Mercurial > sdl-ios-xcode
annotate android-project/jni/Android.mk @ 5272:93ea62a5ba8f
Only expose the OpenGL flag to SDL 1.2 if it was requested.
The window flags mean the window is OpenGL capable. The surface flag means that the surface is a stub surface representing a window that has an OpenGL context attached.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2011 08:17:37 -0800 |
parents | 91d0085b7560 |
children |
rev | line source |
---|---|
4965
91d0085b7560
Added the Android project and lots of info to README.android
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1 include $(call all-subdir-makefiles) |