Mercurial > sdl-ios-xcode
annotate src/video/nanox/SDL_nxvideo.h @ 4158:96ce26f24b01 SDL-1.2
Date: Sun, 7 Sep 2008 15:17:00 +0200
From: c2woody@gmx.net
Subject: [SDL] SDL 1.2 doube free/pointer zeroing missing
Hello,
this is about a crash/debug breakage for the current SDL 1.2
source tree (today's svn checkout, same problem in 1.2.13 and
before as far as relevant).
In some places memory is free()d but the associated pointer
is not zeroed, leading to for example double free()s.
For me this happened because SDL_StopEventThread() was executed
twice (during restart of the subsystems), once for the close
down in SDL_VideoQuit() and once at the startup, right at the
beginning of SDL_StartEventLoop(). Thus the code
SDL_DestroyMutex(SDL_EventQ.lock);
(see SDL_events.c) was called twice and executed the SDL_free(mutex);
twice as well, leading to a crash (msvc 64bit for which it was noticed).
I've tried to check all other occurrences of SDL_free and similar
code in msvc, see the attached patch (udiff against revision 4082).
Non-windows only codepaths have neither been checked nor touched.
Comments/ideas welcome.
Attached patch: NULLifies some pointers after they have been free()d.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Nov 2008 17:23:40 +0000 |
parents | d910939febfa |
children | 782fd950bd46 a1b03ba2fcd0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 Copyright (C) 2001 Hsieh-Fu Tsai |
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5 |
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6 This library is free software; you can redistribute it and/or |
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7 modify it under the terms of the GNU Library General Public |
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8 License as published by the Free Software Foundation; either |
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9 version 2 of the License, or (at your option) any later version. |
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10 |
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11 This library is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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14 Library General Public License for more details. |
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15 |
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16 You should have received a copy of the GNU Library General Public |
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17 License along with this library; if not, write to the Free |
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18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 |
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20 Sam Lantinga |
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21 slouken@libsdl.org |
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22 |
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23 Hsieh-Fu Tsai |
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24 clare@setabox.com |
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25 */ |
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26 #include "SDL_config.h" |
30
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27 |
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28 #ifndef _SDL_nxvideo_h |
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29 #define _SDL_nxvideo_h |
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30 |
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31 #include <microwin/nano-X.h> |
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32 |
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33 #include "../SDL_sysvideo.h" |
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34 |
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35 #ifdef ENABLE_NANOX_DEBUG |
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36 #define Dprintf printf |
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37 #else |
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38 #define Dprintf(ignore...) |
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39 #endif |
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40 |
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41 // Hidden "this" pointer for the video functions |
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42 #define _THIS SDL_VideoDevice * this |
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43 |
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44 // Private display data |
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45 typedef struct NX_SDL_VISUAL { |
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46 int bpp ; |
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47 Uint32 red_mask ; |
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48 Uint32 green_mask ; |
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49 Uint32 blue_mask ; |
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50 } nx_sdl_visual_t ; |
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51 |
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52 struct SDL_PrivateVideoData { |
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53 GR_WINDOW_ID SDL_Window ; |
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54 GR_WINDOW_ID FSwindow ; |
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55 // Flag: true if we have been passed a window |
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56 char * SDL_windowid ; |
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57 GR_GC_ID GC ; |
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58 unsigned char * Image ; |
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59 unsigned char * Image_buff ; /* for GrArea*/ |
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60 unsigned char * Clientfb; /* for DirectFB*/ |
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61 nx_sdl_visual_t SDL_Visual ; |
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62 // The current list of available video modes |
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63 SDL_Rect ** modelist ; |
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64 int currently_fullscreen ; |
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65 // for fullscreen |
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66 int OffsetX, OffsetY ; |
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67 // for GammaRamp |
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68 Uint16 * GammaRamp_R, * GammaRamp_G, * GammaRamp_B ; |
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69 // for GrArea, r_mask, g_mask, b_mask |
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70 int pixel_type ; |
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71 #ifdef ENABLE_NANOX_DIRECT_FB |
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72 GR_WINDOW_FB_INFO fbinfo; |
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73 #endif |
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74 } ; |
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75 |
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76 #define SDL_Window (this -> hidden -> SDL_Window) |
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77 #define FSwindow (this -> hidden -> FSwindow) |
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78 #define SDL_windowid (this -> hidden -> SDL_windowid) |
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79 #define SDL_GC (this -> hidden -> GC) |
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80 #define SDL_Image (this -> hidden -> Image) |
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81 #define Image_buff (this -> hidden -> Image_buff) |
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82 #define Clientfb (this -> hidden -> Clientfb) |
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83 #define SDL_Visual (this -> hidden -> SDL_Visual) |
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84 #define SDL_modelist (this -> hidden -> modelist) |
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85 #define currently_fullscreen (this -> hidden -> currently_fullscreen) |
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86 #define OffsetX (this -> hidden -> OffsetX) |
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87 #define OffsetY (this -> hidden -> OffsetY) |
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88 #define GammaRamp_R (this -> hidden -> GammaRamp_R) |
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89 #define GammaRamp_G (this -> hidden -> GammaRamp_G) |
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90 #define GammaRamp_B (this -> hidden -> GammaRamp_B) |
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91 #define pixel_type (this -> hidden -> pixel_type) |
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92 #define fbinfo (this -> hidden -> fbinfo) |
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93 |
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94 #define CI_SIZE 256 // color index size |
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95 |
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96 #endif // _SDL_nxvideo_h |