Mercurial > sdl-ios-xcode
annotate include/SDL_active.h @ 610:95433459fbd2
Date: Mon, 14 Apr 2003 22:08:27 +0100
From: Patrice Mandin
Subject: [SDL][PATCH] 2 patches for sdl
Here are 2 patches for SDL:
- One is to put the dummy video drivers at the end of the
video drivers list. It gave me problems, when
SDL_VIDEODRIVER is not set, and the dummy driver is used
instead of the platform's driver, just because it is
always available. So the dummy driver must always be at
the end of the list. I suppose picogui and dc video
drivers also don't work.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 15 Apr 2003 15:46:56 +0000 |
parents | 9154ec9ca3d2 |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
251
diff
changeset
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
251
b8688cfdc232
Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Include file for SDL application focus event handling */ | |
29 | |
30 #ifndef _SDL_active_h | |
31 #define _SDL_active_h | |
32 | |
33 #include "begin_code.h" | |
34 /* Set up for C function definitions, even when using C++ */ | |
35 #ifdef __cplusplus | |
36 extern "C" { | |
37 #endif | |
38 | |
39 /* The available application states */ | |
40 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */ | |
41 #define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */ | |
42 #define SDL_APPACTIVE 0x04 /* The application is active */ | |
43 | |
44 /* Function prototypes */ | |
45 /* | |
46 * This function returns the current state of the application, which is a | |
47 * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and | |
48 * SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to | |
49 * see your application, otherwise it has been iconified or disabled. | |
50 */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
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51 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); |
0 | 52 |
53 | |
54 /* Ends C function definitions when using C++ */ | |
55 #ifdef __cplusplus | |
56 } | |
57 #endif | |
58 #include "close_code.h" | |
59 | |
60 #endif /* _SDL_active_h */ |