Mercurial > sdl-ios-xcode
annotate Makefile.minimal @ 4447:947201caa46e
Added automated test to Xcode project plus needed changes to SDL_RWFromFile to be OS X bundle aware.
The Mac OS X project has a new target called testsdl which builds the automated test. I looked at using Xcode's native unit test support, but the impedance mismatch between the existing automated test structure and Apple's was more than I could handle.
As such, the testsdl application is a full blown proper OS X application, which means it is a self-contained .app bundle. This immediately revealed some problems from the automated test. The largest problem was the assumption about the current working directory and where to find resources. (I suspect Windows may have a similar problem depending on circumstance.) To open resources, the test was looking in directories relative to the SDL source directory, but this will not work well with self-contained .app bundles and Xcode which can place its built applications almost anywhere. And for real-world situations, this is pretty useless anyway.
So I modified SDL_RWFromFile to do special things on OS X. First, it will look for a file in the .app bundle. If not found, it will fallback and just call fopen as it used to do.
I also had to modify the automated test itself because it had a contrieved test which called fopen directly to do read from an existing FILE pointer. In addition, there was a write test. Since a .app bundle is likely going to be read-only, I added a special case for OS X to write to NSTemporaryDirectory.
I expect these changes should work for both Mac and iPhone OS (which includes iPad).
I will update the iPhone Xcode project next.
Finally, FYI, the X11 automated test seems to be failing. Below is my output.
Pending breakpoint 4 - "-[NSException raise]" resolved
Platform : All tests successful (2)
SDL_RWops : All tests successful (5)
Rect : All tests successful (1)
SDL_Surface : All tests successful (6)
Rendering with cocoa driver : All tests successful (3)
Assert Failed!
Blit output not the same.
Test Case 'Renderer x11'
Test Suite 'Rendering with x11 driver'
Last SDL error ''
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged.
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Rendering with x11 driver : Failed 1 out of 4 testcases!
Rendering with dummy driver : All tests successful (3)
SDL_Audio : All tests successful (1)
Tests run with SDL 1.3.0 revision 1095906
System is running Mac OS X and is little endian
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sat, 08 May 2010 00:54:22 -0700 |
parents | b7a48f533966 |
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rev | line source |
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1484
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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1 # Makefile to build the SDL library |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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2 |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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3 INCLUDE = -I./include |
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4 CFLAGS = -g -O2 $(INCLUDE) |
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5 AR = ar |
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6 RANLIB = ranlib |
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7 |
1603 | 8 CONFIG_H = include/SDL_config.h |
1484
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9 TARGET = libSDL.a |
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10 SOURCES = \ |
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11 src/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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12 src/audio/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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13 src/cdrom/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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14 src/cpuinfo/*.c \ |
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15 src/events/*.c \ |
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16 src/file/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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17 src/joystick/*.c \ |
2713
0906692aa6a4
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
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18 src/haptic/*.c \ |
1484
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Added documentation on how to build a completely useless SDL library. :)
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19 src/stdlib/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
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20 src/thread/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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21 src/timer/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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22 src/video/*.c \ |
3170
b7a48f533966
Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
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23 src/power/*.c \ |
1533
38c1eb6b0083
By default all the real targets have dummy audio/video and disk audio.
Sam Lantinga <slouken@libsdl.org>
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24 src/audio/dummy/*.c \ |
1484
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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25 src/video/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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26 src/joystick/dummy/*.c \ |
2713
0906692aa6a4
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
1603
diff
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27 src/haptic/dummy/*.c \ |
1484
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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28 src/cdrom/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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29 src/thread/generic/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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30 src/timer/dummy/*.c \ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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31 src/loadso/dummy/*.c \ |
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Added documentation on how to build a completely useless SDL library. :)
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32 |
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33 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') |
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Added documentation on how to build a completely useless SDL library. :)
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34 |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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35 all: $(TARGET) |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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36 |
1603 | 37 $(TARGET): $(CONFIG_H) $(OBJECTS) |
1484
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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38 $(AR) crv $@ $^ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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39 $(RANLIB) $@ |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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40 |
1603 | 41 $(CONFIG_H): |
42 cp $(CONFIG_H).default $(CONFIG_H) | |
43 | |
1484
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Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
parents:
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44 clean: |
b2b476a4a73c
Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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45 rm -f $(TARGET) $(OBJECTS) |