annotate docs/man3/SDL_Init.3 @ 4393:9afe12fb4c41 SDL-1.2

Fixed bug #901 Tim Angus 2009-12-11 11:45:46 PST Disable mouse event generation when state is not SDL_APPMOUSEFOCUS If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS is lost as part of the minimisation. Unfortunately, the directx driver doesn't pay any attention to this state when generating mouse button events, so clicking on the Desktop can cause mouse clicks in the SDL application, while it's still minimised. The attached patch fixes this. It looks much more complicated than it actually is due to indentation; here it is ignoring whitespace: tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b Index: src/video/windx5/SDL_dx5events.c =================================================================== --- src/video/windx5/SDL_dx5events.c (revision 5376) +++ src/video/windx5/SDL_dx5events.c (working copy) @@ -374,10 +374,9 @@ if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { mouse_lost = 1; ClipCursor(NULL); - } - + } else { /* If the mouse was lost, regain some sense of mouse state */ - if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { + if ( mouse_lost ) { POINT mouse_pos; Uint8 old_state; Uint8 new_state; @@ -548,6 +547,7 @@ if ( xrel || yrel ) { post_mouse_motion(1, xrel, yrel); } + } } /* The main Win32 event handler */
author Sam Lantinga <slouken@libsdl.org>
date Mon, 14 Dec 2009 22:41:31 +0000
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rev   line source
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e5bc29de3f0a Updated from the SDL Documentation Project
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1 .TH "SDL_Init" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_Init \- Initializes SDL
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_Init\fP\fR(\fBUint32 flags\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Initializes SDL\&. This should be called before all other SDL functions\&. The \fBflags\fR parameter specifies what part(s) of SDL to initialize\&.
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12 .TP 20
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13 \fBSDL_INIT_TIMER\fP
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14 Initializes the \fItimer\fR subsystem\&.
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15 .TP 20
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16 \fBSDL_INIT_AUDIO\fP
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17 Initializes the \fIaudio\fR subsystem\&.
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18 .TP 20
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19 \fBSDL_INIT_VIDEO\fP
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20 Initializes the \fIvideo\fR subsystem\&.
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21 .TP 20
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22 \fBSDL_INIT_CDROM\fP
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23 Initializes the \fIcdrom\fR subsystem\&.
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24 .TP 20
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25 \fBSDL_INIT_JOYSTICK\fP
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26 Initializes the \fIjoystick\fR subsystem\&.
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27 .TP 20
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28 \fBSDL_INIT_EVERYTHING\fP
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29 Initialize all of the above\&.
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30 .TP 20
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31 \fBSDL_INIT_NOPARACHUTE\fP
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32 Prevents SDL from catching fatal signals\&.
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33 .TP 20
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34 \fBSDL_INIT_EVENTTHREAD\fP
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35 .SH "RETURN VALUE"
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36 .PP
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37 Returns \fB-1\fR on an error or \fB0\fR on success\&.
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38 .SH "SEE ALSO"
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39 .PP
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40 \fI\fBSDL_Quit\fP\fR, \fI\fBSDL_InitSubSystem\fP\fR
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41 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00