Mercurial > sdl-ios-xcode
annotate include/SDL_pixels.h @ 4699:925008931501
Added some wrapper shell scripts to make android compiling easier
author | Paul Hunkin <paul@bieh.net> |
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date | Sun, 23 May 2010 15:13:39 +1200 |
parents | f7b03b6838cb |
children | bff93336121e |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /** |
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24 * \file SDL_pixels.h |
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25 * |
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26 * Header for the enumerated pixel format definitions. |
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27 */ |
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28 |
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29 #ifndef _SDL_pixels_h |
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30 #define _SDL_pixels_h |
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31 |
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32 #include "begin_code.h" |
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33 /* Set up for C function definitions, even when using C++ */ |
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34 #ifdef __cplusplus |
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35 /* *INDENT-OFF* */ |
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36 extern "C" { |
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37 /* *INDENT-ON* */ |
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38 #endif |
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39 |
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40 /** |
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41 * \name Transparency definitions |
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42 * |
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43 * These define alpha as the opacity of a surface. |
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44 */ |
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45 /*@{*/ |
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46 #define SDL_ALPHA_OPAQUE 255 |
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47 #define SDL_ALPHA_TRANSPARENT 0 |
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48 /*@}*/ |
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49 |
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50 /** Pixel type. */ |
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51 enum |
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52 { |
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53 SDL_PIXELTYPE_UNKNOWN, |
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54 SDL_PIXELTYPE_INDEX1, |
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55 SDL_PIXELTYPE_INDEX4, |
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56 SDL_PIXELTYPE_INDEX8, |
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57 SDL_PIXELTYPE_PACKED8, |
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58 SDL_PIXELTYPE_PACKED16, |
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59 SDL_PIXELTYPE_PACKED32, |
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60 SDL_PIXELTYPE_ARRAYU8, |
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61 SDL_PIXELTYPE_ARRAYU16, |
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62 SDL_PIXELTYPE_ARRAYU32, |
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63 SDL_PIXELTYPE_ARRAYF16, |
2208 | 64 SDL_PIXELTYPE_ARRAYF32 |
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65 }; |
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66 |
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67 /** Bitmap pixel order, high bit -> low bit. */ |
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68 enum |
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69 { |
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70 SDL_BITMAPORDER_NONE, |
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71 SDL_BITMAPORDER_4321, |
2208 | 72 SDL_BITMAPORDER_1234 |
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73 }; |
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74 |
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75 /** Packed component order, high bit -> low bit. */ |
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76 enum |
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77 { |
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78 SDL_PACKEDORDER_NONE, |
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79 SDL_PACKEDORDER_XRGB, |
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80 SDL_PACKEDORDER_RGBX, |
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81 SDL_PACKEDORDER_ARGB, |
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82 SDL_PACKEDORDER_RGBA, |
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83 SDL_PACKEDORDER_XBGR, |
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84 SDL_PACKEDORDER_BGRX, |
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85 SDL_PACKEDORDER_ABGR, |
2208 | 86 SDL_PACKEDORDER_BGRA |
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87 }; |
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88 |
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89 /** Array component order, low byte -> high byte. */ |
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90 enum |
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91 { |
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92 SDL_ARRAYORDER_NONE, |
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93 SDL_ARRAYORDER_RGB, |
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94 SDL_ARRAYORDER_RGBA, |
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95 SDL_ARRAYORDER_ARGB, |
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96 SDL_ARRAYORDER_BGR, |
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97 SDL_ARRAYORDER_BGRA, |
2208 | 98 SDL_ARRAYORDER_ABGR |
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99 }; |
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100 |
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101 /** Packed component layout. */ |
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102 enum |
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103 { |
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104 SDL_PACKEDLAYOUT_NONE, |
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105 SDL_PACKEDLAYOUT_332, |
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106 SDL_PACKEDLAYOUT_4444, |
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107 SDL_PACKEDLAYOUT_1555, |
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108 SDL_PACKEDLAYOUT_5551, |
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109 SDL_PACKEDLAYOUT_565, |
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110 SDL_PACKEDLAYOUT_8888, |
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111 SDL_PACKEDLAYOUT_2101010, |
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113 }; |
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114 |
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115 #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) \ |
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116 ((A) | ((B) << 8) | ((C) << 16) | ((D) << 24)) |
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117 |
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118 #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ |
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119 ((1 << 31) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ |
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120 ((bits) << 8) | ((bytes) << 0)) |
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121 |
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122 #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) |
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123 #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) |
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124 #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) |
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125 #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) |
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126 #define SDL_BYTESPERPIXEL(X) (((X) >> 0) & 0xFF) |
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127 |
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128 #define SDL_ISPIXELFORMAT_INDEXED(format) \ |
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129 ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ |
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130 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ |
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131 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)) |
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132 |
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133 #define SDL_ISPIXELFORMAT_ALPHA(format) \ |
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134 ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ |
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135 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ |
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136 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ |
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137 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)) |
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138 |
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139 #define SDL_ISPIXELFORMAT_FOURCC(format) \ |
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140 ((format) && !((format) & 0x80000000)) |
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141 |
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142 enum |
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143 { |
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144 SDL_PIXELFORMAT_UNKNOWN, |
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145 SDL_PIXELFORMAT_INDEX1LSB = |
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146 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, |
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147 1, 0), |
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148 SDL_PIXELFORMAT_INDEX1MSB = |
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149 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, |
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150 1, 0), |
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151 SDL_PIXELFORMAT_INDEX4LSB = |
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152 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, |
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153 4, 0), |
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154 SDL_PIXELFORMAT_INDEX4MSB = |
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155 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, |
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156 4, 0), |
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157 SDL_PIXELFORMAT_INDEX8 = |
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158 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), |
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159 SDL_PIXELFORMAT_RGB332 = |
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160 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, |
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161 SDL_PACKEDLAYOUT_332, 8, 1), |
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162 SDL_PIXELFORMAT_RGB444 = |
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163 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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164 SDL_PACKEDLAYOUT_4444, 12, 2), |
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165 SDL_PIXELFORMAT_RGB555 = |
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166 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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167 SDL_PACKEDLAYOUT_1555, 15, 2), |
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168 SDL_PIXELFORMAT_BGR555 = |
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169 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
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170 SDL_PACKEDLAYOUT_1555, 15, 2), |
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171 SDL_PIXELFORMAT_ARGB4444 = |
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172 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
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173 SDL_PACKEDLAYOUT_4444, 16, 2), |
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174 SDL_PIXELFORMAT_ABGR4444 = |
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175 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
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176 SDL_PACKEDLAYOUT_4444, 16, 2), |
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177 SDL_PIXELFORMAT_ARGB1555 = |
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178 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
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179 SDL_PACKEDLAYOUT_1555, 16, 2), |
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180 SDL_PIXELFORMAT_ABGR1555 = |
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181 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
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182 SDL_PACKEDLAYOUT_1555, 16, 2), |
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183 SDL_PIXELFORMAT_RGB565 = |
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184 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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185 SDL_PACKEDLAYOUT_565, 16, 2), |
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186 SDL_PIXELFORMAT_BGR565 = |
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187 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
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188 SDL_PACKEDLAYOUT_565, 16, 2), |
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189 SDL_PIXELFORMAT_RGB24 = |
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190 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, |
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191 24, 3), |
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192 SDL_PIXELFORMAT_BGR24 = |
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193 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, |
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194 24, 3), |
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195 SDL_PIXELFORMAT_RGB888 = |
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196 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, |
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197 SDL_PACKEDLAYOUT_8888, 24, 4), |
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198 SDL_PIXELFORMAT_BGR888 = |
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199 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, |
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200 SDL_PACKEDLAYOUT_8888, 24, 4), |
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201 SDL_PIXELFORMAT_ARGB8888 = |
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202 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
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203 SDL_PACKEDLAYOUT_8888, 32, 4), |
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204 SDL_PIXELFORMAT_RGBA8888 = |
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205 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, |
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206 SDL_PACKEDLAYOUT_8888, 32, 4), |
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207 SDL_PIXELFORMAT_ABGR8888 = |
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208 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, |
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209 SDL_PACKEDLAYOUT_8888, 32, 4), |
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210 SDL_PIXELFORMAT_BGRA8888 = |
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211 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, |
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212 SDL_PACKEDLAYOUT_8888, 32, 4), |
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213 SDL_PIXELFORMAT_ARGB2101010 = |
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214 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
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215 SDL_PACKEDLAYOUT_2101010, 32, 4), |
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216 |
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217 SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */ |
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218 SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), |
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219 SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */ |
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220 SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), |
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221 SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
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222 SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), |
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223 SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
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224 SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), |
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225 SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
2208 | 226 SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U') |
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227 }; |
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228 |
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229 typedef struct SDL_Color |
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230 { |
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231 Uint8 r; |
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232 Uint8 g; |
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233 Uint8 b; |
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234 Uint8 unused; |
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235 } SDL_Color; |
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236 #define SDL_Colour SDL_Color |
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237 |
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238 typedef struct SDL_Palette SDL_Palette; |
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239 typedef int (*SDL_PaletteChangedFunc) (void *userdata, SDL_Palette * palette); |
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240 typedef struct SDL_PaletteWatch SDL_PaletteWatch; |
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241 |
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242 struct SDL_Palette |
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243 { |
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244 int ncolors; |
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245 SDL_Color *colors; |
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246 |
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247 int refcount; |
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248 SDL_PaletteWatch *watch; |
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249 }; |
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250 |
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251 /** |
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252 * \note Everything in the pixel format structure is read-only. |
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253 */ |
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254 typedef struct SDL_PixelFormat |
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255 { |
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256 SDL_Palette *palette; |
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257 Uint8 BitsPerPixel; |
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258 Uint8 BytesPerPixel; |
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259 Uint8 Rloss; |
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260 Uint8 Gloss; |
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261 Uint8 Bloss; |
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262 Uint8 Aloss; |
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263 Uint8 Rshift; |
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264 Uint8 Gshift; |
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265 Uint8 Bshift; |
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266 Uint8 Ashift; |
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267 Uint32 Rmask; |
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268 Uint32 Gmask; |
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269 Uint32 Bmask; |
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270 Uint32 Amask; |
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271 } SDL_PixelFormat; |
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272 |
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273 /** |
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274 * \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks. |
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275 * |
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276 * \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible. |
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277 * |
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278 * \sa SDL_MasksToPixelFormatEnum() |
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279 */ |
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280 extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, |
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281 int *bpp, |
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282 Uint32 * Rmask, |
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283 Uint32 * Gmask, |
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284 Uint32 * Bmask, |
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285 Uint32 * Amask); |
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286 |
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287 /** |
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288 * \brief Convert a bpp and RGBA masks to an enumerated pixel format. |
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289 * |
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290 * \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion |
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291 * wasn't possible. |
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292 * |
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293 * \sa SDL_PixelFormatEnumToMasks() |
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294 */ |
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295 extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, |
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296 Uint32 Rmask, |
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297 Uint32 Gmask, |
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298 Uint32 Bmask, |
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299 Uint32 Amask); |
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300 |
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301 /** |
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302 * \brief Create a palette structure with the specified number of color |
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303 * entries. |
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304 * |
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305 * \return A new palette, or NULL if there wasn't enough memory. |
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306 * |
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307 * \note The palette entries are initialized to white. |
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308 * |
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309 * \sa SDL_FreePalette() |
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310 */ |
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311 extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); |
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312 |
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313 /** |
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314 * \brief Add a callback function which is called when the palette changes. |
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315 * |
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316 * \sa SDL_DelPaletteWatch() |
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317 */ |
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318 extern DECLSPEC int SDLCALL SDL_AddPaletteWatch(SDL_Palette * palette, |
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319 SDL_PaletteChangedFunc |
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320 callback, void *userdata); |
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321 |
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322 /** |
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323 * \brief Remove a callback function previously added with |
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324 * SDL_AddPaletteWatch(). |
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325 * |
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326 * \sa SDL_AddPaletteWatch() |
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327 */ |
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328 extern DECLSPEC void SDLCALL SDL_DelPaletteWatch(SDL_Palette * palette, |
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329 SDL_PaletteChangedFunc |
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330 callback, void *userdata); |
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331 |
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332 /** |
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333 * \brief Set a range of colors in a palette. |
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334 * |
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335 * \param palette The palette to modify. |
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336 * \param colors An array of colors to copy into the palette. |
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337 * \param firstcolor The index of the first palette entry to modify. |
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338 * \param ncolors The number of entries to modify. |
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339 * |
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340 * \return 0 on success, or -1 if not all of the colors could be set. |
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341 */ |
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342 extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, |
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343 const SDL_Color * colors, |
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344 int firstcolor, int ncolors); |
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345 |
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346 /** |
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347 * \brief Free a palette created with SDL_AllocPalette(). |
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348 * |
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349 * \sa SDL_AllocPalette() |
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350 */ |
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351 extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); |
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352 |
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353 /** |
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354 * \brief Maps an RGB triple to an opaque pixel value for a given pixel format. |
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355 * |
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356 * \sa SDL_MapRGBA |
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357 */ |
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358 extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, |
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359 Uint8 r, Uint8 g, Uint8 b); |
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360 |
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361 /** |
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362 * \brief Maps an RGBA quadruple to a pixel value for a given pixel format. |
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363 * |
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364 * \sa SDL_MapRGB |
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365 */ |
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366 extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, |
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367 Uint8 r, Uint8 g, Uint8 b, |
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368 Uint8 a); |
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369 |
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370 /** |
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371 * \brief Get the RGB components from a pixel of the specified format. |
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372 * |
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373 * \sa SDL_GetRGBA |
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374 */ |
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375 extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, |
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376 const SDL_PixelFormat * format, |
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377 Uint8 * r, Uint8 * g, Uint8 * b); |
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378 |
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379 /** |
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380 * \brief Get the RGBA components from a pixel of the specified format. |
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381 * |
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382 * \sa SDL_GetRGB |
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383 */ |
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384 extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, |
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385 const SDL_PixelFormat * format, |
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386 Uint8 * r, Uint8 * g, Uint8 * b, |
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387 Uint8 * a); |
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388 |
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389 /* Ends C function definitions when using C++ */ |
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390 #ifdef __cplusplus |
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391 /* *INDENT-OFF* */ |
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392 } |
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393 /* *INDENT-ON* */ |
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394 #endif |
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395 #include "close_code.h" |
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396 |
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397 #endif /* _SDL_pixels_h */ |
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398 |
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399 /* vi: set ts=4 sw=4 expandtab: */ |