Mercurial > sdl-ios-xcode
annotate src/audio/paudio/SDL_paudio.c @ 2247:93994f65c74c
Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Aug 2007 08:21:10 +0000 |
parents | 866052b01ee5 |
children | e27bdcc80744 |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Carsten Griwodz | |
20 griff@kom.tu-darmstadt.de | |
21 | |
22 based on linux/SDL_dspaudio.c by Sam Lantinga | |
23 */ | |
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24 #include "SDL_config.h" |
0 | 25 |
26 /* Allow access to a raw mixing buffer */ | |
27 | |
28 #include <errno.h> | |
29 #include <unistd.h> | |
30 #include <fcntl.h> | |
31 #include <sys/time.h> | |
32 #include <sys/ioctl.h> | |
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33 #include <sys/types.h> |
0 | 34 #include <sys/stat.h> |
35 | |
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36 #include "SDL_timer.h" |
0 | 37 #include "SDL_audio.h" |
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38 #include "SDL_stdinc.h" |
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39 #include "../SDL_audiomem.h" |
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40 #include "../SDL_audio_c.h" |
0 | 41 #include "SDL_paudio.h" |
42 | |
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43 #define DEBUG_AUDIO 0 |
0 | 44 |
45 /* A conflict within AIX 4.3.3 <sys/> headers and probably others as well. | |
46 * I guess nobody ever uses audio... Shame over AIX header files. */ | |
47 #include <sys/machine.h> | |
48 #undef BIG_ENDIAN | |
49 #include <sys/audio.h> | |
50 | |
51 /* The tag name used by paud audio */ | |
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52 #define PAUDIO_DRIVER_NAME "paud" |
0 | 53 |
54 /* Open the audio device for playback, and don't block if busy */ | |
55 /* #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) */ | |
56 #define OPEN_FLAGS O_WRONLY | |
57 | |
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58 /* Get the name of the audio device we use for output */ |
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59 |
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60 #ifndef _PATH_DEV_DSP |
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61 #define _PATH_DEV_DSP "/dev/%caud%c/%c" |
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62 #endif |
0 | 63 |
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64 static char devsettings[][3] = { |
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65 {'p', '0', '1'}, {'p', '0', '2'}, {'p', '0', '3'}, {'p', '0', '4'}, |
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66 {'p', '1', '1'}, {'p', '1', '2'}, {'p', '1', '3'}, {'p', '1', '4'}, |
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67 {'p', '2', '1'}, {'p', '2', '2'}, {'p', '2', '3'}, {'p', '2', '4'}, |
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68 {'p', '3', '1'}, {'p', '3', '2'}, {'p', '3', '3'}, {'p', '3', '4'}, |
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69 {'b', '0', '1'}, {'b', '0', '2'}, {'b', '0', '3'}, {'b', '0', '4'}, |
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70 {'b', '1', '1'}, {'b', '1', '2'}, {'b', '1', '3'}, {'b', '1', '4'}, |
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71 {'b', '2', '1'}, {'b', '2', '2'}, {'b', '2', '3'}, {'b', '2', '4'}, |
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72 {'b', '3', '1'}, {'b', '3', '2'}, {'b', '3', '3'}, {'b', '3', '4'}, |
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73 {'\0', '\0', '\0'} |
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74 }; |
0 | 75 |
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76 static int |
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77 OpenUserDefinedDevice(char *path, int maxlen, int flags) |
0 | 78 { |
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79 const char *audiodev; |
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80 int fd; |
0 | 81 |
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82 /* Figure out what our audio device is */ |
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83 if ((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) { |
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84 audiodev = SDL_getenv("AUDIODEV"); |
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85 } |
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86 if (audiodev == NULL) { |
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87 return -1; |
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88 } |
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89 fd = open(audiodev, flags, 0); |
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90 if (path != NULL) { |
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91 SDL_strlcpy(path, audiodev, maxlen); |
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92 path[maxlen - 1] = '\0'; |
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93 } |
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94 return fd; |
0 | 95 } |
96 | |
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97 static int |
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98 OpenAudioPath(char *path, int maxlen, int flags, int classic) |
0 | 99 { |
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100 struct stat sb; |
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101 int cycle = 0; |
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102 int fd = OpenUserDefinedDevice(path, maxlen, flags); |
0 | 103 |
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104 if (fd != -1) { |
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105 return fd; |
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106 } |
0 | 107 |
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108 /* !!! FIXME: do we really need a table here? */ |
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109 while (devsettings[cycle][0] != '\0') { |
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110 char audiopath[1024]; |
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111 SDL_snprintf(audiopath, SDL_arraysize(audiopath), |
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112 _PATH_DEV_DSP, |
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113 devsettings[cycle][0], |
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114 devsettings[cycle][1], devsettings[cycle][2]); |
0 | 115 |
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116 if (stat(audiopath, &sb) == 0) { |
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117 fd = open(audiopath, flags, 0); |
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118 if (fd > 0) { |
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119 if (path != NULL) { |
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120 SDL_strlcpy(path, audiopath, maxlen); |
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121 } |
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122 return fd; |
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123 } |
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124 } |
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125 } |
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126 return -1; |
0 | 127 } |
128 | |
129 /* This function waits until it is possible to write a full sound buffer */ | |
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130 static void |
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131 PAUDIO_WaitDevice(_THIS) |
0 | 132 { |
133 fd_set fdset; | |
134 | |
135 /* See if we need to use timed audio synchronization */ | |
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136 if (this->hidden->frame_ticks) { |
0 | 137 /* Use timer for general audio synchronization */ |
138 Sint32 ticks; | |
139 | |
2060 | 140 ticks = |
141 ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - | |
142 FUDGE_TICKS; | |
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143 if (ticks > 0) { |
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144 SDL_Delay(ticks); |
0 | 145 } |
146 } else { | |
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147 audio_buffer paud_bufinfo; |
0 | 148 |
149 /* Use select() for audio synchronization */ | |
150 struct timeval timeout; | |
151 FD_ZERO(&fdset); | |
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152 FD_SET(this->hidden->audio_fd, &fdset); |
0 | 153 |
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154 if (ioctl(this->hidden->audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0) { |
0 | 155 #ifdef DEBUG_AUDIO |
156 fprintf(stderr, "Couldn't get audio buffer information\n"); | |
157 #endif | |
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158 timeout.tv_sec = 10; |
0 | 159 timeout.tv_usec = 0; |
160 } else { | |
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161 long ms_in_buf = paud_bufinfo.write_buf_time; |
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162 timeout.tv_sec = ms_in_buf / 1000; |
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163 ms_in_buf = ms_in_buf - timeout.tv_sec * 1000; |
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164 timeout.tv_usec = ms_in_buf * 1000; |
0 | 165 #ifdef DEBUG_AUDIO |
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166 fprintf(stderr, |
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167 "Waiting for write_buf_time=%ld,%ld\n", |
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168 timeout.tv_sec, timeout.tv_usec); |
0 | 169 #endif |
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170 } |
0 | 171 |
172 #ifdef DEBUG_AUDIO | |
173 fprintf(stderr, "Waiting for audio to get ready\n"); | |
174 #endif | |
2060 | 175 if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout) |
176 <= 0) { | |
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177 const char *message = |
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178 "Audio timeout - buggy audio driver? (disabled)"; |
0 | 179 /* |
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180 * In general we should never print to the screen, |
0 | 181 * but in this case we have no other way of letting |
182 * the user know what happened. | |
183 */ | |
184 fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message); | |
185 this->enabled = 0; | |
186 /* Don't try to close - may hang */ | |
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187 this->hidden->audio_fd = -1; |
0 | 188 #ifdef DEBUG_AUDIO |
189 fprintf(stderr, "Done disabling audio\n"); | |
190 #endif | |
191 } | |
192 #ifdef DEBUG_AUDIO | |
193 fprintf(stderr, "Ready!\n"); | |
194 #endif | |
195 } | |
196 } | |
197 | |
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198 static void |
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199 PAUDIO_PlayDevice(_THIS) |
0 | 200 { |
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201 int written = 0; |
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202 const Uint8 *mixbuf = this->hidden->mixbuf; |
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203 const size_t mixlen = this->hidden->mixlen; |
0 | 204 |
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205 /* Write the audio data, checking for EAGAIN on broken audio drivers */ |
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206 do { |
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207 written = write(this->hidden->audio_fd, mixbuf, mixlen); |
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208 if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) { |
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209 SDL_Delay(1); /* Let a little CPU time go by */ |
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210 } |
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211 } |
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212 while ((written < 0) && |
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213 ((errno == 0) || (errno == EAGAIN) || (errno == EINTR))); |
0 | 214 |
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215 /* If timer synchronization is enabled, set the next write frame */ |
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216 if (this->hidden->frame_ticks) { |
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217 this->hidden->next_frame += this->hidden->frame_ticks; |
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218 } |
0 | 219 |
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220 /* If we couldn't write, assume fatal error for now */ |
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221 if (written < 0) { |
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222 this->enabled = 0; |
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223 } |
0 | 224 #ifdef DEBUG_AUDIO |
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225 fprintf(stderr, "Wrote %d bytes of audio data\n", written); |
0 | 226 #endif |
227 } | |
228 | |
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229 static Uint8 * |
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230 PAUDIO_GetDeviceBuf(_THIS) |
0 | 231 { |
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232 return this->hidden->mixbuf; |
0 | 233 } |
234 | |
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235 static void |
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236 PAUDIO_CloseDevice(_THIS) |
0 | 237 { |
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238 if (this->hidden != NULL) { |
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239 if (this->hidden->mixbuf != NULL) { |
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240 SDL_FreeAudioMem(this->hidden->mixbuf); |
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241 this->hidden->mixbuf = NULL; |
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242 } |
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243 if (this->hidden->audio_fd >= 0) { |
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244 close(this->hidden->audio_fd); |
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245 this->hidden->audio_fd = -1; |
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246 } |
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247 SDL_free(this->hidden); |
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248 this->hidden = NULL; |
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249 } |
0 | 250 } |
251 | |
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252 static int |
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253 PAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
0 | 254 { |
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255 const char *workaround = SDL_getenv("SDL_DSP_NOSELECT"); |
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256 char audiodev[1024]; |
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257 const char *err = NULL; |
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258 int format; |
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259 int bytes_per_sample; |
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260 SDL_AudioFormat test_format; |
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261 audio_init paud_init; |
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262 audio_buffer paud_bufinfo; |
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263 audio_status paud_status; |
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264 audio_control paud_control; |
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265 audio_change paud_change; |
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266 int fd = -1; |
0 | 267 |
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268 /* Initialize all variables that we clean on shutdown */ |
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269 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 270 SDL_malloc((sizeof *this->hidden)); |
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271 if (this->hidden == NULL) { |
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272 SDL_OutOfMemory(); |
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273 return 0; |
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274 } |
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275 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 276 |
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277 /* Open the audio device */ |
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278 fd = OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); |
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279 this->hidden->audio_fd = fd; |
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280 if (fd < 0) { |
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281 PAUDIO_CloseDevice(this); |
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282 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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283 return 0; |
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284 } |
0 | 285 |
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286 /* |
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287 * We can't set the buffer size - just ask the device for the maximum |
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288 * that we can have. |
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289 */ |
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290 if (ioctl(fd, AUDIO_BUFFER, &paud_bufinfo) < 0) { |
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291 PAUDIO_CloseDevice(this); |
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292 SDL_SetError("Couldn't get audio buffer information"); |
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293 return 0; |
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294 } |
0 | 295 |
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296 if (this->spec.channels > 1) |
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297 this->spec.channels = 2; |
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298 else |
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299 this->spec.channels = 1; |
0 | 300 |
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301 /* |
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302 * Fields in the audio_init structure: |
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303 * |
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304 * Ignored by us: |
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305 * |
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306 * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only? |
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307 * paud.slot_number; * slot number of the adapter |
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308 * paud.device_id; * adapter identification number |
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309 * |
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310 * Input: |
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311 * |
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312 * paud.srate; * the sampling rate in Hz |
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313 * paud.bits_per_sample; * 8, 16, 32, ... |
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314 * paud.bsize; * block size for this rate |
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315 * paud.mode; * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX |
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316 * paud.channels; * 1=mono, 2=stereo |
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317 * paud.flags; * FIXED - fixed length data |
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318 * * LEFT_ALIGNED, RIGHT_ALIGNED (var len only) |
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319 * * TWOS_COMPLEMENT - 2's complement data |
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320 * * SIGNED - signed? comment seems wrong in sys/audio.h |
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321 * * BIG_ENDIAN |
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322 * paud.operation; * PLAY, RECORD |
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323 * |
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324 * Output: |
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325 * |
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326 * paud.flags; * PITCH - pitch is supported |
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327 * * INPUT - input is supported |
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328 * * OUTPUT - output is supported |
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329 * * MONITOR - monitor is supported |
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330 * * VOLUME - volume is supported |
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331 * * VOLUME_DELAY - volume delay is supported |
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332 * * BALANCE - balance is supported |
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333 * * BALANCE_DELAY - balance delay is supported |
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334 * * TREBLE - treble control is supported |
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335 * * BASS - bass control is supported |
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336 * * BESTFIT_PROVIDED - best fit returned |
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337 * * LOAD_CODE - DSP load needed |
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338 * paud.rc; * NO_PLAY - DSP code can't do play requests |
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339 * * NO_RECORD - DSP code can't do record requests |
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340 * * INVALID_REQUEST - request was invalid |
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341 * * CONFLICT - conflict with open's flags |
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342 * * OVERLOADED - out of DSP MIPS or memory |
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343 * paud.position_resolution; * smallest increment for position |
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344 */ |
0 | 345 |
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346 paud_init.srate = this->spec.freq; |
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347 paud_init.mode = PCM; |
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348 paud_init.operation = PLAY; |
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349 paud_init.channels = this->spec.channels; |
0 | 350 |
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351 /* Try for a closest match on audio format */ |
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352 format = 0; |
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353 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
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354 !format && test_format;) { |
0 | 355 #ifdef DEBUG_AUDIO |
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356 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
0 | 357 #endif |
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358 switch (test_format) { |
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359 case AUDIO_U8: |
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360 bytes_per_sample = 1; |
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361 paud_init.bits_per_sample = 8; |
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362 paud_init.flags = TWOS_COMPLEMENT | FIXED; |
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363 format = 1; |
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364 break; |
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365 case AUDIO_S8: |
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366 bytes_per_sample = 1; |
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367 paud_init.bits_per_sample = 8; |
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368 paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED; |
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369 format = 1; |
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370 break; |
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371 case AUDIO_S16LSB: |
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372 bytes_per_sample = 2; |
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373 paud_init.bits_per_sample = 16; |
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374 paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED; |
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375 format = 1; |
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376 break; |
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377 case AUDIO_S16MSB: |
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378 bytes_per_sample = 2; |
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379 paud_init.bits_per_sample = 16; |
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380 paud_init.flags = BIG_ENDIAN | SIGNED | TWOS_COMPLEMENT | FIXED; |
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381 format = 1; |
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382 break; |
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383 case AUDIO_U16LSB: |
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384 bytes_per_sample = 2; |
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385 paud_init.bits_per_sample = 16; |
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386 paud_init.flags = TWOS_COMPLEMENT | FIXED; |
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387 format = 1; |
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388 break; |
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389 case AUDIO_U16MSB: |
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390 bytes_per_sample = 2; |
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391 paud_init.bits_per_sample = 16; |
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392 paud_init.flags = BIG_ENDIAN | TWOS_COMPLEMENT | FIXED; |
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393 format = 1; |
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394 break; |
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395 default: |
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396 break; |
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397 } |
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398 if (!format) { |
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399 test_format = SDL_NextAudioFormat(); |
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400 } |
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401 } |
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402 if (format == 0) { |
0 | 403 #ifdef DEBUG_AUDIO |
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404 fprintf(stderr, "Couldn't find any hardware audio formats\n"); |
0 | 405 #endif |
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406 PAUDIO_CloseDevice(this); |
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407 SDL_SetError("Couldn't find any hardware audio formats"); |
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408 return 0; |
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409 } |
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|
410 this->spec.format = test_format; |
0 | 411 |
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412 /* |
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413 * We know the buffer size and the max number of subsequent writes |
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|
414 * that can be pending. If more than one can pend, allow the application |
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415 * to do something like double buffering between our write buffer and |
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416 * the device's own buffer that we are filling with write() anyway. |
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417 * |
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418 * We calculate this->spec.samples like this because |
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419 * SDL_CalculateAudioSpec() will give put paud_bufinfo.write_buf_cap |
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420 * (or paud_bufinfo.write_buf_cap/2) into this->spec.size in return. |
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421 */ |
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422 if (paud_bufinfo.request_buf_cap == 1) { |
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423 this->spec.samples = paud_bufinfo.write_buf_cap |
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424 / bytes_per_sample / this->spec.channels; |
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425 } else { |
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426 this->spec.samples = paud_bufinfo.write_buf_cap |
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427 / bytes_per_sample / this->spec.channels / 2; |
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428 } |
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429 paud_init.bsize = bytes_per_sample * this->spec.channels; |
0 | 430 |
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431 SDL_CalculateAudioSpec(&this->spec); |
0 | 432 |
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433 /* |
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434 * The AIX paud device init can't modify the values of the audio_init |
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435 * structure that we pass to it. So we don't need any recalculation |
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436 * of this stuff and no reinit call as in linux dsp and dma code. |
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437 * |
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438 * /dev/paud supports all of the encoding formats, so we don't need |
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439 * to do anything like reopening the device, either. |
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440 */ |
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441 if (ioctl(fd, AUDIO_INIT, &paud_init) < 0) { |
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442 switch (paud_init.rc) { |
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443 case 1: |
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444 err = "Couldn't set audio format: DSP can't do play requests"; |
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445 break; |
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446 case 2: |
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447 err = "Couldn't set audio format: DSP can't do record requests"; |
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448 break; |
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449 case 4: |
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450 err = "Couldn't set audio format: request was invalid"; |
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451 break; |
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452 case 5: |
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453 err = "Couldn't set audio format: conflict with open's flags"; |
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454 break; |
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455 case 6: |
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456 err = "Couldn't set audio format: out of DSP MIPS or memory"; |
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457 break; |
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458 default: |
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459 err = "Couldn't set audio format: not documented in sys/audio.h"; |
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460 break; |
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461 } |
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462 } |
0 | 463 |
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464 if (err != NULL) { |
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465 PAUDIO_CloseDevice(this); |
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466 SDL_SetError("Paudio: %s", err); |
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467 return 0; |
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468 } |
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469 |
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470 /* Allocate mixing buffer */ |
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471 this->hidden->mixlen = this->spec.size; |
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472 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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473 if (this->hidden->mixbuf == NULL) { |
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474 PAUDIO_CloseDevice(this); |
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475 SDL_OutOfMemory(); |
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476 return 0; |
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477 } |
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478 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
0 | 479 |
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480 /* |
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481 * Set some paramters: full volume, first speaker that we can find. |
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482 * Ignore the other settings for now. |
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483 */ |
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484 paud_change.input = AUDIO_IGNORE; /* the new input source */ |
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485 paud_change.output = OUTPUT_1; /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */ |
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486 paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */ |
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487 paud_change.volume = 0x7fffffff; /* volume level [0-0x7fffffff] */ |
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488 paud_change.volume_delay = AUDIO_IGNORE; /* the new volume delay */ |
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489 paud_change.balance = 0x3fffffff; /* the new balance */ |
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490 paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */ |
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491 paud_change.treble = AUDIO_IGNORE; /* the new treble state */ |
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492 paud_change.bass = AUDIO_IGNORE; /* the new bass state */ |
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493 paud_change.pitch = AUDIO_IGNORE; /* the new pitch state */ |
0 | 494 |
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495 paud_control.ioctl_request = AUDIO_CHANGE; |
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496 paud_control.request_info = (char *) &paud_change; |
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497 if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) { |
0 | 498 #ifdef DEBUG_AUDIO |
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499 fprintf(stderr, "Can't change audio display settings\n"); |
0 | 500 #endif |
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501 } |
0 | 502 |
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503 /* |
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504 * Tell the device to expect data. Actual start will wait for |
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505 * the first write() call. |
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506 */ |
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507 paud_control.ioctl_request = AUDIO_START; |
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508 paud_control.position = 0; |
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509 if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) { |
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510 PAUDIO_CloseDevice(this); |
0 | 511 #ifdef DEBUG_AUDIO |
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512 fprintf(stderr, "Can't start audio play\n"); |
0 | 513 #endif |
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514 SDL_SetError("Can't start audio play"); |
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515 return 0; |
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516 } |
0 | 517 |
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518 /* Check to see if we need to use select() workaround */ |
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519 if (workaround != NULL) { |
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520 this->hidden->frame_ticks = (float) (this->spec.samples * 1000) / |
2060 | 521 this->spec.freq; |
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522 this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks; |
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523 } |
0 | 524 |
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525 /* We're ready to rock and roll. :-) */ |
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526 return 1; |
0 | 527 } |
528 | |
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529 static int |
2060 | 530 PAUDIO_Init(SDL_AudioDriverImpl * impl) |
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531 { |
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532 int fd = OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); |
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533 if (fd < 0) { |
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534 SDL_SetError("PAUDIO: Couldn't open audio device"); |
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535 return 0; |
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536 } |
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537 close(fd); |
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538 |
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539 /* Set the function pointers */ |
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540 impl->OpenDevice = DSP_OpenDevice; |
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541 impl->PlayDevice = DSP_PlayDevice; |
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542 impl->PlayDevice = DSP_WaitDevice; |
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543 impl->GetDeviceBuf = DSP_GetDeviceBuf; |
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544 impl->CloseDevice = DSP_CloseDevice; |
2060 | 545 impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: add device enum! */ |
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546 |
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547 return 1; |
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548 } |
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549 |
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550 AudioBootStrap PAUDIO_bootstrap = { |
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551 PAUDIO_DRIVER_NAME, "AIX Paudio", PAUDIO_Init, 0 |
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552 }; |
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553 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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554 /* vi: set ts=4 sw=4 expandtab: */ |