Mercurial > sdl-ios-xcode
annotate src/video/vgl/Makefile.am @ 1219:9a7a016d5a71
Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the
resolution is too small and thus emulated by SDL.
Fixes http://www.devolution.com/pipermail/sdl/2005-December/071765.html ...
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 02 Jan 2006 12:37:40 +0000 |
parents | b0ae59d0f3ee |
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75
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Sam Lantinga <slouken@lokigames.com>
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1 |
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2 ## Makefile.am for SDL using the libVGL video driver |
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3 |
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4 noinst_LTLIBRARIES = libvideo_vgl.la |
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5 libvideo_vgl_la_SOURCES = $(VGL_SRCS) |
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6 |
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7 # The SDL libVGL video driver sources |
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8 VGL_SRCS = \ |
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9 SDL_vglvideo.h \ |
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10 SDL_vglevents.c \ |
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11 SDL_vglevents_c.h \ |
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Sam Lantinga <slouken@lokigames.com>
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12 SDL_vglmouse.c \ |
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13 SDL_vglmouse_c.h \ |
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14 SDL_vglvideo.c |
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15 |