annotate src/video/vgl/SDL_vglmouse.c @ 874:9719e7f51a3a

Date: Thu, 11 Mar 2004 18:45:17 +0900 From: Hayashi Naoyuki Subject: Re: Tru64 cdrom and pthread option fix I wrote /* Some CD-ROM drives cannot play the first 150 frames. */ in src/cdrom/osf/SDL_syscdrom.c and Some CD-ROM drives(ex. TEAC CD-532E) cannot play first 150 frames(aka gap). but this is not right. It is written in MMC that LBA = 4500*M + 75*S + F - 150.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 11 Mar 2004 12:59:41 +0000
parents 5c74ac147358
children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdio.h>
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29
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30 #include "SDL_error.h"
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31 #include "SDL_mouse.h"
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32 #include "SDL_events_c.h"
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33 #include "SDL_vglvideo.h"
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34 #include "SDL_vglmouse_c.h"
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35
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36
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37 /* The implementation dependent data for the window manager cursor */
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38 struct WMcursor {
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39 int unused;
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40 };
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41
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42
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43 void VGL_FreeWMCursor(_THIS, WMcursor *cursor)
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44 {
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45 return;
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46 }
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47
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48 WMcursor *VGL_CreateWMCursor(_THIS,
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49 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
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50 {
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51 return(NULL);
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52 }
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53
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54 int VGL_ShowWMCursor(_THIS, WMcursor *cursor)
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55 {
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56 return(0);
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57 }
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58
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59 void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
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60 {
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61 SDL_PrivateMouseMotion(0, 0, x, y);
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62 }
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63