annotate src/video/SDL_renderer_gl.c @ 1944:91f41fc124a7

The AAlib driver is fun, but not worth rewriting for SDL 1.3
author Sam Lantinga <slouken@libsdl.org>
date Wed, 26 Jul 2006 03:24:27 +0000
parents 861bc36f0ab3
children 420716272158
rev   line source
1918
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #if SDL_VIDEO_OPENGL
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25
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26 #include "SDL_video.h"
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27 #include "SDL_opengl.h"
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28 #include "SDL_sysvideo.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_rect_c.h"
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31 #include "SDL_yuv_sw_c.h"
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32
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33 /* OpenGL renderer implementation */
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34
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35 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags);
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36 static int GL_ActivateRenderer(SDL_Renderer * renderer);
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37 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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38 static int GL_SetTexturePalette(SDL_Renderer * renderer,
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39 SDL_Texture * texture,
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40 const SDL_Color * colors, int firstcolor,
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41 int ncolors);
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42 static int GL_GetTexturePalette(SDL_Renderer * renderer,
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43 SDL_Texture * texture, SDL_Color * colors,
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44 int firstcolor, int ncolors);
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45 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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46 const SDL_Rect * rect, const void *pixels,
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47 int pitch);
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48 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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49 const SDL_Rect * rect, int markDirty,
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50 void **pixels, int *pitch);
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51 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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52 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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53 int numrects, const SDL_Rect * rects);
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54 static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect,
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55 Uint32 color);
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56 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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57 const SDL_Rect * srcrect, const SDL_Rect * dstrect,
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58 int blendMode, int scaleMode);
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59 static void GL_RenderPresent(SDL_Renderer * renderer);
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60 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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61 static void GL_DestroyRenderer(SDL_Renderer * renderer);
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62
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63
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64 SDL_RenderDriver GL_RenderDriver = {
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65 GL_CreateRenderer,
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66 {
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67 "opengl",
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68 (SDL_Renderer_PresentDiscard | SDL_Renderer_PresentVSync |
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69 SDL_Renderer_Accelerated),
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70 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask |
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71 SDL_TextureBlendMode_Blend | SDL_TextureBlendMode_Add |
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72 SDL_TextureBlendMode_Mod),
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73 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast |
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74 SDL_TextureScaleMode_Slow),
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75 16,
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76 {
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77 SDL_PixelFormat_Index1LSB,
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78 SDL_PixelFormat_Index1MSB,
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79 SDL_PixelFormat_Index8,
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80 SDL_PixelFormat_RGB332,
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81 SDL_PixelFormat_RGB444,
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82 SDL_PixelFormat_RGB555,
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83 SDL_PixelFormat_ARGB4444,
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84 SDL_PixelFormat_ARGB1555,
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85 SDL_PixelFormat_RGB565,
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86 SDL_PixelFormat_RGB24,
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87 SDL_PixelFormat_BGR24,
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88 SDL_PixelFormat_RGB888,
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89 SDL_PixelFormat_BGR888,
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90 SDL_PixelFormat_ARGB8888,
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91 SDL_PixelFormat_ABGR8888,
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92 SDL_PixelFormat_ARGB2101010},
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93 0,
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94 0}
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95 };
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96
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97 typedef struct
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98 {
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99 SDL_GLContext context;
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100 SDL_bool GL_ARB_texture_rectangle_supported;
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101 int blendMode;
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102 int scaleMode;
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103
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104 /* OpenGL functions */
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105 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
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106 #include "SDL_glfuncs.h"
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107 #undef SDL_PROC
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108 } GL_RenderData;
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109
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110 typedef struct
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111 {
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112 GLuint texture;
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113 GLenum type;
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114 GLfloat texw;
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115 GLfloat texh;
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116 GLenum format;
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117 GLenum formattype;
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118 void *pixels;
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119 int pitch;
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120 SDL_DirtyRectList dirty;
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121 } GL_TextureData;
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122
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123
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124 static void
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125 GL_SetError(const char *prefix, GLenum result)
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126 {
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127 const char *error;
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128
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129 switch (result) {
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130 case GL_NO_ERROR:
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131 error = "GL_NO_ERROR";
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132 break;
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133 case GL_INVALID_ENUM:
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134 error = "GL_INVALID_ENUM";
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135 break;
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136 case GL_INVALID_VALUE:
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137 error = "GL_INVALID_VALUE";
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138 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
139 case GL_INVALID_OPERATION:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
140 error = "GL_INVALID_OPERATION";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
141 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
142 case GL_STACK_OVERFLOW:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
143 error = "GL_STACK_OVERFLOW";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
144 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
145 case GL_STACK_UNDERFLOW:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
146 error = "GL_STACK_UNDERFLOW";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
147 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
148 case GL_OUT_OF_MEMORY:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
149 error = "GL_OUT_OF_MEMORY";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
150 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
151 case GL_TABLE_TOO_LARGE:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
152 error = "GL_TABLE_TOO_LARGE";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
153 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
154 default:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
155 error = "UNKNOWN";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
156 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
157 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
158 SDL_SetError("%s: %s", prefix, error);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
159 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
160
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
161 static int
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
162 GL_LoadFunctions(GL_RenderData * data)
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
163 {
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
164 #if defined(__QNXNTO__) && (_NTO_VERSION < 630)
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
165 #define __SDL_NOGETPROCADDR__
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
166 #elif defined(__MINT__)
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
167 #define __SDL_NOGETPROCADDR__
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
168 #endif
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
169 #ifdef __SDL_NOGETPROCADDR__
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
170 #define SDL_PROC(ret,func,params) data->func=func;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
171 #else
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
172 #define SDL_PROC(ret,func,params) \
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
173 do { \
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
174 data->func = SDL_GL_GetProcAddress(#func); \
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
175 if ( ! data->func ) { \
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
176 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
177 return -1; \
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
178 } \
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
179 } while ( 0 );
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
180 #endif /* __SDL_NOGETPROCADDR__ */
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
181
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
182 #include "SDL_glfuncs.h"
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
183 #undef SDL_PROC
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
184 return 0;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
185 }
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
186
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
187 void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
188 GL_AddRenderDriver(_THIS)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
189 {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
190 if (_this->GL_CreateContext) {
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
191 SDL_AddRenderDriver(0, &GL_RenderDriver);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
192 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
193 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
194
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
195 SDL_Renderer *
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
196 GL_CreateRenderer(SDL_Window * window, Uint32 flags)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
197 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
198 SDL_Renderer *renderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
199 GL_RenderData *data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
200
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
201 if (!(window->flags & SDL_WINDOW_OPENGL)) {
1928
861bc36f0ab3 Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents: 1927
diff changeset
202 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) {
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
203 return NULL;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
204 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
205 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
206
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
207 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
208 if (!renderer) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
209 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
210 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
211 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
212
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
213 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
214 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
215 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
216 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
217 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
218 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
219
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
220 renderer->ActivateRenderer = GL_ActivateRenderer;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
221 renderer->CreateTexture = GL_CreateTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
222 renderer->SetTexturePalette = GL_SetTexturePalette;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
223 renderer->GetTexturePalette = GL_GetTexturePalette;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
224 renderer->UpdateTexture = GL_UpdateTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
225 renderer->LockTexture = GL_LockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
226 renderer->UnlockTexture = GL_UnlockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
227 renderer->DirtyTexture = GL_DirtyTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
228 renderer->RenderFill = GL_RenderFill;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
229 renderer->RenderCopy = GL_RenderCopy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
230 renderer->RenderPresent = GL_RenderPresent;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
231 renderer->DestroyTexture = GL_DestroyTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
232 renderer->DestroyRenderer = GL_DestroyRenderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
233 renderer->info = GL_RenderDriver.info;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
234 renderer->window = window->id;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
235 renderer->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
236
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
237 renderer->info.flags =
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
238 (SDL_Renderer_PresentDiscard | SDL_Renderer_Accelerated);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
239
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
240 if (GL_LoadFunctions(data) < 0) {
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
241 GL_DestroyRenderer(renderer);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
242 return NULL;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
243 }
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
244
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
245 data->context = SDL_GL_CreateContext(window->id);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
246 if (!data->context) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
247 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
248 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
249 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
250 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
251 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
252 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
253 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
254
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
255 if (flags & SDL_Renderer_PresentVSync) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
256 SDL_GL_SetSwapInterval(1);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
257 } else {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
258 SDL_GL_SetSwapInterval(0);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
259 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
260 if (SDL_GL_GetSwapInterval() > 0) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
261 renderer->info.flags |= SDL_Renderer_PresentVSync;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
262 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
263
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
264 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
265 &renderer->info.max_texture_width);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
266 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
267 &renderer->info.max_texture_height);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
268
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
269 if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle")
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
270 || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
271 data->GL_ARB_texture_rectangle_supported = SDL_TRUE;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
272 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
273
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
274 /* Set up parameters for rendering */
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
275 data->blendMode = -1;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
276 data->scaleMode = -1;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
277 data->glDisable(GL_DEPTH_TEST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
278 data->glDisable(GL_CULL_FACE);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
279 if (data->GL_ARB_texture_rectangle_supported) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
280 data->glEnable(GL_TEXTURE_RECTANGLE_ARB);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
281 } else {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
282 data->glEnable(GL_TEXTURE_2D);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
283 }
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
284 data->glMatrixMode(GL_PROJECTION);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
285 data->glLoadIdentity();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
286 data->glMatrixMode(GL_MODELVIEW);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
287 data->glLoadIdentity();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
288 data->glViewport(0, 0, window->w, window->h);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
289 data->glOrtho(0.0, (GLdouble) window->w, (GLdouble) window->h, 0.0, 0.0,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
290 1.0);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
291
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
292 return renderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
293 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
294
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
295 static int
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
296 GL_ActivateRenderer(SDL_Renderer * renderer)
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
297 {
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
298 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
299 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
300
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
301 return SDL_GL_MakeCurrent(window->id, data->context);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
302 }
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
303
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
304 static __inline__ int
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
305 power_of_2(int input)
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
306 {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
307 int value = 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
308
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
309 while (value < input) {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
310 value <<= 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
311 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
312 return value;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
313 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
314
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
315 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
316 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
317 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
318 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
319 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
320 GL_TextureData *data;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
321 GLint internalFormat;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
322 GLenum format, type;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
323 int texture_w, texture_h;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
324 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
325
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
326 switch (texture->format) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
327 case SDL_PixelFormat_Index1LSB:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
328 case SDL_PixelFormat_Index1MSB:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
329 internalFormat = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
330 format = GL_COLOR_INDEX;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
331 type = GL_BITMAP;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
332 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
333 case SDL_PixelFormat_Index8:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
334 internalFormat = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
335 format = GL_COLOR_INDEX;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
336 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
337 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
338 case SDL_PixelFormat_RGB332:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
339 internalFormat = GL_R3_G3_B2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
340 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
341 type = GL_UNSIGNED_BYTE_3_3_2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
342 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
343 case SDL_PixelFormat_RGB444:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
344 internalFormat = GL_RGB4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
345 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
346 type = GL_UNSIGNED_SHORT_4_4_4_4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
347 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
348 case SDL_PixelFormat_RGB555:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
349 internalFormat = GL_RGB5;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
350 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
351 type = GL_UNSIGNED_SHORT_5_5_5_1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
352 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
353 case SDL_PixelFormat_ARGB4444:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
354 internalFormat = GL_RGBA4;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
355 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
356 type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
357 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
358 case SDL_PixelFormat_ARGB1555:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
359 internalFormat = GL_RGB5_A1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
360 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
361 type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
362 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
363 case SDL_PixelFormat_RGB565:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
364 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
365 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
366 type = GL_UNSIGNED_SHORT_5_6_5;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
367 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
368 case SDL_PixelFormat_RGB24:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
369 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
370 format = GL_RGB;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
371 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
372 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
373 case SDL_PixelFormat_RGB888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
374 internalFormat = GL_RGB8;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
375 format = GL_BGRA;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
376 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
377 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
378 case SDL_PixelFormat_BGR24:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
379 internalFormat = GL_RGB8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
380 format = GL_BGR;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
381 type = GL_UNSIGNED_BYTE;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
382 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
383 case SDL_PixelFormat_BGR888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
384 internalFormat = GL_RGB8;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
385 format = GL_RGBA;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
386 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
387 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
388 case SDL_PixelFormat_ARGB8888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
389 internalFormat = GL_RGBA8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
390 format = GL_BGRA;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
391 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
392 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
393 case SDL_PixelFormat_ABGR8888:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
394 internalFormat = GL_RGBA8;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
395 format = GL_RGBA;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
396 type = GL_UNSIGNED_BYTE;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
397 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
398 case SDL_PixelFormat_ARGB2101010:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
399 internalFormat = GL_RGB10_A2;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
400 format = GL_BGRA;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
401 type = GL_UNSIGNED_INT_2_10_10_10_REV;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
402 break;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
403 default:
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
404 SDL_SetError("Unsupported texture format");
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
405 return -1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
406 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
407
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
408 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
409 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
410 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
411 return -1;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
412 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
413
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
414 texture->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
415
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
416 renderdata->glGetError();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
417 renderdata->glGenTextures(1, &data->texture);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
418 if (renderdata->GL_ARB_texture_rectangle_supported) {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
419 data->type = GL_TEXTURE_RECTANGLE_ARB;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
420 texture_w = texture->w;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
421 texture_h = texture->h;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
422 data->texw = (GLfloat) texture->w;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
423 data->texh = (GLfloat) texture->h;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
424 } else {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
425 data->type = GL_TEXTURE_2D;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
426 texture_w = power_of_2(texture->w);
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
427 texture_h = power_of_2(texture->h);
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
428 data->texw = (GLfloat) texture->w / texture_w;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
429 data->texh = (GLfloat) texture->h / texture_h;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
430 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
431 data->format = format;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
432 data->formattype = type;
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
433 renderdata->glBindTexture(data->type, data->texture);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
434 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
435 texture_h, 0, format, type, NULL);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
436 result = renderdata->glGetError();
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
437 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
438 GL_SetError("glTexImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
439 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
440 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
441 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
442 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
443
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
444 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
445 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
446 const SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
447 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
448 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
449 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
450
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
451 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
452 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
453
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
454 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
455 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
456 SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
457 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
458 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
459
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
460 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
461 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
462
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
463 static void
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
464 SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
465 int pitch)
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
466 {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
467 if (texture->format == SDL_PixelFormat_Index1LSB) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
468 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
469 } else if (texture->format == SDL_PixelFormat_Index1MSB) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
470 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
471 }
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
472 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
473 renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
474 pitch / SDL_BYTESPERPIXEL(texture->format));
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
475 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
476
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
477 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
478 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
479 const SDL_Rect * rect, const void *pixels, int pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
480 {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
481 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
482 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
483 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
484
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
485 renderdata->glGetError();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
486 SetupTextureUpdate(renderdata, texture, pitch);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
487 renderdata->glBindTexture(data->type, data->texture);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
488 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
489 rect->h, data->format, data->formattype,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
490 pixels);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
491 result = renderdata->glGetError();
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
492 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
493 GL_SetError("glTexSubImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
494 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
495 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
496 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
497 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
498
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
499 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
500 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
501 const SDL_Rect * rect, int markDirty, void **pixels,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
502 int *pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
503 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
504 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
505
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
506 if (!data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
507 data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
508 data->pixels = SDL_malloc(texture->h * data->pitch);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
509 if (!data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
510 SDL_OutOfMemory();
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
511 return -1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
512 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
513 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
514
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
515 if (markDirty) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
516 SDL_AddDirtyRect(&data->dirty, rect);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
517 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
518
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
519 *pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
520 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
521 rect->x * SDL_BYTESPERPIXEL(texture->format));
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
522 *pitch = data->pitch;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
523 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
524 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
525
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
526 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
527 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
528 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
529 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
530
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
531 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
532 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
533 const SDL_Rect * rects)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
534 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
535 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
536 int i;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
537
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
538 for (i = 0; i < numrects; ++i) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
539 SDL_AddDirtyRect(&data->dirty, &rects[i]);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
540 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
541 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
542
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
543 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
544 GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
545 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
546 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
547 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
548 GLclampf r, g, b, a;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
549
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
550 a = ((GLclampf) ((color >> 24) & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
551 r = ((GLclampf) ((color >> 16) & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
552 g = ((GLclampf) ((color >> 8) & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
553 b = ((GLclampf) (color & 0xFF)) / 255.0f;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
554
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
555 data->glClearColor(r, g, b, a);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
556 data->glViewport(rect->x, window->h - rect->y, rect->w, rect->h);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
557 data->glClear(GL_COLOR_BUFFER_BIT);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
558 data->glViewport(0, 0, window->w, window->h);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
559 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
560 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
561
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
562 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
563 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
564 const SDL_Rect * srcrect, const SDL_Rect * dstrect,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
565 int blendMode, int scaleMode)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
566 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
567 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
568 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
569 int minx, miny, maxx, maxy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
570 GLfloat minu, maxu, minv, maxv;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
571
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
572 if (texturedata->dirty.count > 0) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
573 SDL_DirtyRect *dirty;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
574 void *pixels;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
575 int bpp = SDL_BYTESPERPIXEL(texture->format);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
576 int pitch = texturedata->pitch;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
577
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
578 SetupTextureUpdate(data, texture, pitch);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
579 data->glBindTexture(texturedata->type, texturedata->texture);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
580 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
581 SDL_Rect *rect = &dirty->rect;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
582 pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
583 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch +
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
584 rect->x * bpp);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
585 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
586 rect->w, rect->h, texturedata->format,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
587 texturedata->formattype, pixels);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
588 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
589 SDL_ClearDirtyRects(&texturedata->dirty);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
590 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
591
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
592 minx = dstrect->x;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
593 miny = dstrect->y;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
594 maxx = dstrect->x + dstrect->w;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
595 maxy = dstrect->y + dstrect->h;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
596
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
597 minu = (GLfloat) srcrect->x / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
598 minu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
599 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
600 maxu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
601 minv = (GLfloat) srcrect->y / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
602 minv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
603 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
604 maxv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
605
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
606 data->glBindTexture(texturedata->type, texturedata->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
607
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
608 if (blendMode != data->blendMode) {
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
609 switch (blendMode) {
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
610 case SDL_TextureBlendMode_None:
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
611 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
612 data->glDisable(GL_BLEND);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
613 break;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
614 case SDL_TextureBlendMode_Mask:
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
615 case SDL_TextureBlendMode_Blend:
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
616 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
617 data->glEnable(GL_BLEND);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
618 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
619 break;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
620 case SDL_TextureBlendMode_Add:
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
621 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
622 data->glEnable(GL_BLEND);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
623 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
624 break;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
625 case SDL_TextureBlendMode_Mod:
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
626 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
627 data->glEnable(GL_BLEND);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
628 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
629 break;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
630 }
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
631 data->blendMode = blendMode;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
632 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
633
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
634 if (scaleMode != data->scaleMode) {
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
635 switch (scaleMode) {
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
636 case SDL_TextureScaleMode_None:
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
637 case SDL_TextureScaleMode_Fast:
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
638 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
639 GL_NEAREST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
640 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
641 GL_NEAREST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
642 break;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
643 case SDL_TextureScaleMode_Slow:
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
644 case SDL_TextureScaleMode_Best:
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
645 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
646 GL_LINEAR);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
647 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
648 GL_LINEAR);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
649 break;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
650 }
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
651 data->scaleMode = scaleMode;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
652 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
653
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
654 data->glBegin(GL_TRIANGLE_STRIP);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
655 data->glTexCoord2f(minu, minv);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
656 data->glVertex2i(minx, miny);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
657 data->glTexCoord2f(maxu, minv);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
658 data->glVertex2i(maxx, miny);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
659 data->glTexCoord2f(minu, maxv);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
660 data->glVertex2i(minx, maxy);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
661 data->glTexCoord2f(maxu, maxv);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
662 data->glVertex2i(maxx, maxy);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
663 data->glEnd();
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
664
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
665 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
666 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
667
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
668 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
669 GL_RenderPresent(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
670 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
671 SDL_GL_SwapWindow(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
672 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
673
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
674 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
675 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
676 {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
677 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
678 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
679
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Sam Lantinga <slouken@libsdl.org>
parents:
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680 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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681 return;
092bd3a019c5 Starting on the OpenGL renderer...
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682 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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683 if (data->texture) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
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684 renderdata->glDeleteTextures(1, &data->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
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685 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
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686 if (data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
687 SDL_free(data->pixels);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
688 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
689 SDL_FreeDirtyRects(&data->dirty);
1918
092bd3a019c5 Starting on the OpenGL renderer...
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690 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
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parents:
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691 texture->driverdata = NULL;
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Sam Lantinga <slouken@libsdl.org>
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692 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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693
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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694 void
092bd3a019c5 Starting on the OpenGL renderer...
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695 GL_DestroyRenderer(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
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696 {
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697 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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698
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
699 if (data) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
diff changeset
700 if (data->context) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
701 SDL_GL_MakeCurrent(0, NULL);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
702 SDL_GL_DeleteContext(data->context);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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703 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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704 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
705 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
706 SDL_free(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
707 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
708
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
709 #endif /* SDL_VIDEO_OPENGL */
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
710
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
711 /* vi: set ts=4 sw=4 expandtab: */