Mercurial > sdl-ios-xcode
annotate docs/html/sdlmaprgb.html @ 610:95433459fbd2
Date: Mon, 14 Apr 2003 22:08:27 +0100
From: Patrice Mandin
Subject: [SDL][PATCH] 2 patches for sdl
Here are 2 patches for SDL:
- One is to put the dummy video drivers at the end of the
video drivers list. It gave me problems, when
SDL_VIDEODRIVER is not set, and the dummy driver is used
instead of the platform's driver, just because it is
always available. So the dummy driver must always be at
the end of the list. I suppose picogui and dc video
drivers also don't work.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 15 Apr 2003 15:46:56 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_MapRGB</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_SetGammaRamp" | |
17 HREF="sdlsetgammaramp.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_MapRGBA" | |
20 HREF="sdlmaprgba.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlsetgammaramp.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlmaprgba.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLMAPRGB" | |
71 >SDL_MapRGB</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
181
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76 NAME="AEN1268" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_MapRGB -- Map a RGB color value to a pixel format.</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
181
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84 NAME="AEN1271" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN1272" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >Uint32 <B | |
103 CLASS="FSFUNC" | |
104 >SDL_MapRGB</B | |
105 ></CODE | |
106 >(SDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
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115 NAME="AEN1278" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >Maps the RGB color value to the specified pixel format and returns the | |
121 pixel value as a 32-bit int.</P | |
122 ><P | |
123 >If the format has a palette (8-bit) the index of the closest matching | |
124 color in the palette will be returned.</P | |
125 ><P | |
126 >If the specified pixel format has an alpha component it will be returned | |
127 as all 1 bits (fully opaque).</P | |
128 ></DIV | |
129 ><DIV | |
130 CLASS="REFSECT1" | |
131 ><A | |
181
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132 NAME="AEN1283" |
0 | 133 ></A |
134 ><H2 | |
135 >Return Value</H2 | |
136 ><P | |
137 >A pixel value best approximating the given RGB color value for a given | |
138 pixel format. If the pixel format bpp (color depth) is less than 32-bpp | |
139 then the unused upper bits of the return value can safely be ignored | |
140 (e.g., with a 16-bpp format the return value can be assigned to a | |
141 <SPAN | |
142 CLASS="TYPE" | |
143 >Uint16</SPAN | |
144 >, and similarly a <SPAN | |
145 CLASS="TYPE" | |
146 >Uint8</SPAN | |
147 > for an 8-bpp | |
148 format).</P | |
149 ></DIV | |
150 ><DIV | |
151 CLASS="REFSECT1" | |
152 ><A | |
181
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153 NAME="AEN1288" |
0 | 154 ></A |
155 ><H2 | |
156 >See Also</H2 | |
157 ><P | |
158 ><A | |
159 HREF="sdlgetrgb.html" | |
160 ><TT | |
161 CLASS="FUNCTION" | |
162 >SDL_GetRGB</TT | |
163 ></A | |
164 >, | |
165 <A | |
166 HREF="sdlgetrgba.html" | |
167 ><TT | |
168 CLASS="FUNCTION" | |
169 >SDL_GetRGBA</TT | |
170 ></A | |
171 >, | |
172 <A | |
173 HREF="sdlmaprgba.html" | |
174 ><TT | |
175 CLASS="FUNCTION" | |
176 >SDL_MapRGBA</TT | |
177 ></A | |
178 >, | |
179 <A | |
180 HREF="sdlpixelformat.html" | |
181 ><SPAN | |
182 CLASS="STRUCTNAME" | |
183 >SDL_PixelFormat</SPAN | |
184 ></A | |
185 ></P | |
186 ></DIV | |
187 ><DIV | |
188 CLASS="NAVFOOTER" | |
189 ><HR | |
190 ALIGN="LEFT" | |
191 WIDTH="100%"><TABLE | |
192 WIDTH="100%" | |
193 BORDER="0" | |
194 CELLPADDING="0" | |
195 CELLSPACING="0" | |
196 ><TR | |
197 ><TD | |
198 WIDTH="33%" | |
199 ALIGN="left" | |
200 VALIGN="top" | |
201 ><A | |
202 HREF="sdlsetgammaramp.html" | |
203 >Prev</A | |
204 ></TD | |
205 ><TD | |
206 WIDTH="34%" | |
207 ALIGN="center" | |
208 VALIGN="top" | |
209 ><A | |
210 HREF="index.html" | |
211 >Home</A | |
212 ></TD | |
213 ><TD | |
214 WIDTH="33%" | |
215 ALIGN="right" | |
216 VALIGN="top" | |
217 ><A | |
218 HREF="sdlmaprgba.html" | |
219 >Next</A | |
220 ></TD | |
221 ></TR | |
222 ><TR | |
223 ><TD | |
224 WIDTH="33%" | |
225 ALIGN="left" | |
226 VALIGN="top" | |
227 >SDL_SetGammaRamp</TD | |
228 ><TD | |
229 WIDTH="34%" | |
230 ALIGN="center" | |
231 VALIGN="top" | |
232 ><A | |
233 HREF="video.html" | |
234 >Up</A | |
235 ></TD | |
236 ><TD | |
237 WIDTH="33%" | |
238 ALIGN="right" | |
239 VALIGN="top" | |
240 >SDL_MapRGBA</TD | |
241 ></TR | |
242 ></TABLE | |
243 ></DIV | |
244 ></BODY | |
245 ></HTML | |
246 > |