Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CDPlayTracks.3 @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
---|---|
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_CDPlayTracks" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
2283
546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
3 SDL_CDPlayTracks \- Play the given CD track(s) |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_CDPlayTracks\fP\fR(\fBSDL_CD *cdrom, int start_track, int start_frame, int ntracks, int nframes)\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 \fBSDL_CDPlayTracks\fP plays the given CD starting at track \fBstart_track\fR, for \fBntracks\fR tracks\&. | |
12 .PP | |
13 \fBstart_frame\fR is the frame offset, from the beginning of the \fBstart_track\fR, at which to start\&. \fBnframes\fR is the frame offset, from the beginning of the last track (\fBstart_track\fR+\fBntracks\fR), at which to end playing\&. | |
14 .PP | |
15 \fBSDL_CDPlayTracks\fP should only be called after calling \fI\fBSDL_CDStatus\fP\fR to get track information about the CD\&. | |
16 .PP | |
17 .RS | |
18 \fBNote: | |
19 .PP | |
20 Data tracks are ignored\&. | |
21 .RE | |
22 .SH "RETURN VALUE" | |
23 .PP | |
24 Returns \fB0\fR, or \fB-1\fR if there was an error\&. | |
25 .SH "EXAMPLES" | |
26 .PP | |
27 .PP | |
28 .nf | |
29 \f(CW/* assuming cdrom is a previously opened device */ | |
30 /* Play the entire CD */ | |
31 if(CD_INDRIVE(SDL_CDStatus(cdrom))) | |
32 SDL_CDPlayTracks(cdrom, 0, 0, 0, 0); | |
33 | |
34 /* Play the first track */ | |
35 if(CD_INDRIVE(SDL_CDStatus(cdrom))) | |
36 SDL_CDPlayTracks(cdrom, 0, 0, 1, 0); | |
37 | |
38 /* Play first 15 seconds of the 2nd track */ | |
39 if(CD_INDRIVE(SDL_CDStatus(cdrom))) | |
40 SDL_CDPlayTracks(cdrom, 1, 0, 0, CD_FPS*15);\fR | |
41 .fi | |
42 .PP | |
43 | |
44 .SH "SEE ALSO" | |
45 .PP | |
46 \fI\fBSDL_CDPlay\fP\fR, \fI\fBSDL_CDStatus\fP\fR, \fI\fBSDL_CD\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
47 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |