annotate src/audio/SDL_mixer_MMX_VC.c @ 4393:9afe12fb4c41 SDL-1.2

Fixed bug #901 Tim Angus 2009-12-11 11:45:46 PST Disable mouse event generation when state is not SDL_APPMOUSEFOCUS If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS is lost as part of the minimisation. Unfortunately, the directx driver doesn't pay any attention to this state when generating mouse button events, so clicking on the Desktop can cause mouse clicks in the SDL application, while it's still minimised. The attached patch fixes this. It looks much more complicated than it actually is due to indentation; here it is ignoring whitespace: tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b Index: src/video/windx5/SDL_dx5events.c =================================================================== --- src/video/windx5/SDL_dx5events.c (revision 5376) +++ src/video/windx5/SDL_dx5events.c (working copy) @@ -374,10 +374,9 @@ if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { mouse_lost = 1; ClipCursor(NULL); - } - + } else { /* If the mouse was lost, regain some sense of mouse state */ - if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { + if ( mouse_lost ) { POINT mouse_pos; Uint8 old_state; Uint8 new_state; @@ -548,6 +547,7 @@ if ( xrel || yrel ) { post_mouse_motion(1, xrel, yrel); } + } } /* The main Win32 event handler */
author Sam Lantinga <slouken@libsdl.org>
date Mon, 14 Dec 2009 22:41:31 +0000
parents a8e5b518e194
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_mixer_MMX_VC.h"
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25
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26 #if defined(SDL_BUGGY_MMX_MIXERS) /* buggy, so we're disabling them. --ryan. */
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27 #if ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
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28 // MMX assembler version of SDL_MixAudio for signed little endian 16 bit samples and signed 8 bit samples
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29 // Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
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30 // Converted to Intel ASM notation by Cth
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31 // This code is licensed under the LGPL (see COPYING for details)
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32 //
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33 // Assumes buffer size in bytes is a multiple of 16
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34 // Assumes SDL_MIX_MAXVOLUME = 128
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35
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36
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37 ////////////////////////////////////////////////
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38 // Mixing for 16 bit signed buffers
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39 ////////////////////////////////////////////////
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40
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41 void SDL_MixAudio_MMX_S16_VC(char* dst,char* src,unsigned int nSize,int volume)
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42 {
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43 __asm
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44 {
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45
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46 push edi
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47 push esi
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48 push ebx
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49
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50 mov edi, dst // edi = dst
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51 mov esi, src // esi = src
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52 mov eax, volume // eax = volume
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53 mov ebx, nSize // ebx = size
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54 shr ebx, 4 // process 16 bytes per iteration = 8 samples
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55 jz endS16
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56
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57 pxor mm0, mm0
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58 movd mm0, eax //%%eax,%%mm0
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59 movq mm1, mm0 //%%mm0,%%mm1
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60 psllq mm0, 16 //$16,%%mm0
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61 por mm0, mm1 //%%mm1,%%mm0
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62 psllq mm0, 16 //$16,%%mm0
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63 por mm0, mm1 //%%mm1,%%mm0
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64 psllq mm0, 16 //$16,%%mm0
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65 por mm0, mm1 //%%mm1,%%mm0 // mm0 = vol|vol|vol|vol
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66
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67 #ifndef __WATCOMC__
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68 align 16
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69 #endif
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70 mixloopS16:
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71 movq mm1, [esi] //(%%esi),%%mm1\n" // mm1 = a|b|c|d
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72 movq mm2, mm1 //%%mm1,%%mm2\n" // mm2 = a|b|c|d
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73 movq mm4, [esi + 8] //8(%%esi),%%mm4\n" // mm4 = e|f|g|h
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74 // pre charger le buffer dst dans mm7
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75 movq mm7, [edi] //(%%edi),%%mm7\n" // mm7 = dst[0]"
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76 // multiplier par le volume
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77 pmullw mm1, mm0 //%%mm0,%%mm1\n" // mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v)
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78 pmulhw mm2, mm0 //%%mm0,%%mm2\n" // mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v)
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79 movq mm5, mm4 //%%mm4,%%mm5\n" // mm5 = e|f|g|h
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80 pmullw mm4, mm0 //%%mm0,%%mm4\n" // mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v)
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81 pmulhw mm5, mm0 //%%mm0,%%mm5\n" // mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v)
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82 movq mm3, mm1 //%%mm1,%%mm3\n" // mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v)
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83 punpckhwd mm1, mm2 //%%mm2,%%mm1\n" // mm1 = a*v|b*v
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84 movq mm6, mm4 //%%mm4,%%mm6\n" // mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v)
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85 punpcklwd mm3, mm2 //%%mm2,%%mm3\n" // mm3 = c*v|d*v
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86 punpckhwd mm4, mm5 //%%mm5,%%mm4\n" // mm4 = e*f|f*v
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87 punpcklwd mm6, mm5 //%%mm5,%%mm6\n" // mm6 = g*v|h*v
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88 // pre charger le buffer dst dans mm5
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89 movq mm5, [edi + 8] //8(%%edi),%%mm5\n" // mm5 = dst[1]
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90 // diviser par 128
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91 psrad mm1, 7 //$7,%%mm1\n" // mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME
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92 add esi, 16 //$16,%%esi\n"
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93 psrad mm3, 7 //$7,%%mm3\n" // mm3 = c*v/128|d*v/128
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94 psrad mm4, 7 //$7,%%mm4\n" // mm4 = e*v/128|f*v/128
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95 // mm1 = le sample avec le volume modifie
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96 packssdw mm3, mm1 //%%mm1,%%mm3\n" // mm3 = s(a*v|b*v|c*v|d*v)
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97 psrad mm6, 7 //$7,%%mm6\n" // mm6= g*v/128|h*v/128
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98 paddsw mm3, mm7 //%%mm7,%%mm3\n" // mm3 = adjust_volume(src)+dst
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99 // mm4 = le sample avec le volume modifie
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100 packssdw mm6, mm4 //%%mm4,%%mm6\n" // mm6 = s(e*v|f*v|g*v|h*v)
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101 movq [edi], mm3 //%%mm3,(%%edi)\n"
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102 paddsw mm6, mm5 //%%mm5,%%mm6\n" // mm6 = adjust_volume(src)+dst
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103 movq [edi + 8], mm6 //%%mm6,8(%%edi)\n"
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104 add edi, 16 //$16,%%edi\n"
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105 dec ebx //%%ebx\n"
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106 jnz mixloopS16
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107
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108 endS16:
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109 emms
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110
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111 pop ebx
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112 pop esi
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113 pop edi
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114 }
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115
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116 }
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117
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118 ////////////////////////////////////////////////
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119 // Mixing for 8 bit signed buffers
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120 ////////////////////////////////////////////////
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121
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122 void SDL_MixAudio_MMX_S8_VC(char* dst,char* src,unsigned int nSize,int volume)
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123 {
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124 _asm
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125 {
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126
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127 push edi
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128 push esi
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129 push ebx
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130
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131 mov edi, dst //movl %0,%%edi // edi = dst
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132 mov esi, src //%1,%%esi // esi = src
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133 mov eax, volume //%3,%%eax // eax = volume
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134
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135 movd mm0, eax //%%eax,%%mm0
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136 movq mm1, mm0 //%%mm0,%%mm1
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137 psllq mm0, 16 //$16,%%mm0
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138 por mm0, mm1 //%%mm1,%%mm0
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139 psllq mm0, 16 //$16,%%mm0
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140 por mm0, mm1 //%%mm1,%%mm0
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141 psllq mm0, 16 //$16,%%mm0
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142 por mm0, mm1 //%%mm1,%%mm0
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143
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144 mov ebx, nSize //%2,%%ebx // ebx = size
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145 shr ebx, 3 //$3,%%ebx // process 8 bytes per iteration = 8 samples
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146 cmp ebx, 0 //$0,%%ebx
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147 je endS8
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148
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149 #ifndef __WATCOMC__
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150 align 16
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151 #endif
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152 mixloopS8:
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153 pxor mm2, mm2 //%%mm2,%%mm2 // mm2 = 0
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154 movq mm1, [esi] //(%%esi),%%mm1 // mm1 = a|b|c|d|e|f|g|h
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155 movq mm3, mm1 //%%mm1,%%mm3 // mm3 = a|b|c|d|e|f|g|h
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156 // on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0
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157 pcmpgtb mm2, mm1 //%%mm1,%%mm2 // mm2 = 11111111|00000000|00000000....
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158 punpckhbw mm1, mm2 //%%mm2,%%mm1 // mm1 = 0|a|0|b|0|c|0|d
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159 punpcklbw mm3, mm2 //%%mm2,%%mm3 // mm3 = 0|e|0|f|0|g|0|h
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160 movq mm2, [edi] //(%%edi),%%mm2 // mm2 = destination
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161 pmullw mm1, mm0 //%%mm0,%%mm1 // mm1 = v*a|v*b|v*c|v*d
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162 add esi, 8 //$8,%%esi
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163 pmullw mm3, mm0 //%%mm0,%%mm3 // mm3 = v*e|v*f|v*g|v*h
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164 psraw mm1, 7 //$7,%%mm1 // mm1 = v*a/128|v*b/128|v*c/128|v*d/128
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165 psraw mm3, 7 //$7,%%mm3 // mm3 = v*e/128|v*f/128|v*g/128|v*h/128
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166 packsswb mm3, mm1 //%%mm1,%%mm3 // mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128
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167 paddsb mm3, mm2 //%%mm2,%%mm3 // add to destination buffer
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168 movq [edi], mm3 //%%mm3,(%%edi) // store back to ram
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169 add edi, 8 //$8,%%edi
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170 dec ebx //%%ebx
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171 jnz mixloopS8
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172
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173 endS8:
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174 emms
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175
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176 pop ebx
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177 pop esi
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178 pop edi
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179 }
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180 }
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181
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182 #endif /* SDL_ASSEMBLY_ROUTINES */
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183 #endif /* SDL_BUGGY_MMX_MIXERS */