Mercurial > sdl-ios-xcode
annotate docs/html/sdlmutexp.html @ 2842:97ba0be8b565
Date: Sat, 06 Dec 2008 15:27:00 +0100
From: Couriersud
Subject: SDL: Relative mouse movements
The patch below will reenable processing of relative mouse movements.
The DirectFB drivers generates those in "grabbed" mode. These ensure,
that even in fullscreen mode relative movements are reported. SDLMAME
depends on this for games with trackballs.
Looking at the code I ask myself whether relative movements should be
handled in the drivers (x11, directfb). Both x11 and directfb are able
to report relative movements. This would leave it to the driver to use
the most appropriate method for relative movements when at the border of
a fullscreen window or being "grabbed".
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 06 Dec 2008 17:50:50 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_mutexP</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_DestroyMutex" | |
17 HREF="sdldestroymutex.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_mutexV" | |
20 HREF="sdlmutexv.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdldestroymutex.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlmutexv.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLMUTEXP" | |
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74 ></A |
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75 >SDL_mutexP</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7872" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_mutexP -- Lock a mutex</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7875" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7876" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h" | |
101 #include "SDL_thread.h"</PRE | |
102 ><P | |
103 ><CODE | |
104 ><CODE | |
105 CLASS="FUNCDEF" | |
106 >int <B | |
107 CLASS="FSFUNC" | |
108 >SDL_mutexP</B | |
109 ></CODE | |
110 >(SDL_mutex *mutex);</CODE | |
111 ></P | |
112 ><P | |
113 ></P | |
114 ></DIV | |
115 ></DIV | |
116 ><DIV | |
117 CLASS="REFSECT1" | |
118 ><A | |
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119 NAME="AEN7882" |
0 | 120 ></A |
121 ><H2 | |
122 >Description</H2 | |
123 ><P | |
124 >Locks the <TT | |
125 CLASS="PARAMETER" | |
126 ><I | |
127 >mutex</I | |
128 ></TT | |
129 >, which was previously created with <A | |
130 HREF="sdlcreatemutex.html" | |
131 ><TT | |
132 CLASS="FUNCTION" | |
133 >SDL_CreateMutex</TT | |
134 ></A | |
135 >. If the mutex is already locked then <TT | |
136 CLASS="FUNCTION" | |
137 >SDL_mutexP</TT | |
138 > will not return until it is <A | |
139 HREF="sdlmutexv.html" | |
140 >unlocked</A | |
141 >. Returns <SPAN | |
142 CLASS="RETURNVALUE" | |
143 >0</SPAN | |
144 > on success, or <SPAN | |
145 CLASS="RETURNVALUE" | |
146 >-1</SPAN | |
147 > on an error.</P | |
148 ><P | |
149 >SDL also defines a macro <TT | |
150 CLASS="LITERAL" | |
151 >#define SDL_LockMutex(m) SDL_mutexP(m)</TT | |
152 >.</P | |
153 ></DIV | |
154 ><DIV | |
155 CLASS="REFSECT1" | |
156 ><A | |
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157 NAME="AEN7894" |
0 | 158 ></A |
159 ><H2 | |
160 >See Also</H2 | |
161 ><P | |
162 ><A | |
163 HREF="sdlcreatemutex.html" | |
164 ><TT | |
165 CLASS="FUNCTION" | |
166 >SDL_CreateMutex</TT | |
167 ></A | |
168 >, | |
169 <A | |
170 HREF="sdlmutexv.html" | |
171 ><TT | |
172 CLASS="FUNCTION" | |
173 >SDL_mutexV</TT | |
174 ></A | |
175 ></P | |
176 ></DIV | |
177 ><DIV | |
178 CLASS="NAVFOOTER" | |
179 ><HR | |
180 ALIGN="LEFT" | |
181 WIDTH="100%"><TABLE | |
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182 SUMMARY="Footer navigation table" |
0 | 183 WIDTH="100%" |
184 BORDER="0" | |
185 CELLPADDING="0" | |
186 CELLSPACING="0" | |
187 ><TR | |
188 ><TD | |
189 WIDTH="33%" | |
190 ALIGN="left" | |
191 VALIGN="top" | |
192 ><A | |
193 HREF="sdldestroymutex.html" | |
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194 ACCESSKEY="P" |
0 | 195 >Prev</A |
196 ></TD | |
197 ><TD | |
198 WIDTH="34%" | |
199 ALIGN="center" | |
200 VALIGN="top" | |
201 ><A | |
202 HREF="index.html" | |
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203 ACCESSKEY="H" |
0 | 204 >Home</A |
205 ></TD | |
206 ><TD | |
207 WIDTH="33%" | |
208 ALIGN="right" | |
209 VALIGN="top" | |
210 ><A | |
211 HREF="sdlmutexv.html" | |
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212 ACCESSKEY="N" |
0 | 213 >Next</A |
214 ></TD | |
215 ></TR | |
216 ><TR | |
217 ><TD | |
218 WIDTH="33%" | |
219 ALIGN="left" | |
220 VALIGN="top" | |
221 >SDL_DestroyMutex</TD | |
222 ><TD | |
223 WIDTH="34%" | |
224 ALIGN="center" | |
225 VALIGN="top" | |
226 ><A | |
227 HREF="thread.html" | |
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228 ACCESSKEY="U" |
0 | 229 >Up</A |
230 ></TD | |
231 ><TD | |
232 WIDTH="33%" | |
233 ALIGN="right" | |
234 VALIGN="top" | |
235 >SDL_mutexV</TD | |
236 ></TR | |
237 ></TABLE | |
238 ></DIV | |
239 ></BODY | |
240 ></HTML | |
241 > |