annotate README.wscons @ 4393:9afe12fb4c41 SDL-1.2

Fixed bug #901 Tim Angus 2009-12-11 11:45:46 PST Disable mouse event generation when state is not SDL_APPMOUSEFOCUS If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS is lost as part of the minimisation. Unfortunately, the directx driver doesn't pay any attention to this state when generating mouse button events, so clicking on the Desktop can cause mouse clicks in the SDL application, while it's still minimised. The attached patch fixes this. It looks much more complicated than it actually is due to indentation; here it is ignoring whitespace: tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b Index: src/video/windx5/SDL_dx5events.c =================================================================== --- src/video/windx5/SDL_dx5events.c (revision 5376) +++ src/video/windx5/SDL_dx5events.c (working copy) @@ -374,10 +374,9 @@ if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { mouse_lost = 1; ClipCursor(NULL); - } - + } else { /* If the mouse was lost, regain some sense of mouse state */ - if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { + if ( mouse_lost ) { POINT mouse_pos; Uint8 old_state; Uint8 new_state; @@ -548,6 +547,7 @@ if ( xrel || yrel ) { post_mouse_motion(1, xrel, yrel); } + } } /* The main Win32 event handler */
author Sam Lantinga <slouken@libsdl.org>
date Mon, 14 Dec 2009 22:41:31 +0000
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1 ==============================================================================
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2 Using the Simple DirectMedia Layer with OpenBSD/wscons
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3 ==============================================================================
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4
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5 The wscons SDL driver can be used to run SDL programs on OpenBSD
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6 without running X. So far, the driver only runs on the Sharp Zaurus,
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7 but the driver is written to be easily extended for other machines.
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8 The main missing pieces are blitting routines for anything but 16 bit
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9 displays, and keycode maps for other keyboards. Also, there is no
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10 support for hardware palettes.
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11
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12 There is currently no mouse support.
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13
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14 To compile SDL with support for wscons, use the
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15 "--enable-video-wscons" option when running configure. I used the
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16 following command line:
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17
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18 ./configure --disable-oss --disable-ltdl --enable-pthread-sem \
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19 --disable-esd --disable-arts --disable-video-aalib \
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20 --enable-openbsdaudio --enable-video-wscons \
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21 --prefix=/usr/local --sysconfdir=/etc
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22
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23
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24 Setting the console device to use
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25 =================================
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26
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27 When starting an SDL program on a wscons console, the driver uses the
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28 current virtual terminal (usually /dev/ttyC0). To force the driver to
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29 use a specific terminal device, set the environment variable
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30 SDL_WSCONSDEV:
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31
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32 bash$ SDL_WSCONSDEV=/dev/ttyC1 ./some-sdl-program
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33
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34 This is especially useful when starting an SDL program from a remote
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35 login prompt (which is great for development). If you do this, and
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36 want to use keyboard input, you should avoid having some other program
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37 reading from the used virtual console (i.e., do not have a getty
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38 running).
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39
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40
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41 Rotating the display
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42 ====================
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43
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44 The display can be rotated by the wscons SDL driver. This is useful
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45 for the Sharp Zaurus, since the display hardware is wired so that it
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46 is correctly rotated only when the display is folded into "PDA mode."
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47 When using the Zaurus in "normal," or "keyboard" mode, the hardware
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48 screen is rotated 90 degrees anti-clockwise.
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49
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50 To let the wscons SDL driver rotate the screen, set the environment
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51 variable SDL_VIDEO_WSCONS_ROTATION to "CW", "CCW", or "UD", for
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52 clockwise, counter clockwise, and upside-down rotation respectively.
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53 "CW" makes the screen appear correct on a Sharp Zaurus SL-C3100.
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54
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55 When using rotation in the driver, a "shadow" frame buffer is used to
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56 hold the intermediary display, before blitting it to the actual
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57 hardware frame buffer. This slows down performance a bit.
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58
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59 For completeness, the rotation "NONE" can be specified to use a shadow
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60 frame buffer without actually rotating. Unsetting
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61 SDL_VIDEO_WSCONS_ROTATION, or setting it to '' turns off the shadow
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62 frame buffer for maximum performance.
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63
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64
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65 Running MAME
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66 ============
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67
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68 Since my main motivation for writing the driver was playing MAME on
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69 the Zaurus, I'll give a few hints:
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70
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71 XMame compiles just fine under OpenBSD.
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72
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73 I'm not sure this is strictly necessary, but set
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74
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75 MY_CPU = arm
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76
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77 in makefile.unix, and
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78
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79 CFLAGS.arm = -DLSB_FIRST -DALIGN_INTS -DALIGN_SHORTS
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80
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81 in src/unix/unix.max
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82
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83 to be sure.
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84
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85 The latest XMame (0.101 at this writing) is a very large program.
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86 Either tinker with the make files to compile a version without support
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87 for all drivers, or, get an older version of XMame. My recommendation
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88 would be 0.37b16.
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89
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90 When running MAME, DO NOT SET SDL_VIDEO_WSCONS_ROTATION! Performace
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91 is MUCH better without this, and it is COMPLETELY UNNECESSARY, since
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92 MAME can rotate the picture itself while drawing, and does so MUCH
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93 FASTER.
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94
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95 Use the Xmame command line option "-ror" to rotate the picture to the
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96 right.
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97
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98
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99 Acknowledgments
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100 ===============
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101
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102 I studied the wsfb driver for XFree86/Xorg quite a bit before writing
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103 this, so there ought to be some similarities.
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104
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105
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106 --
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107 Staffan Ulfberg <staffan@ulfberg.se>