Mercurial > sdl-ios-xcode
annotate src/SDL.c @ 3650:91460fdfe83a
Check for signal.h before using it, don't assume unix is available or required
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 13 Jan 2010 07:32:25 +0000 |
parents | c5925cd41955 |
children | bc50cd16bb07 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Initialization code for SDL */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_fatal.h" |
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28 #include "SDL_assert.h" |
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29 |
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30 #if !SDL_VIDEO_DISABLED |
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31 #include "video/SDL_leaks.h" |
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32 #endif |
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33 |
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34 #if SDL_THREAD_PTH |
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35 #include <pth.h> |
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36 #endif |
0 | 37 |
38 /* Initialization/Cleanup routines */ | |
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39 #if !SDL_JOYSTICK_DISABLED |
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40 extern int SDL_JoystickInit(void); |
0 | 41 extern void SDL_JoystickQuit(void); |
42 #endif | |
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43 #if !SDL_HAPTIC_DISABLED |
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44 extern int SDL_HapticInit(void); |
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45 extern int SDL_HapticQuit(void); |
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46 #endif |
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47 #if !SDL_TIMERS_DISABLED |
0 | 48 extern void SDL_StartTicks(void); |
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49 extern int SDL_TimerInit(void); |
0 | 50 extern void SDL_TimerQuit(void); |
51 #endif | |
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52 #if defined(__WIN32__) |
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53 extern int SDL_HelperWindowCreate(void); |
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54 extern int SDL_HelperWindowDestroy(void); |
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55 #endif |
0 | 56 |
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57 extern int SDL_AssertionsInit(void); |
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58 extern void SDL_AssertionsQuit(void); |
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59 |
0 | 60 /* The initialized subsystems */ |
61 static Uint32 SDL_initialized = 0; | |
62 static Uint32 ticks_started = 0; | |
63 | |
64 #ifdef CHECK_LEAKS | |
65 int surfaces_allocated = 0; | |
66 #endif | |
67 | |
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68 int |
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69 SDL_InitSubSystem(Uint32 flags) |
0 | 70 { |
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71 #if !SDL_VIDEO_DISABLED |
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72 /* Initialize the video/event subsystem */ |
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73 if ((flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO)) { |
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74 if (SDL_VideoInit(NULL, (flags & SDL_INIT_EVENTTHREAD)) < 0) { |
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75 return (-1); |
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76 } |
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77 SDL_initialized |= SDL_INIT_VIDEO; |
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78 } |
0 | 79 #else |
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80 if (flags & SDL_INIT_VIDEO) { |
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81 SDL_SetError("SDL not built with video support"); |
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82 return (-1); |
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83 } |
0 | 84 #endif |
85 | |
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86 #if !SDL_AUDIO_DISABLED |
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87 /* Initialize the audio subsystem */ |
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88 if ((flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO)) { |
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89 if (SDL_AudioInit(NULL) < 0) { |
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90 return (-1); |
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91 } |
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92 SDL_initialized |= SDL_INIT_AUDIO; |
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93 } |
0 | 94 #else |
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95 if (flags & SDL_INIT_AUDIO) { |
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96 SDL_SetError("SDL not built with audio support"); |
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97 return (-1); |
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98 } |
0 | 99 #endif |
100 | |
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101 #if !SDL_TIMERS_DISABLED |
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102 /* Initialize the timer subsystem */ |
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103 if (!ticks_started) { |
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104 SDL_StartTicks(); |
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105 ticks_started = 1; |
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106 } |
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107 if ((flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER)) { |
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108 if (SDL_TimerInit() < 0) { |
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109 return (-1); |
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110 } |
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111 SDL_initialized |= SDL_INIT_TIMER; |
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112 } |
0 | 113 #else |
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114 if (flags & SDL_INIT_TIMER) { |
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115 SDL_SetError("SDL not built with timer support"); |
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116 return (-1); |
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117 } |
0 | 118 #endif |
119 | |
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120 #if !SDL_JOYSTICK_DISABLED |
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121 /* Initialize the joystick subsystem */ |
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122 if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) { |
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123 if (SDL_JoystickInit() < 0) { |
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124 return (-1); |
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125 } |
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126 SDL_initialized |= SDL_INIT_JOYSTICK; |
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127 } |
0 | 128 #else |
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129 if (flags & SDL_INIT_JOYSTICK) { |
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130 SDL_SetError("SDL not built with joystick support"); |
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131 return (-1); |
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132 } |
0 | 133 #endif |
134 | |
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135 #if !SDL_HAPTIC_DISABLED |
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136 /* Initialize the haptic subsystem */ |
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137 if ((flags & SDL_INIT_HAPTIC) && !(SDL_initialized & SDL_INIT_HAPTIC)) { |
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138 if (SDL_HapticInit() < 0) { |
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139 return (-1); |
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140 } |
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141 SDL_initialized |= SDL_INIT_HAPTIC; |
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142 } |
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143 #else |
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144 if (flags & SDL_INIT_HAPTIC) { |
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145 SDL_SetError("SDL not built with haptic (force feedback) support"); |
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146 return (-1); |
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147 } |
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148 #endif |
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149 return (0); |
0 | 150 } |
151 | |
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152 int |
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153 SDL_Init(Uint32 flags) |
0 | 154 { |
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155 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
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156 if (!pth_init()) { |
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157 return -1; |
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158 } |
397 | 159 #endif |
160 | |
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161 if (SDL_AssertionsInit() < 0) { |
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162 return -1; |
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163 } |
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164 |
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165 /* Clear the error message */ |
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166 SDL_ClearError(); |
0 | 167 |
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168 #if defined(__WIN32__) |
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169 if (SDL_HelperWindowCreate() < 0) { |
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170 return -1; |
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171 } |
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172 #endif |
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173 |
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174 /* Initialize the desired subsystems */ |
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175 if (SDL_InitSubSystem(flags) < 0) { |
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176 return (-1); |
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177 } |
0 | 178 |
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179 /* Everything is initialized */ |
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180 if (!(flags & SDL_INIT_NOPARACHUTE)) { |
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181 SDL_InstallParachute(); |
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182 } |
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183 |
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184 /* brief sanity checks for the sanity checks. :) */ |
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185 SDL_assert(1); |
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186 SDL_assert_release(1); |
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187 SDL_assert_paranoid(1); |
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188 SDL_assert(0 || 1); |
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189 SDL_assert_release(0 || 1); |
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190 SDL_assert_paranoid(0 || 1); |
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191 |
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192 #if 0 /* enable this to test assertion failures. */ |
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193 SDL_assert_release(1 == 2); |
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194 SDL_assert_release(5 < 4); |
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195 SDL_assert_release(0 && "This is a test"); |
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196 #endif |
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197 |
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198 return (0); |
0 | 199 } |
200 | |
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201 void |
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202 SDL_QuitSubSystem(Uint32 flags) |
0 | 203 { |
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204 /* Shut down requested initialized subsystems */ |
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205 #if !SDL_JOYSTICK_DISABLED |
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206 if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) { |
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207 SDL_JoystickQuit(); |
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208 SDL_initialized &= ~SDL_INIT_JOYSTICK; |
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209 } |
0 | 210 #endif |
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211 #if !SDL_HAPTIC_DISABLED |
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212 if ((flags & SDL_initialized & SDL_INIT_HAPTIC)) { |
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213 SDL_HapticQuit(); |
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214 SDL_initialized &= ~SDL_INIT_HAPTIC; |
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215 } |
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216 #endif |
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217 #if !SDL_TIMERS_DISABLED |
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218 if ((flags & SDL_initialized & SDL_INIT_TIMER)) { |
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219 SDL_TimerQuit(); |
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220 SDL_initialized &= ~SDL_INIT_TIMER; |
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221 } |
0 | 222 #endif |
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223 #if !SDL_AUDIO_DISABLED |
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224 if ((flags & SDL_initialized & SDL_INIT_AUDIO)) { |
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225 SDL_AudioQuit(); |
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226 SDL_initialized &= ~SDL_INIT_AUDIO; |
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227 } |
0 | 228 #endif |
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229 #if !SDL_VIDEO_DISABLED |
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230 if ((flags & SDL_initialized & SDL_INIT_VIDEO)) { |
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231 SDL_VideoQuit(); |
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232 SDL_initialized &= ~SDL_INIT_VIDEO; |
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233 } |
0 | 234 #endif |
235 } | |
236 | |
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237 Uint32 |
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238 SDL_WasInit(Uint32 flags) |
0 | 239 { |
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240 if (!flags) { |
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241 flags = SDL_INIT_EVERYTHING; |
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242 } |
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243 return (SDL_initialized & flags); |
0 | 244 } |
245 | |
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246 void |
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247 SDL_Quit(void) |
0 | 248 { |
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249 /* Quit all subsystems */ |
1190 | 250 #ifdef DEBUG_BUILD |
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251 printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); |
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252 fflush(stdout); |
1190 | 253 #endif |
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254 |
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255 #if defined(__WIN32__) |
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256 SDL_HelperWindowDestroy(); |
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257 #endif |
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258 SDL_QuitSubSystem(SDL_INIT_EVERYTHING); |
0 | 259 |
260 #ifdef CHECK_LEAKS | |
1190 | 261 #ifdef DEBUG_BUILD |
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262 printf("[SDL_Quit] : CHECK_LEAKS\n"); |
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263 fflush(stdout); |
1190 | 264 #endif |
265 | |
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266 /* !!! FIXME: make this an assertion. */ |
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267 /* Print the number of surfaces not freed */ |
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268 if (surfaces_allocated != 0) { |
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269 fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", |
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270 surfaces_allocated); |
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271 } |
0 | 272 #endif |
1190 | 273 #ifdef DEBUG_BUILD |
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274 printf("[SDL_Quit] : SDL_UninstallParachute()\n"); |
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275 fflush(stdout); |
1190 | 276 #endif |
0 | 277 |
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278 /* Uninstall any parachute signal handlers */ |
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279 SDL_UninstallParachute(); |
397 | 280 |
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281 SDL_AssertionsQuit(); |
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282 |
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283 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
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284 pth_kill(); |
397 | 285 #endif |
1190 | 286 #ifdef DEBUG_BUILD |
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287 printf("[SDL_Quit] : Returning!\n"); |
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288 fflush(stdout); |
1190 | 289 #endif |
290 | |
0 | 291 } |
292 | |
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293 /* Get the library version number */ |
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294 void |
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295 SDL_GetVersion(SDL_version * ver) |
0 | 296 { |
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297 SDL_VERSION(ver); |
0 | 298 } |
299 | |
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300 /* Get the library source revision */ |
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301 int |
2996 | 302 SDL_GetRevision(void) |
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303 { |
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304 return SDL_REVISION; |
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305 } |
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306 |
3319 | 307 /* Get the name of the platform */ |
308 const char * | |
309 SDL_GetPlatform() | |
310 { | |
311 #if __AIX__ | |
312 return "AIX"; | |
313 #elif __HAIKU__ | |
314 /* Haiku must appear here before BeOS, since it also defines __BEOS__ */ | |
315 return "Haiku"; | |
316 #elif __BEOS__ | |
317 return "BeOS"; | |
318 #elif __BSDI__ | |
319 return "BSDI"; | |
320 #elif __DREAMCAST__ | |
321 return "Dreamcast"; | |
322 #elif __FREEBSD__ | |
323 return "FreeBSD"; | |
324 #elif __HPUX__ | |
325 return "HP-UX"; | |
326 #elif __IRIX__ | |
327 return "Irix"; | |
328 #elif __LINUX__ | |
329 return "Linux"; | |
330 #elif __MINT__ | |
331 return "Atari MiNT"; | |
332 #elif __MACOS__ | |
333 return "MacOS Classic"; | |
334 #elif __MACOSX__ | |
335 return "Mac OS X"; | |
336 #elif __NETBSD__ | |
337 return "NetBSD"; | |
338 #elif __OPENBSD__ | |
339 return "OpenBSD"; | |
340 #elif __OS2__ | |
341 return "OS/2"; | |
342 #elif __OSF__ | |
343 return "OSF/1"; | |
344 #elif __QNXNTO__ | |
345 return "QNX Neutrino"; | |
346 #elif __RISCOS__ | |
347 return "RISC OS"; | |
348 #elif __SOLARIS__ | |
349 return "Solaris"; | |
350 #elif __WIN32__ | |
351 #ifdef _WIN32_WCE | |
352 return "Windows CE"; | |
353 #else | |
354 return "Windows"; | |
355 #endif | |
356 #elif __IPHONEOS__ | |
357 return "iPhone OS"; | |
358 #else | |
359 return "Unknown (see SDL_platform.h)"; | |
360 #endif | |
361 } | |
362 | |
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363 #if defined(__WIN32__) |
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364 |
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365 #if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL)) |
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366 /* Need to include DllMain() on Watcom C for some reason.. */ |
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367 #define WIN32_LEAN_AND_MEAN |
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368 #include <windows.h> |
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369 |
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370 BOOL APIENTRY |
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371 _DllMainCRTStartup(HANDLE hModule, |
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372 DWORD ul_reason_for_call, LPVOID lpReserved) |
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373 { |
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374 switch (ul_reason_for_call) { |
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375 case DLL_PROCESS_ATTACH: |
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376 case DLL_THREAD_ATTACH: |
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377 case DLL_THREAD_DETACH: |
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378 case DLL_PROCESS_DETACH: |
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379 break; |
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380 } |
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381 return TRUE; |
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382 } |
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383 #endif /* building DLL with Watcom C */ |
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384 |
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385 #endif /* __WIN32__ */ |
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386 |
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387 /* vi: set ts=4 sw=4 expandtab: */ |