Mercurial > sdl-ios-xcode
annotate src/audio/sun/SDL_sunaudio.c @ 2842:97ba0be8b565
Date: Sat, 06 Dec 2008 15:27:00 +0100
From: Couriersud
Subject: SDL: Relative mouse movements
The patch below will reenable processing of relative mouse movements.
The DirectFB drivers generates those in "grabbed" mode. These ensure,
that even in fullscreen mode relative movements are reported. SDLMAME
depends on this for games with trackballs.
Looking at the code I ask myself whether relative movements should be
handled in the drivers (x11, directfb). Both x11 and directfb are able
to report relative movements. This would leave it to the driver to use
the most appropriate method for relative movements when at the border of
a fullscreen window or being "grabbed".
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 06 Dec 2008 17:50:50 +0000 |
parents | 5f6550e5184f |
children | 99210400e8b9 |
rev | line source |
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1 /* I'm gambling no one uses this audio backend...we'll see who emails. :) */ |
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2 #error this code has not been updated for SDL 1.3. |
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3 #error if no one emails icculus at icculus.org and tells him that this |
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4 #error code is needed, this audio backend will eventually be removed from SDL. |
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5 |
0 | 6 /* |
7 SDL - Simple DirectMedia Layer | |
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8 Copyright (C) 1997-2006 Sam Lantinga |
0 | 9 |
10 This library is free software; you can redistribute it and/or | |
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11 modify it under the terms of the GNU Lesser General Public |
0 | 12 License as published by the Free Software Foundation; either |
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13 version 2.1 of the License, or (at your option) any later version. |
0 | 14 |
15 This library is distributed in the hope that it will be useful, | |
16 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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18 Lesser General Public License for more details. |
0 | 19 |
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20 You should have received a copy of the GNU Lesser General Public |
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21 License along with this library; if not, write to the Free Software |
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22 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 23 |
24 Sam Lantinga | |
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25 slouken@libsdl.org |
0 | 26 */ |
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27 #include "SDL_config.h" |
0 | 28 |
29 /* Allow access to a raw mixing buffer */ | |
30 | |
31 #include <fcntl.h> | |
32 #include <errno.h> | |
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33 #ifdef __NETBSD__ |
0 | 34 #include <sys/ioctl.h> |
35 #include <sys/audioio.h> | |
36 #endif | |
37 #ifdef __SVR4 | |
38 #include <sys/audioio.h> | |
39 #else | |
40 #include <sys/time.h> | |
41 #include <sys/types.h> | |
42 #endif | |
43 #include <unistd.h> | |
44 | |
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45 #include "SDL_timer.h" |
0 | 46 #include "SDL_audio.h" |
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47 #include "../SDL_audiomem.h" |
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48 #include "../SDL_audio_c.h" |
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49 #include "../SDL_audiodev_c.h" |
0 | 50 #include "SDL_sunaudio.h" |
51 | |
52 /* Open the audio device for playback, and don't block if busy */ | |
53 #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) | |
54 | |
55 /* Audio driver functions */ | |
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56 static int DSP_OpenAudio(_THIS, SDL_AudioSpec * spec); |
0 | 57 static void DSP_WaitAudio(_THIS); |
58 static void DSP_PlayAudio(_THIS); | |
59 static Uint8 *DSP_GetAudioBuf(_THIS); | |
60 static void DSP_CloseAudio(_THIS); | |
61 | |
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62 static Uint8 snd2au(int sample); |
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63 |
0 | 64 /* Audio driver bootstrap functions */ |
65 | |
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66 static int |
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67 Audio_Available(void) |
0 | 68 { |
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69 int fd; |
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70 int available; |
0 | 71 |
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72 available = 0; |
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73 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 1); |
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74 if (fd >= 0) { |
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75 available = 1; |
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76 close(fd); |
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77 } |
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78 return (available); |
0 | 79 } |
80 | |
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81 static void |
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82 Audio_DeleteDevice(SDL_AudioDevice * device) |
0 | 83 { |
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84 SDL_free(device->hidden); |
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85 SDL_free(device); |
0 | 86 } |
87 | |
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88 static SDL_AudioDevice * |
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89 Audio_CreateDevice(int devindex) |
0 | 90 { |
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91 SDL_AudioDevice *this; |
0 | 92 |
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93 /* Initialize all variables that we clean on shutdown */ |
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94 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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95 if (this) { |
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96 SDL_memset(this, 0, (sizeof *this)); |
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97 this->hidden = (struct SDL_PrivateAudioData *) |
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98 SDL_malloc((sizeof *this->hidden)); |
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99 } |
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100 if ((this == NULL) || (this->hidden == NULL)) { |
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101 SDL_OutOfMemory(); |
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102 if (this) { |
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103 SDL_free(this); |
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104 } |
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105 return (0); |
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106 } |
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107 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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108 audio_fd = -1; |
0 | 109 |
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110 /* Set the function pointers */ |
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111 this->OpenAudio = DSP_OpenAudio; |
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112 this->WaitAudio = DSP_WaitAudio; |
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113 this->PlayAudio = DSP_PlayAudio; |
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114 this->GetAudioBuf = DSP_GetAudioBuf; |
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115 this->CloseAudio = DSP_CloseAudio; |
0 | 116 |
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117 this->free = Audio_DeleteDevice; |
0 | 118 |
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119 return this; |
0 | 120 } |
121 | |
148
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122 AudioBootStrap SUNAUDIO_bootstrap = { |
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123 "audio", "UNIX /dev/audio interface", |
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124 Audio_Available, Audio_CreateDevice, 0 |
0 | 125 }; |
126 | |
127 #ifdef DEBUG_AUDIO | |
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128 void |
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129 CheckUnderflow(_THIS) |
0 | 130 { |
131 #ifdef AUDIO_GETINFO | |
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132 audio_info_t info; |
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133 int left; |
0 | 134 |
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135 ioctl(audio_fd, AUDIO_GETINFO, &info); |
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136 left = (written - info.play.samples); |
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137 if (written && (left == 0)) { |
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138 fprintf(stderr, "audio underflow!\n"); |
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139 } |
0 | 140 #endif |
141 } | |
142 #endif | |
143 | |
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144 void |
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145 DSP_WaitAudio(_THIS) |
0 | 146 { |
147 #ifdef AUDIO_GETINFO | |
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148 #define SLEEP_FUDGE 10 /* 10 ms scheduling fudge factor */ |
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149 audio_info_t info; |
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150 Sint32 left; |
0 | 151 |
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152 ioctl(audio_fd, AUDIO_GETINFO, &info); |
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153 left = (written - info.play.samples); |
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154 if (left > fragsize) { |
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155 Sint32 sleepy; |
0 | 156 |
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157 sleepy = ((left - fragsize) / frequency); |
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158 sleepy -= SLEEP_FUDGE; |
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159 if (sleepy > 0) { |
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160 SDL_Delay(sleepy); |
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161 } |
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162 } |
0 | 163 #else |
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164 fd_set fdset; |
0 | 165 |
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166 FD_ZERO(&fdset); |
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167 FD_SET(audio_fd, &fdset); |
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168 select(audio_fd + 1, NULL, &fdset, NULL, NULL); |
0 | 169 #endif |
170 } | |
171 | |
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172 void |
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173 DSP_PlayAudio(_THIS) |
0 | 174 { |
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175 /* Write the audio data */ |
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176 if (ulaw_only) { |
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177 /* Assuming that this->spec.freq >= 8000 Hz */ |
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178 int accum, incr, pos; |
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179 Uint8 *aubuf; |
0 | 180 |
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181 accum = 0; |
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182 incr = this->spec.freq / 8; |
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183 aubuf = ulaw_buf; |
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184 switch (audio_fmt & 0xFF) { |
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185 case 8: |
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186 { |
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187 Uint8 *sndbuf; |
0 | 188 |
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189 sndbuf = mixbuf; |
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190 for (pos = 0; pos < fragsize; ++pos) { |
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191 *aubuf = snd2au((0x80 - *sndbuf) * 64); |
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192 accum += incr; |
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193 while (accum > 0) { |
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194 accum -= 1000; |
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195 sndbuf += 1; |
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196 } |
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197 aubuf += 1; |
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198 } |
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199 } |
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200 break; |
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201 case 16: |
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202 { |
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203 Sint16 *sndbuf; |
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204 |
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205 sndbuf = (Sint16 *) mixbuf; |
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206 for (pos = 0; pos < fragsize; ++pos) { |
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207 *aubuf = snd2au(*sndbuf / 4); |
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208 accum += incr; |
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209 while (accum > 0) { |
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210 accum -= 1000; |
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211 sndbuf += 1; |
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212 } |
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213 aubuf += 1; |
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214 } |
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215 } |
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216 break; |
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217 } |
0 | 218 #ifdef DEBUG_AUDIO |
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219 CheckUnderflow(this); |
0 | 220 #endif |
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221 if (write(audio_fd, ulaw_buf, fragsize) < 0) { |
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222 /* Assume fatal error, for now */ |
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223 this->enabled = 0; |
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224 } |
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225 written += fragsize; |
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226 } else { |
0 | 227 #ifdef DEBUG_AUDIO |
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228 CheckUnderflow(this); |
0 | 229 #endif |
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230 if (write(audio_fd, mixbuf, this->spec.size) < 0) { |
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231 /* Assume fatal error, for now */ |
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232 this->enabled = 0; |
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233 } |
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234 written += fragsize; |
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235 } |
0 | 236 } |
237 | |
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238 Uint8 * |
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239 DSP_GetAudioBuf(_THIS) |
0 | 240 { |
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241 return (mixbuf); |
0 | 242 } |
243 | |
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244 void |
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245 DSP_CloseAudio(_THIS) |
0 | 246 { |
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247 if (mixbuf != NULL) { |
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248 SDL_FreeAudioMem(mixbuf); |
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249 mixbuf = NULL; |
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250 } |
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251 if (ulaw_buf != NULL) { |
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252 SDL_free(ulaw_buf); |
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253 ulaw_buf = NULL; |
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254 } |
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255 close(audio_fd); |
0 | 256 } |
257 | |
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258 int |
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259 DSP_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 260 { |
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261 char audiodev[1024]; |
0 | 262 #ifdef AUDIO_SETINFO |
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263 int enc; |
0 | 264 #endif |
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265 int desired_freq = spec->freq; |
0 | 266 |
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267 /* Initialize our freeable variables, in case we fail */ |
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268 audio_fd = -1; |
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269 mixbuf = NULL; |
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270 ulaw_buf = NULL; |
0 | 271 |
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272 /* Determine the audio parameters from the AudioSpec */ |
2015
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273 switch (SDL_AUDIO_BITSIZE(spec->format)) { |
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274 |
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275 case 8: |
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276 { /* Unsigned 8 bit audio data */ |
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277 spec->format = AUDIO_U8; |
0 | 278 #ifdef AUDIO_SETINFO |
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279 enc = AUDIO_ENCODING_LINEAR8; |
0 | 280 #endif |
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281 } |
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282 break; |
0 | 283 |
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284 case 16: |
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285 { /* Signed 16 bit audio data */ |
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286 spec->format = AUDIO_S16SYS; |
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287 #ifdef AUDIO_SETINFO |
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288 enc = AUDIO_ENCODING_LINEAR; |
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289 #endif |
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290 } |
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291 break; |
0 | 292 |
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293 default: |
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294 { |
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295 /* !!! FIXME: fallback to conversion on unsupported types! */ |
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296 SDL_SetError("Unsupported audio format"); |
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297 return (-1); |
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298 } |
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299 } |
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300 audio_fmt = spec->format; |
0 | 301 |
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302 /* Open the audio device */ |
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303 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 1); |
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304 if (audio_fd < 0) { |
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305 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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306 return (-1); |
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307 } |
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308 |
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309 ulaw_only = 0; /* modern Suns do support linear audio */ |
0 | 310 #ifdef AUDIO_SETINFO |
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311 for (;;) { |
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312 audio_info_t info; |
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313 AUDIO_INITINFO(&info); /* init all fields to "no change" */ |
0 | 314 |
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315 /* Try to set the requested settings */ |
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316 info.play.sample_rate = spec->freq; |
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317 info.play.channels = spec->channels; |
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318 info.play.precision = (enc == AUDIO_ENCODING_ULAW) |
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319 ? 8 : spec->format & 0xff; |
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320 info.play.encoding = enc; |
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321 if (ioctl(audio_fd, AUDIO_SETINFO, &info) == 0) { |
0 | 322 |
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323 /* Check to be sure we got what we wanted */ |
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324 if (ioctl(audio_fd, AUDIO_GETINFO, &info) < 0) { |
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325 SDL_SetError("Error getting audio parameters: %s", |
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326 strerror(errno)); |
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327 return -1; |
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328 } |
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329 if (info.play.encoding == enc |
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330 && info.play.precision == (spec->format & 0xff) |
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331 && info.play.channels == spec->channels) { |
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332 /* Yow! All seems to be well! */ |
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333 spec->freq = info.play.sample_rate; |
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334 break; |
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335 } |
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336 } |
0 | 337 |
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338 switch (enc) { |
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339 case AUDIO_ENCODING_LINEAR8: |
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340 /* unsigned 8bit apparently not supported here */ |
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341 enc = AUDIO_ENCODING_LINEAR; |
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342 spec->format = AUDIO_S16SYS; |
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343 break; /* try again */ |
0 | 344 |
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345 case AUDIO_ENCODING_LINEAR: |
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346 /* linear 16bit didn't work either, resort to µ-law */ |
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347 enc = AUDIO_ENCODING_ULAW; |
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348 spec->channels = 1; |
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349 spec->freq = 8000; |
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350 spec->format = AUDIO_U8; |
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351 ulaw_only = 1; |
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352 break; |
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353 |
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354 default: |
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355 /* oh well... */ |
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356 SDL_SetError("Error setting audio parameters: %s", |
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357 strerror(errno)); |
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358 return -1; |
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359 } |
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360 } |
0 | 361 #endif /* AUDIO_SETINFO */ |
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362 written = 0; |
0 | 363 |
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364 /* We can actually convert on-the-fly to U-Law */ |
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365 if (ulaw_only) { |
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366 spec->freq = desired_freq; |
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367 fragsize = (spec->samples * 1000) / (spec->freq / 8); |
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368 frequency = 8; |
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369 ulaw_buf = (Uint8 *) SDL_malloc(fragsize); |
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370 if (ulaw_buf == NULL) { |
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371 SDL_OutOfMemory(); |
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372 return (-1); |
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373 } |
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374 spec->channels = 1; |
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375 } else { |
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376 fragsize = spec->samples; |
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377 frequency = spec->freq / 1000; |
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378 } |
0 | 379 #ifdef DEBUG_AUDIO |
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380 fprintf(stderr, "Audio device %s U-Law only\n", |
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381 ulaw_only ? "is" : "is not"); |
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382 fprintf(stderr, "format=0x%x chan=%d freq=%d\n", |
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383 spec->format, spec->channels, spec->freq); |
0 | 384 #endif |
385 | |
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386 /* Update the fragment size as size in bytes */ |
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387 SDL_CalculateAudioSpec(spec); |
0 | 388 |
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389 /* Allocate mixing buffer */ |
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390 mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size); |
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391 if (mixbuf == NULL) { |
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392 SDL_OutOfMemory(); |
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393 return (-1); |
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394 } |
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395 SDL_memset(mixbuf, spec->silence, spec->size); |
0 | 396 |
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397 /* We're ready to rock and roll. :-) */ |
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398 return (0); |
0 | 399 } |
400 | |
401 /************************************************************************/ | |
402 /* This function (snd2au()) copyrighted: */ | |
403 /************************************************************************/ | |
404 /* Copyright 1989 by Rich Gopstein and Harris Corporation */ | |
405 /* */ | |
406 /* Permission to use, copy, modify, and distribute this software */ | |
407 /* and its documentation for any purpose and without fee is */ | |
408 /* hereby granted, provided that the above copyright notice */ | |
409 /* appears in all copies and that both that copyright notice and */ | |
410 /* this permission notice appear in supporting documentation, and */ | |
411 /* that the name of Rich Gopstein and Harris Corporation not be */ | |
412 /* used in advertising or publicity pertaining to distribution */ | |
413 /* of the software without specific, written prior permission. */ | |
414 /* Rich Gopstein and Harris Corporation make no representations */ | |
415 /* about the suitability of this software for any purpose. It */ | |
416 /* provided "as is" without express or implied warranty. */ | |
417 /************************************************************************/ | |
418 | |
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419 static Uint8 |
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420 snd2au(int sample) |
0 | 421 { |
422 | |
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423 int mask; |
0 | 424 |
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425 if (sample < 0) { |
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426 sample = -sample; |
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427 mask = 0x7f; |
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428 } else { |
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429 mask = 0xff; |
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430 } |
0 | 431 |
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432 if (sample < 32) { |
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433 sample = 0xF0 | (15 - sample / 2); |
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434 } else if (sample < 96) { |
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435 sample = 0xE0 | (15 - (sample - 32) / 4); |
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436 } else if (sample < 224) { |
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437 sample = 0xD0 | (15 - (sample - 96) / 8); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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438 } else if (sample < 480) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
439 sample = 0xC0 | (15 - (sample - 224) / 16); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
440 } else if (sample < 992) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
441 sample = 0xB0 | (15 - (sample - 480) / 32); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
442 } else if (sample < 2016) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
443 sample = 0xA0 | (15 - (sample - 992) / 64); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
444 } else if (sample < 4064) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
445 sample = 0x90 | (15 - (sample - 2016) / 128); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
446 } else if (sample < 8160) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
447 sample = 0x80 | (15 - (sample - 4064) / 256); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
448 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
449 sample = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
450 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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451 return (mask & sample); |
0 | 452 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
453 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1464
diff
changeset
|
454 /* vi: set ts=4 sw=4 expandtab: */ |