Mercurial > sdl-ios-xcode
annotate src/video/uikit/jumphack.c @ 4733:983eb9d5ed31
Change SDL to not use DefWindowProc as the window class' window procedure.
For some reason, having lpfnWndProc=DefWindowProc during window class registration causes IME input to not work in windows.
With this small change, IME input should now work in SDL windows but not in fullscreen mode.
author | dewyatt |
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date | Tue, 08 Jun 2010 05:22:49 -0400 |
parents | f55c87ae336b |
children | e8045ba3f79f |
rev | line source |
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2765
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Sam Lantinga <slouken@libsdl.org>
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1 /* |
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2 * jumphack.c |
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3 * SDLiPhoneOS |
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4 * |
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5 */ |
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6 |
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7 #include "jumphack.h" |
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8 |
f55c87ae336b
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9 /* see SDL_uikitevents.m for more info */ |
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10 |
f55c87ae336b
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
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11 /* stores the information we need to jump back */ |
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12 jmp_buf env; |
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13 |
f55c87ae336b
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parents:
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14 /* returns the jump environment for setting / getting purposes */ |
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15 jmp_buf * |
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16 jump_env() |
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17 { |
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18 return &env; |
f55c87ae336b
Final merge of Google Summer of Code 2008 work...
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19 } |