annotate src/audio/SDL_wave.c @ 4189:95213cf5efcc SDL-1.2

Fixed CoreAudio to compile with Mac OS X 10.6 SDK and 64-bit targets.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 12 Sep 2009 15:04:32 +0000
parents a1b03ba2fcd0
children
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Microsoft WAVE file loading routines */
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25
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26 #include "SDL_audio.h"
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27 #include "SDL_wave.h"
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28
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29
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30 static int ReadChunk(SDL_RWops *src, Chunk *chunk);
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31
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32 struct MS_ADPCM_decodestate {
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33 Uint8 hPredictor;
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34 Uint16 iDelta;
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35 Sint16 iSamp1;
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36 Sint16 iSamp2;
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37 };
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38 static struct MS_ADPCM_decoder {
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39 WaveFMT wavefmt;
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40 Uint16 wSamplesPerBlock;
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41 Uint16 wNumCoef;
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42 Sint16 aCoeff[7][2];
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43 /* * * */
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44 struct MS_ADPCM_decodestate state[2];
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45 } MS_ADPCM_state;
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46
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47 static int InitMS_ADPCM(WaveFMT *format)
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48 {
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49 Uint8 *rogue_feel;
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50 Uint16 extra_info;
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51 int i;
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52
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53 /* Set the rogue pointer to the MS_ADPCM specific data */
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54 MS_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
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55 MS_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
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56 MS_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
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57 MS_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
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58 MS_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
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59 MS_ADPCM_state.wavefmt.bitspersample =
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60 SDL_SwapLE16(format->bitspersample);
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61 rogue_feel = (Uint8 *)format+sizeof(*format);
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62 if ( sizeof(*format) == 16 ) {
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63 extra_info = ((rogue_feel[1]<<8)|rogue_feel[0]);
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64 rogue_feel += sizeof(Uint16);
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65 }
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66 MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1]<<8)|rogue_feel[0]);
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67 rogue_feel += sizeof(Uint16);
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68 MS_ADPCM_state.wNumCoef = ((rogue_feel[1]<<8)|rogue_feel[0]);
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69 rogue_feel += sizeof(Uint16);
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70 if ( MS_ADPCM_state.wNumCoef != 7 ) {
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71 SDL_SetError("Unknown set of MS_ADPCM coefficients");
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72 return(-1);
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73 }
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74 for ( i=0; i<MS_ADPCM_state.wNumCoef; ++i ) {
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75 MS_ADPCM_state.aCoeff[i][0] = ((rogue_feel[1]<<8)|rogue_feel[0]);
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76 rogue_feel += sizeof(Uint16);
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77 MS_ADPCM_state.aCoeff[i][1] = ((rogue_feel[1]<<8)|rogue_feel[0]);
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78 rogue_feel += sizeof(Uint16);
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79 }
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80 return(0);
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81 }
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82
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83 static Sint32 MS_ADPCM_nibble(struct MS_ADPCM_decodestate *state,
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84 Uint8 nybble, Sint16 *coeff)
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85 {
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86 const Sint32 max_audioval = ((1<<(16-1))-1);
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87 const Sint32 min_audioval = -(1<<(16-1));
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88 const Sint32 adaptive[] = {
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89 230, 230, 230, 230, 307, 409, 512, 614,
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90 768, 614, 512, 409, 307, 230, 230, 230
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91 };
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92 Sint32 new_sample, delta;
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93
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94 new_sample = ((state->iSamp1 * coeff[0]) +
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95 (state->iSamp2 * coeff[1]))/256;
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96 if ( nybble & 0x08 ) {
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97 new_sample += state->iDelta * (nybble-0x10);
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98 } else {
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99 new_sample += state->iDelta * nybble;
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100 }
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101 if ( new_sample < min_audioval ) {
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102 new_sample = min_audioval;
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103 } else
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104 if ( new_sample > max_audioval ) {
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105 new_sample = max_audioval;
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106 }
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107 delta = ((Sint32)state->iDelta * adaptive[nybble])/256;
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108 if ( delta < 16 ) {
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109 delta = 16;
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110 }
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111 state->iDelta = (Uint16)delta;
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112 state->iSamp2 = state->iSamp1;
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113 state->iSamp1 = (Sint16)new_sample;
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114 return(new_sample);
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115 }
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116
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117 static int MS_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
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118 {
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119 struct MS_ADPCM_decodestate *state[2];
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120 Uint8 *freeable, *encoded, *decoded;
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121 Sint32 encoded_len, samplesleft;
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122 Sint8 nybble, stereo;
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123 Sint16 *coeff[2];
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124 Sint32 new_sample;
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125
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126 /* Allocate the proper sized output buffer */
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127 encoded_len = *audio_len;
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128 encoded = *audio_buf;
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129 freeable = *audio_buf;
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130 *audio_len = (encoded_len/MS_ADPCM_state.wavefmt.blockalign) *
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131 MS_ADPCM_state.wSamplesPerBlock*
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132 MS_ADPCM_state.wavefmt.channels*sizeof(Sint16);
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133 *audio_buf = (Uint8 *)SDL_malloc(*audio_len);
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134 if ( *audio_buf == NULL ) {
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135 SDL_Error(SDL_ENOMEM);
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136 return(-1);
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137 }
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138 decoded = *audio_buf;
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139
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140 /* Get ready... Go! */
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141 stereo = (MS_ADPCM_state.wavefmt.channels == 2);
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142 state[0] = &MS_ADPCM_state.state[0];
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143 state[1] = &MS_ADPCM_state.state[stereo];
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144 while ( encoded_len >= MS_ADPCM_state.wavefmt.blockalign ) {
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145 /* Grab the initial information for this block */
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146 state[0]->hPredictor = *encoded++;
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147 if ( stereo ) {
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148 state[1]->hPredictor = *encoded++;
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149 }
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150 state[0]->iDelta = ((encoded[1]<<8)|encoded[0]);
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151 encoded += sizeof(Sint16);
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152 if ( stereo ) {
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153 state[1]->iDelta = ((encoded[1]<<8)|encoded[0]);
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154 encoded += sizeof(Sint16);
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155 }
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156 state[0]->iSamp1 = ((encoded[1]<<8)|encoded[0]);
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157 encoded += sizeof(Sint16);
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parents:
diff changeset
158 if ( stereo ) {
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parents:
diff changeset
159 state[1]->iSamp1 = ((encoded[1]<<8)|encoded[0]);
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parents:
diff changeset
160 encoded += sizeof(Sint16);
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parents:
diff changeset
161 }
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parents:
diff changeset
162 state[0]->iSamp2 = ((encoded[1]<<8)|encoded[0]);
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parents:
diff changeset
163 encoded += sizeof(Sint16);
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parents:
diff changeset
164 if ( stereo ) {
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parents:
diff changeset
165 state[1]->iSamp2 = ((encoded[1]<<8)|encoded[0]);
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parents:
diff changeset
166 encoded += sizeof(Sint16);
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parents:
diff changeset
167 }
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parents:
diff changeset
168 coeff[0] = MS_ADPCM_state.aCoeff[state[0]->hPredictor];
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parents:
diff changeset
169 coeff[1] = MS_ADPCM_state.aCoeff[state[1]->hPredictor];
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parents:
diff changeset
170
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parents:
diff changeset
171 /* Store the two initial samples we start with */
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parents:
diff changeset
172 decoded[0] = state[0]->iSamp2&0xFF;
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parents:
diff changeset
173 decoded[1] = state[0]->iSamp2>>8;
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parents:
diff changeset
174 decoded += 2;
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parents:
diff changeset
175 if ( stereo ) {
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parents:
diff changeset
176 decoded[0] = state[1]->iSamp2&0xFF;
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parents:
diff changeset
177 decoded[1] = state[1]->iSamp2>>8;
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parents:
diff changeset
178 decoded += 2;
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parents:
diff changeset
179 }
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parents:
diff changeset
180 decoded[0] = state[0]->iSamp1&0xFF;
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parents:
diff changeset
181 decoded[1] = state[0]->iSamp1>>8;
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parents:
diff changeset
182 decoded += 2;
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parents:
diff changeset
183 if ( stereo ) {
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parents:
diff changeset
184 decoded[0] = state[1]->iSamp1&0xFF;
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parents:
diff changeset
185 decoded[1] = state[1]->iSamp1>>8;
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parents:
diff changeset
186 decoded += 2;
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parents:
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187 }
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parents:
diff changeset
188
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parents:
diff changeset
189 /* Decode and store the other samples in this block */
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parents:
diff changeset
190 samplesleft = (MS_ADPCM_state.wSamplesPerBlock-2)*
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parents:
diff changeset
191 MS_ADPCM_state.wavefmt.channels;
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parents:
diff changeset
192 while ( samplesleft > 0 ) {
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193 nybble = (*encoded)>>4;
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parents:
diff changeset
194 new_sample = MS_ADPCM_nibble(state[0],nybble,coeff[0]);
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195 decoded[0] = new_sample&0xFF;
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parents:
diff changeset
196 new_sample >>= 8;
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parents:
diff changeset
197 decoded[1] = new_sample&0xFF;
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parents:
diff changeset
198 decoded += 2;
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parents:
diff changeset
199
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diff changeset
200 nybble = (*encoded)&0x0F;
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parents:
diff changeset
201 new_sample = MS_ADPCM_nibble(state[1],nybble,coeff[1]);
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parents:
diff changeset
202 decoded[0] = new_sample&0xFF;
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parents:
diff changeset
203 new_sample >>= 8;
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parents:
diff changeset
204 decoded[1] = new_sample&0xFF;
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parents:
diff changeset
205 decoded += 2;
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parents:
diff changeset
206
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parents:
diff changeset
207 ++encoded;
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parents:
diff changeset
208 samplesleft -= 2;
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parents:
diff changeset
209 }
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parents:
diff changeset
210 encoded_len -= MS_ADPCM_state.wavefmt.blockalign;
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parents:
diff changeset
211 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
212 SDL_free(freeable);
0
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parents:
diff changeset
213 return(0);
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parents:
diff changeset
214 }
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parents:
diff changeset
215
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parents:
diff changeset
216 struct IMA_ADPCM_decodestate {
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parents:
diff changeset
217 Sint32 sample;
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parents:
diff changeset
218 Sint8 index;
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parents:
diff changeset
219 };
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parents:
diff changeset
220 static struct IMA_ADPCM_decoder {
74212992fb08 Initial revision
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parents:
diff changeset
221 WaveFMT wavefmt;
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parents:
diff changeset
222 Uint16 wSamplesPerBlock;
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parents:
diff changeset
223 /* * * */
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parents:
diff changeset
224 struct IMA_ADPCM_decodestate state[2];
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parents:
diff changeset
225 } IMA_ADPCM_state;
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parents:
diff changeset
226
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 static int InitIMA_ADPCM(WaveFMT *format)
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parents:
diff changeset
228 {
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parents:
diff changeset
229 Uint8 *rogue_feel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 Uint16 extra_info;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 /* Set the rogue pointer to the IMA_ADPCM specific data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 IMA_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 IMA_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
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parents:
diff changeset
235 IMA_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 IMA_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 IMA_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 IMA_ADPCM_state.wavefmt.bitspersample =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 SDL_SwapLE16(format->bitspersample);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 rogue_feel = (Uint8 *)format+sizeof(*format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 if ( sizeof(*format) == 16 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 extra_info = ((rogue_feel[1]<<8)|rogue_feel[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 rogue_feel += sizeof(Uint16);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1]<<8)|rogue_feel[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 static Sint32 IMA_ADPCM_nibble(struct IMA_ADPCM_decodestate *state,Uint8 nybble)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 const Sint32 max_audioval = ((1<<(16-1))-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 const Sint32 min_audioval = -(1<<(16-1));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 const int index_table[16] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 -1, -1, -1, -1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 2, 4, 6, 8,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 -1, -1, -1, -1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 2, 4, 6, 8
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 const Sint32 step_table[89] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 22385, 24623, 27086, 29794, 32767
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 Sint32 delta, step;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 /* Compute difference and new sample value */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 step = step_table[state->index];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 delta = step >> 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 if ( nybble & 0x04 ) delta += step;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 if ( nybble & 0x02 ) delta += (step >> 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 if ( nybble & 0x01 ) delta += (step >> 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 if ( nybble & 0x08 ) delta = -delta;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 state->sample += delta;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 /* Update index value */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 state->index += index_table[nybble];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 if ( state->index > 88 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 state->index = 88;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 if ( state->index < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 state->index = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 /* Clamp output sample */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 if ( state->sample > max_audioval ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 state->sample = max_audioval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 if ( state->sample < min_audioval ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 state->sample = min_audioval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 return(state->sample);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 /* Fill the decode buffer with a channel block of data (8 samples) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 static void Fill_IMA_ADPCM_block(Uint8 *decoded, Uint8 *encoded,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 int channel, int numchannels, struct IMA_ADPCM_decodestate *state)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 Sint8 nybble;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 Sint32 new_sample;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 decoded += (channel * 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 for ( i=0; i<4; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 nybble = (*encoded)&0x0F;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 new_sample = IMA_ADPCM_nibble(state, nybble);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 decoded[0] = new_sample&0xFF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 new_sample >>= 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 decoded[1] = new_sample&0xFF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 decoded += 2 * numchannels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 nybble = (*encoded)>>4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 new_sample = IMA_ADPCM_nibble(state, nybble);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 decoded[0] = new_sample&0xFF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 new_sample >>= 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 decoded[1] = new_sample&0xFF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 decoded += 2 * numchannels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 ++encoded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 static int IMA_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 struct IMA_ADPCM_decodestate *state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 Uint8 *freeable, *encoded, *decoded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 Sint32 encoded_len, samplesleft;
1612
97d0966f4bf7 Fixed some ultra-pedantic gcc warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1487
diff changeset
332 unsigned int c, channels;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 /* Check to make sure we have enough variables in the state array */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 channels = IMA_ADPCM_state.wavefmt.channels;
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
336 if ( channels > SDL_arraysize(IMA_ADPCM_state.state) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 SDL_SetError("IMA ADPCM decoder can only handle %d channels",
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
338 SDL_arraysize(IMA_ADPCM_state.state));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 state = IMA_ADPCM_state.state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 /* Allocate the proper sized output buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 encoded_len = *audio_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 encoded = *audio_buf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 freeable = *audio_buf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 *audio_len = (encoded_len/IMA_ADPCM_state.wavefmt.blockalign) *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 IMA_ADPCM_state.wSamplesPerBlock*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 IMA_ADPCM_state.wavefmt.channels*sizeof(Sint16);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
350 *audio_buf = (Uint8 *)SDL_malloc(*audio_len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 if ( *audio_buf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 SDL_Error(SDL_ENOMEM);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 decoded = *audio_buf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 /* Get ready... Go! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 while ( encoded_len >= IMA_ADPCM_state.wavefmt.blockalign ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 /* Grab the initial information for this block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 for ( c=0; c<channels; ++c ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 /* Fill the state information for this block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 state[c].sample = ((encoded[1]<<8)|encoded[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 encoded += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 if ( state[c].sample & 0x8000 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 state[c].sample -= 0x10000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 state[c].index = *encoded++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 /* Reserved byte in buffer header, should be 0 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 if ( *encoded++ != 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 /* Uh oh, corrupt data? Buggy code? */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 /* Store the initial sample we start with */
1428
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
374 decoded[0] = (Uint8)(state[c].sample&0xFF);
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
375 decoded[1] = (Uint8)(state[c].sample>>8);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 decoded += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 /* Decode and store the other samples in this block */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 samplesleft = (IMA_ADPCM_state.wSamplesPerBlock-1)*channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 while ( samplesleft > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 for ( c=0; c<channels; ++c ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 Fill_IMA_ADPCM_block(decoded, encoded,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 c, channels, &state[c]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 encoded += 4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 samplesleft -= 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 decoded += (channels * 8 * 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 encoded_len -= IMA_ADPCM_state.wavefmt.blockalign;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
392 SDL_free(freeable);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 SDL_AudioSpec * SDL_LoadWAV_RW (SDL_RWops *src, int freesrc,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 int was_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 Chunk chunk;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 int lenread;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 int MS_ADPCM_encoded, IMA_ADPCM_encoded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 int samplesize;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 /* WAV magic header */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 Uint32 RIFFchunk;
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
407 Uint32 wavelen = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 Uint32 WAVEmagic;
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
409 Uint32 headerDiff = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 /* FMT chunk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 WaveFMT *format = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 /* Make sure we are passed a valid data source */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 was_error = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 if ( src == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 /* Check the magic header */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 RIFFchunk = SDL_ReadLE32(src);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 wavelen = SDL_ReadLE32(src);
171
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
424 if ( wavelen == WAVE ) { /* The RIFFchunk has already been read */
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
425 WAVEmagic = wavelen;
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
426 wavelen = RIFFchunk;
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
427 RIFFchunk = RIFF;
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
428 } else {
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
429 WAVEmagic = SDL_ReadLE32(src);
02e27b705645 Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
430 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 if ( (RIFFchunk != RIFF) || (WAVEmagic != WAVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 SDL_SetError("Unrecognized file type (not WAVE)");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 }
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1465
diff changeset
436 headerDiff += sizeof(Uint32); /* for WAVE */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 /* Read the audio data format chunk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 chunk.data = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 do {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 if ( chunk.data != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
442 SDL_free(chunk.data);
4158
96ce26f24b01 Date: Sun, 7 Sep 2008 15:17:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 1818
diff changeset
443 chunk.data = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 lenread = ReadChunk(src, &chunk);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 if ( lenread < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 }
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1465
diff changeset
450 /* 2 Uint32's for chunk header+len, plus the lenread */
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
451 headerDiff += lenread + 2 * sizeof(Uint32);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 } while ( (chunk.magic == FACT) || (chunk.magic == LIST) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 /* Decode the audio data format */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 format = (WaveFMT *)chunk.data;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 if ( chunk.magic != FMT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 SDL_SetError("Complex WAVE files not supported");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 MS_ADPCM_encoded = IMA_ADPCM_encoded = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 switch (SDL_SwapLE16(format->encoding)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 case PCM_CODE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 /* We can understand this */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 case MS_ADPCM_CODE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 /* Try to understand this */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 if ( InitMS_ADPCM(format) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 MS_ADPCM_encoded = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 case IMA_ADPCM_CODE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 /* Try to understand this */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 if ( InitIMA_ADPCM(format) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 IMA_ADPCM_encoded = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 break;
1818
7995cc87b777 Fixed some bugs in string handling
Sam Lantinga <slouken@libsdl.org>
parents: 1612
diff changeset
482 case MP3_CODE:
7995cc87b777 Fixed some bugs in string handling
Sam Lantinga <slouken@libsdl.org>
parents: 1612
diff changeset
483 SDL_SetError("MPEG Layer 3 data not supported",
7995cc87b777 Fixed some bugs in string handling
Sam Lantinga <slouken@libsdl.org>
parents: 1612
diff changeset
484 SDL_SwapLE16(format->encoding));
7995cc87b777 Fixed some bugs in string handling
Sam Lantinga <slouken@libsdl.org>
parents: 1612
diff changeset
485 was_error = 1;
7995cc87b777 Fixed some bugs in string handling
Sam Lantinga <slouken@libsdl.org>
parents: 1612
diff changeset
486 goto done;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 SDL_SetError("Unknown WAVE data format: 0x%.4x",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 SDL_SwapLE16(format->encoding));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
493 SDL_memset(spec, 0, (sizeof *spec));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 spec->freq = SDL_SwapLE32(format->frequency);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 switch (SDL_SwapLE16(format->bitspersample)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 if ( MS_ADPCM_encoded || IMA_ADPCM_encoded ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 spec->format = AUDIO_S16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 case 8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 spec->format = AUDIO_U8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 spec->format = AUDIO_S16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 if ( was_error ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 SDL_SetError("Unknown %d-bit PCM data format",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 SDL_SwapLE16(format->bitspersample));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 spec->channels = (Uint8)SDL_SwapLE16(format->channels);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 spec->samples = 4096; /* Good default buffer size */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 /* Read the audio data chunk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 *audio_buf = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 do {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 if ( *audio_buf != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
525 SDL_free(*audio_buf);
4158
96ce26f24b01 Date: Sun, 7 Sep 2008 15:17:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 1818
diff changeset
526 *audio_buf = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 lenread = ReadChunk(src, &chunk);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 if ( lenread < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 *audio_len = lenread;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 *audio_buf = chunk.data;
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
535 if(chunk.magic != DATA) headerDiff += lenread + 2 * sizeof(Uint32);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 } while ( chunk.magic != DATA );
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1465
diff changeset
537 headerDiff += 2 * sizeof(Uint32); /* for the data chunk and len */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 if ( MS_ADPCM_encoded ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 if ( MS_ADPCM_decode(audio_buf, audio_len) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 if ( IMA_ADPCM_encoded ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 if ( IMA_ADPCM_decode(audio_buf, audio_len) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 was_error = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 goto done;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 /* Don't return a buffer that isn't a multiple of samplesize */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 samplesize = ((spec->format & 0xFF)/8)*spec->channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 *audio_len &= ~(samplesize-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 done:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 if ( format != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
558 SDL_free(format);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
560 if ( src ) {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
561 if ( freesrc ) {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
562 SDL_RWclose(src);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
563 } else {
1487
dc6b59e925a2 Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 1465
diff changeset
564 /* seek to the end of the file (given by the RIFF chunk) */
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
565 SDL_RWseek(src, wavelen - chunk.length - headerDiff, RW_SEEK_CUR);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
566 }
1260
80f8c94b5199 Date: 10 Jun 2003 15:30:59 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
567 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 if ( was_error ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 spec = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 return(spec);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 /* Since the WAV memory is allocated in the shared library, it must also
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 be freed here. (Necessary under Win32, VC++)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 void SDL_FreeWAV(Uint8 *audio_buf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 if ( audio_buf != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
580 SDL_free(audio_buf);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 static int ReadChunk(SDL_RWops *src, Chunk *chunk)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 chunk->magic = SDL_ReadLE32(src);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 chunk->length = SDL_ReadLE32(src);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
588 chunk->data = (Uint8 *)SDL_malloc(chunk->length);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 if ( chunk->data == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 SDL_Error(SDL_ENOMEM);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 if ( SDL_RWread(src, chunk->data, chunk->length, 1) != 1 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 SDL_Error(SDL_EFREAD);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
595 SDL_free(chunk->data);
4158
96ce26f24b01 Date: Sun, 7 Sep 2008 15:17:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 1818
diff changeset
596 chunk->data = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 return(chunk->length);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 }