Mercurial > sdl-ios-xcode
annotate docs/index.html @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | c6a447c98584 |
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rev | line source |
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0 | 1 <!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN"> |
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2 <HTML> |
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3 <HEAD><TITLE>Simple DirectMedia Layer Introduction</TITLE></HEAD> |
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4 <BODY BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000"> |
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5 <DIV CLASS="NAVHEADER"> |
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6 <HR ALIGN="LEFT" WIDTH="100%"> |
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7 </DIV> |
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8 <DIV CLASS="PREFACE"> |
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9 <H2><A NAME="AEN8">Simple DirectMedia Layer Introduction</A></H2> |
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10 <P> |
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11 This library is designed to make it easy to write games that run on many |
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12 different platforms using the various native high-performance media interfaces, |
0 | 13 (for video, audio, etc) and presenting a single source-code level API to |
14 your application. This is a fairly low level API, but using this, completely | |
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15 portable applications can be written with a great deal of flexibility. |
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16 </P><P> |
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17 An introduction to SDL can be found online at: |
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18 <A HREF="http://www.libsdl.org/intro.php" TARGET="_top"> |
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19 http://www.libsdl.org/intro.php</A> |
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20 </P><P> |
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21 Tutorials on a variety of topics can be found online at: |
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22 <A HREF="http://www.libsdl.org/tutorials.php" TARGET="_top"> |
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23 http://www.libsdl.org/tutorials.php</A> |
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24 </P><P> |
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25 Documentation in Wiki form can be found online at: |
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26 <A HREF="http://www.libsdl.org/cgi/docwiki.cgi/" TARGET="_top"> |
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27 http://www.libsdl.org/cgi/docwiki.cgi/</A> |
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28 </P><P> |
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29 Enjoy! |
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30 </P><P> |
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31 Sam Lantinga |
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32 <TT CLASS="EMAIL"><<A HREF="mailto:slouken@libsdl.org"><A HREF="mailto:slouken@libsdl.org" TARGET="_top" >slouken@libsdl.org</A></A>></TT> |
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33 </P> <P> |
0 | 34 <br><br><HR> |
35 <H1>Table of Contents</H1> | |
36 <UL> | |
37 <LI><A HREF="html/index.html">Full Table of Contents</A></LI> | |
38 <LI><A HREF="html/guide.html">The SDL Guide</A></LI> | |
39 <LI><A HREF="html/reference.html">The SDL Reference</A></LI> | |
40 <UL> | |
41 <LI><A HREF="html/general.html">Initialization</A></LI> | |
42 <LI><A HREF="html/video.html">Video</A></LI> | |
43 <LI><A HREF="html/wm.html">Window Manager</A></LI> | |
44 <LI><A HREF="html/event.html">Event Handling</A></LI> | |
45 <LI><A HREF="html/joystick.html">Joystick</A></LI> | |
46 <LI><A HREF="html/audio.html">Audio</A></LI> | |
47 <LI><A HREF="html/cdrom.html">CDROM</A></LI> | |
48 <LI><A HREF="html/thread.html">Threads</A></LI> | |
49 <LI><A HREF="html/time.html">Timers</A></LI> | |
50 </UL> | |
51 </UL> | |
52 </DIV | |
53 ></BODY | |
54 ></HTML | |
55 > |