Mercurial > sdl-ios-xcode
annotate src/joystick/amigaos/SDL_sysjoystick.c @ 3790:8f8209f8da6d SDL-ryan-multiple-audio-device
Added audio device enumeration for 1.3.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 03 Oct 2006 20:07:50 +0000 |
parents | c121d94672cb |
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rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifdef SDL_JOYSTICK_AMIGA |
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25 |
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26 /* This is the system specific header for the SDL joystick API */ |
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27 |
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28 #include <libraries/lowlevel.h> |
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29 #if defined(__SASC) || defined(STORMC4_WOS) |
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30 #include <proto/exec.h> |
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31 #include <proto/lowlevel.h> |
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32 #include <proto/graphics.h> |
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33 #else |
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34 #include <inline/exec.h> |
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35 #include <inline/lowlevel.h> |
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36 #include <inline/graphics.h> |
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37 #endif |
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38 #include "mydebug.h" |
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39 |
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40 extern struct ExecBase *SysBase; |
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41 extern struct GfxBase *GfxBase; |
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42 |
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43 #include "SDL_joystick.h" |
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44 #include "../SDL_sysjoystick.h" |
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45 #include "../SDL_joystick_c.h" |
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46 |
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47 /* Function to scan the system for joysticks. |
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48 * This function should set SDL_numjoysticks to the number of available |
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49 * joysticks. Joystick 0 should be the system default joystick. |
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50 * It should return 0, or -1 on an unrecoverable fatal error. |
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51 */ |
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52 |
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53 |
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54 /* Amiga specific datas */ |
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55 struct Library *LowLevelBase = NULL; |
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56 |
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57 ULONG joybut[] = { |
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58 JPF_BUTTON_RED, |
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59 JPF_BUTTON_BLUE, |
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60 JPF_BUTTON_PLAY, |
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61 JPF_BUTTON_YELLOW, |
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62 JPF_BUTTON_GREEN, |
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63 JPF_BUTTON_FORWARD, |
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64 JPF_BUTTON_REVERSE, |
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65 }; |
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66 |
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67 struct joystick_hwdata |
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68 { |
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69 ULONG joystate; |
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70 }; |
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71 |
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72 int |
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73 SDL_SYS_JoystickInit(void) |
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74 { |
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75 if (!LowLevelBase) { |
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76 if (LowLevelBase = OpenLibrary("lowlevel.library", 37)) |
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77 return 2; |
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78 } else |
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79 return 2; |
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80 |
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81 D(bug("%ld joysticks available.\n", SDL_numjoysticks)); |
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82 |
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83 return 0; |
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84 } |
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85 |
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86 /* Function to get the device-dependent name of a joystick */ |
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87 const char * |
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88 SDL_SYS_JoystickName(int index) |
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89 { |
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90 if (index < 2 && LowLevelBase) { |
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91 switch (index) { |
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92 case 0: |
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93 return "Port 1 Amiga Joystick/Joypad"; |
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94 case 1: |
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95 return "Port 2 Amiga Joystick/Joypad"; |
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96 } |
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97 } |
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98 |
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99 SDL_SetError("No joystick available with that index"); |
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100 return (NULL); |
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101 } |
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102 |
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103 /* Function to open a joystick for use. |
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104 The joystick to open is specified by the index field of the joystick. |
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105 This should fill the nbuttons and naxes fields of the joystick structure. |
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106 It returns 0, or -1 if there is an error. |
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107 */ |
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108 |
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109 int |
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110 SDL_SYS_JoystickOpen(SDL_Joystick * joystick) |
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111 { |
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112 ULONG temp, i; |
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113 D(bug("Opening joystick %ld\n", joystick->index)); |
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114 |
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115 if (!(joystick->hwdata = SDL_malloc(sizeof(struct joystick_hwdata)))) |
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116 return -1; |
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117 |
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118 /* This loop is to check if the controller is a joypad */ |
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119 |
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120 for (i = 0; i < 20; i++) { |
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121 temp = ReadJoyPort(joystick->index ^ 1); // fix to invert amiga joyports |
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122 WaitTOF(); |
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123 } |
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124 |
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125 if ((temp & JP_TYPE_MASK) == JP_TYPE_GAMECTLR) |
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126 joystick->nbuttons = 7; |
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127 else |
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128 joystick->nbuttons = 3; |
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129 |
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130 joystick->nhats = 0; |
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131 joystick->nballs = 0; |
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132 joystick->naxes = 2; |
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133 joystick->hwdata->joystate = 0L; |
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134 |
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135 return 0; |
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136 } |
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137 |
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138 /* Function to update the state of a joystick - called as a device poll. |
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139 * This function shouldn't update the joystick structure directly, |
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140 * but instead should call SDL_PrivateJoystick*() to deliver events |
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141 * and update joystick device state. |
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142 */ |
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143 void |
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144 SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) |
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145 { |
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146 ULONG data; |
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147 int i; |
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148 |
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149 if (joystick->index < 2) { |
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150 data = ReadJoyPort(joystick->index); |
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151 |
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152 if (data & JP_DIRECTION_MASK) { |
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153 if (data & JPF_JOY_DOWN) { |
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154 if (!(joystick->hwdata->joystate & JPF_JOY_DOWN)) |
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155 SDL_PrivateJoystickAxis(joystick, 0, 127); |
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156 } else if (data & JPF_JOY_UP) { |
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157 if (!(joystick->hwdata->joystate & JPF_JOY_UP)) |
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158 SDL_PrivateJoystickAxis(joystick, 0, -127); |
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159 } else if (joystick->hwdata-> |
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160 joystate & (JPF_JOY_UP | JPF_JOY_DOWN)) |
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161 SDL_PrivateJoystickAxis(joystick, 0, 0); |
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162 |
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163 if (data & JPF_JOY_LEFT) { |
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164 if (!(joystick->hwdata->joystate & JPF_JOY_LEFT)) |
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165 SDL_PrivateJoystickAxis(joystick, 1, -127); |
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166 } else if (data & JPF_JOY_RIGHT) { |
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167 if (!(joystick->hwdata->joystate & JPF_JOY_RIGHT)) |
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168 SDL_PrivateJoystickAxis(joystick, 1, 127); |
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169 } else if (joystick->hwdata-> |
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170 joystate & (JPF_JOY_LEFT | JPF_JOY_RIGHT)) |
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171 SDL_PrivateJoystickAxis(joystick, 1, 0); |
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172 } else if (joystick->hwdata-> |
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173 joystate & (JPF_JOY_LEFT | JPF_JOY_RIGHT)) { |
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174 SDL_PrivateJoystickAxis(joystick, 1, 0); |
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175 } else if (joystick->hwdata->joystate & (JPF_JOY_UP | JPF_JOY_DOWN)) { |
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176 SDL_PrivateJoystickAxis(joystick, 0, 0); |
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177 } |
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178 |
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179 for (i = 0; i < joystick->nbuttons; i++) { |
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180 if ((data & joybut[i])) { |
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181 if (i == 1) |
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182 data &= (~(joybut[2])); |
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183 |
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184 if (!(joystick->hwdata->joystate & joybut[i])) |
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185 SDL_PrivateJoystickButton(joystick, i, SDL_PRESSED); |
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186 } else if (joystick->hwdata->joystate & joybut[i]) |
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187 SDL_PrivateJoystickButton(joystick, i, SDL_RELEASED); |
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188 } |
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189 |
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190 joystick->hwdata->joystate = data; |
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191 } |
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192 |
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193 return; |
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194 } |
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195 |
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196 /* Function to close a joystick after use */ |
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197 void |
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198 SDL_SYS_JoystickClose(SDL_Joystick * joystick) |
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199 { |
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200 if (joystick->hwdata) |
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201 SDL_free(joystick->hwdata); |
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202 return; |
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203 } |
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204 |
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205 /* Function to perform any system-specific joystick related cleanup */ |
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206 |
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207 void |
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208 SDL_SYS_JoystickQuit(void) |
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209 { |
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210 if (LowLevelBase) { |
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211 CloseLibrary(LowLevelBase); |
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212 LowLevelBase = NULL; |
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213 SDL_numjoysticks = 0; |
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214 } |
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215 return; |
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216 } |
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217 |
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218 #endif /* SDL_JOYSTICK_AMIGA */ |
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219 /* vi: set ts=4 sw=4 expandtab: */ |