Mercurial > sdl-ios-xcode
annotate src/SDL.c @ 2488:8e2bdbccf7ff gsoc2008_force_feedback
Added SDL_HapticUpdateEffect().
author | Edgar Simo <bobbens@gmail.com> |
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date | Tue, 01 Jul 2008 18:35:05 +0000 |
parents | 3f73c88c9abb |
children | 64fa227c01ce |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Initialization code for SDL */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_fatal.h" |
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28 #if !SDL_VIDEO_DISABLED |
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29 #include "video/SDL_leaks.h" |
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30 #endif |
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31 |
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32 #if SDL_THREAD_PTH |
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33 #include <pth.h> |
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34 #endif |
0 | 35 |
36 /* Initialization/Cleanup routines */ | |
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37 #if !SDL_JOYSTICK_DISABLED |
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38 extern int SDL_JoystickInit(void); |
0 | 39 extern void SDL_JoystickQuit(void); |
40 #endif | |
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41 #if !SDL_HAPTIC_DISABLED |
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42 extern int SDL_HapticInit(void); |
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43 extern int SDL_HapticQuit(void); |
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44 #endif |
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45 #if !SDL_CDROM_DISABLED |
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46 extern int SDL_CDROMInit(void); |
0 | 47 extern void SDL_CDROMQuit(void); |
48 #endif | |
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49 #if !SDL_TIMERS_DISABLED |
0 | 50 extern void SDL_StartTicks(void); |
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51 extern int SDL_TimerInit(void); |
0 | 52 extern void SDL_TimerQuit(void); |
53 #endif | |
54 | |
55 /* The initialized subsystems */ | |
56 static Uint32 SDL_initialized = 0; | |
57 static Uint32 ticks_started = 0; | |
58 | |
59 #ifdef CHECK_LEAKS | |
60 int surfaces_allocated = 0; | |
61 #endif | |
62 | |
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63 int |
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64 SDL_InitSubSystem(Uint32 flags) |
0 | 65 { |
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66 #if !SDL_VIDEO_DISABLED |
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67 /* Initialize the video/event subsystem */ |
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68 if ((flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO)) { |
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69 if (SDL_VideoInit(NULL, (flags & SDL_INIT_EVENTTHREAD)) < 0) { |
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70 return (-1); |
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71 } |
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72 SDL_initialized |= SDL_INIT_VIDEO; |
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73 } |
0 | 74 #else |
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75 if (flags & SDL_INIT_VIDEO) { |
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76 SDL_SetError("SDL not built with video support"); |
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77 return (-1); |
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78 } |
0 | 79 #endif |
80 | |
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81 #if !SDL_AUDIO_DISABLED |
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82 /* Initialize the audio subsystem */ |
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83 if ((flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO)) { |
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84 if (SDL_AudioInit(NULL) < 0) { |
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85 return (-1); |
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86 } |
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87 SDL_initialized |= SDL_INIT_AUDIO; |
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88 } |
0 | 89 #else |
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90 if (flags & SDL_INIT_AUDIO) { |
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91 SDL_SetError("SDL not built with audio support"); |
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92 return (-1); |
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93 } |
0 | 94 #endif |
95 | |
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96 #if !SDL_TIMERS_DISABLED |
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97 /* Initialize the timer subsystem */ |
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98 if (!ticks_started) { |
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99 SDL_StartTicks(); |
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100 ticks_started = 1; |
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101 } |
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102 if ((flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER)) { |
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103 if (SDL_TimerInit() < 0) { |
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104 return (-1); |
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105 } |
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106 SDL_initialized |= SDL_INIT_TIMER; |
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107 } |
0 | 108 #else |
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109 if (flags & SDL_INIT_TIMER) { |
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110 SDL_SetError("SDL not built with timer support"); |
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111 return (-1); |
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112 } |
0 | 113 #endif |
114 | |
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115 #if !SDL_JOYSTICK_DISABLED |
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116 /* Initialize the joystick subsystem */ |
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117 if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) { |
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118 if (SDL_JoystickInit() < 0) { |
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119 return (-1); |
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120 } |
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121 SDL_initialized |= SDL_INIT_JOYSTICK; |
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122 } |
0 | 123 #else |
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124 if (flags & SDL_INIT_JOYSTICK) { |
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125 SDL_SetError("SDL not built with joystick support"); |
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126 return (-1); |
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127 } |
0 | 128 #endif |
129 | |
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130 #if !SDL_HAPTIC_DISABLED |
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131 /* Initialize the haptic subsystem */ |
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132 if ((flags & SDL_INIT_HAPTIC) && !(SDL_initialized & SDL_INIT_HAPTIC)) { |
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133 if (SDL_HapticInit() < 0) { |
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134 return (-1); |
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135 } |
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136 SDL_initialized |= SDL_INIT_HAPTIC; |
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137 } |
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138 #else |
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139 if (flags & SDL_INIT_HAPTIC) { |
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140 SDL_SetError("SDL not built with haptic (force feedback) support"); |
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141 return (-1); |
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142 } |
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143 #endif |
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144 |
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145 |
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146 #if !SDL_CDROM_DISABLED |
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147 /* Initialize the CD-ROM subsystem */ |
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148 if ((flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM)) { |
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149 if (SDL_CDROMInit() < 0) { |
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150 return (-1); |
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151 } |
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152 SDL_initialized |= SDL_INIT_CDROM; |
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153 } |
0 | 154 #else |
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155 if (flags & SDL_INIT_CDROM) { |
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156 SDL_SetError("SDL not built with cdrom support"); |
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157 return (-1); |
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158 } |
0 | 159 #endif |
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160 return (0); |
0 | 161 } |
162 | |
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163 int |
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164 SDL_Init(Uint32 flags) |
0 | 165 { |
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166 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
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167 if (!pth_init()) { |
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168 return -1; |
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169 } |
397 | 170 #endif |
171 | |
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172 /* Clear the error message */ |
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173 SDL_ClearError(); |
0 | 174 |
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175 /* Initialize the desired subsystems */ |
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176 if (SDL_InitSubSystem(flags) < 0) { |
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177 return (-1); |
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178 } |
0 | 179 |
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180 /* Everything is initialized */ |
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181 if (!(flags & SDL_INIT_NOPARACHUTE)) { |
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182 SDL_InstallParachute(); |
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183 } |
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184 return (0); |
0 | 185 } |
186 | |
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187 void |
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188 SDL_QuitSubSystem(Uint32 flags) |
0 | 189 { |
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190 /* Shut down requested initialized subsystems */ |
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191 #if !SDL_CDROM_DISABLED |
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192 if ((flags & SDL_initialized & SDL_INIT_CDROM)) { |
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193 SDL_CDROMQuit(); |
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194 SDL_initialized &= ~SDL_INIT_CDROM; |
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195 } |
0 | 196 #endif |
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197 #if !SDL_JOYSTICK_DISABLED |
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198 if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) { |
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199 SDL_JoystickQuit(); |
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200 SDL_initialized &= ~SDL_INIT_JOYSTICK; |
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201 } |
0 | 202 #endif |
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203 #if !SDL_HAPTIC_DISABLED |
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204 if ((flags & SDL_initialized & SDL_INIT_HAPTIC)) { |
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205 SDL_HapticQuit(); |
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206 SDL_initialized &= ~SDL_INIT_HAPTIC; |
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207 } |
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208 #endif |
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209 #if !SDL_TIMERS_DISABLED |
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210 if ((flags & SDL_initialized & SDL_INIT_TIMER)) { |
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211 SDL_TimerQuit(); |
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212 SDL_initialized &= ~SDL_INIT_TIMER; |
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213 } |
0 | 214 #endif |
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215 #if !SDL_AUDIO_DISABLED |
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216 if ((flags & SDL_initialized & SDL_INIT_AUDIO)) { |
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217 SDL_AudioQuit(); |
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218 SDL_initialized &= ~SDL_INIT_AUDIO; |
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219 } |
0 | 220 #endif |
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221 #if !SDL_VIDEO_DISABLED |
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222 if ((flags & SDL_initialized & SDL_INIT_VIDEO)) { |
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223 SDL_VideoQuit(); |
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224 SDL_initialized &= ~SDL_INIT_VIDEO; |
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225 } |
0 | 226 #endif |
227 } | |
228 | |
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229 Uint32 |
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230 SDL_WasInit(Uint32 flags) |
0 | 231 { |
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232 if (!flags) { |
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233 flags = SDL_INIT_EVERYTHING; |
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234 } |
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235 return (SDL_initialized & flags); |
0 | 236 } |
237 | |
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238 void |
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239 SDL_Quit(void) |
0 | 240 { |
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241 /* Quit all subsystems */ |
1190 | 242 #ifdef DEBUG_BUILD |
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243 printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); |
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244 fflush(stdout); |
1190 | 245 #endif |
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246 SDL_QuitSubSystem(SDL_INIT_EVERYTHING); |
0 | 247 |
248 #ifdef CHECK_LEAKS | |
1190 | 249 #ifdef DEBUG_BUILD |
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250 printf("[SDL_Quit] : CHECK_LEAKS\n"); |
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251 fflush(stdout); |
1190 | 252 #endif |
253 | |
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254 /* Print the number of surfaces not freed */ |
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255 if (surfaces_allocated != 0) { |
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256 fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", |
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257 surfaces_allocated); |
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258 } |
0 | 259 #endif |
1190 | 260 #ifdef DEBUG_BUILD |
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261 printf("[SDL_Quit] : SDL_UninstallParachute()\n"); |
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262 fflush(stdout); |
1190 | 263 #endif |
0 | 264 |
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265 /* Uninstall any parachute signal handlers */ |
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266 SDL_UninstallParachute(); |
397 | 267 |
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268 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
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269 pth_kill(); |
397 | 270 #endif |
1190 | 271 #ifdef DEBUG_BUILD |
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272 printf("[SDL_Quit] : Returning!\n"); |
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273 fflush(stdout); |
1190 | 274 #endif |
275 | |
0 | 276 } |
277 | |
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278 /* Get the library version number */ |
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279 void |
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280 SDL_GetVersion(SDL_version * ver) |
0 | 281 { |
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282 SDL_VERSION(ver); |
0 | 283 } |
284 | |
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It's now possible to build SDL without any C runtime at all on Windows,
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285 #if defined(__OS2__) |
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286 /* Building for OS/2 */ |
1190 | 287 #ifdef __WATCOMC__ |
288 | |
289 #define INCL_DOSERRORS | |
290 #define INCL_DOSEXCEPTIONS | |
291 #include <os2.h> | |
292 | |
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293 /* Exception handler to prevent the Audio thread hanging, making a zombie process! */ |
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294 ULONG _System |
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295 SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec, |
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296 PEXCEPTIONREGISTRATIONRECORD pERegRec, |
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297 PCONTEXTRECORD pCtxRec, PVOID p) |
1190 | 298 { |
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299 if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND) |
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300 return XCPT_CONTINUE_SEARCH; |
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301 if (pERepRec->fHandlerFlags & EH_UNWINDING) |
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302 return XCPT_CONTINUE_SEARCH; |
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303 if (pERepRec->fHandlerFlags & EH_NESTED_CALL) |
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304 return XCPT_CONTINUE_SEARCH; |
1190 | 305 |
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306 /* Do cleanup at every fatal exception! */ |
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307 if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == |
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308 XCPT_FATAL_EXCEPTION) && (pERepRec->ExceptionNum != XCPT_BREAKPOINT) |
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309 && (pERepRec->ExceptionNum != XCPT_SINGLE_STEP)) { |
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310 if (SDL_initialized & SDL_INIT_AUDIO) { |
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311 /* This removes the zombie audio thread in case of emergency. */ |
1190 | 312 #ifdef DEBUG_BUILD |
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313 printf |
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314 ("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n"); |
1190 | 315 #endif |
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316 SDL_CloseAudio(); |
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317 } |
1190 | 318 } |
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319 return (XCPT_CONTINUE_SEARCH); |
1190 | 320 } |
321 | |
322 | |
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323 EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = |
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324 { 0, SDL_Main_ExceptionHandler }; |
1190 | 325 |
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326 /* The main DLL entry for DLL Initialization and Uninitialization: */ |
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327 unsigned _System |
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328 LibMain(unsigned hmod, unsigned termination) |
1190 | 329 { |
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330 if (termination) { |
1190 | 331 #ifdef DEBUG_BUILD |
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332 /* printf("[SDL DLL Unintialization] : Removing exception handler\n"); */ |
1190 | 333 #endif |
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334 DosUnsetExceptionHandler(&SDL_Main_xcpthand); |
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335 return 1; |
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336 } else { |
1190 | 337 #ifdef DEBUG_BUILD |
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338 /* Make stdout and stderr unbuffered! */ |
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339 setbuf(stdout, NULL); |
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340 setbuf(stderr, NULL); |
1190 | 341 #endif |
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342 /* Fire up exception handler */ |
1190 | 343 #ifdef DEBUG_BUILD |
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344 /* printf("[SDL DLL Initialization] : Setting exception handler\n"); */ |
1190 | 345 #endif |
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346 /* Set exception handler */ |
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347 DosSetExceptionHandler(&SDL_Main_xcpthand); |
1190 | 348 |
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349 return 1; |
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350 } |
1190 | 351 } |
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352 #endif /* __WATCOMC__ */ |
1190 | 353 |
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354 #elif defined(__WIN32__) |
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355 |
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356 #if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL)) |
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357 /* Need to include DllMain() on Watcom C for some reason.. */ |
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358 #define WIN32_LEAN_AND_MEAN |
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359 #include <windows.h> |
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360 |
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361 BOOL APIENTRY |
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362 _DllMainCRTStartup(HANDLE hModule, |
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363 DWORD ul_reason_for_call, LPVOID lpReserved) |
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364 { |
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365 switch (ul_reason_for_call) { |
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366 case DLL_PROCESS_ATTACH: |
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367 case DLL_THREAD_ATTACH: |
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368 case DLL_THREAD_DETACH: |
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369 case DLL_PROCESS_DETACH: |
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370 break; |
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371 } |
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372 return TRUE; |
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373 } |
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374 #endif /* building DLL with Watcom C */ |
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375 |
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376 #endif /* OS/2 elif __WIN32__ */ |
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377 |
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378 /* vi: set ts=4 sw=4 expandtab: */ |