annotate docs.html @ 4121:917ca146d901 SDL-1.2

J. Snell fixed bug #482 Fixed arguments used with sdl-config in sdl.m4
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Dec 2007 20:08:51 +0000
parents d07c60f5e460
children 9d90d7765fa7
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1 <HTML>
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2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
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3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000">
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5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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6 <P>
511
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7 This source is stable, and is fully tested on all supported platforms.<br>
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8 Please send bug reports or questions to the SDL mailing list:<br>
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9 <a href="http://www.libsdl.org/mailing-list.php"
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10 >http://www.libsdl.org/mailing-list.php</a><br>
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11 The latest stable release may be found on the
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12 <a href="http://www.libsdl.org/">SDL website</A>.
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13 </P>
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14
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15 <H2> <A HREF="docs/index.html">API Documentation</A> </H2>
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16
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17 <H2> SDL 1.2.13 Release Notes </H2>
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18 <P>
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19 SDL 1.2.13 is a minor bug fix release.
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20 </P>
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21
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22 <H3> General Notes </H3>
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23
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24 <BLOCKQUOTE>
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25 <P>
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26 Fixed link error when building with Intel Compiler 10.
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27 </P>
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28 <P>
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29 Removed stray C++ comment from public headers.
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30 </P>
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31 </BLOCKQUOTE>
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32
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33 <H3> Unix Notes </H3>
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34
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35 <BLOCKQUOTE>
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36 <P>
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37 Fixed crash in SDL_SoftStretch() on secure operating systems.
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38 </P>
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39 <P>
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40 Fixed undefined symbol on X11 implementations without UTF-8 support.
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41 </P>
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42 <P>
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43 Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver.
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44 </P>
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45 <P>
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46 Scan for all joysticks on Linux instead of stopping at one that was removed.
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47 </P>
4121
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48 <P>
917ca146d901 J. Snell fixed bug #482
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49 Fixed use of sdl-config arguments in sdl.m4
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50 </P>
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51 </BLOCKQUOTE>
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52
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53 <H3> Windows Notes </H3>
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54
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55 <BLOCKQUOTE>
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56 <P>
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57 Fixed crash when a video driver reports higher than 32 bpp video modes.
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58 </P>
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59 <P>
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60 Fixed restoring the desktop after setting a 24-bit OpenGL video mode.
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61 </P>
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62 <P>
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63 Fixed window titles on Windows 95/98/ME.
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64 </P>
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65 <P>
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66 Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons.
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67 </P>
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68 <P>
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69 Added support for quoted command line arguments.
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70 </P>
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71 </BLOCKQUOTE>
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72
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73 <H3> Mac OS X Notes </H3>
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74
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75 <BLOCKQUOTE>
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76 <P>
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77 SDL now builds on Mac OS X 10.5 (Leopard).
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78 </P>
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79 <P>
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80 Fixed high frequency crash involving text input.
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81 </P>
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82 <P>
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83 Improved trackpad scrolling support.
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84 </P>
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85 <P>
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86 Fixed joystick hat reporting for certain joysticks.
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87 </P>
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88 </BLOCKQUOTE>
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89
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90 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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91
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92 <H2> SDL 1.2.12 Release Notes </H2>
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93 <P>
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94 SDL 1.2.12 is a minor bug fix release.
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95 </P>
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96
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97 <H3> General Notes </H3>
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98
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99 <BLOCKQUOTE>
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100 <P>
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101 Added support for the PulseAudio sound server: http://www.pulseaudio.org/
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102 </P>
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103 <P>
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104 Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X, Windows, and X11.
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105 </P>
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106 <P>
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107 Fixed buffer overrun crash when resampling audio rates.
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108 </P>
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109 <P>
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110 Fixed audio bug where converting to mono was doubling the volume.
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111 </P>
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112 <P>
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113 Fixed off-by-one error in the C implementation of SDL_revcpy()
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114 </P>
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115 <P>
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116 Fixed compiling with Sun Studio.
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117 </P>
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118 <P>
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119 Support for AmigaOS has been removed from the main SDL code.
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120 </P>
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121 <P>
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122 Support for Nokia 9210 "EPOC" driver has been removed from the main SDL code.
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123 </P>
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124 <P>
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125 Unofficial support for the S60/SymbianOS platform has been added.
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126 </P>
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127 <P>
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128 Unofficial support for the Nintendo DS platform has been added.
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129 </P>
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130 <P>
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131 Reenabled MMX assembly for YUV overlay processing (GNU C Compiler only).
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132 </P>
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133 </BLOCKQUOTE>
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134
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135 <H3> Unix Notes </H3>
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136
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137 <BLOCKQUOTE>
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138 <P>
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139 Fixed detection of X11 DGA mouse support.
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140 </P>
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141 <P>
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142 Improved XIM support for asian character sets.
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143 </P>
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144 <P>
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145 The GFX_Display has been added to the X11 window information in SDL_syswm.h.
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146 </P>
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147 <P>
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148 Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels.
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149 </P>
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150 <P>
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Sam Lantinga <slouken@libsdl.org>
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151 Fixed hang or crash at startup if aRts can't access the hardware.
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152 </P>
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153 <P>
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Sam Lantinga <slouken@libsdl.org>
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154 Fixed relative mouse mode when the cursor starts outside the X11 window.
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Sam Lantinga <slouken@libsdl.org>
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155 </P>
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Sam Lantinga <slouken@libsdl.org>
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156 <P>
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Sam Lantinga <slouken@libsdl.org>
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157 Fixed accidental free of stack memory in X11 mouse acceleration code.
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Sam Lantinga <slouken@libsdl.org>
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158 </P>
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159 <P>
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Sam Lantinga <slouken@libsdl.org>
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160 Closed minor memory leak in XME code.
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Sam Lantinga <slouken@libsdl.org>
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161 </P>
4048
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Ryan C. Gordon <icculus@icculus.org>
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162 <P>
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Ryan C. Gordon <icculus@icculus.org>
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163 Fixed TEXTRELs in the library to resolve some PIC issues.
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164 </P>
3960
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165 </BLOCKQUOTE>
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166
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167 <H3> Windows Notes </H3>
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168
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169 <BLOCKQUOTE>
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170 <P>
3993
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171 The GDI video driver makes better use of the palette in 8-bit modes.
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172 </P>
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Sam Lantinga <slouken@libsdl.org>
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173 <P>
3970
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174 The windib driver now supports more mouse buttons with WM_XBUTTON events.
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175 </P>
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Ryan C. Gordon <icculus@icculus.org>
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176 <P>
4083
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177 On Windows, SDL_SetVideoMode() will re-create the window instead of failing if the multisample settings are changed.
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178 </P>
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179 <P>
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180 Added support for UTF-8 window titles on Windows.
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181 </P>
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182 <P>
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Sam Lantinga <slouken@libsdl.org>
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183 Fixed joystick detection on Windows.
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Sam Lantinga <slouken@libsdl.org>
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184 </P>
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185 <P>
4032
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Sam Lantinga <slouken@libsdl.org>
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186 Improved performance with Win32 file I/O.
7247f700c018 Added patch note for file I/O speedup
Sam Lantinga <slouken@libsdl.org>
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187 </P>
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Sam Lantinga <slouken@libsdl.org>
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188 <P>
3960
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Sam Lantinga <slouken@libsdl.org>
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189 Fixed HBITMAP leak in GAPI driver.
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Sam Lantinga <slouken@libsdl.org>
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190 </P>
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Sam Lantinga <slouken@libsdl.org>
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191 </BLOCKQUOTE>
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Sam Lantinga <slouken@libsdl.org>
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192
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Sam Lantinga <slouken@libsdl.org>
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193 <H3> Mac OS X Notes </H3>
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194
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Sam Lantinga <slouken@libsdl.org>
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195 <BLOCKQUOTE>
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Sam Lantinga <slouken@libsdl.org>
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196 <P>
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197 Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X.
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Sam Lantinga <slouken@libsdl.org>
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198 </P>
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Sam Lantinga <slouken@libsdl.org>
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199 <P>
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Sam Lantinga <slouken@libsdl.org>
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200 Fixed YUV overlay crash inside Quicktime on Intel Mac OS X.
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Sam Lantinga <slouken@libsdl.org>
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201 </P>
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Sam Lantinga <slouken@libsdl.org>
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202 <P>
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Sam Lantinga <slouken@libsdl.org>
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203 Fixed blitting alignment in Altivec alpha blit functions.
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Sam Lantinga <slouken@libsdl.org>
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204 </P>
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Sam Lantinga <slouken@libsdl.org>
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205 <P>
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Sam Lantinga <slouken@libsdl.org>
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206 Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X.
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Sam Lantinga <slouken@libsdl.org>
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207 </P>
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Sam Lantinga <slouken@libsdl.org>
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208 <P>
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Sam Lantinga <slouken@libsdl.org>
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209 Fixed joystick calibration code on Mac OS X.
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Sam Lantinga <slouken@libsdl.org>
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210 </P>
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Sam Lantinga <slouken@libsdl.org>
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211 <P>
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Sam Lantinga <slouken@libsdl.org>
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212 Fixed mouse jitter when multiple motion events are queued up in Mac OS X.
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Sam Lantinga <slouken@libsdl.org>
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213 </P>
4074
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Sam Lantinga <slouken@libsdl.org>
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214 <P>
fd1cbe7a706c Added a patch note for the Mac OS X cursor bug
Sam Lantinga <slouken@libsdl.org>
parents: 4048
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215 Fixed changing the cursor in fullscreen mode on Mac OS X.
fd1cbe7a706c Added a patch note for the Mac OS X cursor bug
Sam Lantinga <slouken@libsdl.org>
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216 </P>
3960
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217 </BLOCKQUOTE>
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218
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219 <H3> Mac OS Classic Notes </H3>
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220
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Sam Lantinga <slouken@libsdl.org>
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221 <BLOCKQUOTE>
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Sam Lantinga <slouken@libsdl.org>
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222 <P>
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Sam Lantinga <slouken@libsdl.org>
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223 Added support for gamma ramps to both toolbox and DrawSprocket video drivers.
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Sam Lantinga <slouken@libsdl.org>
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224 </P>
a9ad5257f794 Added docs for revision 3073 - Ryan, feel free to do this yourself, if you want.
Sam Lantinga <slouken@libsdl.org>
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225 </BLOCKQUOTE>
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226
3960
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Sam Lantinga <slouken@libsdl.org>
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227 <H3> BeOS Notes </H3>
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Sam Lantinga <slouken@libsdl.org>
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228
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Sam Lantinga <slouken@libsdl.org>
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229 <BLOCKQUOTE>
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Sam Lantinga <slouken@libsdl.org>
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230 <P>
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
231 Implemented mouse grabbing and mouse relative mode on BeOS.
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
232 </P>
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Sam Lantinga <slouken@libsdl.org>
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233 </BLOCKQUOTE>
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Sam Lantinga <slouken@libsdl.org>
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234
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
235 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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236
1892
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
237 <H2> SDL 1.2.11 Release Notes </H2>
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Sam Lantinga <slouken@libsdl.org>
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238 <P>
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Sam Lantinga <slouken@libsdl.org>
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239 SDL 1.2.11 is a minor bug fix release.
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Sam Lantinga <slouken@libsdl.org>
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240 </P>
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Sam Lantinga <slouken@libsdl.org>
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241
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Sam Lantinga <slouken@libsdl.org>
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242 <H3> Unix Notes </H3>
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Sam Lantinga <slouken@libsdl.org>
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243
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Sam Lantinga <slouken@libsdl.org>
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244 <BLOCKQUOTE>
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Sam Lantinga <slouken@libsdl.org>
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245 <P>
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Sam Lantinga <slouken@libsdl.org>
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246 Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden. This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
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247 </P>
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Sam Lantinga <slouken@libsdl.org>
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248 <P>
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Sam Lantinga <slouken@libsdl.org>
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249 Fixed building SDL with Xinerama disabled.
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Sam Lantinga <slouken@libsdl.org>
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250 </P>
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Sam Lantinga <slouken@libsdl.org>
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251 <P>
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Sam Lantinga <slouken@libsdl.org>
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252 Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
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Sam Lantinga <slouken@libsdl.org>
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253 </P>
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Sam Lantinga <slouken@libsdl.org>
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254 <P>
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
255 Added pkgconfig configuration support.
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Sam Lantinga <slouken@libsdl.org>
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256 </P>
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257 </BLOCKQUOTE>
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258
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259 <H3> Windows Notes </H3>
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260
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261 <BLOCKQUOTE>
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262 <P>
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Sam Lantinga <slouken@libsdl.org>
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263 Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL.
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Sam Lantinga <slouken@libsdl.org>
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264 </P>
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265 <P>
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Sam Lantinga <slouken@libsdl.org>
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266 The Win32 window positioning code works properly for windows with menus.
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267 </P>
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268 <P>
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Sam Lantinga <slouken@libsdl.org>
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269 DirectSound audio quality has been improved on certain sound cards.
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270 </P>
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271 <P>
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Sam Lantinga <slouken@libsdl.org>
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272 Fixed 5.1 audio channel ordering on Windows and Mac OS X.
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Sam Lantinga <slouken@libsdl.org>
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273 </P>
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274 <P>
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Sam Lantinga <slouken@libsdl.org>
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275 Plugged a couple of minor memory leaks in the windib video driver.
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276 </P>
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277 <P>
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Sam Lantinga <slouken@libsdl.org>
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278 Fixed type collision with stdint.h when building with gcc on Win32.
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279 </P>
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280 <P>
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Sam Lantinga <slouken@libsdl.org>
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281 Fixed building with the Digital Mars Compiler on Win32.
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282 </P>
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283 </BLOCKQUOTE>
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284
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285 <H3> Mac OS X Notes </H3>
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286
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287 <BLOCKQUOTE>
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288 <P>
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289 The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above.
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290 </P>
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291 </BLOCKQUOTE>
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292
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293 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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294
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295 <H2> SDL 1.2.10 Release Notes </H2>
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296 <P>
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297 SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes.
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298 </P>
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299 <H3> API enhancements </H3>
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300 <UL>
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301 <LI>
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302 If SDL_OpenAudio() is passed zero for the desired format
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303 fields, the following environment variables will be used
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304 to fill them in:
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305 <pre><code>
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306 SDL_AUDIO_FREQUENCY
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307 SDL_AUDIO_FORMAT
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308 SDL_AUDIO_CHANNELS
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309 SDL_AUDIO_SAMPLES
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310 </code></pre>
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311 If an environment variable is not specified, it will be set
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312 to a reasonable default value.
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313 <LI>
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314 SDL_SetVideoMode() now accepts 0 for width or height and will use
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315 the current video mode (or the desktop mode if no mode has been set.)
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316 <LI>
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317 Added current_w and current_h to the SDL_VideoInfo structure,
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318 which is set to the desktop resolution during video intialization,
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319 and then set to the current resolution when a video mode is set.
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320 <LI>
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321 SDL_GL_LoadLibrary() will load the system default OpenGL library
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322 if it is passed NULL as a parameter.
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323 <LI>
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324 Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
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325 <LI>
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326 Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
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327 <LI>
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328 SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
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329 <LI>
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330 Added SDL_GetKeyRepeat() to query the key repeat settings.
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331 <LI>
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332 Added the "dummy" audio driver, which can be used to emulate audio
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333 output without a sound card.
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334 <LI>
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335 Added SDL_config.h, with defaults for various build environments.
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336 </UL>
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337
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338 <H3> General Notes </H3>
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339
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340 <BLOCKQUOTE>
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341 <P>
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342 The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>!
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343 <P>
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344 The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>.
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345 <P>
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346 SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org.
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347 <P>
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348 SDL is licensed under version 2.1 of the GNU Lesser General Public License.
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349 <P>
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350 The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment. See README.Porting in the SDL source distribution for information on how to port SDL to a new platform.
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351 <P>
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352 SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A>
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353 <P>
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354 Alex Volkov contributed highly optimized RGB <-> RGBA blitters.
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355 </BLOCKQUOTE>
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356
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357 <H3> Unix Notes </H3>
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358
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359 <BLOCKQUOTE>
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360 <P>
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361 The X11 libraries are dynamically loaded at runtime by default. This allows the distributed version of SDL to run on systems without X11 libraries installed.
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362 <P>
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363 The XiG XME extension code is now included in the X11 video driver by default.
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364 <P>
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365 XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers. You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1.
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366 <P>
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367 Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes. Note that changing the video modes only works on screen 0.
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368 <P>
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369 XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file.
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370 <P>
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371 SDL windows are no longer transparent in X11 compositing systems like XGL.
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372 <P>
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373 The mouse is properly released by the X11 video driver if the fullscreen window loses focus.
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374 <P>
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375 The X11 input driver now uses XIM to handle international input.
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376 <P>
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377 The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers. This behavior will be formalized and selectable in SDL 1.3.
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378 <P>
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379 Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver.
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380 <P>
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381 The DGA video driver now waits for pending blits involving surfaces before they are freed. This prevents display oddities when using SDL_DisplayFormat() to convert many images.
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382 <P>
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383 The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling.
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384 <P>
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385 The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back.
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386 <P>
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387 The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings.
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388 <P>
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389 The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice. It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse.
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390 <P>
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391 The SVGAlib video driver now has support for banked (non-linear) video modes.
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392 <P>
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393 A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg. See the file README.wscons in the SDL source distribution for details.
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394 <P>
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395 Many patches have been incorporated from *BSD ports.
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396 </BLOCKQUOTE>
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397
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398 <H3> Windows Notes </H3>
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399
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400 <BLOCKQUOTE>
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401 <P>
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402 The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista. The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx".
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403 <P>
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404 SDL has been ported to 64-bit Windows.
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405 <P>
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406 Dmitry Yakimov contributed a GAPI video driver for Windows CE.
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407 <P>
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408 The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions. A full API for querying and selecting refresh rates is planned for SDL 1.3.
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409 <P>
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410 Dialog boxes are now shown when SDL is in windowed OpenGL mode.
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411 <P>
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412 The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes.
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413 <P>
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414 An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored.
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415 <P>
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416 Window positions are retained when switching between fullscreen and windowed modes.
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417 <P>
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418 ToUnicode() is used, when available, for improved handling of international keyboard input.
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419 <P>
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420 The PrtScrn is now treated normally with both key down and key up events.
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421 <P>
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422 Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications.
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423 <P>
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424 Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting.
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425 <P>
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426 An MCI error when playing the last track on a CD-ROM has been fixed.
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427 <P>
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428 OpenWatcom projects for building SDL have been provided by Marc Peter.
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429 </BLOCKQUOTE>
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430
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431 <H3> Mac OS X Notes </H3>
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432
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433 <BLOCKQUOTE>
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434 <P>
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435 SDL now supports building Universal binaries, both through Xcode projects and when using configure/make. See README.MacOSX in the SDL source archive for details.
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436 <P>
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437 The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed.
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438 <P>
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439 Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker.
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440 <P>
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441 Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs.
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442 </BLOCKQUOTE>
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443
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444 <H3> OS/2 Notes </H3>
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445
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446 <BLOCKQUOTE>
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447 <P>
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448 Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle. See the file README.OS2 in the SDL source distribution for details.
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449 </BLOCKQUOTE>
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450
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451 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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452
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453 </BODY>
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454 </HTML>