Mercurial > sdl-ios-xcode
annotate docs/html/sdlpauseaudio.html @ 610:95433459fbd2
Date: Mon, 14 Apr 2003 22:08:27 +0100
From: Patrice Mandin
Subject: [SDL][PATCH] 2 patches for sdl
Here are 2 patches for SDL:
- One is to put the dummy video drivers at the end of the
video drivers list. It gave me problems, when
SDL_VIDEODRIVER is not set, and the dummy driver is used
instead of the platform's driver, just because it is
always available. So the dummy driver must always be at
the end of the list. I suppose picogui and dc video
drivers also don't work.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 15 Apr 2003 15:46:56 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_PauseAudio</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
55
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Audio" | |
14 HREF="audio.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_OpenAudio" | |
17 HREF="sdlopenaudio.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetAudioStatus" | |
20 HREF="sdlgetaudiostatus.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlopenaudio.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlgetaudiostatus.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLPAUSEAUDIO" | |
71 >SDL_PauseAudio</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
181
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76 NAME="AEN6377" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_PauseAudio -- Pauses and unpauses the audio callback processing</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
181
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84 NAME="AEN6380" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN6381" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >void <B | |
103 CLASS="FSFUNC" | |
104 >SDL_PauseAudio</B | |
105 ></CODE | |
106 >(int pause_on);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
181
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115 NAME="AEN6387" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >This function pauses and unpauses the audio callback processing. | |
121 It should be called with <TT | |
122 CLASS="PARAMETER" | |
123 ><I | |
124 >pause_on</I | |
125 ></TT | |
126 >=0 after opening the audio | |
127 device to start playing sound. This is so you can safely initialize | |
128 data for your callback function after opening the audio device. | |
129 Silence will be written to the audio device during the pause.</P | |
130 ></DIV | |
131 ><DIV | |
132 CLASS="REFSECT1" | |
133 ><A | |
181
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134 NAME="AEN6391" |
0 | 135 ></A |
136 ><H2 | |
137 >See Also</H2 | |
138 ><P | |
139 ><A | |
140 HREF="sdlgetaudiostatus.html" | |
141 ><TT | |
142 CLASS="FUNCTION" | |
143 >SDL_GetAudioStatus</TT | |
144 ></A | |
145 >, | |
146 <A | |
147 HREF="sdlopenaudio.html" | |
148 ><TT | |
149 CLASS="FUNCTION" | |
150 >SDL_OpenAudio</TT | |
151 ></A | |
152 ></P | |
153 ></DIV | |
154 ><DIV | |
155 CLASS="NAVFOOTER" | |
156 ><HR | |
157 ALIGN="LEFT" | |
158 WIDTH="100%"><TABLE | |
159 WIDTH="100%" | |
160 BORDER="0" | |
161 CELLPADDING="0" | |
162 CELLSPACING="0" | |
163 ><TR | |
164 ><TD | |
165 WIDTH="33%" | |
166 ALIGN="left" | |
167 VALIGN="top" | |
168 ><A | |
169 HREF="sdlopenaudio.html" | |
170 >Prev</A | |
171 ></TD | |
172 ><TD | |
173 WIDTH="34%" | |
174 ALIGN="center" | |
175 VALIGN="top" | |
176 ><A | |
177 HREF="index.html" | |
178 >Home</A | |
179 ></TD | |
180 ><TD | |
181 WIDTH="33%" | |
182 ALIGN="right" | |
183 VALIGN="top" | |
184 ><A | |
185 HREF="sdlgetaudiostatus.html" | |
186 >Next</A | |
187 ></TD | |
188 ></TR | |
189 ><TR | |
190 ><TD | |
191 WIDTH="33%" | |
192 ALIGN="left" | |
193 VALIGN="top" | |
194 >SDL_OpenAudio</TD | |
195 ><TD | |
196 WIDTH="34%" | |
197 ALIGN="center" | |
198 VALIGN="top" | |
199 ><A | |
200 HREF="audio.html" | |
201 >Up</A | |
202 ></TD | |
203 ><TD | |
204 WIDTH="33%" | |
205 ALIGN="right" | |
206 VALIGN="top" | |
207 >SDL_GetAudioStatus</TD | |
208 ></TR | |
209 ></TABLE | |
210 ></DIV | |
211 ></BODY | |
212 ></HTML | |
213 > |