Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit.c @ 2247:93994f65c74c
Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Aug 2007 08:21:10 +0000 |
parents | c121d94672cb |
children | 5a58b57b6724 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_sysvideo.h" | |
26 #include "SDL_blit.h" | |
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27 #include "SDL_blit_copy.h" |
0 | 28 #include "SDL_RLEaccel_c.h" |
29 #include "SDL_pixels_c.h" | |
30 | |
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31 #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES |
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32 #define MMX_ASMBLIT |
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33 #endif |
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34 |
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35 #if defined(MMX_ASMBLIT) |
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36 #include "SDL_cpuinfo.h" |
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37 #include "mmx.h" |
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38 #endif |
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39 |
0 | 40 /* The general purpose software blit routine */ |
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41 static int |
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42 SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect, |
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43 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 44 { |
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45 int okay; |
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46 int src_locked; |
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47 int dst_locked; |
0 | 48 |
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49 /* Everything is okay at the beginning... */ |
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50 okay = 1; |
0 | 51 |
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52 /* Lock the destination if it's in hardware */ |
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53 dst_locked = 0; |
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54 if (SDL_MUSTLOCK(dst)) { |
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55 if (SDL_LockSurface(dst) < 0) { |
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56 okay = 0; |
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57 } else { |
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58 dst_locked = 1; |
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59 } |
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60 } |
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61 /* Lock the source if it's in hardware */ |
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62 src_locked = 0; |
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63 if (SDL_MUSTLOCK(src)) { |
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64 if (SDL_LockSurface(src) < 0) { |
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65 okay = 0; |
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66 } else { |
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67 src_locked = 1; |
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68 } |
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69 } |
0 | 70 |
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71 /* Set up source and destination buffer pointers, and BLIT! */ |
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72 if (okay && srcrect->w && srcrect->h) { |
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73 SDL_BlitInfo info; |
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74 SDL_loblit RunBlit; |
0 | 75 |
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76 /* Set up the blit information */ |
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77 info.s_pixels = (Uint8 *) src->pixels + |
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78 (Uint16) srcrect->y * src->pitch + |
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79 (Uint16) srcrect->x * src->format->BytesPerPixel; |
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80 info.s_width = srcrect->w; |
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81 info.s_height = srcrect->h; |
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82 info.s_skip = src->pitch - info.s_width * src->format->BytesPerPixel; |
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83 info.d_pixels = (Uint8 *) dst->pixels + |
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84 (Uint16) dstrect->y * dst->pitch + |
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85 (Uint16) dstrect->x * dst->format->BytesPerPixel; |
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86 info.d_width = dstrect->w; |
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87 info.d_height = dstrect->h; |
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88 info.d_skip = dst->pitch - info.d_width * dst->format->BytesPerPixel; |
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89 info.aux_data = src->map->sw_data->aux_data; |
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90 info.src = src->format; |
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91 info.table = src->map->table; |
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92 info.dst = dst->format; |
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93 RunBlit = src->map->sw_data->blit; |
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95 /* Run the actual software blit */ |
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96 RunBlit(&info); |
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97 } |
0 | 98 |
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99 /* We need to unlock the surfaces if they're locked */ |
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100 if (dst_locked) { |
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101 SDL_UnlockSurface(dst); |
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102 } |
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103 if (src_locked) { |
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104 SDL_UnlockSurface(src); |
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105 } |
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106 /* Blit is done! */ |
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107 return (okay ? 0 : -1); |
0 | 108 } |
109 | |
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110 #ifdef __MACOSX__ |
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111 #include <sys/sysctl.h> |
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112 |
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113 static SDL_bool SDL_UseAltivecPrefetch() |
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114 { |
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115 const char key[] = "hw.l3cachesize"; |
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116 u_int64_t result = 0; |
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117 size_t typeSize = sizeof(result); |
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118 |
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119 if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) { |
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120 return SDL_TRUE; |
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121 } else { |
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122 return SDL_FALSE; |
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123 } |
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124 } |
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125 #else |
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126 static SDL_bool SDL_UseAltivecPrefetch() |
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127 { |
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128 /* Just guess G4 */ |
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129 return SDL_TRUE; |
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130 } |
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131 #endif /* __MACOSX__ */ |
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132 |
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133 static SDL_loblit SDL_ChooseBlitFunc(SDL_BlitEntry *entries, int count) |
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134 { |
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135 int i; |
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136 static Uint32 features = 0xffffffff; |
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137 |
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138 if (features == 0xffffffff) { |
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139 features = SDL_BLIT_ANY; |
0 | 140 |
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141 /* Provide an override for testing .. */ |
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142 const char *override = SDL_getenv("SDL_BLIT_FEATURES"); |
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143 if (override) { |
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144 SDL_sscanf(override, "%u", &features); |
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145 } else { |
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146 if (SDL_HasMMX()) { |
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147 features |= SDL_BLIT_MMX; |
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148 } |
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149 if (SDL_HasSSE()) { |
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150 features |= SDL_BLIT_SSE; |
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151 } |
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152 if (SDL_HasAltivec()) { |
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153 if (SDL_UseAltivecPrefetch()) { |
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154 features |= SDL_BLIT_ALTIVEC_PREFETCH; |
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155 } else { |
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156 features |= SDL_BLIT_ALTIVEC_NOPREFETCH; |
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157 } |
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158 } |
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159 } |
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160 } |
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161 |
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162 for (i = count; i > 0; --i) { |
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163 if (features & entries[i].features) { |
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164 return entries[i].blit; |
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165 } |
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166 } |
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167 return entries[0].blit; |
0 | 168 } |
169 | |
170 /* Figure out which of many blit routines to set up on a surface */ | |
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171 int |
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172 SDL_CalculateBlit(SDL_Surface * surface) |
0 | 173 { |
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174 int blit_index; |
0 | 175 |
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176 /* Clean everything out to start */ |
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177 if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { |
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178 SDL_UnRLESurface(surface, 1); |
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179 } |
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180 surface->map->sw_blit = NULL; |
0 | 181 |
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182 /* Get the blit function index, based on surface mode */ |
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183 /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */ |
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184 blit_index = 0; |
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185 blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0; |
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186 if (surface->flags & SDL_SRCALPHA |
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187 && (surface->format->alpha != SDL_ALPHA_OPAQUE |
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188 || surface->format->Amask)) { |
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189 blit_index |= 2; |
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190 } |
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191 |
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192 /* Check for special "identity" case -- copy blit */ |
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193 if (surface->map->identity && blit_index == 0) { |
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194 /* Handle overlapping blits on the same surface */ |
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195 if (surface == surface->map->dst) { |
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196 surface->map->sw_data->blit = SDL_BlitCopyOverlap; |
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197 } else { |
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198 surface->map->sw_data->blit = SDL_BlitCopy; |
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199 } |
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200 } else { |
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201 if (surface->format->BitsPerPixel < 8) { |
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202 surface->map->sw_data->blit = |
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203 SDL_CalculateBlit0(surface, blit_index); |
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204 } else { |
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205 switch (surface->format->BytesPerPixel) { |
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206 case 1: |
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207 surface->map->sw_data->blit = |
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208 SDL_CalculateBlit1(surface, blit_index); |
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209 break; |
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210 case 2: |
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211 case 3: |
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212 case 4: |
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213 surface->map->sw_data->blit = |
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214 SDL_CalculateBlitN(surface, blit_index); |
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215 break; |
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216 default: |
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217 surface->map->sw_data->blit = NULL; |
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218 break; |
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219 } |
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220 } |
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221 } |
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222 /* Make sure we have a blit function */ |
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223 if (surface->map->sw_data->blit == NULL) { |
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224 SDL_InvalidateMap(surface->map); |
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225 SDL_SetError("Blit combination not supported"); |
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226 return (-1); |
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227 } |
0 | 228 |
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229 /* Choose software blitting function */ |
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230 if (surface->flags & SDL_RLEACCELOK) { |
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231 if (surface->map->identity |
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232 && (blit_index == 1 |
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233 || (blit_index == 3 && !surface->format->Amask))) { |
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234 if (SDL_RLESurface(surface) == 0) |
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235 surface->map->sw_blit = SDL_RLEBlit; |
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236 } else if (blit_index == 2 && surface->format->Amask) { |
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237 if (SDL_RLESurface(surface) == 0) |
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238 surface->map->sw_blit = SDL_RLEAlphaBlit; |
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239 } |
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240 } |
0 | 241 |
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242 if (surface->map->sw_blit == NULL) { |
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243 surface->map->sw_blit = SDL_SoftBlit; |
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244 } |
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245 return (0); |
0 | 246 } |
247 | |
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Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
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248 /* vi: set ts=4 sw=4 expandtab: */ |