Mercurial > sdl-ios-xcode
annotate README.CVS @ 2787:93764fe8601a
It turns out both the software and the OpenGL renderer had the same problem.
According to the spec, when SDL_SRCALPHA is set, the colorkey is ignored, so
we just need to convert the colorkey into the alpha channel.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 25 Nov 2008 05:29:14 +0000 |
parents | dc219ba4cf45 |
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0 | 1 |
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dc219ba4cf45
Info on Subversion repository access.
Ryan C. Gordon <icculus@icculus.org>
parents:
895
diff
changeset
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2 SDL is no longer hosted in a CVS repository. Please see README.SVN for |
dc219ba4cf45
Info on Subversion repository access.
Ryan C. Gordon <icculus@icculus.org>
parents:
895
diff
changeset
|
3 information on accessing our Subversion repository. |
0 | 4 |