Mercurial > sdl-ios-xcode
annotate include/SDL_joystick.h @ 1120:8e1fde455471
Patch by me to fix crash described below.
--ryan.
To: sdl@libsdl.org
From: Rainer Deyke <rainerd@eldwood.com>
Date: Tue, 16 Aug 2005 01:08:18 -0600
Subject: [SDL] Bug report: SDL_CreateRGBSurface with SDL_HWSURFACE crashes
If SDL is in full-screen mode with a hardware video surface on OS X,
SDL_CreateRGBSurface with SDL_HWSURFACE crashes. The crash occurs on
line 109 of SDL_Surface.c. This was tested on OS X 10.3.9 with both SDL
1.2.8 and the latest CVS. Here is a small C++ program that demonstrates
the problem:
#include "SDL.h"
#include <stdio.h>
namespace {
void wait_for_key()
{
SDL_Event e;
printf("%d\n", SDL_GetAppState());
while (SDL_WaitEvent(&e)) {
if (e.type == SDL_KEYDOWN || e.type == SDL_QUIT) return;
}
}
}
int main(int, char *[])
{
SDL_Init(SDL_INIT_VIDEO);
SDL_Surface *screen
= SDL_SetVideoMode(640, 480, 32, SDL_FULLSCREEN | SDL_HWSURFACE);
SDL_Surface *s = SDL_CreateRGBSurface(SDL_HWSURFACE, 640, 480, 32,
screen->format->Rmask, screen->format->Gmask,
screen->format->Bmask, screen->format->Amask);
wait_for_key();
if (s) SDL_FreeSurface(s);
SDL_Quit();
printf("Success!\n");
return 0;
}
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 18 Aug 2005 06:46:32 +0000 |
parents | e6ceebb0f0eb |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Include file for SDL joystick event handling */ | |
29 | |
30 #ifndef _SDL_joystick_h | |
31 #define _SDL_joystick_h | |
32 | |
33 #include "SDL_types.h" | |
34 | |
35 #include "begin_code.h" | |
36 /* Set up for C function definitions, even when using C++ */ | |
37 #ifdef __cplusplus | |
38 extern "C" { | |
39 #endif | |
40 | |
41 /* In order to use these functions, SDL_Init() must have been called | |
42 with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system | |
43 for joysticks, and load appropriate drivers. | |
44 */ | |
45 | |
46 /* The joystick structure used to identify an SDL joystick */ | |
47 struct _SDL_Joystick; | |
48 typedef struct _SDL_Joystick SDL_Joystick; | |
49 | |
50 | |
51 /* Function prototypes */ | |
52 /* | |
53 * Count the number of joysticks attached to the system | |
54 */ | |
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55 extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); |
0 | 56 |
57 /* | |
58 * Get the implementation dependent name of a joystick. | |
59 * This can be called before any joysticks are opened. | |
60 * If no name can be found, this function returns NULL. | |
61 */ | |
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62 extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index); |
0 | 63 |
64 /* | |
65 * Open a joystick for use - the index passed as an argument refers to | |
66 * the N'th joystick on the system. This index is the value which will | |
67 * identify this joystick in future joystick events. | |
68 * | |
69 * This function returns a joystick identifier, or NULL if an error occurred. | |
70 */ | |
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71 extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index); |
0 | 72 |
73 /* | |
74 * Returns 1 if the joystick has been opened, or 0 if it has not. | |
75 */ | |
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76 extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index); |
0 | 77 |
78 /* | |
79 * Get the device index of an opened joystick. | |
80 */ | |
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81 extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick); |
0 | 82 |
83 /* | |
84 * Get the number of general axis controls on a joystick | |
85 */ | |
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86 extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick); |
0 | 87 |
88 /* | |
89 * Get the number of trackballs on a joystick | |
90 * Joystick trackballs have only relative motion events associated | |
91 * with them and their state cannot be polled. | |
92 */ | |
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93 extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick); |
0 | 94 |
95 /* | |
96 * Get the number of POV hats on a joystick | |
97 */ | |
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98 extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick); |
0 | 99 |
100 /* | |
101 * Get the number of buttons on a joystick | |
102 */ | |
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103 extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick); |
0 | 104 |
105 /* | |
106 * Update the current state of the open joysticks. | |
107 * This is called automatically by the event loop if any joystick | |
108 * events are enabled. | |
109 */ | |
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110 extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); |
0 | 111 |
112 /* | |
113 * Enable/disable joystick event polling. | |
114 * If joystick events are disabled, you must call SDL_JoystickUpdate() | |
115 * yourself and check the state of the joystick when you want joystick | |
116 * information. | |
117 * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. | |
118 */ | |
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119 extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); |
0 | 120 |
121 /* | |
122 * Get the current state of an axis control on a joystick | |
123 * The state is a value ranging from -32768 to 32767. | |
124 * The axis indices start at index 0. | |
125 */ | |
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126 extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis); |
0 | 127 |
128 /* | |
129 * Get the current state of a POV hat on a joystick | |
130 * The return value is one of the following positions: | |
131 */ | |
132 #define SDL_HAT_CENTERED 0x00 | |
133 #define SDL_HAT_UP 0x01 | |
134 #define SDL_HAT_RIGHT 0x02 | |
135 #define SDL_HAT_DOWN 0x04 | |
136 #define SDL_HAT_LEFT 0x08 | |
137 #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) | |
138 #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) | |
139 #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) | |
140 #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) | |
141 /* | |
142 * The hat indices start at index 0. | |
143 */ | |
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144 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat); |
0 | 145 |
146 /* | |
147 * Get the ball axis change since the last poll | |
148 * This returns 0, or -1 if you passed it invalid parameters. | |
149 * The ball indices start at index 0. | |
150 */ | |
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151 extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy); |
0 | 152 |
153 /* | |
154 * Get the current state of a button on a joystick | |
155 * The button indices start at index 0. | |
156 */ | |
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157 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button); |
0 | 158 |
159 /* | |
160 * Close a joystick previously opened with SDL_JoystickOpen() | |
161 */ | |
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162 extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick); |
0 | 163 |
164 | |
165 /* Ends C function definitions when using C++ */ | |
166 #ifdef __cplusplus | |
167 } | |
168 #endif | |
169 #include "close_code.h" | |
170 | |
171 #endif /* _SDL_joystick_h */ |