Mercurial > sdl-ios-xcode
annotate src/main/arch.c @ 865:92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
From: Martin_Storsj
Subject: Dynamic loading of ALSA
I recently discovered that SDL can dynamically load ESD and aRts, and
made a patch which adds this same functionality to ALSA.
The update for configure.in isn't too good (it should e.g. look for
libasound.so in other directories than /usr/lib), because I'm not too
good at shellscripting and autoconf.
The reason for using dlfcn.h and dlopen instead of SDL_LoadLibrary and
SDL_LoadFunction is that libasound uses versioned symbols, and it is
necessary to load the correct version using dlvsym. This isn't probably
any real portability issue, because ALSA is linux-only.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 12:49:16 +0000 |
parents | 623b453a3219 |
children |
rev | line source |
---|---|
754
623b453a3219
Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1 |
623b453a3219
Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
2 /* This is needed for automake, so that it can build an empty archive */ |
623b453a3219
Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
3 |
623b453a3219
Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
4 int pointless_symbol_so_the_archive_doesnt_look_empty; |