annotate test/testgl.c @ 1490:8f3e602904d1

Dynamic OpenGL loading is the default now. :)
author Sam Lantinga <slouken@libsdl.org>
date Thu, 09 Mar 2006 15:11:15 +0000
parents 4d3bb026cd16
children 0a53c90a37f9 3b2a92126f4d
rev   line source
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1 #include <stdlib.h>
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2 #include <stdio.h>
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3 #include <string.h>
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4 #include <math.h>
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5
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6 #include "SDL.h"
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7
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8 #ifdef HAVE_OPENGL
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9
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10 #include "SDL_opengl.h"
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11
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12 /* Undefine this if you want a flat cube instead of a rainbow cube */
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13 #define SHADED_CUBE
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14
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15 /* Define this to be the name of the logo image to use with -logo */
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16 #define LOGO_FILE "icon.bmp"
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17
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18 /* The SDL_OPENGLBLIT interface is deprecated.
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19 The code is still available for benchmark purposes though.
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20 */
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21
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22 static SDL_bool USE_DEPRECATED_OPENGLBLIT = SDL_FALSE;
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23
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24 static SDL_Surface *global_image = NULL;
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25 static GLuint global_texture = 0;
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26 static GLuint cursor_texture = 0;
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27
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28 /**********************************************************************/
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29
0
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30 void HotKey_ToggleFullScreen(void)
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31 {
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32 SDL_Surface *screen;
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33
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34 screen = SDL_GetVideoSurface();
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35 if ( SDL_WM_ToggleFullScreen(screen) ) {
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36 printf("Toggled fullscreen mode - now %s\n",
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37 (screen->flags&SDL_FULLSCREEN) ? "fullscreen" : "windowed");
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38 } else {
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39 printf("Unable to toggle fullscreen mode\n");
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40 }
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41 }
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42
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43 void HotKey_ToggleGrab(void)
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44 {
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45 SDL_GrabMode mode;
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46
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47 printf("Ctrl-G: toggling input grab!\n");
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48 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
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49 if ( mode == SDL_GRAB_ON ) {
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50 printf("Grab was on\n");
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51 } else {
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52 printf("Grab was off\n");
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53 }
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54 mode = SDL_WM_GrabInput(!mode);
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55 if ( mode == SDL_GRAB_ON ) {
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56 printf("Grab is now on\n");
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57 } else {
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58 printf("Grab is now off\n");
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59 }
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60 }
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61
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62 void HotKey_Iconify(void)
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63 {
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64 printf("Ctrl-Z: iconifying window!\n");
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65 SDL_WM_IconifyWindow();
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66 }
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67
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68 int HandleEvent(SDL_Event *event)
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69 {
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70 int done;
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71
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72 done = 0;
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73 switch( event->type ) {
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74 case SDL_ACTIVEEVENT:
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75 /* See what happened */
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76 printf( "app %s ", event->active.gain ? "gained" : "lost" );
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77 if ( event->active.state & SDL_APPACTIVE ) {
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78 printf( "active " );
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79 } else if ( event->active.state & SDL_APPMOUSEFOCUS ) {
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80 printf( "mouse " );
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81 } else if ( event->active.state & SDL_APPINPUTFOCUS ) {
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82 printf( "input " );
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83 }
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84 printf( "focus\n" );
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85 break;
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86
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87
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88 case SDL_KEYDOWN:
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89 if ( event->key.keysym.sym == SDLK_ESCAPE ) {
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90 done = 1;
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91 }
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92 if ( (event->key.keysym.sym == SDLK_g) &&
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93 (event->key.keysym.mod & KMOD_CTRL) ) {
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94 HotKey_ToggleGrab();
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95 }
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96 if ( (event->key.keysym.sym == SDLK_z) &&
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97 (event->key.keysym.mod & KMOD_CTRL) ) {
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98 HotKey_Iconify();
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99 }
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100 if ( (event->key.keysym.sym == SDLK_RETURN) &&
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101 (event->key.keysym.mod & KMOD_ALT) ) {
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102 HotKey_ToggleFullScreen();
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103 }
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104 printf("key '%s' pressed\n",
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105 SDL_GetKeyName(event->key.keysym.sym));
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106 break;
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107 case SDL_QUIT:
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108 done = 1;
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109 break;
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110 }
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111 return(done);
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112 }
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113
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114 void SDL_GL_Enter2DMode()
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115 {
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116 SDL_Surface *screen = SDL_GetVideoSurface();
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117
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118 /* Note, there may be other things you need to change,
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119 depending on how you have your OpenGL state set up.
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120 */
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121 glPushAttrib(GL_ENABLE_BIT);
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122 glDisable(GL_DEPTH_TEST);
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123 glDisable(GL_CULL_FACE);
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124 glEnable(GL_TEXTURE_2D);
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125
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126 /* This allows alpha blending of 2D textures with the scene */
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127 glEnable(GL_BLEND);
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128 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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129
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130 glViewport(0, 0, screen->w, screen->h);
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131
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132 glMatrixMode(GL_PROJECTION);
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133 glPushMatrix();
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134 glLoadIdentity();
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135
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136 glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0);
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137
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138 glMatrixMode(GL_MODELVIEW);
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139 glPushMatrix();
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140 glLoadIdentity();
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141
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142 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
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143 }
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144
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145 void SDL_GL_Leave2DMode()
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146 {
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147 glMatrixMode(GL_MODELVIEW);
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148 glPopMatrix();
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149
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150 glMatrixMode(GL_PROJECTION);
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151 glPopMatrix();
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152
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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diff changeset
153 glPopAttrib();
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154 }
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diff changeset
155
234
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diff changeset
156 /* Quick utility function for texture creation */
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diff changeset
157 static int power_of_two(int input)
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diff changeset
158 {
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diff changeset
159 int value = 1;
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diff changeset
160
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parents: 233
diff changeset
161 while ( value < input ) {
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parents: 233
diff changeset
162 value <<= 1;
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diff changeset
163 }
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diff changeset
164 return value;
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parents: 233
diff changeset
165 }
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parents: 233
diff changeset
166
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diff changeset
167 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord)
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diff changeset
168 {
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diff changeset
169 GLuint texture;
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diff changeset
170 int w, h;
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diff changeset
171 SDL_Surface *image;
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diff changeset
172 SDL_Rect area;
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diff changeset
173 Uint32 saved_flags;
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diff changeset
174 Uint8 saved_alpha;
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diff changeset
175
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diff changeset
176 /* Use the surface width and height expanded to powers of 2 */
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diff changeset
177 w = power_of_two(surface->w);
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diff changeset
178 h = power_of_two(surface->h);
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diff changeset
179 texcoord[0] = 0.0f; /* Min X */
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180 texcoord[1] = 0.0f; /* Min Y */
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181 texcoord[2] = (GLfloat)surface->w / w; /* Max X */
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182 texcoord[3] = (GLfloat)surface->h / h; /* Max Y */
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diff changeset
183
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diff changeset
184 image = SDL_CreateRGBSurface(
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185 SDL_SWSURFACE,
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186 w, h,
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187 32,
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188 #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */
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189 0x000000FF,
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diff changeset
190 0x0000FF00,
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diff changeset
191 0x00FF0000,
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diff changeset
192 0xFF000000
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diff changeset
193 #else
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194 0xFF000000,
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195 0x00FF0000,
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196 0x0000FF00,
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197 0x000000FF
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198 #endif
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diff changeset
199 );
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diff changeset
200 if ( image == NULL ) {
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diff changeset
201 return 0;
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diff changeset
202 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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203
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
204 /* Save the alpha blending attributes */
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diff changeset
205 saved_flags = surface->flags&(SDL_SRCALPHA|SDL_RLEACCELOK);
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206 saved_alpha = surface->format->alpha;
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diff changeset
207 if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
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diff changeset
208 SDL_SetAlpha(surface, 0, 0);
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diff changeset
209 }
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diff changeset
210
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parents: 233
diff changeset
211 /* Copy the surface into the GL texture image */
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parents: 233
diff changeset
212 area.x = 0;
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parents: 233
diff changeset
213 area.y = 0;
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parents: 233
diff changeset
214 area.w = surface->w;
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diff changeset
215 area.h = surface->h;
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diff changeset
216 SDL_BlitSurface(surface, &area, image, &area);
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diff changeset
217
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diff changeset
218 /* Restore the alpha blending attributes */
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parents: 233
diff changeset
219 if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
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diff changeset
220 SDL_SetAlpha(surface, saved_flags, saved_alpha);
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parents: 233
diff changeset
221 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
222
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
223 /* Create an OpenGL texture for the image */
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parents: 233
diff changeset
224 glGenTextures(1, &texture);
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
225 glBindTexture(GL_TEXTURE_2D, texture);
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
226 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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parents: 233
diff changeset
227 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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diff changeset
228 glTexImage2D(GL_TEXTURE_2D,
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parents: 233
diff changeset
229 0,
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parents: 233
diff changeset
230 GL_RGBA,
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parents: 233
diff changeset
231 w, h,
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parents: 233
diff changeset
232 0,
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parents: 233
diff changeset
233 GL_RGBA,
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parents: 233
diff changeset
234 GL_UNSIGNED_BYTE,
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parents: 233
diff changeset
235 image->pixels);
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parents: 233
diff changeset
236 SDL_FreeSurface(image); /* No longer needed */
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parents: 233
diff changeset
237
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diff changeset
238 return texture;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
239 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
240
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
241 void DrawLogoCursor(void)
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
242 {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
243 static GLfloat texMinX, texMinY;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
244 static GLfloat texMaxX, texMaxY;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
245 static int w, h;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
246 int x, y;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
247
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
248 if ( ! cursor_texture ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
249 SDL_Surface *image;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
250 GLfloat texcoord[4];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
251
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
252 /* Load the image (could use SDL_image library here) */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
253 image = SDL_LoadBMP(LOGO_FILE);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
254 if ( image == NULL ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
255 return;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
256 }
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
257 w = image->w;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
258 h = image->h;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
259
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
260 /* Convert the image into an OpenGL texture */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
261 cursor_texture = SDL_GL_LoadTexture(image, texcoord);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
262
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
263 /* Make texture coordinates easy to understand */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
264 texMinX = texcoord[0];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
265 texMinY = texcoord[1];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
266 texMaxX = texcoord[2];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
267 texMaxY = texcoord[3];
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
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parents: 910
diff changeset
268
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
269 /* We don't need the original image anymore */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
270 SDL_FreeSurface(image);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
271
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
272 /* Make sure that the texture conversion is okay */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
273 if ( ! cursor_texture ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
274 return;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
275 }
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
276 }
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
277
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
278 /* Move the image around */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
279 SDL_GetMouseState(&x, &y);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
280 x -= w/2;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
281 y -= h/2;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
282
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
283 /* Show the image on the screen */
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
284 SDL_GL_Enter2DMode();
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
285 glBindTexture(GL_TEXTURE_2D, cursor_texture);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
286 glBegin(GL_TRIANGLE_STRIP);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
287 glTexCoord2f(texMinX, texMinY); glVertex2i(x, y );
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
288 glTexCoord2f(texMaxX, texMinY); glVertex2i(x+w, y );
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
289 glTexCoord2f(texMinX, texMaxY); glVertex2i(x, y+h);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
290 glTexCoord2f(texMaxX, texMaxY); glVertex2i(x+w, y+h);
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
291 glEnd();
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diff changeset
292 SDL_GL_Leave2DMode();
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parents: 910
diff changeset
293 }
492
c59692dcdce0 *** empty log message ***
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294
234
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diff changeset
295 void DrawLogoTexture(void)
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diff changeset
296 {
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diff changeset
297 static GLfloat texMinX, texMinY;
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diff changeset
298 static GLfloat texMaxX, texMaxY;
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diff changeset
299 static int x = 0;
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diff changeset
300 static int y = 0;
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diff changeset
301 static int w, h;
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302 static int delta_x = 1;
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303 static int delta_y = 1;
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304
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305 SDL_Surface *screen = SDL_GetVideoSurface();
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diff changeset
306
492
c59692dcdce0 *** empty log message ***
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diff changeset
307 if ( ! global_texture ) {
234
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308 SDL_Surface *image;
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diff changeset
309 GLfloat texcoord[4];
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diff changeset
310
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diff changeset
311 /* Load the image (could use SDL_image library here) */
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312 image = SDL_LoadBMP(LOGO_FILE);
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313 if ( image == NULL ) {
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314 return;
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diff changeset
315 }
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316 w = image->w;
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317 h = image->h;
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diff changeset
318
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diff changeset
319 /* Convert the image into an OpenGL texture */
492
c59692dcdce0 *** empty log message ***
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320 global_texture = SDL_GL_LoadTexture(image, texcoord);
234
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321
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diff changeset
322 /* Make texture coordinates easy to understand */
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323 texMinX = texcoord[0];
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324 texMinY = texcoord[1];
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325 texMaxX = texcoord[2];
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326 texMaxY = texcoord[3];
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327
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diff changeset
328 /* We don't need the original image anymore */
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329 SDL_FreeSurface(image);
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diff changeset
330
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diff changeset
331 /* Make sure that the texture conversion is okay */
492
c59692dcdce0 *** empty log message ***
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parents: 363
diff changeset
332 if ( ! global_texture ) {
234
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diff changeset
333 return;
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
334 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
335 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
336
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
337 /* Move the image around */
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parents: 233
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338 x += delta_x;
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339 if ( x < 0 ) {
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diff changeset
340 x = 0;
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341 delta_x = -delta_x;
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parents: 233
diff changeset
342 } else
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
343 if ( (x+w) > screen->w ) {
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diff changeset
344 x = screen->w-w;
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diff changeset
345 delta_x = -delta_x;
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diff changeset
346 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
347 y += delta_y;
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diff changeset
348 if ( y < 0 ) {
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diff changeset
349 y = 0;
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350 delta_y = -delta_y;
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diff changeset
351 } else
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
352 if ( (y+h) > screen->h ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
353 y = screen->h-h;
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diff changeset
354 delta_y = -delta_y;
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parents: 233
diff changeset
355 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
356
1af4be6a73cd Modified the logo texture load to accept any width/height image
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diff changeset
357 /* Show the image on the screen */
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
358 SDL_GL_Enter2DMode();
492
c59692dcdce0 *** empty log message ***
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diff changeset
359 glBindTexture(GL_TEXTURE_2D, global_texture);
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
360 glBegin(GL_TRIANGLE_STRIP);
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
361 glTexCoord2f(texMinX, texMinY); glVertex2i(x, y );
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
362 glTexCoord2f(texMaxX, texMinY); glVertex2i(x+w, y );
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
363 glTexCoord2f(texMinX, texMaxY); glVertex2i(x, y+h);
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
364 glTexCoord2f(texMaxX, texMaxY); glVertex2i(x+w, y+h);
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
365 glEnd();
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
366 SDL_GL_Leave2DMode();
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
367 }
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
368
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
369 /* This code is deprecated, but available for speed comparisons */
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
370 void DrawLogoBlit(void)
0
74212992fb08 Initial revision
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parents:
diff changeset
371 {
74212992fb08 Initial revision
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parents:
diff changeset
372 static int x = 0;
74212992fb08 Initial revision
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parents:
diff changeset
373 static int y = 0;
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
374 static int w, h;
0
74212992fb08 Initial revision
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parents:
diff changeset
375 static int delta_x = 1;
74212992fb08 Initial revision
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parents:
diff changeset
376 static int delta_y = 1;
74212992fb08 Initial revision
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parents:
diff changeset
377
74212992fb08 Initial revision
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parents:
diff changeset
378 SDL_Rect dst;
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
379 SDL_Surface *screen = SDL_GetVideoSurface();
0
74212992fb08 Initial revision
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parents:
diff changeset
380
492
c59692dcdce0 *** empty log message ***
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parents: 363
diff changeset
381 if ( global_image == NULL ) {
0
74212992fb08 Initial revision
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parents:
diff changeset
382 SDL_Surface *temp;
74212992fb08 Initial revision
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parents:
diff changeset
383
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
384 /* Load the image (could use SDL_image library here) */
1af4be6a73cd Modified the logo texture load to accept any width/height image
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parents: 233
diff changeset
385 temp = SDL_LoadBMP(LOGO_FILE);
0
74212992fb08 Initial revision
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parents:
diff changeset
386 if ( temp == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 return;
74212992fb08 Initial revision
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parents:
diff changeset
388 }
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
389 w = temp->w;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
390 h = temp->h;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
391
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
392 /* Convert the image into the screen format */
492
c59692dcdce0 *** empty log message ***
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parents: 363
diff changeset
393 global_image = SDL_CreateRGBSurface(
0
74212992fb08 Initial revision
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parents:
diff changeset
394 SDL_SWSURFACE,
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
395 w, h,
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
396 screen->format->BitsPerPixel,
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
397 screen->format->Rmask,
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
398 screen->format->Gmask,
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
399 screen->format->Bmask,
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
400 screen->format->Amask);
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
401 if ( global_image ) {
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
402 SDL_BlitSurface(temp, NULL, global_image, NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 SDL_FreeSurface(temp);
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
405
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
406 /* Make sure that the texture conversion is okay */
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
407 if ( ! global_image ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
412 /* Move the image around
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 Note that we do not clear the old position. This is because we
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 perform a glClear() which clears the framebuffer and then only
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 update the new area.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 Note that you can also achieve interesting effects by modifying
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 the screen surface alpha channel. It's set to 255 by default..
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 */
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
419 x += delta_x;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
420 if ( x < 0 ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
421 x = 0;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
422 delta_x = -delta_x;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
423 } else
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
424 if ( (x+w) > screen->w ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
425 x = screen->w-w;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
426 delta_x = -delta_x;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 }
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
428 y += delta_y;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
429 if ( y < 0 ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
430 y = 0;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
431 delta_y = -delta_y;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
432 } else
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
433 if ( (y+h) > screen->h ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
434 y = screen->h-h;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
435 delta_y = -delta_y;
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
436 }
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
437 dst.x = x;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
438 dst.y = y;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
439 dst.w = w;
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
440 dst.h = h;
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
441 SDL_BlitSurface(global_image, NULL, screen, &dst);
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
442
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
443 /* Show the image on the screen */
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
444 SDL_UpdateRects(screen, 1, &dst);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 int RunGLTest( int argc, char* argv[],
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
448 int logo, int logocursor, int slowly, int bpp, float gamma, int noframe, int fsaa )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 int rgb_size[3];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 int w = 640;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 int h = 480;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 int done = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 int frames;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 Uint32 start_time, this_time;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 float color[8][3]= {{ 1.0, 1.0, 0.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 { 1.0, 0.0, 0.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 { 0.0, 0.0, 0.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 { 0.0, 1.0, 0.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 { 0.0, 1.0, 1.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 { 1.0, 1.0, 1.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 { 1.0, 0.0, 1.0},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 { 0.0, 0.0, 1.0}};
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 float cube[8][3]= {{ 0.5, 0.5, -0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 { 0.5, -0.5, -0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 {-0.5, -0.5, -0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 {-0.5, 0.5, -0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 {-0.5, 0.5, 0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 { 0.5, 0.5, 0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 { 0.5, -0.5, 0.5},
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 {-0.5, -0.5, 0.5}};
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 Uint32 video_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 int value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 if( SDL_Init( SDL_INIT_VIDEO ) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 fprintf(stderr,"Couldn't initialize SDL: %s\n",SDL_GetError());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 exit( 1 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 /* See if we should detect the display depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 if ( bpp == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 if ( SDL_GetVideoInfo()->vfmt->BitsPerPixel <= 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 bpp = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 bpp = 16; /* More doesn't seem to work */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 /* Set the flags we want to use for setting the video mode */
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
491 if ( logo && USE_DEPRECATED_OPENGLBLIT ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 video_flags = SDL_OPENGLBLIT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 video_flags = SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 for ( i=1; argv[i]; ++i ) {
1265
670e74bf5cc8 Date: Mon, 22 Sep 2003 23:31:54 -0700 (PDT)
Sam Lantinga <slouken@libsdl.org>
parents: 933
diff changeset
497 if ( strcmp(argv[i], "-fullscreen") == 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 video_flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501
320
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
502 if (noframe) {
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
503 video_flags |= SDL_NOFRAME;
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
504 }
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
505
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 /* Initialize the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 case 8:
363
ca0b4ba5313e Date: Thu, 18 Apr 2002 13:50:53 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 320
diff changeset
509 rgb_size[0] = 3;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 rgb_size[1] = 3;
363
ca0b4ba5313e Date: Thu, 18 Apr 2002 13:50:53 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 320
diff changeset
511 rgb_size[2] = 2;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 rgb_size[0] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 rgb_size[1] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 rgb_size[2] = 5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 rgb_size[0] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 rgb_size[1] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 rgb_size[2] = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, rgb_size[0] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, rgb_size[1] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, rgb_size[2] );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
530 if ( fsaa ) {
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
531 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 );
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
532 SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, fsaa );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
533 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 if ( SDL_SetVideoMode( w, h, bpp, video_flags ) == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 SDL_Quit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 exit(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 printf("Screen BPP: %d\n", SDL_GetVideoSurface()->format->BitsPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 printf( "Vendor : %s\n", glGetString( GL_VENDOR ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 printf( "Renderer : %s\n", glGetString( GL_RENDERER ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 printf( "Version : %s\n", glGetString( GL_VERSION ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 printf( "Extensions : %s\n", glGetString( GL_EXTENSIONS ) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 printf( "SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 printf( "SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 SDL_GL_GetAttribute( SDL_GL_BLUE_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 printf( "SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2],value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 printf( "SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 SDL_GL_GetAttribute( SDL_GL_DOUBLEBUFFER, &value );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 printf( "SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
558 if ( fsaa ) {
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
559 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLEBUFFERS, &value );
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
560 printf( "SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value );
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
561 SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES, &value );
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
562 printf( "SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa, value );
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
563 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 /* Set the window manager title bar */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 SDL_WM_SetCaption( "SDL GL test", "testgl" );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 /* Set the gamma for the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 if ( gamma != 0.0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 SDL_SetGamma(gamma, gamma, gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 glViewport( 0, 0, w, h );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 glMatrixMode( GL_PROJECTION );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 glLoadIdentity( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 glOrtho( -2.0, 2.0, -2.0, 2.0, -20.0, 20.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 glMatrixMode( GL_MODELVIEW );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 glLoadIdentity( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 glEnable(GL_DEPTH_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 glDepthFunc(GL_LESS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 glShadeModel(GL_SMOOTH);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 /* Loop until done. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 start_time = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 frames = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 while( !done ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 GLenum gl_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 char* sdl_error;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 SDL_Event event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 /* Do our drawing, too. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 glClearColor( 0.0, 0.0, 0.0, 1.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 glBegin( GL_QUADS );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 #ifdef SHADED_CUBE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 glColor3fv(color[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 glColor3fv(color[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 glColor3fv(color[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 glColor3fv(color[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 glColor3fv(color[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 glColor3fv(color[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 glColor3fv(color[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 glColor3fv(color[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 glColor3fv(color[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 glColor3fv(color[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 glColor3fv(color[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 glColor3fv(color[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 glColor3fv(color[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 glColor3fv(color[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 glColor3fv(color[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 glColor3fv(color[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 glVertex3fv(cube[7]);
1439
4d3bb026cd16 Fixed warnings in -pedantic mode
Sam Lantinga <slouken@libsdl.org>
parents: 1265
diff changeset
656 #else /* flat cube */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 glColor3f(1.0, 0.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 glColor3f(0.0, 1.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 glColor3f(0.0, 0.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 glColor3f(0.0, 1.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 glColor3f(1.0, 1.0, 0.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 glVertex3fv(cube[5]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 glVertex3fv(cube[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 glVertex3fv(cube[3]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 glVertex3fv(cube[4]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 glColor3f(1.0, 0.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 glVertex3fv(cube[6]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 glVertex3fv(cube[1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 glVertex3fv(cube[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 glVertex3fv(cube[7]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 #endif /* SHADED_CUBE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 glEnd( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 glMatrixMode(GL_MODELVIEW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 glRotatef(5.0, 1.0, 1.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 /* Draw 2D logo onto the 3D display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 if ( logo ) {
234
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
701 if ( USE_DEPRECATED_OPENGLBLIT ) {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
702 DrawLogoBlit();
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
703 } else {
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
704 DrawLogoTexture();
1af4be6a73cd Modified the logo texture load to accept any width/height image
Sam Lantinga <slouken@libsdl.org>
parents: 233
diff changeset
705 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 }
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
707 if ( logocursor ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
708 DrawLogoCursor();
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
709 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 SDL_GL_SwapBuffers( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 /* Check for error conditions. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 gl_error = glGetError( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 if( gl_error != GL_NO_ERROR ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 fprintf( stderr, "testgl: OpenGL error: %d\n", gl_error );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 sdl_error = SDL_GetError( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 if( sdl_error[0] != '\0' ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 fprintf(stderr, "testgl: SDL error '%s'\n", sdl_error);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 SDL_ClearError();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 /* Allow the user to see what's happening */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 if ( slowly ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 SDL_Delay( 20 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 /* Check if there's a pending event. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 while( SDL_PollEvent( &event ) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 done = HandleEvent(&event);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 ++frames;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 /* Print out the frames per second */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 this_time = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 if ( this_time != start_time ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 printf("%2.2f FPS\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 ((float)frames/(this_time-start_time))*1000.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
746 if ( global_image ) {
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
747 SDL_FreeSurface(global_image);
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
748 global_image = NULL;
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
749 }
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
750 if ( global_texture ) {
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
751 glDeleteTextures( 1, &global_texture );
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
752 global_texture = 0;
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
753 }
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
754 if ( cursor_texture ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
755 glDeleteTextures( 1, &cursor_texture );
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
756 cursor_texture = 0;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
757 }
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
758
0
74212992fb08 Initial revision
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parents:
diff changeset
759 /* Destroy our GL context, etc. */
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parents:
diff changeset
760 SDL_Quit( );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 {
1439
4d3bb026cd16 Fixed warnings in -pedantic mode
Sam Lantinga <slouken@libsdl.org>
parents: 1265
diff changeset
766 int i, logo, logocursor = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 int numtests;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 int bpp = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 int slowly;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 float gamma = 0.0;
492
c59692dcdce0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 363
diff changeset
771 int noframe = 0;
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
772 int fsaa = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773
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parents:
diff changeset
774 logo = 0;
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parents:
diff changeset
775 slowly = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 numtests = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 for ( i=1; argv[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 if ( strcmp(argv[i], "-twice") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 ++numtests;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 if ( strcmp(argv[i], "-logo") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 logo = 1;
233
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
783 USE_DEPRECATED_OPENGLBLIT = SDL_FALSE;
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
784 }
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
785 if ( strcmp(argv[i], "-logoblit") == 0 ) {
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
786 logo = 1;
5b42a7f5fab3 SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
Sam Lantinga <slouken@libsdl.org>
parents: 221
diff changeset
787 USE_DEPRECATED_OPENGLBLIT = SDL_TRUE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 }
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
789 if ( strcmp(argv[i], "-logocursor") == 0 ) {
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
790 logocursor = 1;
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
791 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 if ( strcmp(argv[i], "-slow") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 slowly = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 if ( strcmp(argv[i], "-bpp") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 bpp = atoi(argv[++i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 if ( strcmp(argv[i], "-gamma") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 gamma = (float)atof(argv[++i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 }
320
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
801 if ( strcmp(argv[i], "-noframe") == 0 ) {
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
802 noframe = 1;
66f815c147ed Date: Thu, 28 Mar 2002 09:20:03 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 243
diff changeset
803 }
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
804 if ( strcmp(argv[i], "-fsaa") == 0 ) {
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
805 ++fsaa;
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 492
diff changeset
806 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 if ( strncmp(argv[i], "-h", 2) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808 printf(
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
809 "Usage: %s [-twice] [-logo] [-logocursor] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa] [-fullscreen]\n",
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 argv[0]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 exit(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 for ( i=0; i<numtests; ++i ) {
933
4272450dd8d0 Added an option to show the logo at the cursor position for debugging
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
815 RunGLTest(argc, argv, logo, logocursor, slowly, bpp, gamma, noframe, fsaa);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 #else /* HAVE_OPENGL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 int main(int argc, char *argv[])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 printf("No OpenGL support on this system\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 return 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 #endif /* HAVE_OPENGL */