Mercurial > sdl-ios-xcode
annotate include/SDL_rect.h @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 3da0bb421d83 |
children | d3baf5ac4e37 |
rev | line source |
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2275
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
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1 /* |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
2275
12ea0fdc0df2
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Sam Lantinga <slouken@libsdl.org>
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4 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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5 This library is free software; you can redistribute it and/or |
12ea0fdc0df2
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parents:
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6 modify it under the terms of the GNU Lesser General Public |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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7 License as published by the Free Software Foundation; either |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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8 version 2.1 of the License, or (at your option) any later version. |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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9 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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10 This library is distributed in the hope that it will be useful, |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
12ea0fdc0df2
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parents:
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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13 Lesser General Public License for more details. |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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14 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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15 You should have received a copy of the GNU Lesser General Public |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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16 License along with this library; if not, write to the Free Software |
12ea0fdc0df2
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parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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18 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
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19 Sam Lantinga |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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20 slouken@libsdl.org |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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21 */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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22 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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23 /** |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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24 * \file SDL_rect.h |
12ea0fdc0df2
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25 * |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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26 * Header file for SDL_rect definition and management functions |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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27 */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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28 |
12ea0fdc0df2
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29 #ifndef _SDL_rect_h |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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30 #define _SDL_rect_h |
12ea0fdc0df2
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31 |
12ea0fdc0df2
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32 #include "SDL_stdinc.h" |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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33 #include "SDL_error.h" |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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34 #include "SDL_pixels.h" |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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35 #include "SDL_rwops.h" |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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36 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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37 #include "begin_code.h" |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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38 /* Set up for C function definitions, even when using C++ */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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39 #ifdef __cplusplus |
12ea0fdc0df2
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parents:
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40 /* *INDENT-OFF* */ |
12ea0fdc0df2
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parents:
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41 extern "C" { |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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42 /* *INDENT-ON* */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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43 #endif |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
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44 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
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45 /** |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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46 * \struct SDL_Rect |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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47 * |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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48 * \brief A rectangle, with the origin at the upper left. |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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49 * |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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50 * \sa SDL_RectEmpty |
12ea0fdc0df2
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51 * \sa SDL_RectEquals |
12ea0fdc0df2
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parents:
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52 * \sa SDL_HasIntersection |
12ea0fdc0df2
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parents:
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53 * \sa SDL_IntersectRect |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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54 * \sa SDL_UnionRect |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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55 */ |
12ea0fdc0df2
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56 typedef struct SDL_Rect |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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57 { |
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58 int x, y; |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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59 int w, h; |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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60 } SDL_Rect; |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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61 |
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Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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62 /** |
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Split out the SDL_rect and SDL_surface functions into their own headers.
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63 * \def SDL_RectEmpty() |
12ea0fdc0df2
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64 * |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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65 * \brief Returns true if the rectangle has no area. |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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66 */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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67 #define SDL_RectEmpty(X) (((X)->w <= 0) || ((X)->h <= 0)) |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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68 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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69 /** |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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70 * \def SDL_RectEquals() |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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71 * |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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72 * \brief Returns true if the two rectangles are equal. |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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73 */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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74 #define SDL_RectEquals(A, B) (((A)->x == (B)->x) && ((A)->y == (B)->y) && \ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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75 ((A)->w == (B)->w) && ((A)->h == (B)->h)) |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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76 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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77 /** |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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78 * \fn SDL_bool SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B); |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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79 * |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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80 * \brief Determine whether two rectangles intersect. |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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81 * |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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82 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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83 */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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84 extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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85 const SDL_Rect * B); |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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86 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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87 /** |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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88 * \fn SDL_bool SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result) |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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89 * |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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90 * \brief Calculate the intersection of two rectangles. |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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91 * |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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92 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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93 */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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94 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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changeset
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95 const SDL_Rect * B, |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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96 SDL_Rect * result); |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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97 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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98 /** |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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99 * \fn void SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result) |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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100 * |
12ea0fdc0df2
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101 * \brief Calculate the union of two rectangles |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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102 */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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103 extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
diff
changeset
|
104 const SDL_Rect * B, |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
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changeset
|
105 SDL_Rect * result); |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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parents:
diff
changeset
|
106 |
2909 | 107 /** |
108 * \fn SDL_bool SDL_IntersectRectAndLine(const SDL_Rect *rect, int *X1, int *Y1, int *X2, int *Y2) | |
109 * | |
110 * \brief Calculate the intersection of a rectangle and line segment. | |
111 * | |
112 * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | |
113 */ | |
114 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * | |
115 rect, int *X1, | |
116 int *Y1, int *X2, | |
117 int *Y2); | |
118 | |
2275
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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119 /* Ends C function definitions when using C++ */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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120 #ifdef __cplusplus |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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121 /* *INDENT-OFF* */ |
12ea0fdc0df2
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122 } |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
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123 /* *INDENT-ON* */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
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124 #endif |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
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125 #include "close_code.h" |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
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126 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
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127 #endif /* _SDL_rect_h */ |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
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128 |
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
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129 /* vi: set ts=4 sw=4 expandtab: */ |