Mercurial > sdl-ios-xcode
annotate src/video/SDL_surface.c @ 1678:90bf530ced8e SDL-1.3
SDL_SetVideoMode() compiles now...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 14 Jun 2006 06:14:26 +0000 |
parents | 8e754b82cecc |
children | 7ae8018b2e5d |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
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25 #include "SDL_compat.h" |
0 | 26 #include "SDL_sysvideo.h" |
27 #include "SDL_blit.h" | |
28 #include "SDL_RLEaccel_c.h" | |
29 #include "SDL_pixels_c.h" | |
30 #include "SDL_leaks.h" | |
31 | |
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32 |
0 | 33 /* Public routines */ |
34 /* | |
35 * Create an empty RGB surface of the appropriate depth | |
36 */ | |
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37 SDL_Surface * |
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38 SDL_CreateRGBSurface(Uint32 flags, |
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39 int width, int height, int depth, |
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40 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
0 | 41 { |
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42 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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43 SDL_Surface *screen; |
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44 SDL_Surface *surface; |
0 | 45 |
1670 | 46 /* FIXME!! */ |
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47 /* Make sure the size requested doesn't overflow our datatypes */ |
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48 /* Next time I write a library like SDL, I'll use int for size. :) */ |
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49 if (width >= 16384 || height >= 65536) { |
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50 SDL_SetError("Width or height is too large"); |
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51 return (NULL); |
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52 } |
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53 |
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54 /* Allocate the surface */ |
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55 surface = (SDL_Surface *) SDL_malloc(sizeof(*surface)); |
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56 if (surface == NULL) { |
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57 SDL_OutOfMemory(); |
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58 return (NULL); |
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59 } |
1670 | 60 surface->flags = 0; |
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61 surface->format = SDL_AllocFormat(depth, Rmask, Gmask, Bmask, Amask); |
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62 if (surface->format == NULL) { |
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63 SDL_free(surface); |
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64 return (NULL); |
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65 } |
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66 if (Amask) { |
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67 surface->flags |= SDL_SRCALPHA; |
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68 } |
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69 surface->w = width; |
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70 surface->h = height; |
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71 surface->pitch = SDL_CalculatePitch(surface); |
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72 surface->pixels = NULL; |
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73 surface->locked = 0; |
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74 surface->map = NULL; |
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75 SDL_SetClipRect(surface, NULL); |
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76 SDL_FormatChanged(surface); |
0 | 77 |
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78 /* Get the pixels */ |
1670 | 79 if (surface->w && surface->h) { |
80 surface->pixels = SDL_malloc(surface->h * surface->pitch); | |
81 if (surface->pixels == NULL) { | |
82 SDL_FreeSurface(surface); | |
83 SDL_OutOfMemory(); | |
84 return NULL; | |
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85 } |
1670 | 86 /* This is important for bitmaps */ |
87 SDL_memset(surface->pixels, 0, surface->h * surface->pitch); | |
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88 } |
0 | 89 |
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90 /* Allocate an empty mapping */ |
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91 surface->map = SDL_AllocBlitMap(); |
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92 if (surface->map == NULL) { |
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93 SDL_FreeSurface(surface); |
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94 return (NULL); |
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95 } |
0 | 96 |
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97 /* The surface is ready to go */ |
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98 surface->refcount = 1; |
0 | 99 #ifdef CHECK_LEAKS |
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100 ++surfaces_allocated; |
0 | 101 #endif |
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102 return (surface); |
0 | 103 } |
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104 |
0 | 105 /* |
106 * Create an RGB surface from an existing memory buffer | |
107 */ | |
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108 SDL_Surface * |
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109 SDL_CreateRGBSurfaceFrom(void *pixels, |
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110 int width, int height, int depth, int pitch, |
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111 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, |
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112 Uint32 Amask) |
0 | 113 { |
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114 SDL_Surface *surface; |
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116 surface = |
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117 SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask); |
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118 if (surface != NULL) { |
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119 surface->flags |= SDL_PREALLOC; |
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120 surface->pixels = pixels; |
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121 surface->w = width; |
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122 surface->h = height; |
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123 surface->pitch = pitch; |
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124 SDL_SetClipRect(surface, NULL); |
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125 } |
1670 | 126 return surface; |
127 } | |
128 | |
129 SDL_Surface * | |
130 SDL_CreateRGBSurfaceFromTexture(SDL_TextureID textureID) | |
131 { | |
132 SDL_Surface *surface; | |
133 Uint32 format; | |
134 int w, h; | |
135 int bpp; | |
136 Uint32 Rmask, Gmask, Bmask, Amask; | |
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137 void *pixels; |
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138 int pitch; |
1670 | 139 |
140 if (SDL_QueryTexture(textureID, &format, NULL, &w, &h) < 0) { | |
141 return NULL; | |
142 } | |
143 | |
144 if (!SDL_PixelFormatEnumToMasks | |
145 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { | |
146 SDL_SetError("Unknown texture format"); | |
147 return NULL; | |
148 } | |
149 | |
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150 if (SDL_QueryTexturePixels(textureID, &pixels, &pitch) == 0) { |
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151 surface = |
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152 SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask, Gmask, |
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153 Bmask, Amask); |
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154 } else { |
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155 surface = |
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156 SDL_CreateRGBSurface(0, 0, 0, bpp, Rmask, Gmask, Bmask, Amask); |
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157 if (surface) { |
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158 surface->flags |= SDL_HWSURFACE; |
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159 surface->w = w; |
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160 surface->h = h; |
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161 surface->lock_data = (void *) textureID; |
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162 SDL_SetClipRect(surface, NULL); |
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163 } |
1670 | 164 } |
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165 |
1670 | 166 return surface; |
167 } | |
168 | |
169 /* | |
170 * Set the palette in a blittable surface | |
171 */ | |
172 int | |
173 SDL_SetColors(SDL_Surface * surface, SDL_Color * colors, int firstcolor, | |
174 int ncolors) | |
175 { | |
176 SDL_Palette *pal; | |
177 int gotall; | |
178 int palsize; | |
179 | |
180 /* Verify the parameters */ | |
181 pal = surface->format->palette; | |
182 if (!pal) { | |
183 return 0; /* not a palettized surface */ | |
184 } | |
185 gotall = 1; | |
186 palsize = 1 << surface->format->BitsPerPixel; | |
187 if (ncolors > (palsize - firstcolor)) { | |
188 ncolors = (palsize - firstcolor); | |
189 gotall = 0; | |
190 } | |
191 | |
192 if (colors != (pal->colors + firstcolor)) { | |
193 SDL_memcpy(pal->colors + firstcolor, colors, | |
194 ncolors * sizeof(*colors)); | |
195 } | |
196 SDL_FormatChanged(surface); | |
197 | |
198 if (surface->flags & (SDL_SHADOW_SURFACE | SDL_SCREEN_SURFACE)) { | |
199 gotall &= SDL_SetScreenColors(surface, colors, firstcolor, ncolors); | |
200 } | |
201 return gotall; | |
0 | 202 } |
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203 |
0 | 204 /* |
205 * Set the color key in a blittable surface | |
206 */ | |
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207 int |
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208 SDL_SetColorKey(SDL_Surface * surface, Uint32 flag, Uint32 key) |
0 | 209 { |
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210 /* Sanity check the flag as it gets passed in */ |
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211 if (flag & SDL_SRCCOLORKEY) { |
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212 if (flag & (SDL_RLEACCEL | SDL_RLEACCELOK)) { |
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213 flag = (SDL_SRCCOLORKEY | SDL_RLEACCELOK); |
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214 } else { |
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215 flag = SDL_SRCCOLORKEY; |
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216 } |
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217 } else { |
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218 flag = 0; |
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219 } |
0 | 220 |
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221 /* Optimize away operations that don't change anything */ |
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222 if ((flag == (surface->flags & (SDL_SRCCOLORKEY | SDL_RLEACCELOK))) && |
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223 (key == surface->format->colorkey)) { |
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224 return (0); |
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225 } |
0 | 226 |
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227 /* UnRLE surfaces before we change the colorkey */ |
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228 if (surface->flags & SDL_RLEACCEL) { |
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229 SDL_UnRLESurface(surface, 1); |
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230 } |
0 | 231 |
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232 if (flag) { |
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233 surface->flags |= SDL_SRCCOLORKEY; |
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234 surface->format->colorkey = key; |
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235 if (flag & SDL_RLEACCELOK) { |
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236 surface->flags |= SDL_RLEACCELOK; |
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237 } else { |
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238 surface->flags &= ~SDL_RLEACCELOK; |
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239 } |
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240 } else { |
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241 surface->flags &= ~(SDL_SRCCOLORKEY | SDL_RLEACCELOK); |
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242 surface->format->colorkey = 0; |
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243 } |
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244 SDL_InvalidateMap(surface->map); |
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245 return (0); |
0 | 246 } |
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247 |
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248 /* This function sets the alpha channel of a surface */ |
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249 int |
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250 SDL_SetAlpha(SDL_Surface * surface, Uint32 flag, Uint8 value) |
0 | 251 { |
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252 Uint32 oldflags = surface->flags; |
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253 Uint32 oldalpha = surface->format->alpha; |
0 | 254 |
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255 /* Sanity check the flag as it gets passed in */ |
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256 if (flag & SDL_SRCALPHA) { |
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257 if (flag & (SDL_RLEACCEL | SDL_RLEACCELOK)) { |
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258 flag = (SDL_SRCALPHA | SDL_RLEACCELOK); |
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259 } else { |
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260 flag = SDL_SRCALPHA; |
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261 } |
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262 } else { |
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263 flag = 0; |
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264 } |
0 | 265 |
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266 /* Optimize away operations that don't change anything */ |
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267 if ((flag == (surface->flags & (SDL_SRCALPHA | SDL_RLEACCELOK))) && |
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268 (!flag || value == oldalpha)) { |
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269 return (0); |
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270 } |
0 | 271 |
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272 if (!(flag & SDL_RLEACCELOK) && (surface->flags & SDL_RLEACCEL)) |
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273 SDL_UnRLESurface(surface, 1); |
0 | 274 |
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275 if (flag) { |
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276 surface->flags |= SDL_SRCALPHA; |
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277 surface->format->alpha = value; |
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278 if (flag & SDL_RLEACCELOK) { |
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279 surface->flags |= SDL_RLEACCELOK; |
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280 } else { |
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281 surface->flags &= ~SDL_RLEACCELOK; |
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282 } |
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283 } else { |
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284 surface->flags &= ~SDL_SRCALPHA; |
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285 surface->format->alpha = SDL_ALPHA_OPAQUE; |
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286 } |
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287 /* |
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288 * The representation for software surfaces is independent of |
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289 * per-surface alpha, so no need to invalidate the blit mapping |
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290 * if just the alpha value was changed. (If either is 255, we still |
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291 * need to invalidate.) |
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292 */ |
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293 if (oldflags != surface->flags |
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294 || (((oldalpha + 1) ^ (value + 1)) & 0x100)) { |
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295 SDL_InvalidateMap(surface->map); |
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296 } |
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297 return (0); |
0 | 298 } |
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299 |
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300 int |
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301 SDL_SetAlphaChannel(SDL_Surface * surface, Uint8 value) |
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302 { |
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303 int row, col; |
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304 int offset; |
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305 Uint8 *buf; |
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306 |
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307 if ((surface->format->Amask != 0xFF000000) && |
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308 (surface->format->Amask != 0x000000FF)) { |
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309 SDL_SetError("Unsupported surface alpha mask format"); |
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310 return -1; |
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311 } |
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312 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
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313 if (surface->format->Amask == 0xFF000000) { |
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314 offset = 3; |
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315 } else { |
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316 offset = 0; |
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317 } |
431
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318 #else |
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319 if (surface->format->Amask == 0xFF000000) { |
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320 offset = 0; |
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321 } else { |
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322 offset = 3; |
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323 } |
431
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324 #endif /* Byte ordering */ |
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325 |
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326 /* Quickly set the alpha channel of an RGBA or ARGB surface */ |
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327 if (SDL_MUSTLOCK(surface)) { |
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328 if (SDL_LockSurface(surface) < 0) { |
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329 return -1; |
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330 } |
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331 } |
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332 row = surface->h; |
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333 while (row--) { |
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334 col = surface->w; |
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335 buf = (Uint8 *) surface->pixels + row * surface->pitch + offset; |
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336 while (col--) { |
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337 *buf = value; |
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338 buf += 4; |
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339 } |
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340 } |
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341 if (SDL_MUSTLOCK(surface)) { |
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342 SDL_UnlockSurface(surface); |
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343 } |
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344 return 0; |
431
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345 } |
0 | 346 |
347 /* | |
348 * A function to calculate the intersection of two rectangles: | |
349 * return true if the rectangles intersect, false otherwise | |
350 */ | |
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351 static __inline__ SDL_bool |
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352 SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, |
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353 SDL_Rect * intersection) |
0 | 354 { |
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355 int Amin, Amax, Bmin, Bmax; |
0 | 356 |
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357 /* Horizontal intersection */ |
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358 Amin = A->x; |
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359 Amax = Amin + A->w; |
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360 Bmin = B->x; |
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361 Bmax = Bmin + B->w; |
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362 if (Bmin > Amin) |
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363 Amin = Bmin; |
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364 intersection->x = Amin; |
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365 if (Bmax < Amax) |
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366 Amax = Bmax; |
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367 intersection->w = Amax - Amin > 0 ? Amax - Amin : 0; |
0 | 368 |
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369 /* Vertical intersection */ |
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370 Amin = A->y; |
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371 Amax = Amin + A->h; |
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372 Bmin = B->y; |
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373 Bmax = Bmin + B->h; |
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374 if (Bmin > Amin) |
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375 Amin = Bmin; |
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376 intersection->y = Amin; |
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377 if (Bmax < Amax) |
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378 Amax = Bmax; |
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379 intersection->h = Amax - Amin > 0 ? Amax - Amin : 0; |
0 | 380 |
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381 return (intersection->w && intersection->h); |
0 | 382 } |
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383 |
0 | 384 /* |
385 * Set the clipping rectangle for a blittable surface | |
386 */ | |
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387 SDL_bool |
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388 SDL_SetClipRect(SDL_Surface * surface, const SDL_Rect * rect) |
0 | 389 { |
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390 SDL_Rect full_rect; |
0 | 391 |
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392 /* Don't do anything if there's no surface to act on */ |
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393 if (!surface) { |
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394 return SDL_FALSE; |
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395 } |
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396 |
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397 /* Set up the full surface rectangle */ |
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398 full_rect.x = 0; |
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399 full_rect.y = 0; |
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400 full_rect.w = surface->w; |
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401 full_rect.h = surface->h; |
0 | 402 |
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403 /* Set the clipping rectangle */ |
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404 if (!rect) { |
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405 surface->clip_rect = full_rect; |
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406 return 1; |
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407 } |
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408 return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect); |
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409 } |
0 | 410 |
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411 void |
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412 SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect) |
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413 { |
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414 if (surface && rect) { |
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415 *rect = surface->clip_rect; |
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416 } |
0 | 417 } |
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418 |
0 | 419 /* |
420 * Set up a blit between two surfaces -- split into three parts: | |
421 * The upper part, SDL_UpperBlit(), performs clipping and rectangle | |
422 * verification. The lower part is a pointer to a low level | |
423 * accelerated blitting function. | |
424 * | |
425 * These parts are separated out and each used internally by this | |
426 * library in the optimimum places. They are exported so that if | |
427 * you know exactly what you are doing, you can optimize your code | |
428 * by calling the one(s) you need. | |
429 */ | |
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430 int |
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431 SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect, |
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432 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 433 { |
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434 /* Check to make sure the blit mapping is valid */ |
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435 if ((src->map->dst != dst) || |
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436 (src->map->dst->format_version != src->map->format_version)) { |
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437 if (SDL_MapSurface(src, dst) < 0) { |
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438 return (-1); |
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439 } |
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440 } |
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441 return (src->map->sw_blit(src, srcrect, dst, dstrect)); |
0 | 442 } |
443 | |
444 | |
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445 int |
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446 SDL_UpperBlit(SDL_Surface * src, SDL_Rect * srcrect, |
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447 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 448 { |
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449 SDL_Rect fulldst; |
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450 int srcx, srcy, w, h; |
0 | 451 |
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452 /* Make sure the surfaces aren't locked */ |
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453 if (!src || !dst) { |
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454 SDL_SetError("SDL_UpperBlit: passed a NULL surface"); |
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455 return (-1); |
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456 } |
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457 if (src->locked || dst->locked) { |
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458 SDL_SetError("Surfaces must not be locked during blit"); |
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459 return (-1); |
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460 } |
0 | 461 |
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462 /* If the destination rectangle is NULL, use the entire dest surface */ |
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463 if (dstrect == NULL) { |
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464 fulldst.x = fulldst.y = 0; |
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465 dstrect = &fulldst; |
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466 } |
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467 |
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468 /* clip the source rectangle to the source surface */ |
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469 if (srcrect) { |
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470 int maxw, maxh; |
0 | 471 |
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472 srcx = srcrect->x; |
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473 w = srcrect->w; |
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474 if (srcx < 0) { |
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475 w += srcx; |
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476 dstrect->x -= srcx; |
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477 srcx = 0; |
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478 } |
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479 maxw = src->w - srcx; |
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480 if (maxw < w) |
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481 w = maxw; |
0 | 482 |
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483 srcy = srcrect->y; |
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484 h = srcrect->h; |
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485 if (srcy < 0) { |
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486 h += srcy; |
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487 dstrect->y -= srcy; |
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488 srcy = 0; |
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489 } |
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490 maxh = src->h - srcy; |
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491 if (maxh < h) |
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492 h = maxh; |
0 | 493 |
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494 } else { |
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495 srcx = srcy = 0; |
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496 w = src->w; |
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497 h = src->h; |
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498 } |
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499 |
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500 /* clip the destination rectangle against the clip rectangle */ |
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501 { |
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502 SDL_Rect *clip = &dst->clip_rect; |
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503 int dx, dy; |
0 | 504 |
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505 dx = clip->x - dstrect->x; |
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506 if (dx > 0) { |
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507 w -= dx; |
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508 dstrect->x += dx; |
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509 srcx += dx; |
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510 } |
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511 dx = dstrect->x + w - clip->x - clip->w; |
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512 if (dx > 0) |
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513 w -= dx; |
0 | 514 |
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515 dy = clip->y - dstrect->y; |
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516 if (dy > 0) { |
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517 h -= dy; |
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518 dstrect->y += dy; |
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519 srcy += dy; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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520 } |
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521 dy = dstrect->y + h - clip->y - clip->h; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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522 if (dy > 0) |
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523 h -= dy; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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524 } |
0 | 525 |
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526 if (w > 0 && h > 0) { |
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527 SDL_Rect sr; |
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528 sr.x = srcx; |
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529 sr.y = srcy; |
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530 sr.w = dstrect->w = w; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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531 sr.h = dstrect->h = h; |
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532 return SDL_LowerBlit(src, &sr, dst, dstrect); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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533 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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534 dstrect->w = dstrect->h = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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535 return 0; |
0 | 536 } |
537 | |
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538 static int |
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539 SDL_FillRect1(SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color) |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
540 { |
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|
541 /* FIXME: We have to worry about packing order.. *sigh* */ |
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542 SDL_SetError("1-bpp rect fill not yet implemented"); |
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|
543 return -1; |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
544 } |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
545 |
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546 static int |
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547 SDL_FillRect4(SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color) |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
548 { |
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549 /* FIXME: We have to worry about packing order.. *sigh* */ |
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550 SDL_SetError("4-bpp rect fill not yet implemented"); |
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|
551 return -1; |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
552 } |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
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|
553 |
0 | 554 /* |
555 * This function performs a fast fill of the given rectangle with 'color' | |
556 */ | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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557 int |
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558 SDL_FillRect(SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color) |
0 | 559 { |
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|
560 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
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561 int x, y; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
562 Uint8 *row; |
0 | 563 |
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564 /* This function doesn't work on surfaces < 8 bpp */ |
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565 if (dst->format->BitsPerPixel < 8) { |
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566 switch (dst->format->BitsPerPixel) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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567 case 1: |
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568 return SDL_FillRect1(dst, dstrect, color); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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569 break; |
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570 case 4: |
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571 return SDL_FillRect4(dst, dstrect, color); |
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572 break; |
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573 default: |
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574 SDL_SetError("Fill rect on unsupported surface format"); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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575 return (-1); |
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576 break; |
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577 } |
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578 } |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
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526
diff
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|
579 |
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580 /* If 'dstrect' == NULL, then fill the whole surface */ |
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581 if (dstrect) { |
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582 /* Perform clipping */ |
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583 if (!SDL_IntersectRect(dstrect, &dst->clip_rect, dstrect)) { |
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584 return (0); |
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585 } |
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586 } else { |
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587 dstrect = &dst->clip_rect; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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588 } |
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589 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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590 /* Perform software fill */ |
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591 if (SDL_LockSurface(dst) != 0) { |
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592 return (-1); |
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593 } |
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594 row = (Uint8 *) dst->pixels + dstrect->y * dst->pitch + |
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595 dstrect->x * dst->format->BytesPerPixel; |
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596 if (dst->format->palette || (color == 0)) { |
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597 x = dstrect->w * dst->format->BytesPerPixel; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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598 if (!color && !((uintptr_t) row & 3) && !(x & 3) |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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599 && !(dst->pitch & 3)) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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600 int n = x >> 2; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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601 for (y = dstrect->h; y; --y) { |
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602 SDL_memset4(row, 0, n); |
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603 row += dst->pitch; |
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604 } |
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605 } else { |
0 | 606 #ifdef __powerpc__ |
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607 /* |
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608 * SDL_memset() on PPC (both glibc and codewarrior) uses |
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609 * the dcbz (Data Cache Block Zero) instruction, which |
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610 * causes an alignment exception if the destination is |
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611 * uncachable, so only use it on software surfaces |
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612 */ |
1672
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613 if (dst->flags & SDL_HWSURFACE) { |
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614 if (dstrect->w >= 8) { |
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615 /* |
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616 * 64-bit stores are probably most |
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617 * efficient to uncached video memory |
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618 */ |
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619 double fill; |
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620 SDL_memset(&fill, color, (sizeof fill)); |
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621 for (y = dstrect->h; y; y--) { |
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622 Uint8 *d = row; |
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623 unsigned n = x; |
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624 unsigned nn; |
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625 Uint8 c = color; |
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626 double f = fill; |
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627 while ((unsigned long) d & (sizeof(double) - 1)) { |
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628 *d++ = c; |
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|
629 n--; |
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630 } |
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631 nn = n / (sizeof(double) * 4); |
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632 while (nn) { |
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633 ((double *) d)[0] = f; |
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634 ((double *) d)[1] = f; |
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635 ((double *) d)[2] = f; |
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636 ((double *) d)[3] = f; |
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637 d += 4 * sizeof(double); |
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|
638 nn--; |
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|
639 } |
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640 n &= ~(sizeof(double) * 4 - 1); |
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641 nn = n / sizeof(double); |
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642 while (nn) { |
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643 *(double *) d = f; |
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644 d += sizeof(double); |
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645 nn--; |
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|
646 } |
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647 n &= ~(sizeof(double) - 1); |
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Sam Lantinga <slouken@libsdl.org>
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648 while (n) { |
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649 *d++ = c; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
650 n--; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
651 } |
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652 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
653 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
654 } else { |
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|
655 /* narrow boxes */ |
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656 for (y = dstrect->h; y; y--) { |
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657 Uint8 *d = row; |
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658 Uint8 c = color; |
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659 int n = x; |
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660 while (n) { |
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661 *d++ = c; |
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662 n--; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
663 } |
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|
664 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
665 } |
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666 } |
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|
667 } else |
0 | 668 #endif /* __powerpc__ */ |
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|
669 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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670 for (y = dstrect->h; y; y--) { |
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671 SDL_memset(row, color, x); |
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672 row += dst->pitch; |
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673 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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674 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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675 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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676 } else { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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677 switch (dst->format->BytesPerPixel) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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678 case 2: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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679 for (y = dstrect->h; y; --y) { |
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680 Uint16 *pixels = (Uint16 *) row; |
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681 Uint16 c = (Uint16) color; |
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682 Uint32 cc = (Uint32) c << 16 | c; |
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683 int n = dstrect->w; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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684 if ((uintptr_t) pixels & 3) { |
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685 *pixels++ = c; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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686 n--; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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687 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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688 if (n >> 1) |
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689 SDL_memset4(pixels, cc, n >> 1); |
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690 if (n & 1) |
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691 pixels[n - 1] = c; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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692 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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693 } |
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|
694 break; |
0 | 695 |
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|
696 case 3: |
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697 #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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698 color <<= 8; |
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Sam Lantinga <slouken@libsdl.org>
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699 #endif |
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700 for (y = dstrect->h; y; --y) { |
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701 Uint8 *pixels = row; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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702 for (x = dstrect->w; x; --x) { |
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703 SDL_memcpy(pixels, &color, 3); |
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704 pixels += 3; |
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|
705 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
706 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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707 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
708 break; |
0 | 709 |
1662
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|
710 case 4: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
711 for (y = dstrect->h; y; --y) { |
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|
712 SDL_memset4(row, color, dstrect->w); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
713 row += dst->pitch; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
714 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
715 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
716 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
717 } |
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|
718 SDL_UnlockSurface(dst); |
0 | 719 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
720 /* We're done! */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
721 return (0); |
0 | 722 } |
723 | |
724 /* | |
725 * Lock a surface to directly access the pixels | |
726 */ | |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
727 int |
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|
728 SDL_LockSurface(SDL_Surface * surface) |
0 | 729 { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
730 if (!surface->locked) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
731 /* Perform the lock */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
732 if (surface->flags & SDL_HWSURFACE) { |
1672
8e754b82cecc
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org>
parents:
1670
diff
changeset
|
733 if (SDL_LockTexture |
8e754b82cecc
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org>
parents:
1670
diff
changeset
|
734 ((SDL_TextureID) surface->lock_data, NULL, 1, |
8e754b82cecc
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org>
parents:
1670
diff
changeset
|
735 &surface->pixels, &surface->pitch) < 0) { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
736 return (-1); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
737 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
738 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
739 if (surface->flags & SDL_RLEACCEL) { |
1668
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|
740 SDL_UnRLESurface(surface, 1); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
741 surface->flags |= SDL_RLEACCEL; /* save accel'd state */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
742 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
743 } |
0 | 744 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
745 /* Increment the surface lock count, for recursive locks */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
746 ++surface->locked; |
0 | 747 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
748 /* Ready to go.. */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
749 return (0); |
0 | 750 } |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
751 |
0 | 752 /* |
753 * Unlock a previously locked surface | |
754 */ | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
755 void |
1668
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changeset
|
756 SDL_UnlockSurface(SDL_Surface * surface) |
0 | 757 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
758 /* Only perform an unlock if we are locked */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
759 if (!surface->locked || (--surface->locked > 0)) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
760 return; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
761 } |
0 | 762 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
763 /* Unlock hardware or accelerated surfaces */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
764 if (surface->flags & SDL_HWSURFACE) { |
1672
8e754b82cecc
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org>
parents:
1670
diff
changeset
|
765 SDL_UnlockTexture((SDL_TextureID) surface->lock_data); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
766 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
767 /* Update RLE encoded surface with new data */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
768 if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
769 surface->flags &= ~SDL_RLEACCEL; /* stop lying */ |
1668
4da1ee79c9af
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changeset
|
770 SDL_RLESurface(surface); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
771 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
772 } |
0 | 773 } |
774 | |
775 /* | |
776 * Convert a surface into the specified pixel format. | |
777 */ | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
778 SDL_Surface * |
1668
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changeset
|
779 SDL_ConvertSurface(SDL_Surface * surface, |
4da1ee79c9af
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parents:
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|
780 SDL_PixelFormat * format, Uint32 flags) |
0 | 781 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
782 SDL_Surface *convert; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
783 Uint32 colorkey = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
784 Uint8 alpha = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
785 Uint32 surface_flags; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
786 SDL_Rect bounds; |
0 | 787 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
788 /* Check for empty destination palette! (results in empty image) */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
789 if (format->palette != NULL) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
790 int i; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
791 for (i = 0; i < format->palette->ncolors; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
792 if ((format->palette->colors[i].r != 0) || |
782fd950bd46
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793 (format->palette->colors[i].g != 0) || |
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|
794 (format->palette->colors[i].b != 0)) |
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|
795 break; |
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Sam Lantinga <slouken@libsdl.org>
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|
796 } |
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|
797 if (i == format->palette->ncolors) { |
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798 SDL_SetError("Empty destination palette"); |
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|
799 return (NULL); |
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|
800 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
801 } |
0 | 802 |
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|
803 /* Create a new surface with the desired format */ |
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804 convert = SDL_CreateRGBSurface(flags, |
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805 surface->w, surface->h, |
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|
806 format->BitsPerPixel, format->Rmask, |
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807 format->Gmask, format->Bmask, |
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808 format->Amask); |
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|
809 if (convert == NULL) { |
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|
810 return (NULL); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
811 } |
0 | 812 |
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|
813 /* Copy the palette if any */ |
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Sam Lantinga <slouken@libsdl.org>
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|
814 if (format->palette && convert->format->palette) { |
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815 SDL_memcpy(convert->format->palette->colors, |
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816 format->palette->colors, |
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817 format->palette->ncolors * sizeof(SDL_Color)); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
818 convert->format->palette->ncolors = format->palette->ncolors; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
819 } |
0 | 820 |
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|
821 /* Save the original surface color key and alpha */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
822 surface_flags = surface->flags; |
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823 if ((surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
824 /* Convert colourkeyed surfaces to RGBA if requested */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
825 if ((flags & SDL_SRCCOLORKEY) != SDL_SRCCOLORKEY && format->Amask) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
826 surface_flags &= ~SDL_SRCCOLORKEY; |
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|
827 } else { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
828 colorkey = surface->format->colorkey; |
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829 SDL_SetColorKey(surface, 0, 0); |
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830 } |
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|
831 } |
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832 if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
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|
833 /* Copy over the alpha channel to RGBA if requested */ |
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|
834 if (format->Amask) { |
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|
835 surface->flags &= ~SDL_SRCALPHA; |
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836 } else { |
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|
837 alpha = surface->format->alpha; |
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838 SDL_SetAlpha(surface, 0, 0); |
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|
839 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
840 } |
0 | 841 |
1662
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|
842 /* Copy over the image data */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
843 bounds.x = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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844 bounds.y = 0; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
845 bounds.w = surface->w; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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846 bounds.h = surface->h; |
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847 SDL_LowerBlit(surface, &bounds, convert, &bounds); |
0 | 848 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
849 /* Clean up the original surface, and update converted surface */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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850 if (convert != NULL) { |
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851 SDL_SetClipRect(convert, &surface->clip_rect); |
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|
852 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
853 if ((surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
854 Uint32 cflags = surface_flags & (SDL_SRCCOLORKEY | SDL_RLEACCELOK); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
855 if (convert != NULL) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
856 Uint8 keyR, keyG, keyB; |
0 | 857 |
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858 SDL_GetRGB(colorkey, surface->format, &keyR, &keyG, &keyB); |
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859 SDL_SetColorKey(convert, cflags | (flags & SDL_RLEACCELOK), |
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860 SDL_MapRGB(convert->format, keyR, keyG, keyB)); |
1662
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|
861 } |
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862 SDL_SetColorKey(surface, cflags, colorkey); |
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|
863 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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864 if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
865 Uint32 aflags = surface_flags & (SDL_SRCALPHA | SDL_RLEACCELOK); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
866 if (convert != NULL) { |
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|
867 SDL_SetAlpha(convert, aflags | (flags & SDL_RLEACCELOK), alpha); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
868 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
869 if (format->Amask) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
870 surface->flags |= SDL_SRCALPHA; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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871 } else { |
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872 SDL_SetAlpha(surface, aflags, alpha); |
1662
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|
873 } |
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|
874 } |
0 | 875 |
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|
876 /* We're ready to go! */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
877 return (convert); |
0 | 878 } |
879 | |
880 /* | |
881 * Free a surface created by the above function. | |
882 */ | |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
883 void |
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884 SDL_FreeSurface(SDL_Surface * surface) |
0 | 885 { |
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The dummy video driver compiles. :)
Sam Lantinga <slouken@libsdl.org>
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|
886 if (surface == NULL) { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
887 return; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
888 } |
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|
889 if (--surface->refcount > 0) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
890 return; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
891 } |
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|
892 while (surface->locked > 0) { |
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893 SDL_UnlockSurface(surface); |
1662
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Sam Lantinga <slouken@libsdl.org>
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|
894 } |
1672
8e754b82cecc
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
895 if (surface->flags & SDL_RLEACCEL) { |
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896 SDL_UnRLESurface(surface, 0); |
1662
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|
897 } |
782fd950bd46
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|
898 if (surface->format) { |
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899 SDL_FreeFormat(surface->format); |
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|
900 surface->format = NULL; |
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|
901 } |
782fd950bd46
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|
902 if (surface->map != NULL) { |
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903 SDL_FreeBlitMap(surface->map); |
1662
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|
904 surface->map = NULL; |
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|
905 } |
1672
8e754b82cecc
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Sam Lantinga <slouken@libsdl.org>
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1670
diff
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|
906 /* Should we destroy the texture too? |
8e754b82cecc
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org>
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|
907 if (surface->flags & SDL_HWSURFACE) { |
8e754b82cecc
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org>
parents:
1670
diff
changeset
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908 SDL_DestroyTexture((SDL_TextureID)surface->lock_data); |
8e754b82cecc
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org>
parents:
1670
diff
changeset
|
909 } |
8e754b82cecc
Updated SDL_Surface code for software-only access, fixed some build errors
Sam Lantinga <slouken@libsdl.org>
parents:
1670
diff
changeset
|
910 */ |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
911 if (surface->pixels && ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC)) { |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1666
diff
changeset
|
912 SDL_free(surface->pixels); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
913 } |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1666
diff
changeset
|
914 SDL_free(surface); |
0 | 915 #ifdef CHECK_LEAKS |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
916 --surfaces_allocated; |
0 | 917 #endif |
918 } | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
919 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
920 /* vi: set ts=4 sw=4 expandtab: */ |