Mercurial > sdl-ios-xcode
annotate src/audio/amigaos/Makefile.am @ 865:92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
From: Martin_Storsj
Subject: Dynamic loading of ALSA
I recently discovered that SDL can dynamically load ESD and aRts, and
made a patch which adds this same functionality to ALSA.
The update for configure.in isn't too good (it should e.g. look for
libasound.so in other directories than /usr/lib), because I'm not too
good at shellscripting and autoconf.
The reason for using dlfcn.h and dlopen instead of SDL_LoadLibrary and
SDL_LoadFunction is that libasound uses versioned symbols, and it is
necessary to load the correct version using dlvsym. This isn't probably
any real portability issue, because ALSA is linux-only.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 12:49:16 +0000 |
parents | 75a95f82bc1f |
children |
rev | line source |
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0 | 1 |
2 ## Makefile.am for the SDL AmigaOS audio subsystem | |
3 | |
4 noinst_LTLIBRARIES = libaudio_arch.la | |
5 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
6 ARCH_SRCS = SDL_ahiaudio.c SDL_ahiaudio.h |
0 | 7 |
8 libaudio_arch_la_SOURCES = $(ARCH_SRCS) |