Mercurial > sdl-ios-xcode
annotate include/SDL_scancode.h @ 4481:92e65e3041c2
Removed SDL.lib and SDLmain.lib from the projects since the dependencies are set up properly.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 05 Jul 2010 18:18:25 -0700 |
parents | f7b03b6838cb |
children | 25d4feb7c127 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /** |
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24 * \file SDL_scancode.h |
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25 * |
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26 * Defines keyboard scancodes. |
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27 */ |
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28 |
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29 #ifndef _SDL_scancode_h |
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30 #define _SDL_scancode_h |
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31 |
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32 #include "SDL_stdinc.h" |
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33 |
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34 /** |
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35 * \brief The SDL keyboard scancode representation. |
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36 * |
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37 * Values of this type are used to represent keyboard keys, among other places |
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38 * in the \link SDL_keysym::scancode key.keysym.scancode \endlink field of the |
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39 * SDL_Event structure. |
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40 * |
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41 * The values in this enumeration are based on the USB usage page standard: |
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42 * http://www.usb.org/developers/devclass_docs/Hut1_12.pdf |
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43 */ |
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44 typedef enum |
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45 { |
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46 SDL_SCANCODE_UNKNOWN = 0, |
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47 |
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48 /** |
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49 * \name Usage page 0x07 |
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50 * |
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51 * These values are from usage page 0x07 (USB keyboard page). |
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52 */ |
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53 /*@{*/ |
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54 |
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55 SDL_SCANCODE_A = 4, |
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56 SDL_SCANCODE_B = 5, |
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57 SDL_SCANCODE_C = 6, |
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58 SDL_SCANCODE_D = 7, |
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59 SDL_SCANCODE_E = 8, |
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60 SDL_SCANCODE_F = 9, |
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61 SDL_SCANCODE_G = 10, |
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62 SDL_SCANCODE_H = 11, |
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63 SDL_SCANCODE_I = 12, |
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64 SDL_SCANCODE_J = 13, |
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65 SDL_SCANCODE_K = 14, |
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66 SDL_SCANCODE_L = 15, |
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67 SDL_SCANCODE_M = 16, |
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68 SDL_SCANCODE_N = 17, |
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69 SDL_SCANCODE_O = 18, |
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70 SDL_SCANCODE_P = 19, |
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71 SDL_SCANCODE_Q = 20, |
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72 SDL_SCANCODE_R = 21, |
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73 SDL_SCANCODE_S = 22, |
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74 SDL_SCANCODE_T = 23, |
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75 SDL_SCANCODE_U = 24, |
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76 SDL_SCANCODE_V = 25, |
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77 SDL_SCANCODE_W = 26, |
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78 SDL_SCANCODE_X = 27, |
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79 SDL_SCANCODE_Y = 28, |
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80 SDL_SCANCODE_Z = 29, |
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81 |
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82 SDL_SCANCODE_1 = 30, |
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83 SDL_SCANCODE_2 = 31, |
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84 SDL_SCANCODE_3 = 32, |
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85 SDL_SCANCODE_4 = 33, |
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86 SDL_SCANCODE_5 = 34, |
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87 SDL_SCANCODE_6 = 35, |
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88 SDL_SCANCODE_7 = 36, |
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89 SDL_SCANCODE_8 = 37, |
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90 SDL_SCANCODE_9 = 38, |
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91 SDL_SCANCODE_0 = 39, |
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92 |
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93 SDL_SCANCODE_RETURN = 40, |
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94 SDL_SCANCODE_ESCAPE = 41, |
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95 SDL_SCANCODE_BACKSPACE = 42, |
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96 SDL_SCANCODE_TAB = 43, |
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97 SDL_SCANCODE_SPACE = 44, |
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98 |
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99 SDL_SCANCODE_MINUS = 45, |
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100 SDL_SCANCODE_EQUALS = 46, |
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101 SDL_SCANCODE_LEFTBRACKET = 47, |
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102 SDL_SCANCODE_RIGHTBRACKET = 48, |
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103 SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return |
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104 * key on ISO keyboards and at the right end |
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105 * of the QWERTY row on ANSI keyboards. |
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106 * Produces REVERSE SOLIDUS (backslash) and |
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107 * VERTICAL LINE in a US layout, REVERSE |
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108 * SOLIDUS and VERTICAL LINE in a UK Mac |
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109 * layout, NUMBER SIGN and TILDE in a UK |
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110 * Windows layout, DOLLAR SIGN and POUND SIGN |
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111 * in a Swiss German layout, NUMBER SIGN and |
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112 * APOSTROPHE in a German layout, GRAVE |
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113 * ACCENT and POUND SIGN in a French Mac |
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114 * layout, and ASTERISK and MICRO SIGN in a |
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115 * French Windows layout. |
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116 */ |
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117 SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code |
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118 * instead of 49 for the same key, but all |
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119 * OSes I've seen treat the two codes |
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120 * identically. So, as an implementor, unless |
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121 * your keyboard generates both of those |
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122 * codes and your OS treats them differently, |
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123 * you should generate SDL_SCANCODE_BACKSLASH |
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124 * instead of this code. As a user, you |
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125 * should not rely on this code because SDL |
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126 * will never generate it with most (all?) |
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127 * keyboards. |
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128 */ |
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129 SDL_SCANCODE_SEMICOLON = 51, |
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130 SDL_SCANCODE_APOSTROPHE = 52, |
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131 SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI |
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132 * and ISO keyboards). Produces GRAVE ACCENT and |
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133 * TILDE in a US Windows layout and in US and UK |
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134 * Mac layouts on ANSI keyboards, GRAVE ACCENT |
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135 * and NOT SIGN in a UK Windows layout, SECTION |
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136 * SIGN and PLUS-MINUS SIGN in US and UK Mac |
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137 * layouts on ISO keyboards, SECTION SIGN and |
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138 * DEGREE SIGN in a Swiss German layout (Mac: |
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139 * only on ISO keyboards), CIRCUMFLEX ACCENT and |
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140 * DEGREE SIGN in a German layout (Mac: only on |
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141 * ISO keyboards), SUPERSCRIPT TWO and TILDE in a |
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142 * French Windows layout, COMMERCIAL AT and |
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143 * NUMBER SIGN in a French Mac layout on ISO |
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144 * keyboards, and LESS-THAN SIGN and GREATER-THAN |
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145 * SIGN in a Swiss German, German, or French Mac |
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146 * layout on ANSI keyboards. |
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147 */ |
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148 SDL_SCANCODE_COMMA = 54, |
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149 SDL_SCANCODE_PERIOD = 55, |
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150 SDL_SCANCODE_SLASH = 56, |
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151 |
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152 SDL_SCANCODE_CAPSLOCK = 57, |
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153 |
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154 SDL_SCANCODE_F1 = 58, |
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155 SDL_SCANCODE_F2 = 59, |
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156 SDL_SCANCODE_F3 = 60, |
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157 SDL_SCANCODE_F4 = 61, |
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158 SDL_SCANCODE_F5 = 62, |
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159 SDL_SCANCODE_F6 = 63, |
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160 SDL_SCANCODE_F7 = 64, |
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161 SDL_SCANCODE_F8 = 65, |
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162 SDL_SCANCODE_F9 = 66, |
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163 SDL_SCANCODE_F10 = 67, |
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164 SDL_SCANCODE_F11 = 68, |
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165 SDL_SCANCODE_F12 = 69, |
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166 |
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167 SDL_SCANCODE_PRINTSCREEN = 70, |
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168 SDL_SCANCODE_SCROLLLOCK = 71, |
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169 SDL_SCANCODE_PAUSE = 72, |
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170 SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but |
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171 does send code 73, not 117) */ |
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172 SDL_SCANCODE_HOME = 74, |
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173 SDL_SCANCODE_PAGEUP = 75, |
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174 SDL_SCANCODE_DELETE = 76, |
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175 SDL_SCANCODE_END = 77, |
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176 SDL_SCANCODE_PAGEDOWN = 78, |
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177 SDL_SCANCODE_RIGHT = 79, |
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178 SDL_SCANCODE_LEFT = 80, |
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179 SDL_SCANCODE_DOWN = 81, |
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180 SDL_SCANCODE_UP = 82, |
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181 |
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182 SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards |
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183 */ |
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184 SDL_SCANCODE_KP_DIVIDE = 84, |
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185 SDL_SCANCODE_KP_MULTIPLY = 85, |
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186 SDL_SCANCODE_KP_MINUS = 86, |
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187 SDL_SCANCODE_KP_PLUS = 87, |
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188 SDL_SCANCODE_KP_ENTER = 88, |
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189 SDL_SCANCODE_KP_1 = 89, |
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190 SDL_SCANCODE_KP_2 = 90, |
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191 SDL_SCANCODE_KP_3 = 91, |
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192 SDL_SCANCODE_KP_4 = 92, |
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193 SDL_SCANCODE_KP_5 = 93, |
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194 SDL_SCANCODE_KP_6 = 94, |
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195 SDL_SCANCODE_KP_7 = 95, |
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196 SDL_SCANCODE_KP_8 = 96, |
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197 SDL_SCANCODE_KP_9 = 97, |
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198 SDL_SCANCODE_KP_0 = 98, |
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199 SDL_SCANCODE_KP_PERIOD = 99, |
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200 |
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201 SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO |
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202 * keyboards have over ANSI ones, |
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203 * located between left shift and Y. |
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204 * Produces GRAVE ACCENT and TILDE in a |
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205 * US or UK Mac layout, REVERSE SOLIDUS |
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206 * (backslash) and VERTICAL LINE in a |
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207 * US or UK Windows layout, and |
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208 * LESS-THAN SIGN and GREATER-THAN SIGN |
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209 * in a Swiss German, German, or French |
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210 * layout. */ |
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211 SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */ |
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212 SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag, |
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213 * not a physical key - but some Mac keyboards |
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214 * do have a power key. */ |
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215 SDL_SCANCODE_KP_EQUALS = 103, |
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216 SDL_SCANCODE_F13 = 104, |
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217 SDL_SCANCODE_F14 = 105, |
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218 SDL_SCANCODE_F15 = 106, |
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219 SDL_SCANCODE_F16 = 107, |
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220 SDL_SCANCODE_F17 = 108, |
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221 SDL_SCANCODE_F18 = 109, |
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222 SDL_SCANCODE_F19 = 110, |
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223 SDL_SCANCODE_F20 = 111, |
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224 SDL_SCANCODE_F21 = 112, |
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225 SDL_SCANCODE_F22 = 113, |
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226 SDL_SCANCODE_F23 = 114, |
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227 SDL_SCANCODE_F24 = 115, |
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228 SDL_SCANCODE_EXECUTE = 116, |
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229 SDL_SCANCODE_HELP = 117, |
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230 SDL_SCANCODE_MENU = 118, |
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231 SDL_SCANCODE_SELECT = 119, |
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232 SDL_SCANCODE_STOP = 120, |
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233 SDL_SCANCODE_AGAIN = 121, /**< redo */ |
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234 SDL_SCANCODE_UNDO = 122, |
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235 SDL_SCANCODE_CUT = 123, |
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236 SDL_SCANCODE_COPY = 124, |
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237 SDL_SCANCODE_PASTE = 125, |
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238 SDL_SCANCODE_FIND = 126, |
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239 SDL_SCANCODE_MUTE = 127, |
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240 SDL_SCANCODE_VOLUMEUP = 128, |
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241 SDL_SCANCODE_VOLUMEDOWN = 129, |
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242 /* not sure whether there's a reason to enable these */ |
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243 /* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */ |
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244 /* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */ |
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245 /* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */ |
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246 SDL_SCANCODE_KP_COMMA = 133, |
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247 SDL_SCANCODE_KP_EQUALSAS400 = 134, |
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248 |
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249 SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see |
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250 footnotes in USB doc */ |
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251 SDL_SCANCODE_INTERNATIONAL2 = 136, |
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252 SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */ |
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253 SDL_SCANCODE_INTERNATIONAL4 = 138, |
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254 SDL_SCANCODE_INTERNATIONAL5 = 139, |
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255 SDL_SCANCODE_INTERNATIONAL6 = 140, |
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256 SDL_SCANCODE_INTERNATIONAL7 = 141, |
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257 SDL_SCANCODE_INTERNATIONAL8 = 142, |
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258 SDL_SCANCODE_INTERNATIONAL9 = 143, |
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259 SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */ |
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260 SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */ |
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261 SDL_SCANCODE_LANG3 = 146, /**< Katakana */ |
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262 SDL_SCANCODE_LANG4 = 147, /**< Hiragana */ |
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263 SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */ |
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264 SDL_SCANCODE_LANG6 = 149, /**< reserved */ |
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265 SDL_SCANCODE_LANG7 = 150, /**< reserved */ |
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266 SDL_SCANCODE_LANG8 = 151, /**< reserved */ |
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267 SDL_SCANCODE_LANG9 = 152, /**< reserved */ |
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268 |
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269 SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */ |
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270 SDL_SCANCODE_SYSREQ = 154, |
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271 SDL_SCANCODE_CANCEL = 155, |
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272 SDL_SCANCODE_CLEAR = 156, |
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273 SDL_SCANCODE_PRIOR = 157, |
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274 SDL_SCANCODE_RETURN2 = 158, |
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275 SDL_SCANCODE_SEPARATOR = 159, |
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276 SDL_SCANCODE_OUT = 160, |
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277 SDL_SCANCODE_OPER = 161, |
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278 SDL_SCANCODE_CLEARAGAIN = 162, |
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279 SDL_SCANCODE_CRSEL = 163, |
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280 SDL_SCANCODE_EXSEL = 164, |
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281 |
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282 SDL_SCANCODE_KP_00 = 176, |
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283 SDL_SCANCODE_KP_000 = 177, |
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284 SDL_SCANCODE_THOUSANDSSEPARATOR = 178, |
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285 SDL_SCANCODE_DECIMALSEPARATOR = 179, |
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286 SDL_SCANCODE_CURRENCYUNIT = 180, |
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287 SDL_SCANCODE_CURRENCYSUBUNIT = 181, |
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288 SDL_SCANCODE_KP_LEFTPAREN = 182, |
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289 SDL_SCANCODE_KP_RIGHTPAREN = 183, |
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290 SDL_SCANCODE_KP_LEFTBRACE = 184, |
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291 SDL_SCANCODE_KP_RIGHTBRACE = 185, |
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292 SDL_SCANCODE_KP_TAB = 186, |
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293 SDL_SCANCODE_KP_BACKSPACE = 187, |
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294 SDL_SCANCODE_KP_A = 188, |
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295 SDL_SCANCODE_KP_B = 189, |
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296 SDL_SCANCODE_KP_C = 190, |
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297 SDL_SCANCODE_KP_D = 191, |
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298 SDL_SCANCODE_KP_E = 192, |
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299 SDL_SCANCODE_KP_F = 193, |
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300 SDL_SCANCODE_KP_XOR = 194, |
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301 SDL_SCANCODE_KP_POWER = 195, |
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302 SDL_SCANCODE_KP_PERCENT = 196, |
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303 SDL_SCANCODE_KP_LESS = 197, |
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304 SDL_SCANCODE_KP_GREATER = 198, |
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305 SDL_SCANCODE_KP_AMPERSAND = 199, |
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306 SDL_SCANCODE_KP_DBLAMPERSAND = 200, |
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307 SDL_SCANCODE_KP_VERTICALBAR = 201, |
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308 SDL_SCANCODE_KP_DBLVERTICALBAR = 202, |
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309 SDL_SCANCODE_KP_COLON = 203, |
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310 SDL_SCANCODE_KP_HASH = 204, |
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311 SDL_SCANCODE_KP_SPACE = 205, |
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312 SDL_SCANCODE_KP_AT = 206, |
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313 SDL_SCANCODE_KP_EXCLAM = 207, |
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314 SDL_SCANCODE_KP_MEMSTORE = 208, |
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315 SDL_SCANCODE_KP_MEMRECALL = 209, |
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316 SDL_SCANCODE_KP_MEMCLEAR = 210, |
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317 SDL_SCANCODE_KP_MEMADD = 211, |
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318 SDL_SCANCODE_KP_MEMSUBTRACT = 212, |
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319 SDL_SCANCODE_KP_MEMMULTIPLY = 213, |
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320 SDL_SCANCODE_KP_MEMDIVIDE = 214, |
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321 SDL_SCANCODE_KP_PLUSMINUS = 215, |
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322 SDL_SCANCODE_KP_CLEAR = 216, |
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323 SDL_SCANCODE_KP_CLEARENTRY = 217, |
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324 SDL_SCANCODE_KP_BINARY = 218, |
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325 SDL_SCANCODE_KP_OCTAL = 219, |
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326 SDL_SCANCODE_KP_DECIMAL = 220, |
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327 SDL_SCANCODE_KP_HEXADECIMAL = 221, |
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328 |
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329 SDL_SCANCODE_LCTRL = 224, |
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330 SDL_SCANCODE_LSHIFT = 225, |
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331 SDL_SCANCODE_LALT = 226, /**< alt, option */ |
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332 SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */ |
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333 SDL_SCANCODE_RCTRL = 228, |
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334 SDL_SCANCODE_RSHIFT = 229, |
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335 SDL_SCANCODE_RALT = 230, /**< alt gr, option */ |
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336 SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */ |
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337 |
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338 SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered |
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339 * by any of the above, but since there's a |
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340 * special KMOD_MODE for it I'm adding it here |
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341 */ |
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342 |
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343 /*@}*//*Usage page 0x07*/ |
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344 |
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345 /** |
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346 * \name Usage page 0x0C |
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347 * |
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348 * These values are mapped from usage page 0x0C (USB consumer page). |
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349 */ |
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350 /*@{*/ |
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351 |
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352 SDL_SCANCODE_AUDIONEXT = 258, |
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353 SDL_SCANCODE_AUDIOPREV = 259, |
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354 SDL_SCANCODE_AUDIOSTOP = 260, |
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355 SDL_SCANCODE_AUDIOPLAY = 261, |
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356 SDL_SCANCODE_AUDIOMUTE = 262, |
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357 SDL_SCANCODE_MEDIASELECT = 263, |
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358 SDL_SCANCODE_WWW = 264, |
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359 SDL_SCANCODE_MAIL = 265, |
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360 SDL_SCANCODE_CALCULATOR = 266, |
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361 SDL_SCANCODE_COMPUTER = 267, |
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362 SDL_SCANCODE_AC_SEARCH = 268, |
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363 SDL_SCANCODE_AC_HOME = 269, |
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364 SDL_SCANCODE_AC_BACK = 270, |
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365 SDL_SCANCODE_AC_FORWARD = 271, |
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366 SDL_SCANCODE_AC_STOP = 272, |
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367 SDL_SCANCODE_AC_REFRESH = 273, |
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368 SDL_SCANCODE_AC_BOOKMARKS = 274, |
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369 |
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370 /*@}*//*Usage page 0x0C*/ |
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371 |
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372 /** |
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373 * \name Walther keys |
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374 * |
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375 * These are values that Christian Walther added (for mac keyboard?). |
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376 */ |
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377 /*@{*/ |
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378 |
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379 SDL_SCANCODE_BRIGHTNESSDOWN = 275, |
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380 SDL_SCANCODE_BRIGHTNESSUP = 276, |
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381 SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display |
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382 switch, video mode switch */ |
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383 SDL_SCANCODE_KBDILLUMTOGGLE = 278, |
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384 SDL_SCANCODE_KBDILLUMDOWN = 279, |
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385 SDL_SCANCODE_KBDILLUMUP = 280, |
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386 SDL_SCANCODE_EJECT = 281, |
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387 SDL_SCANCODE_SLEEP = 282, |
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388 |
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389 /*@}*//*Walther keys*/ |
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390 |
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391 /* Add any other keys here. */ |
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392 |
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393 SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes |
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394 for array bounds */ |
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395 } SDL_scancode; |
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396 |
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397 #endif /* _SDL_scancode_h */ |
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398 |
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399 /* vi: set ts=4 sw=4 expandtab: */ |