annotate test/testhread.c @ 3502:98a819296cdc

Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode. If it loses any of those properties the desktop mode will be restored.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Dec 2009 08:56:12 +0000
parents 4436464c4f51
children 0d1b16ee0bca
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1
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2 /* Simple test of the SDL threading code */
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3
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4 #include <stdio.h>
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5 #include <stdlib.h>
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6 #include <signal.h>
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7
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8 #include "SDL.h"
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9 #include "SDL_thread.h"
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10
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11 static int alive = 0;
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12
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13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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14 static void
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15 quit(int rc)
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16 {
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17 SDL_Quit();
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18 exit(rc);
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19 }
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20
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21 int SDLCALL
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22 ThreadFunc(void *data)
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23 {
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24 printf("Started thread %s: My thread id is %u\n",
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25 (char *) data, SDL_ThreadID());
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26 while (alive) {
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27 printf("Thread '%s' is alive!\n", (char *) data);
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28 SDL_Delay(1 * 1000);
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29 }
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30 printf("Thread '%s' exiting!\n", (char *) data);
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31 return (0);
0
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32 }
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33
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34 static void
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35 killed(int sig)
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36 {
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37 printf("Killed with SIGTERM, waiting 5 seconds to exit\n");
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38 SDL_Delay(5 * 1000);
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39 alive = 0;
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40 quit(0);
0
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41 }
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42
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43 int
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44 main(int argc, char *argv[])
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45 {
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46 SDL_Thread *thread;
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47
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48 /* Load the SDL library */
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49 if (SDL_Init(0) < 0) {
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50 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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51 return (1);
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52 }
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53
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54 alive = 1;
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55 thread = SDL_CreateThread(ThreadFunc, "#1");
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56 if (thread == NULL) {
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57 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
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58 quit(1);
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59 }
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60 SDL_Delay(5 * 1000);
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61 printf("Waiting for thread #1\n");
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62 alive = 0;
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63 SDL_WaitThread(thread, NULL);
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64
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65 alive = 1;
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66 signal(SIGTERM, killed);
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67 thread = SDL_CreateThread(ThreadFunc, "#2");
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68 if (thread == NULL) {
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69 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
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70 quit(1);
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71 }
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72 raise(SIGTERM);
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73
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74 SDL_Quit(); /* Never reached */
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75 return (0); /* Never reached */
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76 }