annotate src/video/nanox/SDL_nxmouse_c.h @ 1678:90bf530ced8e SDL-1.3

SDL_SetVideoMode() compiles now...
author Sam Lantinga <slouken@libsdl.org>
date Wed, 14 Jun 2006 06:14:26 +0000
parents 4da1ee79c9af
children
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
d910939febfa Use consistent identifiers for the various platforms we support.
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7 License as published by the Free Software Foundation; either
d910939febfa Use consistent identifiers for the various platforms we support.
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8 version 2.1 of the License, or (at your option) any later version.
d910939febfa Use consistent identifiers for the various platforms we support.
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9
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10 This library is distributed in the hope that it will be useful,
d910939febfa Use consistent identifiers for the various platforms we support.
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
d910939febfa Use consistent identifiers for the various platforms we support.
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
d910939febfa Use consistent identifiers for the various platforms we support.
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13 Lesser General Public License for more details.
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14
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
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15 You should have received a copy of the GNU Lesser General Public
d910939febfa Use consistent identifiers for the various platforms we support.
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16 License along with this library; if not, write to the Free Software
d910939febfa Use consistent identifiers for the various platforms we support.
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
30
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
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24 #include "SDL_nxvideo.h"
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25
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26 extern WMcursor *NX_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask, int w,
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27 int h, int hot_x, int hot_y);
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28 void NX_FreeWMCursor(_THIS, WMcursor * cursor);
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29 extern void NX_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
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30 extern int NX_ShowWMCursor(_THIS, WMcursor * cursor);
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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31 /* vi: set ts=4 sw=4 expandtab: */