Mercurial > sdl-ios-xcode
annotate src/events/SDL_windowevents.c @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 91a7e08cd238 |
children | 98a819296cdc |
rev | line source |
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1895
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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14 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Window event handling code for SDL */ |
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25 |
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26 #include "SDL_events.h" |
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27 #include "SDL_events_c.h" |
2794
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Fixed mouse coordinate range on Mac OS X
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28 #include "SDL_mouse_c.h" |
1895
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29 #include "../video/SDL_sysvideo.h" |
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30 |
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31 int |
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32 SDL_SendWindowEvent(SDL_WindowID windowID, Uint8 windowevent, int data1, |
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33 int data2) |
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34 { |
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35 int posted; |
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36 SDL_Window *window; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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37 |
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38 window = SDL_GetWindowFromID(windowID); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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39 if (!window) { |
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40 return 0; |
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41 } |
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42 switch (windowevent) { |
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43 case SDL_WINDOWEVENT_SHOWN: |
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44 if (window->flags & SDL_WINDOW_SHOWN) { |
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45 return 0; |
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46 } |
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47 window->flags |= SDL_WINDOW_SHOWN; |
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48 SDL_OnWindowShown(window); |
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49 break; |
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50 case SDL_WINDOWEVENT_HIDDEN: |
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51 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
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52 return 0; |
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53 } |
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54 window->flags &= ~SDL_WINDOW_SHOWN; |
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55 SDL_OnWindowHidden(window); |
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56 break; |
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57 case SDL_WINDOWEVENT_MOVED: |
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58 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
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59 return 0; |
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60 } |
2875
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* Implemented X11 fullscreen input grab
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61 if (data1 == SDL_WINDOWPOS_UNDEFINED) { |
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62 data1 = window->x; |
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63 } |
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* Implemented X11 fullscreen input grab
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64 if (data2 == SDL_WINDOWPOS_UNDEFINED) { |
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65 data2 = window->y; |
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* Implemented X11 fullscreen input grab
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66 } |
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67 if (data1 == window->x && data2 == window->y) { |
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68 return 0; |
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69 } |
1915
a228436a2404
Implemented multi-window OpenGL program with test framework.
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70 window->x = data1; |
a228436a2404
Implemented multi-window OpenGL program with test framework.
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71 window->y = data2; |
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72 break; |
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73 case SDL_WINDOWEVENT_RESIZED: |
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74 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
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75 return 0; |
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76 } |
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77 if (data1 == window->w && data2 == window->h) { |
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78 return 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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79 } |
1915
a228436a2404
Implemented multi-window OpenGL program with test framework.
Sam Lantinga <slouken@libsdl.org>
parents:
1895
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80 window->w = data1; |
a228436a2404
Implemented multi-window OpenGL program with test framework.
Sam Lantinga <slouken@libsdl.org>
parents:
1895
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81 window->h = data2; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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82 SDL_OnWindowResized(window); |
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83 break; |
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84 case SDL_WINDOWEVENT_MINIMIZED: |
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85 if (window->flags & SDL_WINDOW_MINIMIZED) { |
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86 return 0; |
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87 } |
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88 window->flags |= SDL_WINDOW_MINIMIZED; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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89 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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90 case SDL_WINDOWEVENT_MAXIMIZED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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91 if (window->flags & SDL_WINDOW_MAXIMIZED) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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92 return 0; |
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parents:
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93 } |
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parents:
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94 window->flags |= SDL_WINDOW_MAXIMIZED; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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95 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
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96 case SDL_WINDOWEVENT_RESTORED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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97 if (!(window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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98 return 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
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99 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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100 window->flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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101 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
102 case SDL_WINDOWEVENT_ENTER: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
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103 if (window->flags & SDL_WINDOW_MOUSE_FOCUS) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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104 return 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
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105 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
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106 window->flags |= SDL_WINDOW_MOUSE_FOCUS; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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107 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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108 case SDL_WINDOWEVENT_LEAVE: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
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109 if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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110 return 0; |
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111 } |
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112 window->flags &= ~SDL_WINDOW_MOUSE_FOCUS; |
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113 break; |
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114 case SDL_WINDOWEVENT_FOCUS_GAINED: |
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115 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
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116 return 0; |
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117 } |
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118 window->flags |= SDL_WINDOW_INPUT_FOCUS; |
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119 SDL_OnWindowFocusGained(window); |
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120 break; |
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121 case SDL_WINDOWEVENT_FOCUS_LOST: |
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122 if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) { |
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123 return 0; |
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124 } |
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125 window->flags &= ~SDL_WINDOW_INPUT_FOCUS; |
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126 SDL_OnWindowFocusLost(window); |
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127 break; |
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128 } |
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129 |
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130 /* Post the event, if desired */ |
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131 posted = 0; |
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132 if (SDL_ProcessEvents[SDL_WINDOWEVENT] == SDL_ENABLE) { |
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133 SDL_Event event; |
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134 event.type = SDL_WINDOWEVENT; |
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135 event.window.event = windowevent; |
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136 event.window.data1 = data1; |
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137 event.window.data2 = data2; |
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138 event.window.windowID = windowID; |
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139 posted = (SDL_PushEvent(&event) > 0); |
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140 } |
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141 return (posted); |
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142 } |
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143 |
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144 /* vi: set ts=4 sw=4 expandtab: */ |