Mercurial > sdl-ios-xcode
annotate docs/html/general.html @ 610:95433459fbd2
Date: Mon, 14 Apr 2003 22:08:27 +0100
From: Patrice Mandin
Subject: [SDL][PATCH] 2 patches for sdl
Here are 2 patches for SDL:
- One is to put the dummy video drivers at the end of the
video drivers list. It gave me problems, when
SDL_VIDEODRIVER is not set, and the dummy driver is used
instead of the platform's driver, just because it is
always available. So the dummy driver must always be at
the end of the list. I suppose picogui and dc video
drivers also don't work.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 15 Apr 2003 15:46:56 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >General</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Reference" | |
14 HREF="reference.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL Reference" | |
17 HREF="reference.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_Init" | |
20 HREF="sdlinit.html"><META | |
21 NAME="KEYWORD" | |
22 CONTENT="general"><META | |
23 NAME="KEYWORD" | |
24 CONTENT="function"></HEAD | |
25 ><BODY | |
26 CLASS="CHAPTER" | |
27 BGCOLOR="#FFF8DC" | |
28 TEXT="#000000" | |
29 LINK="#0000ee" | |
30 VLINK="#551a8b" | |
31 ALINK="#ff0000" | |
32 ><DIV | |
33 CLASS="NAVHEADER" | |
34 ><TABLE | |
35 WIDTH="100%" | |
36 BORDER="0" | |
37 CELLPADDING="0" | |
38 CELLSPACING="0" | |
39 ><TR | |
40 ><TH | |
41 COLSPAN="3" | |
42 ALIGN="center" | |
43 >SDL Library Documentation</TH | |
44 ></TR | |
45 ><TR | |
46 ><TD | |
47 WIDTH="10%" | |
48 ALIGN="left" | |
49 VALIGN="bottom" | |
50 ><A | |
51 HREF="reference.html" | |
52 >Prev</A | |
53 ></TD | |
54 ><TD | |
55 WIDTH="80%" | |
56 ALIGN="center" | |
57 VALIGN="bottom" | |
58 ></TD | |
59 ><TD | |
60 WIDTH="10%" | |
61 ALIGN="right" | |
62 VALIGN="bottom" | |
63 ><A | |
64 HREF="sdlinit.html" | |
65 >Next</A | |
66 ></TD | |
67 ></TR | |
68 ></TABLE | |
69 ><HR | |
70 ALIGN="LEFT" | |
71 WIDTH="100%"></DIV | |
72 ><DIV | |
73 CLASS="CHAPTER" | |
74 ><H1 | |
75 ><A | |
76 NAME="GENERAL" | |
77 >Chapter 5. General</A | |
78 ></H1 | |
79 ><DIV | |
80 CLASS="TOC" | |
81 ><DL | |
82 ><DT | |
83 ><B | |
84 >Table of Contents</B | |
85 ></DT | |
86 ><DT | |
87 ><A | |
88 HREF="sdlinit.html" | |
89 >SDL_Init</A | |
90 > — Initializes SDL</DT | |
91 ><DT | |
92 ><A | |
93 HREF="sdlinitsubsystem.html" | |
94 >SDL_InitSubSystem</A | |
95 > — Initialize subsystems</DT | |
96 ><DT | |
97 ><A | |
98 HREF="sdlquitsubsystem.html" | |
99 >SDL_QuitSubSystem</A | |
100 > — Shut down a subsystem</DT | |
101 ><DT | |
102 ><A | |
103 HREF="sdlquit.html" | |
104 >SDL_Quit</A | |
105 > — Shut down SDL</DT | |
106 ><DT | |
107 ><A | |
108 HREF="sdlwasinit.html" | |
109 >SDL_WasInit</A | |
110 > — Check which subsystems are initialized</DT | |
181
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111 ><DT |
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112 ><A |
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113 HREF="sdlgeterror.html" |
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114 >SDL_GetError</A |
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115 > — Get SDL error string</DT |
0 | 116 ></DL |
117 ></DIV | |
118 ><P | |
119 >Before SDL can be used in a program it must be initialized with <A | |
120 HREF="sdlinit.html" | |
121 ><TT | |
122 CLASS="FUNCTION" | |
123 >SDL_Init</TT | |
124 ></A | |
125 >. <TT | |
126 CLASS="FUNCTION" | |
127 >SDL_Init</TT | |
128 > initializes all the subsystems that the user requests (video, audio, joystick, timers and/or cdrom). Once SDL is initialized with <TT | |
129 CLASS="FUNCTION" | |
130 >SDL_Init</TT | |
131 > subsystems can be shut down and initialized as needed using <A | |
132 HREF="sdlinitsubsystem.html" | |
133 ><TT | |
134 CLASS="FUNCTION" | |
135 >SDL_InitSubSystem</TT | |
136 ></A | |
137 > and <A | |
138 HREF="sdlquitsubsystem.html" | |
139 ><TT | |
140 CLASS="FUNCTION" | |
141 >SDL_QuitSubSystem</TT | |
142 ></A | |
143 >.</P | |
144 ><P | |
145 >SDL must also be shut down before the program exits to make sure it cleans up correctly. Calling <A | |
146 HREF="sdlquit.html" | |
147 ><TT | |
148 CLASS="FUNCTION" | |
149 >SDL_Quit</TT | |
150 ></A | |
151 > shuts down all subsystems and frees any resources allocated to SDL.</P | |
152 ></DIV | |
153 ><DIV | |
154 CLASS="NAVFOOTER" | |
155 ><HR | |
156 ALIGN="LEFT" | |
157 WIDTH="100%"><TABLE | |
158 WIDTH="100%" | |
159 BORDER="0" | |
160 CELLPADDING="0" | |
161 CELLSPACING="0" | |
162 ><TR | |
163 ><TD | |
164 WIDTH="33%" | |
165 ALIGN="left" | |
166 VALIGN="top" | |
167 ><A | |
168 HREF="reference.html" | |
169 >Prev</A | |
170 ></TD | |
171 ><TD | |
172 WIDTH="34%" | |
173 ALIGN="center" | |
174 VALIGN="top" | |
175 ><A | |
176 HREF="index.html" | |
177 >Home</A | |
178 ></TD | |
179 ><TD | |
180 WIDTH="33%" | |
181 ALIGN="right" | |
182 VALIGN="top" | |
183 ><A | |
184 HREF="sdlinit.html" | |
185 >Next</A | |
186 ></TD | |
187 ></TR | |
188 ><TR | |
189 ><TD | |
190 WIDTH="33%" | |
191 ALIGN="left" | |
192 VALIGN="top" | |
193 >SDL Reference</TD | |
194 ><TD | |
195 WIDTH="34%" | |
196 ALIGN="center" | |
197 VALIGN="top" | |
198 ><A | |
199 HREF="reference.html" | |
200 >Up</A | |
201 ></TD | |
202 ><TD | |
203 WIDTH="33%" | |
204 ALIGN="right" | |
205 VALIGN="top" | |
206 >SDL_Init</TD | |
207 ></TR | |
208 ></TABLE | |
209 ></DIV | |
210 ></BODY | |
211 ></HTML | |
212 > |