 xevent.xmotion.x, | |
530 xevent.xmotion.y); | |
531 } | |
532 } | |
533 } | |
534 break; | |
535 | |
536 /* Mouse button press? */ | |
537 case ButtonPress: { | |
538 posted = SDL_PrivateMouseButton(SDL_PRESSED, | |
539 xevent.xbutton.button, 0, 0); | |
540 } | |
541 break; | |
542 | |
543 /* Mouse button release? */ | |
544 case ButtonRelease: { | |
545 posted = SDL_PrivateMouseButton(SDL_RELEASED, | |
546 xevent.xbutton.button, 0, 0); | |
547 } | |
548 break; | |
549 | |
550 /* Key press? */ | |
551 case KeyPress: { | |
552 SDL_keysym keysym; | |
1327 | 553 KeyCode keycode = xevent.xkey.keycode; |
14
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Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
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|
554 |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
555 #ifdef DEBUG_XEVENTS |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
556 printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
12
diff
changeset
|
557 #endif |
3978
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
558 /* If we're not doing translation, we're done! */ |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
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|
559 if ( !SDL_TranslateUNICODE ) { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
560 /* Get the translated SDL virtual keysym and put it on the queue.*/ |
1327 | 561 keysym.scancode = keycode; |
562 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode); | |
563 keysym.mod = KMOD_NONE; | |
564 keysym.unicode = 0; | |
565 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); | |
566 break; | |
567 } | |
568 | |
569 /* Look up the translated value for the key event */ | |
570 #ifdef X_HAVE_UTF8_STRING | |
571 if ( SDL_IC != NULL ) { | |
3978
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
572 Status status; |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
changeset
|
573 KeySym xkeysym; |
b966761fef6c
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Ryan C. Gordon <icculus@icculus.org>
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3936
diff
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|
574 int i; |
1327 | 575 /* A UTF-8 character can be at most 6 bytes */ |
3978
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
576 /* ... It's true, but Xutf8LookupString can |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
577 return more than one characters. Moreover, |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
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|
578 the spec. put no upper bound, so we should |
b966761fef6c
Significantly improved XIM support.
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diff
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|
579 be ready for longer strings. */ |
b966761fef6c
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parents:
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diff
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|
580 char keybuf[32]; |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
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|
581 char *keydata = keybuf; |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
582 int count; |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
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|
583 Uint16 utf16buf[32]; |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
584 Uint16 *utf16data = utf16buf; |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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|
585 int utf16size; |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
586 int utf16length; |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
587 |
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Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
588 count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, sizeof(keybuf), &xkeysym, &status); |
b966761fef6c
Significantly improved XIM support.
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parents:
3936
diff
changeset
|
589 if (XBufferOverflow == status) { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
590 /* The IM has just generated somewhat long |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
591 string. We need a longer buffer in this |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
592 case. */ |
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Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
593 keydata = SDL_malloc(count); |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
594 if ( keydata == NULL ) { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
595 SDL_OutOfMemory(); |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
596 break; |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
597 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
598 count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, count, &xkeysym, &status); |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
599 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
600 |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
601 switch (status) { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
602 |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
603 case XBufferOverflow: { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
604 /* Oops! We have allocated the bytes as |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
605 requested by Xutf8LookupString, so the |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
606 length of the buffer must be |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
607 sufficient. This case should never |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
608 happen! */ |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
609 SDL_SetError("Xutf8LookupString indicated a double buffer overflow!"); |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
610 break; |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
611 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
612 |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
613 case XLookupChars: |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
614 case XLookupBoth: { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
615 if (0 == count) { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
616 break; |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
changeset
|
617 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
618 |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
619 /* We got a converted string from IM. Make |
b966761fef6c
Significantly improved XIM support.
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parents:
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diff
changeset
|
620 sure to deliver all characters to the |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
621 application as SDL events. Note that |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
622 an SDL event can only carry one UTF-16 |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
623 encoding unit, and a surrogate pair is |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
624 delivered as two SDL events. I guess |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
625 this behaviour is probably _imported_ |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
626 from Windows or MacOS. To do so, we need |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
627 to convert the UTF-8 data into UTF-16 |
b966761fef6c
Significantly improved XIM support.
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parents:
3936
diff
changeset
|
628 data (not UCS4/UTF-32!). We need an |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
629 estimate of the number of UTF-16 encoding |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
630 units here. The worst case is pure ASCII |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
631 string. Assume so. */ |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
632 /* In 1.3 SDL may have a text event instead, that |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
633 carries the whole UTF-8 string with it. */ |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
634 utf16size = count * sizeof(Uint16); |
b966761fef6c
Significantly improved XIM support.
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diff
changeset
|
635 if (utf16size > sizeof(utf16buf)) { |
b966761fef6c
Significantly improved XIM support.
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changeset
|
636 utf16data = (Uint16 *) SDL_malloc(utf16size); |
b966761fef6c
Significantly improved XIM support.
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parents:
3936
diff
changeset
|
637 if (utf16data == NULL) { |
b966761fef6c
Significantly improved XIM support.
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parents:
3936
diff
changeset
|
638 SDL_OutOfMemory(); |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
639 break; |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
640 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
641 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
642 utf16length = Utf8ToUtf16((Uint8 *)keydata, count, utf16data, utf16size); |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
643 if (utf16length < 0) { |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
644 /* The keydata contained an invalid byte |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents:
3936
diff
changeset
|
645 sequence. It should be a bug of the IM |
b966761fef6c
Significantly improved XIM support.
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parents:
3936
diff
changeset
|
646 or Xlib... */ |
b966761fef6c
Significantly improved XIM support.
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647 SDL_SetError("Oops! Xutf8LookupString returned an invalid UTF-8 sequence!"); |
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648 break; |
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649 } |
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650 |
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651 /* Deliver all UTF-16 encoding units. At |
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652 this moment, SDL event queue has a |
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653 fixed size (128 events), and an SDL |
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654 event can hold just one UTF-16 encoding |
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|
655 unit. So, if we receive more than 128 |
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|
656 UTF-16 encoding units from a commit, |
b966761fef6c
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657 exceeded characters will be lost. */ |
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|
658 for (i = 0; i < utf16length - 1; i++) { |
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659 keysym.scancode = 0; |
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660 keysym.sym = SDLK_UNKNOWN; |
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661 keysym.mod = KMOD_NONE; |
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662 keysym.unicode = utf16data[i]; |
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663 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); |
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|
664 } |
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|
665 /* The keysym for the last character carries the |
b966761fef6c
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|
666 scancode and symbol that corresponds to the X11 |
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667 keycode. */ |
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668 if (utf16length > 0) { |
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669 keysym.scancode = keycode; |
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670 keysym.sym = (keycode ? X11_TranslateKeycode(SDL_Display, keycode) : 0); |
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671 keysym.mod = KMOD_NONE; |
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672 keysym.unicode = utf16data[utf16length - 1]; |
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673 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); |
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674 } |
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675 break; |
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676 } |
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677 |
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678 case XLookupKeySym: { |
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679 /* I'm not sure whether it is possible that |
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680 a zero keycode makes XLookupKeySym |
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681 status. What I'm sure is that a |
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682 combination of a zero scan code and a non |
b966761fef6c
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683 zero sym makes SDL_PrivateKeyboard |
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684 strange state... So, just discard it. |
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685 If this doesn't work, I'm receiving bug |
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Significantly improved XIM support.
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686 reports, and I can know under what |
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687 condition this case happens. */ |
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688 if (keycode) { |
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689 keysym.scancode = keycode; |
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690 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode); |
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691 keysym.mod = KMOD_NONE; |
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692 keysym.unicode = 0; |
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693 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); |
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694 } |
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695 break; |
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696 } |
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697 |
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698 case XLookupNone: { |
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699 /* IM has eaten the event. */ |
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700 break; |
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701 } |
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702 |
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703 default: |
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704 /* An unknown status from Xutf8LookupString. */ |
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705 SDL_SetError("Oops! Xutf8LookupStringreturned an unknown status"); |
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|
706 } |
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|
707 |
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|
708 /* Release dynamic buffers if allocated. */ |
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709 if (keydata != NULL && keybuf != keydata) { |
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710 SDL_free(keydata); |
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diff
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|
711 } |
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712 if (utf16data != NULL && utf16buf != utf16data) { |
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713 SDL_free(utf16data); |
1327 | 714 } |
715 } | |
716 else | |
717 #endif | |
718 { | |
719 static XComposeStatus state; | |
720 char keybuf[32]; | |
721 | |
3999 | 722 keysym.scancode = keycode; |
723 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode); | |
724 keysym.mod = KMOD_NONE; | |
725 keysym.unicode = 0; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
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|
726 if ( XLookupString(&xevent.xkey, |
1327 | 727 keybuf, sizeof(keybuf), |
728 NULL, &state) ) { | |
729 /* | |
730 * FIXME: XLookupString() may yield more than one | |
731 * character, so we need a mechanism to allow for | |
732 * this (perhaps null keypress events with a | |
733 * unicode value) | |
734 */ | |
735 keysym.unicode = (Uint8)keybuf[0]; | |
736 } | |
3978
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Significantly improved XIM support.
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|
737 |
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|
738 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym); |
1327 | 739 } |
0 | 740 } |
741 break; | |
742 | |
743 /* Key release? */ | |
744 case KeyRelease: { | |
745 SDL_keysym keysym; | |
1327 | 746 KeyCode keycode = xevent.xkey.keycode; |
0 | 747 |
3978
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|
748 if (keycode == 0) { |
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Significantly improved XIM support.
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parents:
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749 /* There should be no KeyRelease for keycode == 0, |
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Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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|
750 since it is a notification from IM but a real |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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|
751 keystroke. */ |
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Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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|
752 /* We need to emit some diagnostic message here. */ |
b966761fef6c
Significantly improved XIM support.
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|
753 break; |
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Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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|
754 } |
b966761fef6c
Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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|
755 |
14
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
756 #ifdef DEBUG_XEVENTS |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
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diff
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|
757 printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); |
c3e9d4a623c1
Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
758 #endif |
1327 | 759 |
760 /* Get the translated SDL virtual keysym */ | |
761 keysym.scancode = keycode; | |
762 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode); | |
763 keysym.mod = KMOD_NONE; | |
764 keysym.unicode = 0; | |
765 | |
766 posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym); | |
0 | 767 } |
768 break; | |
769 | |
770 /* Have we been iconified? */ | |
771 case UnmapNotify: { | |
772 #ifdef DEBUG_XEVENTS | |
773 printf("UnmapNotify!\n"); | |
774 #endif | |
775 /* If we're active, make ourselves inactive */ | |
776 if ( SDL_GetAppState() & SDL_APPACTIVE ) { | |
777 /* Swap out the gamma before we go inactive */ | |
778 X11_SwapVidModeGamma(this); | |
779 | |
780 /* Send an internal deactivate event */ | |
781 posted = SDL_PrivateAppActive(0, | |
782 SDL_APPACTIVE|SDL_APPINPUTFOCUS); | |
783 } | |
784 } | |
785 break; | |
786 | |
787 /* Have we been restored? */ | |
788 case MapNotify: { | |
789 #ifdef DEBUG_XEVENTS | |
790 printf("MapNotify!\n"); | |
791 #endif | |
792 /* If we're not active, make ourselves active */ | |
793 if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) { | |
794 /* Send an internal activate event */ | |
795 posted = SDL_PrivateAppActive(1, SDL_APPACTIVE); | |
796 | |
797 /* Now that we're active, swap the gamma back */ | |
798 X11_SwapVidModeGamma(this); | |
799 } | |
800 | |
801 if ( SDL_VideoSurface && | |
802 (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) { | |
803 X11_EnterFullScreen(this); | |
804 } else { | |
805 X11_GrabInputNoLock(this, this->input_grab); | |
806 } | |
8
5574376c451d
Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
807 X11_CheckMouseModeNoLock(this); |
5574376c451d
Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
808 |
0 | 809 if ( SDL_VideoSurface ) { |
810 X11_RefreshDisplay(this); | |
811 } | |
812 } | |
813 break; | |
814 | |
815 /* Have we been resized or moved? */ | |
816 case ConfigureNotify: { | |
817 #ifdef DEBUG_XEVENTS | |
818 printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height); | |
819 #endif | |
820 if ( SDL_VideoSurface ) { | |
821 if ((xevent.xconfigure.width != SDL_VideoSurface->w) || | |
822 (xevent.xconfigure.height != SDL_VideoSurface->h)) { | |
823 /* FIXME: Find a better fix for the bug with KDE 1.2 */ | |
824 if ( ! ((xevent.xconfigure.width == 32) && | |
825 (xevent.xconfigure.height == 32)) ) { | |
826 SDL_PrivateResize(xevent.xconfigure.width, | |
827 xevent.xconfigure.height); | |
828 } | |
829 } else { | |
830 /* OpenGL windows need to know about the change */ | |
831 if ( SDL_VideoSurface->flags & SDL_OPENGL ) { | |
832 SDL_PrivateExpose(); | |
833 } | |
834 } | |
835 } | |
836 } | |
837 break; | |
838 | |
839 /* Have we been requested to quit (or another client message?) */ | |
840 case ClientMessage: { | |
841 if ( (xevent.xclient.format == 32) && | |
842 (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) ) | |
843 { | |
844 posted = SDL_PrivateQuit(); | |
845 } else | |
846 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { | |
847 SDL_SysWMmsg wmmsg; | |
848 | |
849 SDL_VERSION(&wmmsg.version); | |
850 wmmsg.subsystem = SDL_SYSWM_X11; | |
851 wmmsg.event.xevent = xevent; | |
852 posted = SDL_PrivateSysWMEvent(&wmmsg); | |
853 } | |
854 } | |
855 break; | |
856 | |
857 /* Do we need to refresh ourselves? */ | |
858 case Expose: { | |
859 #ifdef DEBUG_XEVENTS | |
860 printf("Expose (count = %d)\n", xevent.xexpose.count); | |
861 #endif | |
862 if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) { | |
161
eb6b76a95f2d
An expose event is now sent when using XVideo output.
Sam Lantinga <slouken@libsdl.org>
parents:
111
diff
changeset
|
863 X11_RefreshDisplay(this); |
0 | 864 } |
865 } | |
866 break; | |
867 | |
868 default: { | |
869 #ifdef DEBUG_XEVENTS | |
870 printf("Unhandled event %d\n", xevent.type); | |
871 #endif | |
872 /* Only post the event if we're watching for it */ | |
873 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { | |
874 SDL_SysWMmsg wmmsg; | |
875 | |
876 SDL_VERSION(&wmmsg.version); | |
877 wmmsg.subsystem = SDL_SYSWM_X11; | |
878 wmmsg.event.xevent = xevent; | |
879 posted = SDL_PrivateSysWMEvent(&wmmsg); | |
880 } | |
881 } | |
882 break; | |
883 } | |
884 return(posted); | |
885 } | |
886 | |
887 /* Ack! XPending() actually performs a blocking read if no events available */ | |
888 int X11_Pending(Display *display) | |
889 { | |
890 /* Flush the display connection and look to see if events are queued */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
891 XFlush(display); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
892 if ( XEventsQueued(display, QueuedAlready) ) { |
0 | 893 return(1); |
894 } | |
895 | |
896 /* More drastic measures are required -- see if X is ready to talk */ | |
897 { | |
898 static struct timeval zero_time; /* static == 0 */ | |
899 int x11_fd; | |
900 fd_set fdset; | |
901 | |
902 x11_fd = ConnectionNumber(display); | |
903 FD_ZERO(&fdset); | |
904 FD_SET(x11_fd, &fdset); | |
905 if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
906 return(XPending(display)); |
0 | 907 } |
908 } | |
909 | |
910 /* Oh well, nothing is ready .. */ | |
911 return(0); | |
912 } | |
913 | |
914 void X11_PumpEvents(_THIS) | |
915 { | |
916 int pending; | |
917 | |
4139
568c9b3c0167
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents:
4117
diff
changeset
|
918 /* Update activity every five seconds to prevent screensaver. --ryan. */ |
568c9b3c0167
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents:
4117
diff
changeset
|
919 if (!allow_screensaver) { |
568c9b3c0167
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents:
4117
diff
changeset
|
920 static Uint32 screensaverTicks; |
568c9b3c0167
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921 Uint32 nowTicks = SDL_GetTicks(); |
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* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
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922 if ((nowTicks - screensaverTicks) > 5000) { |
568c9b3c0167
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
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923 XResetScreenSaver(SDL_Display); |
568c9b3c0167
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
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|
924 screensaverTicks = nowTicks; |
568c9b3c0167
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|
925 } |
568c9b3c0167
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
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|
926 } |
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927 |
0 | 928 /* Keep processing pending events */ |
929 pending = 0; | |
930 while ( X11_Pending(SDL_Display) ) { | |
931 X11_DispatchEvent(this); | |
932 ++pending; | |
933 } | |
934 if ( switch_waiting ) { | |
935 Uint32 now; | |
936 | |
937 now = SDL_GetTicks(); | |
938 if ( pending || !SDL_VideoSurface ) { | |
939 /* Try again later... */ | |
940 if ( switch_waiting & SDL_FULLSCREEN ) { | |
941 switch_time = now + 1500; | |
942 } else { | |
943 switch_time = now + 200; | |
944 } | |
1740 | 945 } else if ( (int)(switch_time-now) <= 0 ) { |
0 | 946 Uint32 go_fullscreen; |
947 | |
948 go_fullscreen = switch_waiting & SDL_FULLSCREEN; | |
949 switch_waiting = 0; | |
950 if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) { | |
951 if ( go_fullscreen ) { | |
952 X11_EnterFullScreen(this); | |
953 } else { | |
954 X11_LeaveFullScreen(this); | |
955 } | |
956 } | |
957 /* Handle focus in/out when grabbed */ | |
958 if ( go_fullscreen ) { | |
959 X11_GrabInputNoLock(this, this->input_grab); | |
960 } else { | |
961 X11_GrabInputNoLock(this, SDL_GRAB_OFF); | |
962 } | |
963 X11_CheckMouseModeNoLock(this); | |
964 } | |
965 } | |
966 } | |
967 | |
968 void X11_InitKeymap(void) | |
969 { | |
970 int i; | |
971 | |
972 /* Odd keys used in international keyboards */ | |
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973 for ( i=0; i<SDL_arraysize(ODD_keymap); ++i ) |
0 | 974 ODD_keymap[i] = SDLK_UNKNOWN; |
975 | |
1327 | 976 /* Some of these might be mappable to an existing SDLK_ code */ |
977 ODD_keymap[XK_dead_grave&0xFF] = SDLK_COMPOSE; | |
978 ODD_keymap[XK_dead_acute&0xFF] = SDLK_COMPOSE; | |
979 ODD_keymap[XK_dead_tilde&0xFF] = SDLK_COMPOSE; | |
980 ODD_keymap[XK_dead_macron&0xFF] = SDLK_COMPOSE; | |
981 ODD_keymap[XK_dead_breve&0xFF] = SDLK_COMPOSE; | |
982 ODD_keymap[XK_dead_abovedot&0xFF] = SDLK_COMPOSE; | |
983 ODD_keymap[XK_dead_diaeresis&0xFF] = SDLK_COMPOSE; | |
984 ODD_keymap[XK_dead_abovering&0xFF] = SDLK_COMPOSE; | |
985 ODD_keymap[XK_dead_doubleacute&0xFF] = SDLK_COMPOSE; | |
986 ODD_keymap[XK_dead_caron&0xFF] = SDLK_COMPOSE; | |
987 ODD_keymap[XK_dead_cedilla&0xFF] = SDLK_COMPOSE; | |
988 ODD_keymap[XK_dead_ogonek&0xFF] = SDLK_COMPOSE; | |
989 ODD_keymap[XK_dead_iota&0xFF] = SDLK_COMPOSE; | |
990 ODD_keymap[XK_dead_voiced_sound&0xFF] = SDLK_COMPOSE; | |
991 ODD_keymap[XK_dead_semivoiced_sound&0xFF] = SDLK_COMPOSE; | |
992 ODD_keymap[XK_dead_belowdot&0xFF] = SDLK_COMPOSE; | |
1328
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993 #ifdef XK_dead_hook |
1327 | 994 ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE; |
1328
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995 #endif |
27ddb06a0bca
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|
996 #ifdef XK_dead_horn |
1327 | 997 ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE; |
1328
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998 #endif |
1327 | 999 |
0 | 1000 #ifdef XK_dead_circumflex |
1001 /* These X keysyms have 0xFE as the high byte */ | |
1002 ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET; | |
1003 #endif | |
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1004 #ifdef XK_ISO_Level3_Shift |
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Date: Wed, 04 Feb 2004 13:51:56 +0100
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|
1005 ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */ |
df1a3218b468
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|
1006 #endif |
0 | 1007 |
1008 /* Map the miscellaneous keys */ | |
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1009 for ( i=0; i<SDL_arraysize(MISC_keymap); ++i ) |
0 | 1010 MISC_keymap[i] = SDLK_UNKNOWN; |
1011 | |
1012 /* These X keysyms have 0xFF as the high byte */ | |
1013 MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE; | |
1014 MISC_keymap[XK_Tab&0xFF] = SDLK_TAB; | |
1015 MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR; | |
1016 MISC_keymap[XK_Return&0xFF] = SDLK_RETURN; | |
1017 MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE; | |
1018 MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE; | |
1019 MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE; | |
1020 | |
1021 MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */ | |
1022 MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1; | |
1023 MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2; | |
1024 MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3; | |
1025 MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4; | |
1026 MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5; | |
1027 MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6; | |
1028 MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7; | |
1029 MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8; | |
1030 MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9; | |
1031 MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0; | |
1032 MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1; | |
1033 MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2; | |
1034 MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3; | |
1035 MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4; | |
1036 MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5; | |
1037 MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6; | |
1038 MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7; | |
1039 MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8; | |
1040 MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9; | |
1041 MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD; | |
1042 MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD; | |
1043 MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE; | |
1044 MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY; | |
1045 MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS; | |
1046 MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS; | |
1047 MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER; | |
1048 MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS; | |
1049 | |
1050 MISC_keymap[XK_Up&0xFF] = SDLK_UP; | |
1051 MISC_keymap[XK_Down&0xFF] = SDLK_DOWN; | |
1052 MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT; | |
1053 MISC_keymap[XK_Left&0xFF] = SDLK_LEFT; | |
1054 MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT; | |
1055 MISC_keymap[XK_Home&0xFF] = SDLK_HOME; | |
1056 MISC_keymap[XK_End&0xFF] = SDLK_END; | |
1057 MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP; | |
1058 MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN; | |
1059 | |
1060 MISC_keymap[XK_F1&0xFF] = SDLK_F1; | |
1061 MISC_keymap[XK_F2&0xFF] = SDLK_F2; | |
1062 MISC_keymap[XK_F3&0xFF] = SDLK_F3; | |
1063 MISC_keymap[XK_F4&0xFF] = SDLK_F4; | |
1064 MISC_keymap[XK_F5&0xFF] = SDLK_F5; | |
1065 MISC_keymap[XK_F6&0xFF] = SDLK_F6; | |
1066 MISC_keymap[XK_F7&0xFF] = SDLK_F7; | |
1067 MISC_keymap[XK_F8&0xFF] = SDLK_F8; | |
1068 MISC_keymap[XK_F9&0xFF] = SDLK_F9; | |
1069 MISC_keymap[XK_F10&0xFF] = SDLK_F10; | |
1070 MISC_keymap[XK_F11&0xFF] = SDLK_F11; | |
1071 MISC_keymap[XK_F12&0xFF] = SDLK_F12; | |
1072 MISC_keymap[XK_F13&0xFF] = SDLK_F13; | |
1073 MISC_keymap[XK_F14&0xFF] = SDLK_F14; | |
1074 MISC_keymap[XK_F15&0xFF] = SDLK_F15; | |
1075 | |
1076 MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK; | |
1077 MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK; | |
1078 MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK; | |
1079 MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT; | |
1080 MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT; | |
1081 MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL; | |
1082 MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL; | |
1083 MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT; | |
1084 MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT; | |
1085 MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA; | |
1086 MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA; | |
1087 MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */ | |
1088 MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */ | |
1089 MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */ | |
1090 MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */ | |
1091 | |
1092 MISC_keymap[XK_Help&0xFF] = SDLK_HELP; | |
1093 MISC_keymap[XK_Print&0xFF] = SDLK_PRINT; | |
1094 MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ; | |
1095 MISC_keymap[XK_Break&0xFF] = SDLK_BREAK; | |
1096 MISC_keymap[XK_Menu&0xFF] = SDLK_MENU; | |
1097 MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */ | |
1098 } | |
1099 | |
1327 | 1100 /* Get the translated SDL virtual keysym */ |
1101 SDLKey X11_TranslateKeycode(Display *display, KeyCode kc) | |
0 | 1102 { |
1103 KeySym xsym; | |
1327 | 1104 SDLKey key; |
0 | 1105 |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
1106 xsym = XKeycodeToKeysym(display, kc, 0); |
0 | 1107 #ifdef DEBUG_KEYS |
1327 | 1108 fprintf(stderr, "Translating key code %d -> 0x%.4x\n", kc, xsym); |
0 | 1109 #endif |
1327 | 1110 key = SDLK_UNKNOWN; |
0 | 1111 if ( xsym ) { |
1112 switch (xsym>>8) { | |
1327 | 1113 case 0x1005FF: |
0 | 1114 #ifdef SunXK_F36 |
1327 | 1115 if ( xsym == SunXK_F36 ) |
1116 key = SDLK_F11; | |
0 | 1117 #endif |
1118 #ifdef SunXK_F37 | |
1327 | 1119 if ( xsym == SunXK_F37 ) |
1120 key = SDLK_F12; | |
0 | 1121 #endif |
1327 | 1122 break; |
1123 case 0x00: /* Latin 1 */ | |
1124 key = (SDLKey)(xsym & 0xFF); | |
1125 break; | |
1126 case 0x01: /* Latin 2 */ | |
1127 case 0x02: /* Latin 3 */ | |
1128 case 0x03: /* Latin 4 */ | |
1129 case 0x04: /* Katakana */ | |
1130 case 0x05: /* Arabic */ | |
1131 case 0x06: /* Cyrillic */ | |
1132 case 0x07: /* Greek */ | |
1133 case 0x08: /* Technical */ | |
1134 case 0x0A: /* Publishing */ | |
1135 case 0x0C: /* Hebrew */ | |
1136 case 0x0D: /* Thai */ | |
1137 /* These are wrong, but it's better than nothing */ | |
1138 key = (SDLKey)(xsym & 0xFF); | |
1139 break; | |
1140 case 0xFE: | |
1141 key = ODD_keymap[xsym&0xFF]; | |
1142 break; | |
1143 case 0xFF: | |
1144 key = MISC_keymap[xsym&0xFF]; | |
1145 break; | |
1146 default: | |
1147 /* | |
1148 fprintf(stderr, "X11: Unhandled xsym, sym = 0x%04x\n", | |
0 | 1149 (unsigned int)xsym); |
1327 | 1150 */ |
1151 break; | |
0 | 1152 } |
1153 } else { | |
1154 /* X11 doesn't know how to translate the key! */ | |
1155 switch (kc) { | |
1327 | 1156 /* Caution: |
1157 These keycodes are from the Microsoft Keyboard | |
1158 */ | |
1159 case 115: | |
1160 key = SDLK_LSUPER; | |
1161 break; | |
1162 case 116: | |
1163 key = SDLK_RSUPER; | |
1164 break; | |
1165 case 117: | |
1166 key = SDLK_MENU; | |
1167 break; | |
1168 default: | |
1169 /* | |
1170 * no point in an error message; happens for | |
1171 * several keys when we get a keymap notify | |
0 | 1172 */ |
1327 | 1173 break; |
0 | 1174 } |
1175 } | |
1327 | 1176 return key; |
0 | 1177 } |
1178 | |
1179 /* X11 modifier masks for various keys */ | |
1180 static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask; | |
1181 static unsigned num_mask, mode_switch_mask; | |
1182 | |
1183 static void get_modifier_masks(Display *display) | |
1184 { | |
1185 static unsigned got_masks; | |
1186 int i, j; | |
1187 XModifierKeymap *xmods; | |
1188 unsigned n; | |
1189 | |
1190 if(got_masks) | |
1191 return; | |
1192 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
1193 xmods = XGetModifierMapping(display); |
0 | 1194 n = xmods->max_keypermod; |
1195 for(i = 3; i < 8; i++) { | |
1196 for(j = 0; j < n; j++) { | |
1197 KeyCode kc = xmods->modifiermap[i * n + j]; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
1198 KeySym ks = XKeycodeToKeysym(display, kc, 0); |
0 | 1199 unsigned mask = 1 << i; |
1200 switch(ks) { | |
1201 case XK_Num_Lock: | |
1202 num_mask = mask; break; | |
1203 case XK_Alt_L: | |
1204 alt_l_mask = mask; break; | |
1205 case XK_Alt_R: | |
1206 alt_r_mask = mask; break; | |
1207 case XK_Meta_L: | |
1208 meta_l_mask = mask; break; | |
1209 case XK_Meta_R: | |
1210 meta_r_mask = mask; break; | |
1211 case XK_Mode_switch: | |
1212 mode_switch_mask = mask; break; | |
1213 } | |
1214 } | |
1215 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
1216 XFreeModifiermap(xmods); |
0 | 1217 got_masks = 1; |
1218 } | |
1219 | |
1220 | |
1221 /* | |
1222 * This function is semi-official; it is not officially exported and should | |
1223 * not be considered part of the SDL API, but may be used by client code | |
1224 * that *really* needs it (including legacy code). | |
1225 * It is slow, though, and should be avoided if possible. | |
1226 * | |
1227 * Note that it isn't completely accurate either; in particular, multi-key | |
1228 * sequences (dead accents, compose key sequences) will not work since the | |
1229 * state has been irrevocably lost. | |
1230 */ | |
1231 Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers) | |
1232 { | |
1233 struct SDL_VideoDevice *this = current_video; | |
1234 char keybuf[32]; | |
1235 int i; | |
1236 KeySym xsym = 0; | |
1237 XKeyEvent xkey; | |
1238 Uint16 unicode; | |
1239 | |
1240 if ( !this || !SDL_Display ) { | |
1241 return 0; | |
1242 } | |
1243 | |
1336
3692456e7b0f
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Sam Lantinga <slouken@libsdl.org>
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1328
diff
changeset
|
1244 SDL_memset(&xkey, 0, sizeof(xkey)); |
0 | 1245 xkey.display = SDL_Display; |
1246 | |
1247 xsym = keysym; /* last resort if not found */ | |
1248 for (i = 0; i < 256; ++i) { | |
1249 if ( MISC_keymap[i] == keysym ) { | |
1250 xsym = 0xFF00 | i; | |
1251 break; | |
1252 } else if ( ODD_keymap[i] == keysym ) { | |
1253 xsym = 0xFE00 | i; | |
1254 break; | |
1255 } | |
1256 } | |
1257 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
1258 xkey.keycode = XKeysymToKeycode(xkey.display, xsym); |
0 | 1259 |
1260 get_modifier_masks(SDL_Display); | |
1261 if(modifiers & KMOD_SHIFT) | |
1262 xkey.state |= ShiftMask; | |
1263 if(modifiers & KMOD_CAPS) | |
1264 xkey.state |= LockMask; | |
1265 if(modifiers & KMOD_CTRL) | |
1266 xkey.state |= ControlMask; | |
1267 if(modifiers & KMOD_MODE) | |
1268 xkey.state |= mode_switch_mask; | |
1269 if(modifiers & KMOD_LALT) | |
1270 xkey.state |= alt_l_mask; | |
1271 if(modifiers & KMOD_RALT) | |
1272 xkey.state |= alt_r_mask; | |
1273 if(modifiers & KMOD_LMETA) | |
1274 xkey.state |= meta_l_mask; | |
1275 if(modifiers & KMOD_RMETA) | |
1276 xkey.state |= meta_r_mask; | |
1277 if(modifiers & KMOD_NUM) | |
1278 xkey.state |= num_mask; | |
1279 | |
1280 unicode = 0; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
1281 if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) ) |
0 | 1282 unicode = (unsigned char)keybuf[0]; |
1283 return(unicode); | |
1284 } | |
1285 | |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1286 |
0 | 1287 /* |
1288 * Called when focus is regained, to read the keyboard state and generate | |
1289 * synthetic keypress/release events. | |
1290 * key_vec is a bit vector of keycodes (256 bits) | |
1291 */ | |
1327 | 1292 void X11_SetKeyboardState(Display *display, const char *key_vec) |
0 | 1293 { |
1294 char keys_return[32]; | |
412
ac59b067815b
Fix uninitialized variable warning
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1295 int i; |
0 | 1296 Uint8 *kstate = SDL_GetKeyState(NULL); |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
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88
diff
changeset
|
1297 SDLMod modstate; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
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88
diff
changeset
|
1298 Window junk_window; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
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88
diff
changeset
|
1299 int x, y; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
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|
1300 unsigned int mask; |
0 | 1301 |
1302 /* The first time the window is mapped, we initialize key state */ | |
1303 if ( ! key_vec ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
1304 XQueryKeymap(display, keys_return); |
0 | 1305 key_vec = keys_return; |
1306 } | |
1307 | |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1308 /* Get the keyboard modifier state */ |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1309 modstate = 0; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1310 get_modifier_masks(display); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
1311 if ( XQueryPointer(display, DefaultRootWindow(display), |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1312 &junk_window, &junk_window, &x, &y, &x, &y, &mask) ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1313 if ( mask & LockMask ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1314 modstate |= KMOD_CAPS; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1315 } |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1316 if ( mask & mode_switch_mask ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1317 modstate |= KMOD_MODE; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1318 } |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1319 if ( mask & num_mask ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1320 modstate |= KMOD_NUM; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1321 } |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1322 } |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1323 |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1324 /* Zero the new keyboard state and generate it */ |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1328
diff
changeset
|
1325 SDL_memset(kstate, 0, SDLK_LAST); |
0 | 1326 /* |
1327 * An obvious optimisation is to check entire longwords at a time in | |
1328 * both loops, but we can't be sure the arrays are aligned so it's not | |
1329 * worth the extra complexity | |
1330 */ | |
1327 | 1331 for ( i = 0; i < 32; i++ ) { |
0 | 1332 int j; |
1327 | 1333 if ( !key_vec[i] ) |
0 | 1334 continue; |
1327 | 1335 for ( j = 0; j < 8; j++ ) { |
1336 if ( key_vec[i] & (1 << j) ) { | |
1337 SDLKey key; | |
1338 KeyCode kc = (i << 3 | j); | |
1339 key = X11_TranslateKeycode(display, kc); | |
1340 if ( key == SDLK_UNKNOWN ) { | |
1341 continue; | |
1342 } | |
1343 kstate[key] = SDL_PRESSED; | |
1344 switch (key) { | |
1345 case SDLK_LSHIFT: | |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
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parents:
88
diff
changeset
|
1346 modstate |= KMOD_LSHIFT; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1347 break; |
1327 | 1348 case SDLK_RSHIFT: |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1349 modstate |= KMOD_RSHIFT; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1350 break; |
1327 | 1351 case SDLK_LCTRL: |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1352 modstate |= KMOD_LCTRL; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1353 break; |
1327 | 1354 case SDLK_RCTRL: |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1355 modstate |= KMOD_RCTRL; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1356 break; |
1327 | 1357 case SDLK_LALT: |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1358 modstate |= KMOD_LALT; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1359 break; |
1327 | 1360 case SDLK_RALT: |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1361 modstate |= KMOD_RALT; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1362 break; |
1327 | 1363 case SDLK_LMETA: |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1364 modstate |= KMOD_LMETA; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1365 break; |
1327 | 1366 case SDLK_RMETA: |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1367 modstate |= KMOD_RMETA; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1368 break; |
1327 | 1369 default: |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1370 break; |
1327 | 1371 } |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1372 } |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1373 } |
0 | 1374 } |
111
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1375 |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1376 /* Hack - set toggle key state */ |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1377 if ( modstate & KMOD_CAPS ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1378 kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1379 } else { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1380 kstate[SDLK_CAPSLOCK] = SDL_RELEASED; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1381 } |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1382 if ( modstate & KMOD_NUM ) { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1383 kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1384 } else { |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1385 kstate[SDLK_NUMLOCK] = SDL_RELEASED; |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1386 } |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1387 |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1388 /* Set the final modifier state */ |
53e3d8ba4321
Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents:
88
diff
changeset
|
1389 SDL_SetModState(modstate); |
0 | 1390 } |
1391 | |
1392 void X11_InitOSKeymap(_THIS) | |
1393 { | |
1394 X11_InitKeymap(); | |
1395 } | |
1396 |