annotate docs/man3/SDL_Color.3 @ 2701:91b0e95f443a

Date: Wed, 7 May 2008 21:48:10 +0200 From: Christian Walther Subject: SDL 1.3 Xcode projects Here are my promised updates to the Xcode projects. They work as far as I'm using them, but I have not tested them thoroughly, and there may still be some cruft left. In particular, I haven't checked whether the frameworks still work on older versions of Mac OS X (are we still targeting 10.2?), and whether Altivec/SSE optimizations are properly done. Of note: I incremented the framework version to B to enable SDL 1.2 and 1.3 to coexist in a single framework. Let me know if you see any problems. Greetings Christian
author Sam Lantinga <slouken@libsdl.org>
date Thu, 08 May 2008 05:06:24 +0000
parents 546f7c1eb755
children 1238da4a7112
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1 .TH "SDL_Color" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_Color \- Format independent color description
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4 .SH "STRUCTURE DEFINITION"
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5 .PP
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6 .nf
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7 \f(CWtypedef struct{
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8 Uint8 r;
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9 Uint8 g;
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10 Uint8 b;
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11 Uint8 unused;
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12 } SDL_Color;\fR
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13 .fi
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14 .PP
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15 .SH "STRUCTURE DATA"
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16 .TP 20
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17 \fBr\fR
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18 Red intensity
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19 .TP 20
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20 \fBg\fR
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21 Green intensity
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22 .TP 20
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23 \fBb\fR
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24 Blue intensity
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25 .TP 20
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26 \fBunused\fR
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27 Unused
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28 .SH "DESCRIPTION"
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29 .PP
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30 \fBSDL_Color\fR describes a color in a format independent way\&. You can convert a \fBSDL_Color\fR to a pixel value for a certain pixel format using \fI\fBSDL_MapRGB\fP\fR\&.
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31 .SH "SEE ALSO"
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32 .PP
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33 \fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_SetColors\fP\fR, \fI\fBSDL_Palette\fP\fR
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34 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01