Mercurial > sdl-ios-xcode
annotate src/audio/nas/SDL_nasaudio.c @ 4061:95ecf165f113 SDL-1.2
Mac OS X thinks we want a function call to SDL_memcpy() and not memcpy() here,
thanks to macro replacement issues.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 14 Jul 2007 06:45:01 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 |
22 This driver was written by: | |
23 Erik Inge Bolsų | |
24 knan@mo.himolde.no | |
25 */ | |
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26 #include "SDL_config.h" |
0 | 27 |
28 /* Allow access to a raw mixing buffer */ | |
29 | |
30 #include <signal.h> | |
31 #include <unistd.h> | |
32 | |
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33 #include "SDL_timer.h" |
0 | 34 #include "SDL_audio.h" |
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35 #include "../SDL_audiomem.h" |
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36 #include "../SDL_audio_c.h" |
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37 #include "../SDL_audiodev_c.h" |
0 | 38 #include "SDL_nasaudio.h" |
39 | |
40 /* The tag name used by artsc audio */ | |
41 #define NAS_DRIVER_NAME "nas" | |
42 | |
43 static struct SDL_PrivateAudioData *this2 = NULL; | |
44 | |
45 /* Audio driver functions */ | |
46 static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
47 static void NAS_WaitAudio(_THIS); | |
48 static void NAS_PlayAudio(_THIS); | |
49 static Uint8 *NAS_GetAudioBuf(_THIS); | |
50 static void NAS_CloseAudio(_THIS); | |
51 | |
52 /* Audio driver bootstrap functions */ | |
53 | |
54 static int Audio_Available(void) | |
55 { | |
56 AuServer *aud = AuOpenServer("", 0, NULL, 0, NULL, NULL); | |
57 if (!aud) return 0; | |
58 | |
59 AuCloseServer(aud); | |
60 return 1; | |
61 } | |
62 | |
63 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
64 { | |
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65 SDL_free(device->hidden); |
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66 SDL_free(device); |
0 | 67 } |
68 | |
69 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
70 { | |
71 SDL_AudioDevice *this; | |
72 | |
73 /* Initialize all variables that we clean on shutdown */ | |
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74 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); |
0 | 75 if ( this ) { |
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76 SDL_memset(this, 0, (sizeof *this)); |
0 | 77 this->hidden = (struct SDL_PrivateAudioData *) |
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78 SDL_malloc((sizeof *this->hidden)); |
0 | 79 } |
80 if ( (this == NULL) || (this->hidden == NULL) ) { | |
81 SDL_OutOfMemory(); | |
82 if ( this ) { | |
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83 SDL_free(this); |
0 | 84 } |
85 return(0); | |
86 } | |
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87 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 88 |
89 /* Set the function pointers */ | |
90 this->OpenAudio = NAS_OpenAudio; | |
91 this->WaitAudio = NAS_WaitAudio; | |
92 this->PlayAudio = NAS_PlayAudio; | |
93 this->GetAudioBuf = NAS_GetAudioBuf; | |
94 this->CloseAudio = NAS_CloseAudio; | |
95 | |
96 this->free = Audio_DeleteDevice; | |
97 | |
98 return this; | |
99 } | |
100 | |
101 AudioBootStrap NAS_bootstrap = { | |
102 NAS_DRIVER_NAME, "Network Audio System", | |
103 Audio_Available, Audio_CreateDevice | |
104 }; | |
105 | |
106 /* This function waits until it is possible to write a full sound buffer */ | |
107 static void NAS_WaitAudio(_THIS) | |
108 { | |
109 while ( this->hidden->buf_free < this->hidden->mixlen ) { | |
110 AuEvent ev; | |
111 AuNextEvent(this->hidden->aud, AuTrue, &ev); | |
112 AuDispatchEvent(this->hidden->aud, &ev); | |
113 } | |
114 } | |
115 | |
116 static void NAS_PlayAudio(_THIS) | |
117 { | |
118 while (this->hidden->mixlen > this->hidden->buf_free) { /* We think the buffer is full? Yikes! Ask the server for events, | |
119 in the hope that some of them is LowWater events telling us more | |
120 of the buffer is free now than what we think. */ | |
121 AuEvent ev; | |
122 AuNextEvent(this->hidden->aud, AuTrue, &ev); | |
123 AuDispatchEvent(this->hidden->aud, &ev); | |
124 } | |
125 this->hidden->buf_free -= this->hidden->mixlen; | |
126 | |
127 /* Write the audio data */ | |
128 AuWriteElement(this->hidden->aud, this->hidden->flow, 0, this->hidden->mixlen, this->hidden->mixbuf, AuFalse, NULL); | |
129 | |
130 this->hidden->written += this->hidden->mixlen; | |
131 | |
132 #ifdef DEBUG_AUDIO | |
133 fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen); | |
134 #endif | |
135 } | |
136 | |
137 static Uint8 *NAS_GetAudioBuf(_THIS) | |
138 { | |
139 return(this->hidden->mixbuf); | |
140 } | |
141 | |
142 static void NAS_CloseAudio(_THIS) | |
143 { | |
144 if ( this->hidden->mixbuf != NULL ) { | |
145 SDL_FreeAudioMem(this->hidden->mixbuf); | |
146 this->hidden->mixbuf = NULL; | |
147 } | |
148 if ( this->hidden->aud ) { | |
149 AuCloseServer(this->hidden->aud); | |
150 this->hidden->aud = 0; | |
151 } | |
152 } | |
153 | |
154 static unsigned char sdlformat_to_auformat(unsigned int fmt) | |
155 { | |
156 switch (fmt) | |
157 { | |
158 case AUDIO_U8: | |
159 return AuFormatLinearUnsigned8; | |
160 case AUDIO_S8: | |
161 return AuFormatLinearSigned8; | |
162 case AUDIO_U16LSB: | |
163 return AuFormatLinearUnsigned16LSB; | |
164 case AUDIO_U16MSB: | |
165 return AuFormatLinearUnsigned16MSB; | |
166 case AUDIO_S16LSB: | |
167 return AuFormatLinearSigned16LSB; | |
168 case AUDIO_S16MSB: | |
169 return AuFormatLinearSigned16MSB; | |
170 } | |
171 return AuNone; | |
172 } | |
173 | |
174 static AuBool | |
175 event_handler(AuServer* aud, AuEvent* ev, AuEventHandlerRec* hnd) | |
176 { | |
177 switch (ev->type) { | |
178 case AuEventTypeElementNotify: { | |
179 AuElementNotifyEvent* event = (AuElementNotifyEvent *)ev; | |
180 | |
181 switch (event->kind) { | |
182 case AuElementNotifyKindLowWater: | |
183 if (this2->buf_free >= 0) { | |
184 this2->really += event->num_bytes; | |
185 gettimeofday(&this2->last_tv, 0); | |
186 this2->buf_free += event->num_bytes; | |
187 } else { | |
188 this2->buf_free = event->num_bytes; | |
189 } | |
190 break; | |
191 case AuElementNotifyKindState: | |
192 switch (event->cur_state) { | |
193 case AuStatePause: | |
194 if (event->reason != AuReasonUser) { | |
195 if (this2->buf_free >= 0) { | |
196 this2->really += event->num_bytes; | |
197 gettimeofday(&this2->last_tv, 0); | |
198 this2->buf_free += event->num_bytes; | |
199 } else { | |
200 this2->buf_free = event->num_bytes; | |
201 } | |
202 } | |
203 break; | |
204 } | |
205 } | |
206 } | |
207 } | |
208 return AuTrue; | |
209 } | |
210 | |
211 static AuDeviceID | |
212 find_device(_THIS, int nch) | |
213 { | |
214 int i; | |
215 for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) { | |
216 if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) == | |
217 AuComponentKindPhysicalOutput) && | |
218 AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) { | |
219 return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i)); | |
220 } | |
221 } | |
222 return AuNone; | |
223 } | |
224 | |
225 static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
226 { | |
227 AuElement elms[3]; | |
228 int buffer_size; | |
229 Uint16 test_format, format; | |
230 | |
231 this->hidden->mixbuf = NULL; | |
232 | |
233 /* Try for a closest match on audio format */ | |
234 format = 0; | |
235 for ( test_format = SDL_FirstAudioFormat(spec->format); | |
236 ! format && test_format; ) { | |
237 format = sdlformat_to_auformat(test_format); | |
238 | |
239 if (format == AuNone) { | |
240 test_format = SDL_NextAudioFormat(); | |
241 } | |
242 } | |
243 if ( format == 0 ) { | |
244 SDL_SetError("Couldn't find any hardware audio formats"); | |
245 return(-1); | |
246 } | |
247 spec->format = test_format; | |
248 | |
249 this->hidden->aud = AuOpenServer("", 0, NULL, 0, NULL, NULL); | |
250 if (this->hidden->aud == 0) | |
251 { | |
252 SDL_SetError("Couldn't open connection to NAS server"); | |
253 return (-1); | |
254 } | |
255 | |
256 this->hidden->dev = find_device(this, spec->channels); | |
257 if ((this->hidden->dev == AuNone) || (!(this->hidden->flow = AuCreateFlow(this->hidden->aud, NULL)))) { | |
258 AuCloseServer(this->hidden->aud); | |
259 this->hidden->aud = 0; | |
260 SDL_SetError("Couldn't find a fitting playback device on NAS server"); | |
261 return (-1); | |
262 } | |
263 | |
264 buffer_size = spec->freq; | |
265 if (buffer_size < 4096) | |
266 buffer_size = 4096; | |
267 | |
268 if (buffer_size > 32768) | |
269 buffer_size = 32768; /* So that the buffer won't get unmanageably big. */ | |
270 | |
271 /* Calculate the final parameters for this audio specification */ | |
272 SDL_CalculateAudioSpec(spec); | |
273 | |
274 this2 = this->hidden; | |
275 | |
276 AuMakeElementImportClient(elms, spec->freq, format, spec->channels, AuTrue, | |
277 buffer_size, buffer_size / 4, 0, NULL); | |
278 AuMakeElementExportDevice(elms+1, 0, this->hidden->dev, spec->freq, | |
279 AuUnlimitedSamples, 0, NULL); | |
280 AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, NULL); | |
281 AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, this->hidden->flow, | |
282 event_handler, (AuPointer) NULL); | |
283 | |
284 AuStartFlow(this->hidden->aud, this->hidden->flow, NULL); | |
285 | |
286 /* Allocate mixing buffer */ | |
287 this->hidden->mixlen = spec->size; | |
288 this->hidden->mixbuf = (Uint8 *)SDL_AllocAudioMem(this->hidden->mixlen); | |
289 if ( this->hidden->mixbuf == NULL ) { | |
290 return(-1); | |
291 } | |
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292 SDL_memset(this->hidden->mixbuf, spec->silence, spec->size); |
0 | 293 |
294 /* Get the parent process id (we're the parent of the audio thread) */ | |
295 this->hidden->parent = getpid(); | |
296 | |
297 /* We're ready to rock and roll. :-) */ | |
298 return(0); | |
299 } |