Mercurial > sdl-ios-xcode
annotate docs/html/sdlgetthreadid.html @ 2842:97ba0be8b565
Date: Sat, 06 Dec 2008 15:27:00 +0100
From: Couriersud
Subject: SDL: Relative mouse movements
The patch below will reenable processing of relative mouse movements.
The DirectFB drivers generates those in "grabbed" mode. These ensure,
that even in fullscreen mode relative movements are reported. SDLMAME
depends on this for games with trackballs.
Looking at the code I ask myself whether relative movements should be
handled in the drivers (x11, directfb). Both x11 and directfb are able
to report relative movements. This would leave it to the driver to use
the most appropriate method for relative movements when at the border of
a fullscreen window or being "grabbed".
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 06 Dec 2008 17:50:50 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GetThreadID</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_ThreadID" | |
17 HREF="sdlthreadid.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_WaitThread" | |
20 HREF="sdlwaitthread.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlthreadid.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlwaitthread.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLGETTHREADID" | |
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74 ></A |
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75 >SDL_GetThreadID</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7743" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_GetThreadID -- Get the SDL thread ID of a SDL_Thread</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7746" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7747" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h" | |
101 #include "SDL_thread.h"</PRE | |
102 ><P | |
103 ><CODE | |
104 ><CODE | |
105 CLASS="FUNCDEF" | |
106 >Uint32 <B | |
107 CLASS="FSFUNC" | |
108 >SDL_GetThreadID</B | |
109 ></CODE | |
110 >(SDL_Thread *thread);</CODE | |
111 ></P | |
112 ><P | |
113 ></P | |
114 ></DIV | |
115 ></DIV | |
116 ><DIV | |
117 CLASS="REFSECT1" | |
118 ><A | |
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119 NAME="AEN7753" |
0 | 120 ></A |
121 ><H2 | |
122 >Description</H2 | |
123 ><P | |
124 >Returns the ID of a <SPAN | |
125 CLASS="STRUCTNAME" | |
126 >SDL_Thread</SPAN | |
127 > created by <A | |
128 HREF="sdlcreatethread.html" | |
129 >SDL_CreateThread</A | |
130 >.</P | |
131 ></DIV | |
132 ><DIV | |
133 CLASS="REFSECT1" | |
134 ><A | |
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135 NAME="AEN7758" |
0 | 136 ></A |
137 ><H2 | |
138 >See Also</H2 | |
139 ><P | |
140 ><A | |
141 HREF="sdlcreatethread.html" | |
142 >SDL_CreateThread</A | |
143 ></P | |
144 ></DIV | |
145 ><DIV | |
146 CLASS="NAVFOOTER" | |
147 ><HR | |
148 ALIGN="LEFT" | |
149 WIDTH="100%"><TABLE | |
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150 SUMMARY="Footer navigation table" |
0 | 151 WIDTH="100%" |
152 BORDER="0" | |
153 CELLPADDING="0" | |
154 CELLSPACING="0" | |
155 ><TR | |
156 ><TD | |
157 WIDTH="33%" | |
158 ALIGN="left" | |
159 VALIGN="top" | |
160 ><A | |
161 HREF="sdlthreadid.html" | |
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162 ACCESSKEY="P" |
0 | 163 >Prev</A |
164 ></TD | |
165 ><TD | |
166 WIDTH="34%" | |
167 ALIGN="center" | |
168 VALIGN="top" | |
169 ><A | |
170 HREF="index.html" | |
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171 ACCESSKEY="H" |
0 | 172 >Home</A |
173 ></TD | |
174 ><TD | |
175 WIDTH="33%" | |
176 ALIGN="right" | |
177 VALIGN="top" | |
178 ><A | |
179 HREF="sdlwaitthread.html" | |
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180 ACCESSKEY="N" |
0 | 181 >Next</A |
182 ></TD | |
183 ></TR | |
184 ><TR | |
185 ><TD | |
186 WIDTH="33%" | |
187 ALIGN="left" | |
188 VALIGN="top" | |
189 >SDL_ThreadID</TD | |
190 ><TD | |
191 WIDTH="34%" | |
192 ALIGN="center" | |
193 VALIGN="top" | |
194 ><A | |
195 HREF="thread.html" | |
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196 ACCESSKEY="U" |
0 | 197 >Up</A |
198 ></TD | |
199 ><TD | |
200 WIDTH="33%" | |
201 ALIGN="right" | |
202 VALIGN="top" | |
203 >SDL_WaitThread</TD | |
204 ></TR | |
205 ></TABLE | |
206 ></DIV | |
207 ></BODY | |
208 ></HTML | |
209 > |