annotate include/SDL_syswm.h @ 2842:97ba0be8b565

Date: Sat, 06 Dec 2008 15:27:00 +0100 From: Couriersud Subject: SDL: Relative mouse movements The patch below will reenable processing of relative mouse movements. The DirectFB drivers generates those in "grabbed" mode. These ensure, that even in fullscreen mode relative movements are reported. SDLMAME depends on this for games with trackballs. Looking at the code I ask myself whether relative movements should be handled in the drivers (x11, directfb). Both x11 and directfb are able to report relative movements. This would leave it to the driver to use the most appropriate method for relative movements when at the border of a fullscreen window or being "grabbed".
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Dec 2008 17:50:50 +0000
parents ba0d62354872
children 99210400e8b9
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /**
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24 * \file SDL_syswm.h
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25 *
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26 * Include file for SDL custom system window manager hooks
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27 */
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28
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29 #ifndef _SDL_syswm_h
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30 #define _SDL_syswm_h
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31
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32 #include "SDL_stdinc.h"
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33 #include "SDL_error.h"
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34 #include "SDL_video.h"
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35 #include "SDL_version.h"
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36
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37 #include "begin_code.h"
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38 /* Set up for C function definitions, even when using C++ */
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39 #ifdef __cplusplus
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40 /* *INDENT-OFF* */
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41 extern "C" {
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42 /* *INDENT-ON* */
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43 #endif
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44
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45 /* Your application has access to a special type of event 'SDL_SYSWMEVENT',
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46 which contains window-manager specific information and arrives whenever
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47 an unhandled window event occurs. This event is ignored by default, but
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48 you can enable it with SDL_EventState()
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49 */
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50 #ifdef SDL_PROTOTYPES_ONLY
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51 struct SDL_SysWMinfo;
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52 #else
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53
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54 /* This is the structure for custom window manager events */
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55 #if defined(SDL_VIDEO_DRIVER_X11)
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56 #if defined(__APPLE__) && defined(__MACH__)
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57 /* conflicts with Quickdraw.h */
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58 #define Cursor X11Cursor
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59 #endif
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60
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61 #include <X11/Xlib.h>
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62 #include <X11/Xatom.h>
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63
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64 #if defined(__APPLE__) && defined(__MACH__)
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65 /* matches the re-define above */
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66 #undef Cursor
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67 #endif
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68
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69 /* These are the various supported subsystems under UNIX */
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70 typedef enum
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71 {
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72 SDL_SYSWM_X11
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73 } SDL_SYSWM_TYPE;
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74
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75 /* The UNIX custom event structure */
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76 struct SDL_SysWMmsg
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77 {
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78 SDL_version version;
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79 SDL_SYSWM_TYPE subsystem;
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80 union
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81 {
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82 XEvent xevent;
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83 } event;
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84 };
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85
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86 /* The UNIX custom window manager information structure.
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87 When this structure is returned, it holds information about which
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88 low level system it is using, and will be one of SDL_SYSWM_TYPE.
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89 */
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90 struct SDL_SysWMinfo
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91 {
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92 SDL_version version;
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93 SDL_SYSWM_TYPE subsystem;
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94 union
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95 {
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96 struct
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97 {
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98 Display *display; /* The X11 display */
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99 Window window; /* The X11 display window */
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100 /* These locking functions should be called around
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101 any X11 functions using the display variable.
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102 They lock the event thread, so should not be
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103 called around event functions or from event filters.
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104 */
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105 void (*lock_func) (void);
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106 void (*unlock_func) (void);
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107
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108 /* Introduced in SDL 1.0.2 */
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109 Window fswindow; /* The X11 fullscreen window */
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110 Window wmwindow; /* The X11 managed input window */
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111 } x11;
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112 } info;
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113 };
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114
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115 #elif defined(SDL_VIDEO_DRIVER_NANOX)
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116 #include <microwin/nano-X.h>
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117
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118 /* The generic custom event structure */
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119 struct SDL_SysWMmsg
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120 {
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121 SDL_version version;
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122 int data;
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123 };
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124
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125 /* The windows custom window manager information structure */
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126 struct SDL_SysWMinfo
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127 {
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128 SDL_version version;
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129 GR_WINDOW_ID window; /* The display window */
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130 };
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131
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132 #elif defined(SDL_VIDEO_DRIVER_WIN32)
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133 #define WIN32_LEAN_AND_MEAN
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134 #include <windows.h>
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135
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136 /* The windows custom event structure */
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137 struct SDL_SysWMmsg
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138 {
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139 SDL_version version;
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140 HWND hwnd; /* The window for the message */
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141 UINT msg; /* The type of message */
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142 WPARAM wParam; /* WORD message parameter */
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143 LPARAM lParam; /* LONG message parameter */
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144 };
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145
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146 /* The windows custom window manager information structure */
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147 struct SDL_SysWMinfo
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148 {
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149 SDL_version version;
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150 HWND window; /* The Win32 display window */
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151 };
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152
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153 #elif defined(SDL_VIDEO_DRIVER_RISCOS)
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154
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155 /* RISC OS custom event structure */
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156 struct SDL_SysWMmsg
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157 {
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158 SDL_version version;
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159 int eventCode; /* The window for the message */
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160 int pollBlock[64];
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161 };
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162
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163 /* The RISC OS custom window manager information structure */
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164 struct SDL_SysWMinfo
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165 {
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166 SDL_version version;
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167 int wimpVersion; /* Wimp version running under */
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168 int taskHandle; /* The RISC OS task handle */
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169 int window; /* The RISC OS display window */
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170 };
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171
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172 #elif defined(SDL_VIDEO_DRIVER_PHOTON)
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173 #include <sys/neutrino.h>
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174 #include <Ph.h>
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175
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176 /* The QNX custom event structure */
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177 struct SDL_SysWMmsg
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178 {
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179 SDL_version version;
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180 int data;
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181 };
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182
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183 /* The QNX custom window manager information structure */
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184 struct SDL_SysWMinfo
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185 {
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186 SDL_version version;
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187 int data;
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188 };
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189
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190 #else
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191
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192 /* The generic custom event structure */
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193 struct SDL_SysWMmsg
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194 {
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195 SDL_version version;
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196 int data;
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197 };
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198
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199 /* The generic custom window manager information structure */
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200 struct SDL_SysWMinfo
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201 {
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202 SDL_version version;
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203 int data;
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204 };
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205
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206 #endif /* video driver type */
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207
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208 #endif /* SDL_PROTOTYPES_ONLY */
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209
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210 typedef struct SDL_SysWMinfo SDL_SysWMinfo;
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211
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212 /* Function prototypes */
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213 /**
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214 * \fn SDL_bool SDL_GetWindowWMInfo (SDL_WindowID windowID, SDL_SysWMinfo * info)
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215 *
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216 * \brief This function allows access to driver-dependent window information.
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217 *
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218 * \param windowID The window about which information is being requested
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219 * \param info This structure must be initialized with the SDL version, and is then filled in with information about the given window.
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220 *
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221 * \return SDL_TRUE if the function is implemented and the version member of the 'info' struct is valid, SDL_FALSE otherwise.
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222 *
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223 * You typically use this function like this:
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224 * \code
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225 * SDL_SysWMInfo info;
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226 * SDL_VERSION(&info.version);
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227 * if ( SDL_GetWindowWMInfo(&info) ) { ... }
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228 * \endcode
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229 */
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230 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_WindowID windowID,
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231 SDL_SysWMinfo * info);
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232
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233
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234 /* Ends C function definitions when using C++ */
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235 #ifdef __cplusplus
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236 /* *INDENT-OFF* */
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237 }
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238 /* *INDENT-ON* */
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239 #endif
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240 #include "close_code.h"
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241
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242 #endif /* _SDL_syswm_h */
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243
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244 /* vi: set ts=4 sw=4 expandtab: */