Mercurial > sdl-ios-xcode
annotate include/SDL_config.h.default @ 5006:8e8876e4aec6
Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
This allows all SDL code to take advantage of the atomic intrinsics on Windows, but doesn't cause applications just including SDL.h to pull in windows.h
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 Jan 2011 17:45:42 -0800 |
parents | 2ac33eaa8a31 |
children | e8916fe9cfc8 |
rev | line source |
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1603 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
1603 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #ifndef _SDL_config_h | |
24 #define _SDL_config_h | |
25 | |
26 #include "SDL_platform.h" | |
27 | |
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28 /** |
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parents:
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29 * \file SDL_config.h.default |
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Partial fix for bug #859
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parents:
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30 * |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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31 * SDL_config.h for any platform that doesn't build using the configure system. |
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parents:
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32 */ |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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33 |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3272
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changeset
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34 /* Add any platform that doesn't build using the configure system. */ |
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35 #if defined(__NINTENDODS__) |
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36 #include "SDL_config_nintendods.h" |
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Added the Android config include to the default config.h
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37 #elif defined(__ANDROID__) |
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Added the Android config include to the default config.h
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38 #include "SDL_config_android.h" |
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39 #elif defined(__IPHONEOS__) |
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40 #include "SDL_config_iphoneos.h" |
1603 | 41 #elif defined(__MACOSX__) |
42 #include "SDL_config_macosx.h" | |
43 #elif defined(__WIN32__) | |
44 #include "SDL_config_win32.h" | |
45 #else | |
46 #include "SDL_config_minimal.h" | |
47 #endif /* platform config */ | |
48 | |
49 #endif /* _SDL_config_h */ |