Mercurial > sdl-ios-xcode
annotate docs/html/sdlcreatethread.html @ 102:9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
reset. Fortunately we keep track of the video memory internally.
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 12 Jul 2001 23:34:44 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_CreateThread</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="Multi-threaded Programming" | |
17 HREF="thread.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_ThreadID" | |
20 HREF="sdlthreadid.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="thread.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlthreadid.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLCREATETHREAD" | |
71 >SDL_CreateThread</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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76 NAME="AEN7152" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_CreateThread -- Creates a new thread of execution that shares its parent's properties.</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN7155" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN7156" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h" | |
98 #include "SDL_thread.h"</PRE | |
99 ><P | |
100 ><CODE | |
101 ><CODE | |
102 CLASS="FUNCDEF" | |
103 >SDL_Thread *<B | |
104 CLASS="FSFUNC" | |
105 >SDL_CreateThread</B | |
106 ></CODE | |
107 >(int (*fn)(void *), void *data);</CODE | |
108 ></P | |
109 ><P | |
110 ></P | |
111 ></DIV | |
112 ></DIV | |
113 ><DIV | |
114 CLASS="REFSECT1" | |
115 ><A | |
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116 NAME="AEN7162" |
0 | 117 ></A |
118 ><H2 | |
119 >Description</H2 | |
120 ><P | |
121 ><TT | |
122 CLASS="FUNCTION" | |
123 >SDL_CreateThread</TT | |
124 > creates a new thread of execution | |
125 that shares all of its parent's global memory, signal handlers, | |
126 file descriptors, etc, and runs the function <TT | |
127 CLASS="PARAMETER" | |
128 ><I | |
129 >fn</I | |
130 ></TT | |
131 > | |
132 passed the void pointer <TT | |
133 CLASS="PARAMETER" | |
134 ><I | |
135 >data</I | |
136 ></TT | |
137 > | |
138 The thread quits when this function returns.</P | |
139 ></DIV | |
140 ><DIV | |
141 CLASS="REFSECT1" | |
142 ><A | |
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parents:
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143 NAME="AEN7168" |
0 | 144 ></A |
145 ><H2 | |
146 >See Also</H2 | |
147 ><P | |
148 ><A | |
149 HREF="sdlkillthread.html" | |
150 ><TT | |
151 CLASS="FUNCTION" | |
152 >SDL_KillThread</TT | |
153 ></A | |
154 ></P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="NAVFOOTER" | |
158 ><HR | |
159 ALIGN="LEFT" | |
160 WIDTH="100%"><TABLE | |
161 WIDTH="100%" | |
162 BORDER="0" | |
163 CELLPADDING="0" | |
164 CELLSPACING="0" | |
165 ><TR | |
166 ><TD | |
167 WIDTH="33%" | |
168 ALIGN="left" | |
169 VALIGN="top" | |
170 ><A | |
171 HREF="thread.html" | |
172 >Prev</A | |
173 ></TD | |
174 ><TD | |
175 WIDTH="34%" | |
176 ALIGN="center" | |
177 VALIGN="top" | |
178 ><A | |
179 HREF="index.html" | |
180 >Home</A | |
181 ></TD | |
182 ><TD | |
183 WIDTH="33%" | |
184 ALIGN="right" | |
185 VALIGN="top" | |
186 ><A | |
187 HREF="sdlthreadid.html" | |
188 >Next</A | |
189 ></TD | |
190 ></TR | |
191 ><TR | |
192 ><TD | |
193 WIDTH="33%" | |
194 ALIGN="left" | |
195 VALIGN="top" | |
196 >Multi-threaded Programming</TD | |
197 ><TD | |
198 WIDTH="34%" | |
199 ALIGN="center" | |
200 VALIGN="top" | |
201 ><A | |
202 HREF="thread.html" | |
203 >Up</A | |
204 ></TD | |
205 ><TD | |
206 WIDTH="33%" | |
207 ALIGN="right" | |
208 VALIGN="top" | |
209 >SDL_ThreadID</TD | |
210 ></TR | |
211 ></TABLE | |
212 ></DIV | |
213 ></BODY | |
214 ></HTML | |
215 > |