annotate src/video/x11/SDL_x11events.c @ 4393:9afe12fb4c41 SDL-1.2

Fixed bug #901 Tim Angus 2009-12-11 11:45:46 PST Disable mouse event generation when state is not SDL_APPMOUSEFOCUS If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS is lost as part of the minimisation. Unfortunately, the directx driver doesn't pay any attention to this state when generating mouse button events, so clicking on the Desktop can cause mouse clicks in the SDL application, while it's still minimised. The attached patch fixes this. It looks much more complicated than it actually is due to indentation; here it is ignoring whitespace: tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b Index: src/video/windx5/SDL_dx5events.c =================================================================== --- src/video/windx5/SDL_dx5events.c (revision 5376) +++ src/video/windx5/SDL_dx5events.c (working copy) @@ -374,10 +374,9 @@ if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { mouse_lost = 1; ClipCursor(NULL); - } - + } else { /* If the mouse was lost, regain some sense of mouse state */ - if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { + if ( mouse_lost ) { POINT mouse_pos; Uint8 old_state; Uint8 new_state; @@ -548,6 +547,7 @@ if ( xrel || yrel ) { post_mouse_motion(1, xrel, yrel); } + } } /* The main Win32 event handler */
author Sam Lantinga <slouken@libsdl.org>
date Mon, 14 Dec 2009 22:41:31 +0000
parents 60db3d01cb3a
children 4aa31b9207f2
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Handle the event stream, converting X11 events into SDL events */
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25
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26 #include <setjmp.h>
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27 #include <X11/Xlib.h>
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28 #include <X11/Xutil.h>
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29 #include <X11/keysym.h>
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30 #ifdef __SVR4
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31 #include <X11/Sunkeysym.h>
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32 #endif
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33 #include <sys/types.h>
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34 #include <sys/time.h>
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35 #include <unistd.h>
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36
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37 #include "SDL_timer.h"
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38 #include "SDL_syswm.h"
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39 #include "../SDL_sysvideo.h"
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40 #include "../../events/SDL_sysevents.h"
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41 #include "../../events/SDL_events_c.h"
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42 #include "SDL_x11video.h"
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43 #include "SDL_x11dga_c.h"
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44 #include "SDL_x11modes_c.h"
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45 #include "SDL_x11image_c.h"
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46 #include "SDL_x11gamma_c.h"
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47 #include "SDL_x11wm_c.h"
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48 #include "SDL_x11mouse_c.h"
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49 #include "SDL_x11events_c.h"
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50
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51
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52 /* Define this if you want to debug X11 events */
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53 /*#define DEBUG_XEVENTS*/
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54
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55 /* The translation tables from an X11 keysym to a SDL keysym */
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56 static SDLKey ODD_keymap[256];
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57 static SDLKey MISC_keymap[256];
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58 SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
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59
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60
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61 #ifdef X_HAVE_UTF8_STRING
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62 Uint32 Utf8ToUcs4(const Uint8 *utf8)
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63 {
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64 Uint32 c;
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65 int i = 1;
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66 int noOctets = 0;
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67 int firstOctetMask = 0;
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68 unsigned char firstOctet = utf8[0];
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69 if (firstOctet < 0x80) {
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70 /*
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71 Characters in the range:
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72 00000000 to 01111111 (ASCII Range)
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73 are stored in one octet:
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74 0xxxxxxx (The same as its ASCII representation)
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75 The least 6 significant bits of the first octet is the most 6 significant nonzero bits
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76 of the UCS4 representation.
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77 */
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78 noOctets = 1;
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79 firstOctetMask = 0x7F; /* 0(1111111) - The most significant bit is ignored */
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80 } else if ((firstOctet & 0xE0) /* get the most 3 significant bits by AND'ing with 11100000 */
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81 == 0xC0 ) { /* see if those 3 bits are 110. If so, the char is in this range */
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82 /*
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83 Characters in the range:
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84 00000000 10000000 to 00000111 11111111
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85 are stored in two octets:
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86 110xxxxx 10xxxxxx
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87 The least 5 significant bits of the first octet is the most 5 significant nonzero bits
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88 of the UCS4 representation.
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89 */
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90 noOctets = 2;
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91 firstOctetMask = 0x1F; /* 000(11111) - The most 3 significant bits are ignored */
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92 } else if ((firstOctet & 0xF0) /* get the most 4 significant bits by AND'ing with 11110000 */
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93 == 0xE0) { /* see if those 4 bits are 1110. If so, the char is in this range */
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94 /*
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95 Characters in the range:
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96 00001000 00000000 to 11111111 11111111
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97 are stored in three octets:
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98 1110xxxx 10xxxxxx 10xxxxxx
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99 The least 4 significant bits of the first octet is the most 4 significant nonzero bits
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100 of the UCS4 representation.
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101 */
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102 noOctets = 3;
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103 firstOctetMask = 0x0F; /* 0000(1111) - The most 4 significant bits are ignored */
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104 } else if ((firstOctet & 0xF8) /* get the most 5 significant bits by AND'ing with 11111000 */
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105 == 0xF0) { /* see if those 5 bits are 11110. If so, the char is in this range */
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106 /*
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107 Characters in the range:
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108 00000001 00000000 00000000 to 00011111 11111111 11111111
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109 are stored in four octets:
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110 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
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111 The least 3 significant bits of the first octet is the most 3 significant nonzero bits
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112 of the UCS4 representation.
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113 */
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114 noOctets = 4;
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115 firstOctetMask = 0x07; /* 11110(111) - The most 5 significant bits are ignored */
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116 } else if ((firstOctet & 0xFC) /* get the most 6 significant bits by AND'ing with 11111100 */
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117 == 0xF8) { /* see if those 6 bits are 111110. If so, the char is in this range */
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118 /*
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119 Characters in the range:
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120 00000000 00100000 00000000 00000000 to
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121 00000011 11111111 11111111 11111111
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122 are stored in five octets:
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123 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
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124 The least 2 significant bits of the first octet is the most 2 significant nonzero bits
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125 of the UCS4 representation.
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126 */
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127 noOctets = 5;
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128 firstOctetMask = 0x03; /* 111110(11) - The most 6 significant bits are ignored */
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129 } else if ((firstOctet & 0xFE) /* get the most 7 significant bits by AND'ing with 11111110 */
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130 == 0xFC) { /* see if those 7 bits are 1111110. If so, the char is in this range */
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131 /*
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132 Characters in the range:
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133 00000100 00000000 00000000 00000000 to
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134 01111111 11111111 11111111 11111111
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135 are stored in six octets:
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136 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
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137 The least significant bit of the first octet is the most significant nonzero bit
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138 of the UCS4 representation.
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diff changeset
139 */
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diff changeset
140 noOctets = 6;
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diff changeset
141 firstOctetMask = 0x01; /* 1111110(1) - The most 7 significant bits are ignored */
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142 } else
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diff changeset
143 return 0; /* The given chunk is not a valid UTF-8 encoded Unicode character */
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diff changeset
144
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
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diff changeset
145 /*
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
146 The least noOctets significant bits of the first octet is the most 2 significant nonzero bits
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
147 of the UCS4 representation.
d12a63a8d95a Resolved bug #130
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diff changeset
148 The first 6 bits of the UCS4 representation is the least 8-noOctets-1 significant bits of
d12a63a8d95a Resolved bug #130
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parents: 1312
diff changeset
149 firstOctet if the character is not ASCII. If so, it's the least 7 significant bits of firstOctet.
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150 This done by AND'ing firstOctet with its mask to trim the bits used for identifying the
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parents: 1312
diff changeset
151 number of continuing octets (if any) and leave only the free bits (the x's)
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diff changeset
152 Sample:
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
153 1-octet: 0xxxxxxx & 01111111 = 0xxxxxxx
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
154 2-octets: 110xxxxx & 00011111 = 000xxxxx
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
155 */
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
156 c = firstOctet & firstOctetMask;
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
157
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
158 /* Now, start filling c.ucs4 with the bits from the continuing octets from utf8. */
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diff changeset
159 for (i = 1; i < noOctets; i++) {
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diff changeset
160 /* A valid continuing octet is of the form 10xxxxxx */
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
161 if ((utf8[i] & 0xC0) /* get the most 2 significant bits by AND'ing with 11000000 */
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parents: 1312
diff changeset
162 != 0x80) /* see if those 2 bits are 10. If not, the is a malformed sequence. */
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
163 /*The given chunk is a partial sequence at the end of a string that could
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
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diff changeset
164 begin a valid character */
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
165 return 0;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
166
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
167 /* Make room for the next 6-bits */
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
168 c <<= 6;
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
169
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
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diff changeset
170 /*
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diff changeset
171 Take only the least 6 significance bits of the current octet (utf8[i]) and fill the created room
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
172 of c.ucs4 with them.
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
173 This done by AND'ing utf8[i] with 00111111 and the OR'ing the result with c.ucs4.
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parents: 1312
diff changeset
174 */
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
175 c |= utf8[i] & 0x3F;
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
176 }
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
177 return c;
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
178 }
3978
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179
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180 /* Given a UTF-8 encoded string pointed to by utf8 of length length in
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181 bytes, returns the corresponding UTF-16 encoded string in the
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182 buffer pointed to by utf16. The maximum number of UTF-16 encoding
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diff changeset
183 units (i.e., Unit16s) allowed in the buffer is specified in
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184 utf16_max_length. The return value is the number of UTF-16
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185 encoding units placed in the output buffer pointed to by utf16.
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
186
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187 In case of an error, -1 is returned, leaving some unusable partial
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188 results in the output buffer.
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
189
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190 The caller must estimate the size of utf16 buffer by itself before
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diff changeset
191 calling this function. Insufficient output buffer is considered as
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
192 an error, and once an error occured, this function doesn't give any
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Ryan C. Gordon <icculus@icculus.org>
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193 clue how large the result will be.
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
194
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diff changeset
195 The error cases include following:
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196
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197 - Invalid byte sequences were in the input UTF-8 bytes. The caller
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198 has no way to know what point in the input buffer was the
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199 errornous byte.
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
200
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201 - The input contained a character (a valid UTF-8 byte sequence)
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
202 whose scalar value exceeded the range that UTF-16 can represent
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Ryan C. Gordon <icculus@icculus.org>
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203 (i.e., characters whose Unicode scalar value above 0x110000).
b966761fef6c Significantly improved XIM support.
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diff changeset
204
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
205 - The output buffer has no enough space to hold entire utf16 data.
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
206
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
207 Please note:
b966761fef6c Significantly improved XIM support.
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diff changeset
208
b966761fef6c Significantly improved XIM support.
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diff changeset
209 - '\0'-termination is not assumed both on the input UTF-8 string
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
210 and on the output UTF-16 string; any legal zero byte in the input
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
211 UTF-8 string will be converted to a 16-bit zero in output. As a
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
212 side effect, the last UTF-16 encoding unit stored in the output
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
213 buffer will have a non-zero value if the input UTF-8 was not
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
214 '\0'-terminated.
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
215
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
216 - UTF-8 aliases are *not* considered as an error. They are
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
217 converted to UTF-16. For example, 0xC0 0xA0, 0xE0 0x80 0xA0,
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
218 and 0xF0 0x80 0x80 0xA0 are all mapped to a single UTF-16
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
219 encoding unit 0x0020.
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
220
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
221 - Three byte UTF-8 sequences whose value corresponds to a surrogate
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
222 code or other reserved scalar value are not considered as an
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
223 error either. They may cause an invalid UTF-16 data (e.g., those
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
224 containing unpaired surrogates).
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
225
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
226 */
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
227
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Ryan C. Gordon <icculus@icculus.org>
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228 static int Utf8ToUtf16(const Uint8 *utf8, const int utf8_length, Uint16 *utf16, const int utf16_max_length) {
b966761fef6c Significantly improved XIM support.
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diff changeset
229
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diff changeset
230 /* p moves over the output buffer. max_ptr points to the next to the last slot of the buffer. */
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diff changeset
231 Uint16 *p = utf16;
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diff changeset
232 Uint16 const *const max_ptr = utf16 + utf16_max_length;
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diff changeset
233
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
234 /* end_of_input points to the last byte of input as opposed to the next to the last byte. */
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
235 Uint8 const *const end_of_input = utf8 + utf8_length - 1;
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diff changeset
236
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
237 while (utf8 <= end_of_input) {
4094
ca992789c798 ANSI C fix (all variables need to be defined at start of block).
Ryan C. Gordon <icculus@icculus.org>
parents: 3999
diff changeset
238 Uint8 const c = *utf8;
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
239 if (p >= max_ptr) {
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
240 /* No more output space. */
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
241 return -1;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
242 }
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
243 if (c < 0x80) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
244 /* One byte ASCII. */
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
245 *p++ = c;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
246 utf8 += 1;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
247 } else if (c < 0xC0) {
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
248 /* Follower byte without preceeding leader bytes. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
249 return -1;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
250 } else if (c < 0xE0) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
251 /* Two byte sequence. We need one follower byte. */
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diff changeset
252 if (end_of_input - utf8 < 1 || (((utf8[1] ^ 0x80)) & 0xC0)) {
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diff changeset
253 return -1;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
254 }
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
255 *p++ = (Uint16)(0xCF80 + (c << 6) + utf8[1]);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
256 utf8 += 2;
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
257 } else if (c < 0xF0) {
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diff changeset
258 /* Three byte sequence. We need two follower byte. */
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diff changeset
259 if (end_of_input - utf8 < 2 || (((utf8[1] ^ 0x80) | (utf8[2] ^ 0x80)) & 0xC0)) {
b966761fef6c Significantly improved XIM support.
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diff changeset
260 return -1;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
261 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
262 *p++ = (Uint16)(0xDF80 + (c << 12) + (utf8[1] << 6) + utf8[2]);
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diff changeset
263 utf8 += 3;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
264 } else if (c < 0xF8) {
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
265 int plane;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
266 /* Four byte sequence. We need three follower bytes. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
267 if (end_of_input - utf8 < 3 || (((utf8[1] ^ 0x80) | (utf8[2] ^0x80) | (utf8[3] ^ 0x80)) & 0xC0)) {
b966761fef6c Significantly improved XIM support.
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diff changeset
268 return -1;
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parents: 3936
diff changeset
269 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
270 plane = (-0xC8 + (c << 2) + (utf8[1] >> 4));
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diff changeset
271 if (plane == 0) {
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
272 /* This four byte sequence is an alias that
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
273 corresponds to a Unicode scalar value in BMP.
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
274 It fits in an UTF-16 encoding unit. */
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diff changeset
275 *p++ = (Uint16)(0xDF80 + (utf8[1] << 12) + (utf8[2] << 6) + utf8[3]);
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diff changeset
276 } else if (plane <= 16) {
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parents: 3936
diff changeset
277 /* This is a legal four byte sequence that corresponds to a surrogate pair. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
278 if (p + 1 >= max_ptr) {
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diff changeset
279 /* No enough space on the output buffer for the pair. */
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diff changeset
280 return -1;
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parents: 3936
diff changeset
281 }
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
282 *p++ = (Uint16)(0xE5B8 + (c << 8) + (utf8[1] << 2) + (utf8[2] >> 4));
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
283 *p++ = (Uint16)(0xDB80 + ((utf8[2] & 0x0F) << 6) + utf8[3]);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
284 } else {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
285 /* This four byte sequence is out of UTF-16 code space. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
286 return -1;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
287 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
288 utf8 += 4;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
289 } else {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
290 /* Longer sequence or unused byte. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
291 return -1;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
292 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
293 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
294 return p - utf16;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
295 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
296
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
297 #endif
0
74212992fb08 Initial revision
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parents:
diff changeset
298
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 /* Check to see if this is a repeated key.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 (idea shamelessly lifted from GII -- thanks guys! :)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 static int X11_KeyRepeat(Display *display, XEvent *event)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 XEvent peekevent;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 int repeated;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 repeated = 0;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
308 if ( XPending(display) ) {
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
309 XPeekEvent(display, &peekevent);
0
74212992fb08 Initial revision
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parents:
diff changeset
310 if ( (peekevent.type == KeyPress) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 (peekevent.xkey.keycode == event->xkey.keycode) &&
12
34d956b20f75 Fix key repeat detection on newer X servers
Sam Lantinga <slouken@lokigames.com>
parents: 8
diff changeset
312 ((peekevent.xkey.time-event->xkey.time) < 2) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 repeated = 1;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
314 XNextEvent(display, &peekevent);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 return(repeated);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 /* Note: The X server buffers and accumulates mouse motion events, so
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 the motion event generated by the warp may not appear exactly as we
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 expect it to. We work around this (and improve performance) by only
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 warping the pointer when it reaches the edge, and then wait for it.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 #define MOUSE_FUDGE_FACTOR 8
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 int w, h, i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 int deltax, deltay;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 int posted;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 w = SDL_VideoSurface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 h = SDL_VideoSurface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 deltax = xevent->xmotion.x - mouse_last.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 deltay = xevent->xmotion.y - mouse_last.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 #ifdef DEBUG_MOTION
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 printf("Warped mouse motion: %d,%d\n", deltax, deltay);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 mouse_last.x = xevent->xmotion.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 mouse_last.y = xevent->xmotion.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 /* Get the events that have accumulated */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
349 while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 deltax = xevent->xmotion.x - mouse_last.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 deltay = xevent->xmotion.y - mouse_last.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 #ifdef DEBUG_MOTION
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 printf("Extra mouse motion: %d,%d\n", deltax, deltay);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 mouse_last.x = xevent->xmotion.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 mouse_last.y = xevent->xmotion.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 mouse_last.x = w/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 mouse_last.y = h/2;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
361 XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 mouse_last.x, mouse_last.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 for ( i=0; i<10; ++i ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
364 XMaskEvent(SDL_Display, PointerMotionMask, xevent);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 if ( (xevent->xmotion.x >
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 (mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 (xevent->xmotion.x <
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 (mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 (xevent->xmotion.y >
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 (mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 (xevent->xmotion.y <
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 if ( i == 10 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 printf("Warning: didn't detect mouse warp motion\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 return(posted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 static int X11_DispatchEvent(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 int posted;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 XEvent xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1328
diff changeset
393 SDL_memset(&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
394 XNextEvent(SDL_Display, &xevent);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
396 /* Discard KeyRelease and KeyPress events generated by auto-repeat.
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
397 We need to do it before passing event to XFilterEvent. Otherwise,
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
398 KeyRelease aware IMs are confused... */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
399 if ( xevent.type == KeyRelease
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
400 && X11_KeyRepeat(SDL_Display, &xevent) ) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
401 return 0;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
402 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
403
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
404 #ifdef X_HAVE_UTF8_STRING
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
405 /* If we are translating with IM, we need to pass all events
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
406 to XFilterEvent, and discard those filtered events immediately. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
407 if ( SDL_TranslateUNICODE
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
408 && SDL_IM != NULL
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
409 && XFilterEvent(&xevent, None) ) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
410 return 0;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
411 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
412 #endif
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
413
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 switch (xevent.type) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 /* Gaining mouse coverage? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 case EnterNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 #ifdef DEBUG_XEVENTS
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
420 printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( xevent.xcrossing.mode == NotifyGrab )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 printf("Mode: NotifyGrab\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 if ( xevent.xcrossing.mode == NotifyUngrab )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 printf("Mode: NotifyUngrab\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 #endif
4255
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
426 if ( this->input_grab == SDL_GRAB_OFF ) {
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
427 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 }
4255
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
429 posted = SDL_PrivateMouseMotion(0, 0,
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
430 xevent.xcrossing.x,
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
431 xevent.xcrossing.y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 /* Losing mouse coverage? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 case LeaveNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 #ifdef DEBUG_XEVENTS
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
438 printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 if ( xevent.xcrossing.mode == NotifyGrab )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 printf("Mode: NotifyGrab\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 if ( xevent.xcrossing.mode == NotifyUngrab )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 printf("Mode: NotifyUngrab\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 #endif
4255
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
444 if ( xevent.xcrossing.detail != NotifyInferior ) {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
445 if ( this->input_grab == SDL_GRAB_OFF ) {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
446 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
447 } else {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
448 posted = SDL_PrivateMouseMotion(0, 0,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
449 xevent.xcrossing.x,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
450 xevent.xcrossing.y);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
451 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 /* Gaining input focus? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 case FocusIn: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 printf("FocusIn!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
463 #ifdef X_HAVE_UTF8_STRING
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
464 if ( SDL_IC != NULL ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
465 XSetICFocus(SDL_IC);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
466 }
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
467 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 /* Queue entry into fullscreen mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 switch_waiting = 0x01 | SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 switch_time = SDL_GetTicks() + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 /* Losing input focus? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 case FocusOut: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 printf("FocusOut!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
481 #ifdef X_HAVE_UTF8_STRING
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
482 if ( SDL_IC != NULL ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
483 XUnsetICFocus(SDL_IC);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
484 }
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
485 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 /* Queue leaving fullscreen mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 switch_waiting = 0x01;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 switch_time = SDL_GetTicks() + 200;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491
4117
dbb5f9556796 Fixed bug #502
Sam Lantinga <slouken@libsdl.org>
parents: 4094
diff changeset
492 #ifdef X_HAVE_UTF8_STRING
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
493 /* Some IM requires MappingNotify to be passed to
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
494 XRefreshKeyboardMapping by the app. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
495 case MappingNotify: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
496 XRefreshKeyboardMapping(&xevent.xmapping);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
497 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
498 break;
4117
dbb5f9556796 Fixed bug #502
Sam Lantinga <slouken@libsdl.org>
parents: 4094
diff changeset
499 #endif /* X_HAVE_UTF8_STRING */
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
500
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 /* Generated upon EnterWindow and FocusIn */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 case KeymapNotify: {
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
503 #ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
504 printf("KeymapNotify!\n");
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
505 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
506 X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 /* Mouse motion? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 case MotionNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 if ( using_dga & DGA_MOUSE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 #ifdef DEBUG_MOTION
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 #endif
4269
60db3d01cb3a I just tested DGA mouse motion with X.org 1.6.0 and it's working fine,
Sam Lantinga <slouken@libsdl.org>
parents: 4264
diff changeset
518 posted = SDL_PrivateMouseMotion(0, 1,
60db3d01cb3a I just tested DGA mouse motion with X.org 1.6.0 and it's working fine,
Sam Lantinga <slouken@libsdl.org>
parents: 4264
diff changeset
519 xevent.xmotion.x_root,
60db3d01cb3a I just tested DGA mouse motion with X.org 1.6.0 and it's working fine,
Sam Lantinga <slouken@libsdl.org>
parents: 4264
diff changeset
520 xevent.xmotion.y_root);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 posted = X11_WarpedMotion(this,&xevent);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 } else {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
525 #ifdef DEBUG_MOTION
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
526 printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
527 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 posted = SDL_PrivateMouseMotion(0, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 xevent.xmotion.x,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 xevent.xmotion.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 /* Mouse button press? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 case ButtonPress: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 posted = SDL_PrivateMouseButton(SDL_PRESSED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 xevent.xbutton.button, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 /* Mouse button release? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 case ButtonRelease: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 posted = SDL_PrivateMouseButton(SDL_RELEASED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 xevent.xbutton.button, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 /* Key press? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 case KeyPress: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 SDL_keysym keysym;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
553 KeyCode keycode = xevent.xkey.keycode;
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
554
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
555 #ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
556 printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
557 #endif
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
558 /* If we're not doing translation, we're done! */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
559 if ( !SDL_TranslateUNICODE ) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
560 /* Get the translated SDL virtual keysym and put it on the queue.*/
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
561 keysym.scancode = keycode;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
562 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
563 keysym.mod = KMOD_NONE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
564 keysym.unicode = 0;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
565 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
566 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
567 }
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
568
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
569 /* Look up the translated value for the key event */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
570 #ifdef X_HAVE_UTF8_STRING
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
571 if ( SDL_IC != NULL ) {
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
572 Status status;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
573 KeySym xkeysym;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
574 int i;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
575 /* A UTF-8 character can be at most 6 bytes */
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
576 /* ... It's true, but Xutf8LookupString can
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
577 return more than one characters. Moreover,
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
578 the spec. put no upper bound, so we should
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
579 be ready for longer strings. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
580 char keybuf[32];
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
581 char *keydata = keybuf;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
582 int count;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
583 Uint16 utf16buf[32];
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
584 Uint16 *utf16data = utf16buf;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
585 int utf16size;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
586 int utf16length;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
587
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
588 count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, sizeof(keybuf), &xkeysym, &status);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
589 if (XBufferOverflow == status) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
590 /* The IM has just generated somewhat long
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
591 string. We need a longer buffer in this
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
592 case. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
593 keydata = SDL_malloc(count);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
594 if ( keydata == NULL ) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
595 SDL_OutOfMemory();
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
596 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
597 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
598 count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, count, &xkeysym, &status);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
599 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
600
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
601 switch (status) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
602
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
603 case XBufferOverflow: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
604 /* Oops! We have allocated the bytes as
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
605 requested by Xutf8LookupString, so the
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
606 length of the buffer must be
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
607 sufficient. This case should never
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
608 happen! */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
609 SDL_SetError("Xutf8LookupString indicated a double buffer overflow!");
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
610 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
611 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
612
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
613 case XLookupChars:
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
614 case XLookupBoth: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
615 if (0 == count) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
616 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
617 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
618
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
619 /* We got a converted string from IM. Make
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
620 sure to deliver all characters to the
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
621 application as SDL events. Note that
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
622 an SDL event can only carry one UTF-16
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
623 encoding unit, and a surrogate pair is
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
624 delivered as two SDL events. I guess
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
625 this behaviour is probably _imported_
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
626 from Windows or MacOS. To do so, we need
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
627 to convert the UTF-8 data into UTF-16
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
628 data (not UCS4/UTF-32!). We need an
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
629 estimate of the number of UTF-16 encoding
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
630 units here. The worst case is pure ASCII
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
631 string. Assume so. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
632 /* In 1.3 SDL may have a text event instead, that
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
633 carries the whole UTF-8 string with it. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
634 utf16size = count * sizeof(Uint16);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
635 if (utf16size > sizeof(utf16buf)) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
636 utf16data = (Uint16 *) SDL_malloc(utf16size);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
637 if (utf16data == NULL) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
638 SDL_OutOfMemory();
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
639 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
640 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
641 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
642 utf16length = Utf8ToUtf16((Uint8 *)keydata, count, utf16data, utf16size);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
643 if (utf16length < 0) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
644 /* The keydata contained an invalid byte
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
645 sequence. It should be a bug of the IM
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
646 or Xlib... */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
647 SDL_SetError("Oops! Xutf8LookupString returned an invalid UTF-8 sequence!");
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
648 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
649 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
650
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
651 /* Deliver all UTF-16 encoding units. At
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
652 this moment, SDL event queue has a
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
653 fixed size (128 events), and an SDL
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
654 event can hold just one UTF-16 encoding
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
655 unit. So, if we receive more than 128
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
656 UTF-16 encoding units from a commit,
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
657 exceeded characters will be lost. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
658 for (i = 0; i < utf16length - 1; i++) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
659 keysym.scancode = 0;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
660 keysym.sym = SDLK_UNKNOWN;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
661 keysym.mod = KMOD_NONE;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
662 keysym.unicode = utf16data[i];
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
663 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
664 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
665 /* The keysym for the last character carries the
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
666 scancode and symbol that corresponds to the X11
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
667 keycode. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
668 if (utf16length > 0) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
669 keysym.scancode = keycode;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
670 keysym.sym = (keycode ? X11_TranslateKeycode(SDL_Display, keycode) : 0);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
671 keysym.mod = KMOD_NONE;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
672 keysym.unicode = utf16data[utf16length - 1];
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
673 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
674 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
675 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
676 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
677
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
678 case XLookupKeySym: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
679 /* I'm not sure whether it is possible that
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
680 a zero keycode makes XLookupKeySym
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
681 status. What I'm sure is that a
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
682 combination of a zero scan code and a non
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
683 zero sym makes SDL_PrivateKeyboard
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
684 strange state... So, just discard it.
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
685 If this doesn't work, I'm receiving bug
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
686 reports, and I can know under what
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
687 condition this case happens. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
688 if (keycode) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
689 keysym.scancode = keycode;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
690 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
691 keysym.mod = KMOD_NONE;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
692 keysym.unicode = 0;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
693 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
694 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
695 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
696 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
697
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
698 case XLookupNone: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
699 /* IM has eaten the event. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
700 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
701 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
702
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
703 default:
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
704 /* An unknown status from Xutf8LookupString. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
705 SDL_SetError("Oops! Xutf8LookupStringreturned an unknown status");
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
706 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
707
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
708 /* Release dynamic buffers if allocated. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
709 if (keydata != NULL && keybuf != keydata) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
710 SDL_free(keydata);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
711 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
712 if (utf16data != NULL && utf16buf != utf16data) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
713 SDL_free(utf16data);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
714 }
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
715 }
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
716 else
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
717 #endif
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
718 {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
719 static XComposeStatus state;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
720 char keybuf[32];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
721
3999
f61a20d195f7 Fixed bug #450
Sam Lantinga <slouken@libsdl.org>
parents: 3978
diff changeset
722 keysym.scancode = keycode;
f61a20d195f7 Fixed bug #450
Sam Lantinga <slouken@libsdl.org>
parents: 3978
diff changeset
723 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
f61a20d195f7 Fixed bug #450
Sam Lantinga <slouken@libsdl.org>
parents: 3978
diff changeset
724 keysym.mod = KMOD_NONE;
f61a20d195f7 Fixed bug #450
Sam Lantinga <slouken@libsdl.org>
parents: 3978
diff changeset
725 keysym.unicode = 0;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
726 if ( XLookupString(&xevent.xkey,
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
727 keybuf, sizeof(keybuf),
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
728 NULL, &state) ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
729 /*
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
730 * FIXME: XLookupString() may yield more than one
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
731 * character, so we need a mechanism to allow for
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
732 * this (perhaps null keypress events with a
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
733 * unicode value)
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
734 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
735 keysym.unicode = (Uint8)keybuf[0];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
736 }
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
737
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
738 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
739 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 /* Key release? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 case KeyRelease: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 SDL_keysym keysym;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
746 KeyCode keycode = xevent.xkey.keycode;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
748 if (keycode == 0) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
749 /* There should be no KeyRelease for keycode == 0,
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
750 since it is a notification from IM but a real
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
751 keystroke. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
752 /* We need to emit some diagnostic message here. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
753 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
754 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
755
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
756 #ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
757 printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
758 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
759
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
760 /* Get the translated SDL virtual keysym */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
761 keysym.scancode = keycode;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
762 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
763 keysym.mod = KMOD_NONE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
764 keysym.unicode = 0;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
765
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
766 posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 /* Have we been iconified? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 case UnmapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 printf("UnmapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 /* If we're active, make ourselves inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 if ( SDL_GetAppState() & SDL_APPACTIVE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 /* Swap out the gamma before we go inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 /* Send an internal deactivate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 posted = SDL_PrivateAppActive(0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 SDL_APPACTIVE|SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 /* Have we been restored? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 case MapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 printf("MapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 /* If we're not active, make ourselves active */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 /* Send an internal activate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 /* Now that we're active, swap the gamma back */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 if ( SDL_VideoSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806 }
8
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
807 X11_CheckMouseModeNoLock(this);
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
808
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 X11_RefreshDisplay(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 /* Have we been resized or moved? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 case ConfigureNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 if ((xevent.xconfigure.width != SDL_VideoSurface->w) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 (xevent.xconfigure.height != SDL_VideoSurface->h)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 /* FIXME: Find a better fix for the bug with KDE 1.2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 if ( ! ((xevent.xconfigure.width == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 (xevent.xconfigure.height == 32)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 SDL_PrivateResize(xevent.xconfigure.width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 /* OpenGL windows need to know about the change */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 if ( SDL_VideoSurface->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 SDL_PrivateExpose();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 /* Have we been requested to quit (or another client message?) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 case ClientMessage: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 if ( (xevent.xclient.format == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
843 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 posted = SDL_PrivateQuit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 /* Do we need to refresh ourselves? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 case Expose: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 printf("Expose (count = %d)\n", xevent.xexpose.count);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
161
eb6b76a95f2d An expose event is now sent when using XVideo output.
Sam Lantinga <slouken@libsdl.org>
parents: 111
diff changeset
863 X11_RefreshDisplay(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 printf("Unhandled event %d\n", xevent.type);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 return(posted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 /* Ack! XPending() actually performs a blocking read if no events available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 int X11_Pending(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 /* Flush the display connection and look to see if events are queued */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
891 XFlush(display);
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
892 if ( XEventsQueued(display, QueuedAlready) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 /* More drastic measures are required -- see if X is ready to talk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 static struct timeval zero_time; /* static == 0 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 int x11_fd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900 fd_set fdset;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 x11_fd = ConnectionNumber(display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 FD_ZERO(&fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
904 FD_SET(x11_fd, &fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905 if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
906 return(XPending(display));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 /* Oh well, nothing is ready .. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
912 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
914 void X11_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
915 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
916 int pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
917
4139
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
918 /* Update activity every five seconds to prevent screensaver. --ryan. */
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
919 if (!allow_screensaver) {
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
920 static Uint32 screensaverTicks;
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
921 Uint32 nowTicks = SDL_GetTicks();
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
922 if ((nowTicks - screensaverTicks) > 5000) {
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
923 XResetScreenSaver(SDL_Display);
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
924 screensaverTicks = nowTicks;
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
925 }
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
926 }
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
927
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928 /* Keep processing pending events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
929 pending = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 while ( X11_Pending(SDL_Display) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931 X11_DispatchEvent(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 ++pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 if ( switch_waiting ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
935 Uint32 now;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937 now = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938 if ( pending || !SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939 /* Try again later... */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
940 if ( switch_waiting & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941 switch_time = now + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943 switch_time = now + 200;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 }
1740
db7e15a99cb3 Fixed bug #101
Sam Lantinga <slouken@libsdl.org>
parents: 1575
diff changeset
945 } else if ( (int)(switch_time-now) <= 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
946 Uint32 go_fullscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 go_fullscreen = switch_waiting & SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 switch_waiting = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950 if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 /* Handle focus in/out when grabbed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 X11_GrabInputNoLock(this, SDL_GRAB_OFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 X11_CheckMouseModeNoLock(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 void X11_InitKeymap(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 /* Odd keys used in international keyboards */
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
973 for ( i=0; i<SDL_arraysize(ODD_keymap); ++i )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
974 ODD_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
975
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
976 /* Some of these might be mappable to an existing SDLK_ code */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
977 ODD_keymap[XK_dead_grave&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
978 ODD_keymap[XK_dead_acute&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
979 ODD_keymap[XK_dead_tilde&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
980 ODD_keymap[XK_dead_macron&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
981 ODD_keymap[XK_dead_breve&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
982 ODD_keymap[XK_dead_abovedot&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
983 ODD_keymap[XK_dead_diaeresis&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
984 ODD_keymap[XK_dead_abovering&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
985 ODD_keymap[XK_dead_doubleacute&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
986 ODD_keymap[XK_dead_caron&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
987 ODD_keymap[XK_dead_cedilla&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
988 ODD_keymap[XK_dead_ogonek&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
989 ODD_keymap[XK_dead_iota&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
990 ODD_keymap[XK_dead_voiced_sound&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
991 ODD_keymap[XK_dead_semivoiced_sound&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
992 ODD_keymap[XK_dead_belowdot&0xFF] = SDLK_COMPOSE;
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
993 #ifdef XK_dead_hook
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
994 ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE;
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
995 #endif
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
996 #ifdef XK_dead_horn
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
997 ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE;
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
998 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
999
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000 #ifdef XK_dead_circumflex
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001 /* These X keysyms have 0xFE as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002 ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 #endif
805
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
1004 #ifdef XK_ISO_Level3_Shift
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
1005 ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
1006 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 /* Map the miscellaneous keys */
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
1009 for ( i=0; i<SDL_arraysize(MISC_keymap); ++i )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 MISC_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012 /* These X keysyms have 0xFF as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1013 MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1014 MISC_keymap[XK_Tab&0xFF] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1015 MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1016 MISC_keymap[XK_Return&0xFF] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1017 MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1018 MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1019 MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1020
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1021 MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1023 MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025 MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1026 MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1027 MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1028 MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1029 MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1030 MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1031 MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1032 MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1033 MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034 MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1035 MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1036 MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040 MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1043 MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1044 MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1045 MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1046 MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047 MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 MISC_keymap[XK_Up&0xFF] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 MISC_keymap[XK_Down&0xFF] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 MISC_keymap[XK_Left&0xFF] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1054 MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 MISC_keymap[XK_End&0xFF] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058 MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 MISC_keymap[XK_F1&0xFF] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061 MISC_keymap[XK_F2&0xFF] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1062 MISC_keymap[XK_F3&0xFF] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1063 MISC_keymap[XK_F4&0xFF] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1064 MISC_keymap[XK_F5&0xFF] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065 MISC_keymap[XK_F6&0xFF] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1066 MISC_keymap[XK_F7&0xFF] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1067 MISC_keymap[XK_F8&0xFF] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1068 MISC_keymap[XK_F9&0xFF] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1069 MISC_keymap[XK_F10&0xFF] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1070 MISC_keymap[XK_F11&0xFF] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1071 MISC_keymap[XK_F12&0xFF] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1072 MISC_keymap[XK_F13&0xFF] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1073 MISC_keymap[XK_F14&0xFF] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1074 MISC_keymap[XK_F15&0xFF] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1075
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1076 MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1077 MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1078 MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1079 MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1080 MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1081 MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1082 MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1083 MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1084 MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1085 MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1086 MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1087 MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1088 MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1089 MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1090 MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1091
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1092 MISC_keymap[XK_Help&0xFF] = SDLK_HELP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1093 MISC_keymap[XK_Print&0xFF] = SDLK_PRINT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1094 MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1095 MISC_keymap[XK_Break&0xFF] = SDLK_BREAK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1096 MISC_keymap[XK_Menu&0xFF] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1097 MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1098 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1099
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1100 /* Get the translated SDL virtual keysym */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1101 SDLKey X11_TranslateKeycode(Display *display, KeyCode kc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1102 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1103 KeySym xsym;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1104 SDLKey key;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1105
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1106 xsym = XKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1107 #ifdef DEBUG_KEYS
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1108 fprintf(stderr, "Translating key code %d -> 0x%.4x\n", kc, xsym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1109 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1110 key = SDLK_UNKNOWN;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111 if ( xsym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1112 switch (xsym>>8) {
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1113 case 0x1005FF:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1114 #ifdef SunXK_F36
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1115 if ( xsym == SunXK_F36 )
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1116 key = SDLK_F11;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1117 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1118 #ifdef SunXK_F37
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1119 if ( xsym == SunXK_F37 )
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1120 key = SDLK_F12;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1121 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1122 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1123 case 0x00: /* Latin 1 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1124 key = (SDLKey)(xsym & 0xFF);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1125 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1126 case 0x01: /* Latin 2 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1127 case 0x02: /* Latin 3 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1128 case 0x03: /* Latin 4 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1129 case 0x04: /* Katakana */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1130 case 0x05: /* Arabic */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1131 case 0x06: /* Cyrillic */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1132 case 0x07: /* Greek */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1133 case 0x08: /* Technical */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1134 case 0x0A: /* Publishing */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1135 case 0x0C: /* Hebrew */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1136 case 0x0D: /* Thai */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1137 /* These are wrong, but it's better than nothing */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1138 key = (SDLKey)(xsym & 0xFF);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1139 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1140 case 0xFE:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1141 key = ODD_keymap[xsym&0xFF];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1142 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1143 case 0xFF:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1144 key = MISC_keymap[xsym&0xFF];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1145 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1146 default:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1147 /*
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1148 fprintf(stderr, "X11: Unhandled xsym, sym = 0x%04x\n",
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1149 (unsigned int)xsym);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1150 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1151 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1152 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1153 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1154 /* X11 doesn't know how to translate the key! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1155 switch (kc) {
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1156 /* Caution:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1157 These keycodes are from the Microsoft Keyboard
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1158 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1159 case 115:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1160 key = SDLK_LSUPER;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1161 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1162 case 116:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1163 key = SDLK_RSUPER;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1164 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1165 case 117:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1166 key = SDLK_MENU;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1167 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1168 default:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1169 /*
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1170 * no point in an error message; happens for
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1171 * several keys when we get a keymap notify
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1172 */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1173 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1174 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1175 }
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1176 return key;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1177 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1178
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1179 /* X11 modifier masks for various keys */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1180 static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1181 static unsigned num_mask, mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1182
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1183 static void get_modifier_masks(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1184 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1185 static unsigned got_masks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1186 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1187 XModifierKeymap *xmods;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1188 unsigned n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1189
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1190 if(got_masks)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1191 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1192
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1193 xmods = XGetModifierMapping(display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1194 n = xmods->max_keypermod;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1195 for(i = 3; i < 8; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1196 for(j = 0; j < n; j++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1197 KeyCode kc = xmods->modifiermap[i * n + j];
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1198 KeySym ks = XKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1199 unsigned mask = 1 << i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1200 switch(ks) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1201 case XK_Num_Lock:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1202 num_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1203 case XK_Alt_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1204 alt_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1205 case XK_Alt_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1206 alt_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1207 case XK_Meta_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1208 meta_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1209 case XK_Meta_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1210 meta_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1211 case XK_Mode_switch:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1212 mode_switch_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1213 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1214 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1215 }
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1216 XFreeModifiermap(xmods);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1217 got_masks = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1218 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1219
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1220
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1221 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1222 * This function is semi-official; it is not officially exported and should
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1223 * not be considered part of the SDL API, but may be used by client code
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1224 * that *really* needs it (including legacy code).
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1225 * It is slow, though, and should be avoided if possible.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1226 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1227 * Note that it isn't completely accurate either; in particular, multi-key
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1228 * sequences (dead accents, compose key sequences) will not work since the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1229 * state has been irrevocably lost.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1230 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1231 Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1232 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1233 struct SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1234 char keybuf[32];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1235 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1236 KeySym xsym = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1237 XKeyEvent xkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1238 Uint16 unicode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1239
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1240 if ( !this || !SDL_Display ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1241 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1242 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1243
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1328
diff changeset
1244 SDL_memset(&xkey, 0, sizeof(xkey));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1245 xkey.display = SDL_Display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1246
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1247 xsym = keysym; /* last resort if not found */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1248 for (i = 0; i < 256; ++i) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1249 if ( MISC_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1250 xsym = 0xFF00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1251 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1252 } else if ( ODD_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1253 xsym = 0xFE00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1254 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1255 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1256 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1257
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1258 xkey.keycode = XKeysymToKeycode(xkey.display, xsym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1259
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1260 get_modifier_masks(SDL_Display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1261 if(modifiers & KMOD_SHIFT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1262 xkey.state |= ShiftMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1263 if(modifiers & KMOD_CAPS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1264 xkey.state |= LockMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1265 if(modifiers & KMOD_CTRL)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1266 xkey.state |= ControlMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1267 if(modifiers & KMOD_MODE)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1268 xkey.state |= mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1269 if(modifiers & KMOD_LALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1270 xkey.state |= alt_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1271 if(modifiers & KMOD_RALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1272 xkey.state |= alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1273 if(modifiers & KMOD_LMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1274 xkey.state |= meta_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1275 if(modifiers & KMOD_RMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1276 xkey.state |= meta_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1277 if(modifiers & KMOD_NUM)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1278 xkey.state |= num_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1280 unicode = 0;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1281 if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1282 unicode = (unsigned char)keybuf[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1283 return(unicode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1284 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1285
1178
9867f3d86e44 Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
1286
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1287 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1288 * Called when focus is regained, to read the keyboard state and generate
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1289 * synthetic keypress/release events.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1290 * key_vec is a bit vector of keycodes (256 bits)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1291 */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1292 void X11_SetKeyboardState(Display *display, const char *key_vec)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1293 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1294 char keys_return[32];
412
ac59b067815b Fix uninitialized variable warning
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
1295 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1296 Uint8 *kstate = SDL_GetKeyState(NULL);
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1297 SDLMod modstate;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1298 Window junk_window;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1299 int x, y;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1300 unsigned int mask;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1301
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1302 /* The first time the window is mapped, we initialize key state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1303 if ( ! key_vec ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1304 XQueryKeymap(display, keys_return);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1305 key_vec = keys_return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1307
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1308 /* Get the keyboard modifier state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1309 modstate = 0;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1310 get_modifier_masks(display);
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1311 if ( XQueryPointer(display, DefaultRootWindow(display),
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1312 &junk_window, &junk_window, &x, &y, &x, &y, &mask) ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1313 if ( mask & LockMask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1314 modstate |= KMOD_CAPS;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1315 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1316 if ( mask & mode_switch_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1317 modstate |= KMOD_MODE;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1318 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1319 if ( mask & num_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1320 modstate |= KMOD_NUM;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1321 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1322 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1323
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1324 /* Zero the new keyboard state and generate it */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1328
diff changeset
1325 SDL_memset(kstate, 0, SDLK_LAST);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1326 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1327 * An obvious optimisation is to check entire longwords at a time in
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1328 * both loops, but we can't be sure the arrays are aligned so it's not
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1329 * worth the extra complexity
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1330 */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1331 for ( i = 0; i < 32; i++ ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1332 int j;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1333 if ( !key_vec[i] )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1334 continue;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1335 for ( j = 0; j < 8; j++ ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1336 if ( key_vec[i] & (1 << j) ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1337 SDLKey key;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1338 KeyCode kc = (i << 3 | j);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1339 key = X11_TranslateKeycode(display, kc);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1340 if ( key == SDLK_UNKNOWN ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1341 continue;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1342 }
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1343 kstate[key] = SDL_PRESSED;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1344 switch (key) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1345 case SDLK_LSHIFT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1346 modstate |= KMOD_LSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1347 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1348 case SDLK_RSHIFT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1349 modstate |= KMOD_RSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1350 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1351 case SDLK_LCTRL:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1352 modstate |= KMOD_LCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1353 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1354 case SDLK_RCTRL:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1355 modstate |= KMOD_RCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1356 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1357 case SDLK_LALT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1358 modstate |= KMOD_LALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1359 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1360 case SDLK_RALT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1361 modstate |= KMOD_RALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1362 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1363 case SDLK_LMETA:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1364 modstate |= KMOD_LMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1365 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1366 case SDLK_RMETA:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1367 modstate |= KMOD_RMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1368 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1369 default:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1370 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1371 }
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1372 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1373 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1374 }
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1375
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1376 /* Hack - set toggle key state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1377 if ( modstate & KMOD_CAPS ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1378 kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1379 } else {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1380 kstate[SDLK_CAPSLOCK] = SDL_RELEASED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1381 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1382 if ( modstate & KMOD_NUM ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1383 kstate[SDLK_NUMLOCK] = SDL_PRESSED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1384 } else {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1385 kstate[SDLK_NUMLOCK] = SDL_RELEASED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1386 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1387
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1388 /* Set the final modifier state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1389 SDL_SetModState(modstate);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1390 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1391
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1392 void X11_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1393 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1394 X11_InitKeymap();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1395 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1396