Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit.h @ 2263:900c35d8e8fd
More work in progress, still doesn't compile...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 17 Aug 2007 06:40:12 +0000 |
parents | bee005ace1bf |
children | e61ad15a205f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_blit_h | |
25 #define _SDL_blit_h | |
26 | |
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27 #ifdef __MMX__ |
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28 #include <mmintrin.h> |
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29 #endif |
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30 #ifdef __3dNOW__ |
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31 #include <mm3dnow.h> |
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32 #endif |
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33 #ifdef __SSE__ |
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34 #include <xmmintrin.h> |
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35 #endif |
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36 #ifdef __SSE2__ |
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37 #include <emmintrin.h> |
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38 #endif |
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39 |
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40 #include "SDL_cpuinfo.h" |
0 | 41 #include "SDL_endian.h" |
42 | |
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43 /* SDL blit copy flags */ |
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44 #define SDL_COPY_MODULATE_COLOR 0x0001 |
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45 #define SDL_COPY_MODULATE_ALPHA 0x0002 |
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46 #define SDL_COPY_MASK 0x0010 |
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47 #define SDL_COPY_BLEND 0x0020 |
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48 #define SDL_COPY_ADD 0x0040 |
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49 #define SDL_COPY_MOD 0x0080 |
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50 #define SDL_COPY_COLORKEY 0x0100 |
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51 #define SDL_COPY_NEAREST 0x0200 |
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52 |
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53 /* SDL blit CPU flags */ |
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54 #define SDL_CPU_ANY 0x0000 |
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55 #define SDL_CPU_MMX 0x0001 |
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56 #define SDL_CPU_3DNOW 0x0002 |
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57 #define SDL_CPU_SSE 0x0004 |
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58 #define SDL_CPU_SSE2 0x0008 |
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59 #define SDL_CPU_ALTIVEC_PREFETCH 0x0010 |
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60 #define SDL_CPU_ALTIVEC_NOPREFETCH 0x0020 |
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61 |
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62 typedef struct { |
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63 Uint8 *src; |
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64 int src_w, src_h; |
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65 int src_pitch; |
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66 Uint8 *dst; |
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67 int dst_w, dst_h; |
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68 int dst_pitch; |
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69 SDL_PixelFormat *src_fmt; |
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70 SDL_PixelFormat *dst_fmt; |
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71 Uint8 *table; |
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72 int flags; |
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73 Uint32 colorkey; |
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74 Uint8 r, g, b, a; |
0 | 75 } SDL_BlitInfo; |
76 | |
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77 typedef void (SDLCALL * SDL_BlitFunc)(SDL_BlitInfo *info); |
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78 |
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79 typedef struct { |
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80 Uint32 src_format; |
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81 Uint32 dst_format; |
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82 int flags; |
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83 int cpu; |
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84 SDL_BlitFunc func; |
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85 } SDL_BlitFuncEntry; |
0 | 86 |
87 /* Blit mapping definition */ | |
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88 typedef struct SDL_BlitMap |
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89 { |
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90 SDL_Surface *dst; |
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91 int identity; |
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92 SDL_blit blit; |
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93 void *data; |
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94 SDL_BlitInfo info; |
0 | 95 |
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96 /* the version count matches the destination; mismatch indicates |
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97 an invalid mapping */ |
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98 unsigned int format_version; |
0 | 99 } SDL_BlitMap; |
100 | |
101 /* Functions found in SDL_blit.c */ | |
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102 extern int SDL_CalculateBlit(SDL_Surface * surface); |
0 | 103 |
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104 /* Blit function tables in SDL_blit_*.c */ |
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105 extern SDL_BlitFuncEntry SDL_BlitFuncTable0[]; |
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106 extern SDL_BlitFuncEntry SDL_BlitFuncTable1[]; |
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107 extern SDL_BlitFuncEntry SDL_BlitFuncTableN[]; |
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108 |
0 | 109 /* |
110 * Useful macros for blitting routines | |
111 */ | |
112 | |
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113 #if defined(__GNUC__) |
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114 #define DECLARE_ALIGNED(t,v,a) t __attribute__((aligned(a))) v |
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115 #elif defined(_MSC_VER) |
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116 #define DECLARE_ALIGNED(t,v,a) __declspec(align(a)) t v |
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117 #else |
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118 #define DECLARE_ALIGNED(t,v,a) t v |
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119 #endif |
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120 |
0 | 121 #define FORMAT_EQUAL(A, B) \ |
122 ((A)->BitsPerPixel == (B)->BitsPerPixel \ | |
123 && ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask)) | |
124 | |
125 /* Load pixel of the specified format from a buffer and get its R-G-B values */ | |
126 /* FIXME: rescale values to 0..255 here? */ | |
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127 #define RGB_FROM_PIXEL(Pixel, fmt, r, g, b) \ |
0 | 128 { \ |
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129 r = (((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \ |
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130 g = (((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \ |
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131 b = (((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \ |
0 | 132 } |
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133 #define RGB_FROM_RGB565(Pixel, r, g, b) \ |
0 | 134 { \ |
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135 r = (((Pixel&0xF800)>>11)<<3); \ |
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136 g = (((Pixel&0x07E0)>>5)<<2); \ |
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137 b = ((Pixel&0x001F)<<3); \ |
0 | 138 } |
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139 #define RGB_FROM_RGB555(Pixel, r, g, b) \ |
0 | 140 { \ |
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141 r = (((Pixel&0x7C00)>>10)<<3); \ |
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142 g = (((Pixel&0x03E0)>>5)<<3); \ |
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143 b = ((Pixel&0x001F)<<3); \ |
0 | 144 } |
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145 #define RGB_FROM_RGB888(Pixel, r, g, b) \ |
0 | 146 { \ |
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147 r = ((Pixel&0xFF0000)>>16); \ |
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148 g = ((Pixel&0xFF00)>>8); \ |
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149 b = (Pixel&0xFF); \ |
0 | 150 } |
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151 #define RETRIEVE_RGB_PIXEL(buf, bpp, Pixel) \ |
0 | 152 do { \ |
153 switch (bpp) { \ | |
154 case 2: \ | |
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155 Pixel = *((Uint16 *)(buf)); \ |
0 | 156 break; \ |
157 \ | |
158 case 3: { \ | |
159 Uint8 *B = (Uint8 *)(buf); \ | |
160 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ | |
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161 Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ |
0 | 162 } else { \ |
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163 Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ |
0 | 164 } \ |
165 } \ | |
166 break; \ | |
167 \ | |
168 case 4: \ | |
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169 Pixel = *((Uint32 *)(buf)); \ |
0 | 170 break; \ |
171 \ | |
172 default: \ | |
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173 Pixel = 0; /* appease gcc */ \ |
0 | 174 break; \ |
175 } \ | |
176 } while(0) | |
177 | |
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178 #define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b) \ |
0 | 179 do { \ |
180 switch (bpp) { \ | |
181 case 2: \ | |
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182 Pixel = *((Uint16 *)(buf)); \ |
0 | 183 break; \ |
184 \ | |
185 case 3: { \ | |
186 Uint8 *B = (Uint8 *)buf; \ | |
187 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ | |
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188 Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ |
0 | 189 } else { \ |
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190 Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ |
0 | 191 } \ |
192 } \ | |
193 break; \ | |
194 \ | |
195 case 4: \ | |
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196 Pixel = *((Uint32 *)(buf)); \ |
0 | 197 break; \ |
198 \ | |
199 default: \ | |
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200 Pixel = 0; /* prevent gcc from complaining */ \ |
0 | 201 break; \ |
202 } \ | |
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203 RGB_FROM_PIXEL(Pixel, fmt, r, g, b); \ |
0 | 204 } while(0) |
205 | |
206 /* Assemble R-G-B values into a specified pixel format and store them */ | |
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207 #define PIXEL_FROM_RGB(Pixel, fmt, r, g, b) \ |
0 | 208 { \ |
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209 Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \ |
0 | 210 ((g>>fmt->Gloss)<<fmt->Gshift)| \ |
211 ((b>>fmt->Bloss)<<fmt->Bshift); \ | |
212 } | |
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213 #define RGB565_FROM_RGB(Pixel, r, g, b) \ |
0 | 214 { \ |
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215 Pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \ |
0 | 216 } |
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217 #define RGB555_FROM_RGB(Pixel, r, g, b) \ |
0 | 218 { \ |
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219 Pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \ |
0 | 220 } |
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221 #define RGB888_FROM_RGB(Pixel, r, g, b) \ |
0 | 222 { \ |
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223 Pixel = (r<<16)|(g<<8)|b; \ |
0 | 224 } |
225 #define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \ | |
226 { \ | |
227 switch (bpp) { \ | |
228 case 2: { \ | |
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229 Uint16 Pixel; \ |
0 | 230 \ |
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231 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \ |
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232 *((Uint16 *)(buf)) = Pixel; \ |
0 | 233 } \ |
234 break; \ | |
235 \ | |
236 case 3: { \ | |
237 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ | |
238 *((buf)+fmt->Rshift/8) = r; \ | |
239 *((buf)+fmt->Gshift/8) = g; \ | |
240 *((buf)+fmt->Bshift/8) = b; \ | |
241 } else { \ | |
242 *((buf)+2-fmt->Rshift/8) = r; \ | |
243 *((buf)+2-fmt->Gshift/8) = g; \ | |
244 *((buf)+2-fmt->Bshift/8) = b; \ | |
245 } \ | |
246 } \ | |
247 break; \ | |
248 \ | |
249 case 4: { \ | |
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250 Uint32 Pixel; \ |
0 | 251 \ |
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252 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \ |
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253 *((Uint32 *)(buf)) = Pixel; \ |
0 | 254 } \ |
255 break; \ | |
256 } \ | |
257 } | |
258 #define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \ | |
259 { \ | |
260 switch (bpp) { \ | |
261 case 2: { \ | |
262 Uint16 *bufp; \ | |
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263 Uint16 Pixel; \ |
0 | 264 \ |
265 bufp = (Uint16 *)buf; \ | |
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266 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \ |
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267 *bufp = Pixel | (*bufp & Amask); \ |
0 | 268 } \ |
269 break; \ | |
270 \ | |
271 case 3: { \ | |
272 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ | |
273 *((buf)+fmt->Rshift/8) = r; \ | |
274 *((buf)+fmt->Gshift/8) = g; \ | |
275 *((buf)+fmt->Bshift/8) = b; \ | |
276 } else { \ | |
277 *((buf)+2-fmt->Rshift/8) = r; \ | |
278 *((buf)+2-fmt->Gshift/8) = g; \ | |
279 *((buf)+2-fmt->Bshift/8) = b; \ | |
280 } \ | |
281 } \ | |
282 break; \ | |
283 \ | |
284 case 4: { \ | |
285 Uint32 *bufp; \ | |
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286 Uint32 Pixel; \ |
0 | 287 \ |
288 bufp = (Uint32 *)buf; \ | |
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289 PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \ |
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290 *bufp = Pixel | (*bufp & Amask); \ |
0 | 291 } \ |
292 break; \ | |
293 } \ | |
294 } | |
295 | |
296 /* FIXME: Should we rescale alpha into 0..255 here? */ | |
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297 #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ |
0 | 298 { \ |
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299 r = ((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \ |
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300 g = ((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \ |
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301 b = ((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \ |
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302 a = ((Pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \ |
0 | 303 } |
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304 #define RGBA_FROM_8888(Pixel, fmt, r, g, b, a) \ |
0 | 305 { \ |
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306 r = (Pixel&fmt->Rmask)>>fmt->Rshift; \ |
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307 g = (Pixel&fmt->Gmask)>>fmt->Gshift; \ |
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308 b = (Pixel&fmt->Bmask)>>fmt->Bshift; \ |
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309 a = (Pixel&fmt->Amask)>>fmt->Ashift; \ |
0 | 310 } |
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311 #define RGBA_FROM_RGBA8888(Pixel, r, g, b, a) \ |
0 | 312 { \ |
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313 r = (Pixel>>24); \ |
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314 g = ((Pixel>>16)&0xFF); \ |
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315 b = ((Pixel>>8)&0xFF); \ |
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316 a = (Pixel&0xFF); \ |
0 | 317 } |
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318 #define RGBA_FROM_ARGB8888(Pixel, r, g, b, a) \ |
0 | 319 { \ |
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320 r = ((Pixel>>16)&0xFF); \ |
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321 g = ((Pixel>>8)&0xFF); \ |
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322 b = (Pixel&0xFF); \ |
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323 a = (Pixel>>24); \ |
0 | 324 } |
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325 #define RGBA_FROM_ABGR8888(Pixel, r, g, b, a) \ |
0 | 326 { \ |
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327 r = (Pixel&0xFF); \ |
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328 g = ((Pixel>>8)&0xFF); \ |
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329 b = ((Pixel>>16)&0xFF); \ |
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330 a = (Pixel>>24); \ |
0 | 331 } |
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332 #define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a) \ |
0 | 333 do { \ |
334 switch (bpp) { \ | |
335 case 2: \ | |
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336 Pixel = *((Uint16 *)(buf)); \ |
0 | 337 break; \ |
338 \ | |
339 case 3: {/* FIXME: broken code (no alpha) */ \ | |
340 Uint8 *b = (Uint8 *)buf; \ | |
341 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ | |
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342 Pixel = b[0] + (b[1] << 8) + (b[2] << 16); \ |
0 | 343 } else { \ |
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344 Pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \ |
0 | 345 } \ |
346 } \ | |
347 break; \ | |
348 \ | |
349 case 4: \ | |
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350 Pixel = *((Uint32 *)(buf)); \ |
0 | 351 break; \ |
352 \ | |
353 default: \ | |
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354 Pixel = 0; /* stop gcc complaints */ \ |
0 | 355 break; \ |
356 } \ | |
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357 RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \ |
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358 Pixel &= ~fmt->Amask; \ |
0 | 359 } while(0) |
360 | |
361 /* FIXME: this isn't correct, especially for Alpha (maximum != 255) */ | |
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362 #define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \ |
0 | 363 { \ |
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364 Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \ |
0 | 365 ((g>>fmt->Gloss)<<fmt->Gshift)| \ |
366 ((b>>fmt->Bloss)<<fmt->Bshift)| \ | |
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367 ((a>>fmt->Aloss)<<fmt->Ashift); \ |
0 | 368 } |
369 #define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \ | |
370 { \ | |
371 switch (bpp) { \ | |
372 case 2: { \ | |
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373 Uint16 Pixel; \ |
0 | 374 \ |
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375 PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \ |
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376 *((Uint16 *)(buf)) = Pixel; \ |
0 | 377 } \ |
378 break; \ | |
379 \ | |
380 case 3: { /* FIXME: broken code (no alpha) */ \ | |
381 if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ | |
382 *((buf)+fmt->Rshift/8) = r; \ | |
383 *((buf)+fmt->Gshift/8) = g; \ | |
384 *((buf)+fmt->Bshift/8) = b; \ | |
385 } else { \ | |
386 *((buf)+2-fmt->Rshift/8) = r; \ | |
387 *((buf)+2-fmt->Gshift/8) = g; \ | |
388 *((buf)+2-fmt->Bshift/8) = b; \ | |
389 } \ | |
390 } \ | |
391 break; \ | |
392 \ | |
393 case 4: { \ | |
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394 Uint32 Pixel; \ |
0 | 395 \ |
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396 PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \ |
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397 *((Uint32 *)(buf)) = Pixel; \ |
0 | 398 } \ |
399 break; \ | |
400 } \ | |
401 } | |
402 | |
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403 /* Blend the RGB values of two Pixels based on a source alpha value */ |
0 | 404 #define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \ |
405 do { \ | |
406 dR = (((sR-dR)*(A))>>8)+dR; \ | |
407 dG = (((sG-dG)*(A))>>8)+dG; \ | |
408 dB = (((sB-dB)*(A))>>8)+dB; \ | |
409 } while(0) | |
410 | |
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411 /* Blend the RGB values of two Pixels based on a source alpha value */ |
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412 #define ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB) \ |
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413 do { \ |
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414 unsigned tR, tG, tB, tA; \ |
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415 tA = 255 - sA; \ |
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416 tR = 1 + (sR * sA) + (dR * tA); \ |
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417 dR = (tR + (tR >> 8)) >> 8; \ |
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418 tG = 1 + (sG * sA) + (dG * tA); \ |
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419 dG = (tG + (tG >> 8)) >> 8; \ |
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420 tB = 1 + (sB * sA) + (dB * tA); \ |
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421 dB = (tB + (tB >> 8)) >> 8; \ |
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422 } while(0) |
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423 |
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424 |
0 | 425 /* This is a very useful loop for optimizing blitters */ |
553
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426 #if defined(_MSC_VER) && (_MSC_VER == 1300) |
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427 /* There's a bug in the Visual C++ 7 optimizer when compiling this code */ |
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428 #else |
0 | 429 #define USE_DUFFS_LOOP |
553
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430 #endif |
0 | 431 #ifdef USE_DUFFS_LOOP |
432 | |
433 /* 8-times unrolled loop */ | |
434 #define DUFFS_LOOP8(pixel_copy_increment, width) \ | |
435 { int n = (width+7)/8; \ | |
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436 switch (width & 7) { \ |
0 | 437 case 0: do { pixel_copy_increment; \ |
438 case 7: pixel_copy_increment; \ | |
439 case 6: pixel_copy_increment; \ | |
440 case 5: pixel_copy_increment; \ | |
441 case 4: pixel_copy_increment; \ | |
442 case 3: pixel_copy_increment; \ | |
443 case 2: pixel_copy_increment; \ | |
444 case 1: pixel_copy_increment; \ | |
445 } while ( --n > 0 ); \ | |
446 } \ | |
447 } | |
448 | |
449 /* 4-times unrolled loop */ | |
450 #define DUFFS_LOOP4(pixel_copy_increment, width) \ | |
451 { int n = (width+3)/4; \ | |
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452 switch (width & 3) { \ |
0 | 453 case 0: do { pixel_copy_increment; \ |
454 case 3: pixel_copy_increment; \ | |
455 case 2: pixel_copy_increment; \ | |
456 case 1: pixel_copy_increment; \ | |
457 } while ( --n > 0 ); \ | |
458 } \ | |
459 } | |
460 | |
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461 /* 2 - times unrolled loop */ |
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462 #define DUFFS_LOOP_DOUBLE2(pixel_copy_increment, \ |
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463 double_pixel_copy_increment, width) \ |
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464 { int n, w = width; \ |
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465 if( w & 1 ) { \ |
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466 pixel_copy_increment; \ |
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467 w--; \ |
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468 } \ |
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469 if ( w > 0 ) { \ |
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470 n = ( w + 2) / 4; \ |
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471 switch( w & 2 ) { \ |
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472 case 0: do { double_pixel_copy_increment; \ |
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473 case 2: double_pixel_copy_increment; \ |
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474 } while ( --n > 0 ); \ |
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475 } \ |
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476 } \ |
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477 } |
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478 |
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479 /* 2 - times unrolled loop 4 pixels */ |
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480 #define DUFFS_LOOP_QUATRO2(pixel_copy_increment, \ |
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481 double_pixel_copy_increment, \ |
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482 quatro_pixel_copy_increment, width) \ |
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483 { int n, w = width; \ |
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484 if(w & 1) { \ |
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485 pixel_copy_increment; \ |
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486 w--; \ |
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487 } \ |
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488 if(w & 2) { \ |
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489 double_pixel_copy_increment; \ |
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490 w -= 2; \ |
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491 } \ |
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492 if ( w > 0 ) { \ |
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493 n = ( w + 7 ) / 8; \ |
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494 switch( w & 4 ) { \ |
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495 case 0: do { quatro_pixel_copy_increment; \ |
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496 case 4: quatro_pixel_copy_increment; \ |
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497 } while ( --n > 0 ); \ |
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498 } \ |
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499 } \ |
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500 } |
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501 |
0 | 502 /* Use the 8-times version of the loop by default */ |
503 #define DUFFS_LOOP(pixel_copy_increment, width) \ | |
504 DUFFS_LOOP8(pixel_copy_increment, width) | |
505 | |
506 #else | |
507 | |
508 /* Don't use Duff's device to unroll loops */ | |
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509 #define DUFFS_LOOP_DOUBLE2(pixel_copy_increment, \ |
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510 double_pixel_copy_increment, width) \ |
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511 { int n = width; \ |
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512 if( n & 1 ) { \ |
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513 pixel_copy_increment; \ |
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514 n--; \ |
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515 } \ |
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516 n=n>>1; \ |
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517 for(; n > 0; --n) { \ |
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518 double_pixel_copy_increment; \ |
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519 } \ |
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520 } |
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521 |
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522 /* Don't use Duff's device to unroll loops */ |
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523 #define DUFFS_LOOP_QUATRO2(pixel_copy_increment, \ |
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524 double_pixel_copy_increment, \ |
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525 quatro_pixel_copy_increment, width) \ |
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526 { int n = width; \ |
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527 if(n & 1) { \ |
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528 pixel_copy_increment; \ |
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529 n--; \ |
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530 } \ |
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531 if(n & 2) { \ |
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532 double_pixel_copy_increment; \ |
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533 n -= 2; \ |
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534 } \ |
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535 n=n>>2; \ |
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536 for(; n > 0; --n) { \ |
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537 quatro_pixel_copy_increment; \ |
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538 } \ |
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539 } |
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540 |
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541 /* Don't use Duff's device to unroll loops */ |
0 | 542 #define DUFFS_LOOP(pixel_copy_increment, width) \ |
543 { int n; \ | |
544 for ( n=width; n > 0; --n ) { \ | |
545 pixel_copy_increment; \ | |
546 } \ | |
547 } | |
548 #define DUFFS_LOOP8(pixel_copy_increment, width) \ | |
549 DUFFS_LOOP(pixel_copy_increment, width) | |
550 #define DUFFS_LOOP4(pixel_copy_increment, width) \ | |
551 DUFFS_LOOP(pixel_copy_increment, width) | |
552 | |
553 #endif /* USE_DUFFS_LOOP */ | |
554 | |
555 /* Prevent Visual C++ 6.0 from printing out stupid warnings */ | |
556 #if defined(_MSC_VER) && (_MSC_VER >= 600) | |
557 #pragma warning(disable: 4550) | |
558 #endif | |
559 | |
560 #endif /* _SDL_blit_h */ | |
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561 /* vi: set ts=4 sw=4 expandtab: */ |