Mercurial > sdl-ios-xcode
annotate src/video/uikit/SDL_uikitview.h @ 2360:96411dcd2267 gsoc2008_iphone
Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 23:45:58 +0000 |
parents | 07acabba25d9 |
children | e9a1eed243c9 |
rev | line source |
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07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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1 // |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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2 // SDL_uikitview.h |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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3 // iPodSDL |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
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4 // |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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5 // Created by Holmes Futrell on 6/23/08. |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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6 // Copyright 2008 __MyCompanyName__. All rights reserved. |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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7 // |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
8 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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9 #import <UIKit/UIKit.h> |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
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10 #include "SDL_stdinc.h" |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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11 #include "SDL_mouse.h" |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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12 #include "SDL_mouse_c.h" |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
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13 #include "SDL_events.h" |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
14 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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15 #define MAX_SIMULTANEOUS_TOUCHES 5 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
16 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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17 @interface SDL_uikitview : UIView { |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
18 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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changeset
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19 SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES]; |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
20 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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21 } |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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22 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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23 - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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24 - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
25 |
07acabba25d9
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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26 @end |