Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_ph_mouse.c @ 1050:8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
OS report these are "horizontal scrollwheel" events, which confuses gaming
apps in several legitimate conditions. Now all scrollwheel events are made
to look vertical when passed to the app.
Patch by John Knottenbelt.
http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 17 Apr 2005 10:32:41 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> | |
29 #include <stdio.h> | |
30 #include <string.h> | |
31 | |
32 #include "SDL_error.h" | |
33 #include "SDL_mouse.h" | |
34 #include "SDL_events_c.h" | |
35 #include "SDL_cursor_c.h" | |
36 #include "SDL_ph_mouse_c.h" | |
37 | |
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38 struct WMcursor |
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39 { |
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40 PhCursorDef_t *ph_cursor ; |
0 | 41 }; |
42 | |
43 void ph_FreeWMCursor(_THIS, WMcursor *cursor) | |
44 { | |
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45 if (window != NULL) |
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46 { |
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47 SDL_Lock_EventThread(); |
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49 if (PtSetResource(window, Pt_ARG_CURSOR_TYPE, Ph_CURSOR_INHERIT, 0) < 0) |
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50 { |
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51 /* TODO: output error msg */ |
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52 } |
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53 |
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54 SDL_Unlock_EventThread(); |
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55 } |
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56 |
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57 free(cursor); |
0 | 58 } |
59 | |
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60 WMcursor *ph_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) |
0 | 61 { |
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62 WMcursor* cursor; |
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63 int clen, i; |
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64 unsigned char bit, databit, maskbit; |
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66 /* Allocate and initialize the cursor memory */ |
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67 if ((cursor = (WMcursor*)malloc(sizeof(WMcursor))) == NULL) |
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68 { |
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69 SDL_OutOfMemory(); |
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70 return(NULL); |
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71 } |
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72 memset(cursor,0,sizeof(WMcursor)); |
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73 |
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74 cursor->ph_cursor = (PhCursorDef_t *) malloc(sizeof(PhCursorDef_t) + 32*4*2); |
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75 |
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76 if (cursor->ph_cursor == NULL) |
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77 { |
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78 SDL_SetError("ph_CreateWMCursor(): cursor malloc failed !\n"); |
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79 return NULL; |
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80 } |
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82 memset(cursor->ph_cursor,0,(sizeof(PhCursorDef_t) + 32*4*2)); |
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83 |
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84 cursor->ph_cursor->hdr.type =Ph_RDATA_CURSOR; |
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85 cursor->ph_cursor->size1.x = (short)w; |
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86 cursor->ph_cursor->size1.y = (short)h; |
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87 cursor->ph_cursor->offset1.x = (short)hot_x; |
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88 cursor->ph_cursor->offset1.y = (short)hot_y; |
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89 cursor->ph_cursor->bytesperline1 = (char)w/8; |
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90 cursor->ph_cursor->color1 = Pg_WHITE; |
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91 cursor->ph_cursor->size2.x = (short)w; |
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92 cursor->ph_cursor->size2.y = (short)h; |
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93 cursor->ph_cursor->offset2.x = (short)hot_x; |
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94 cursor->ph_cursor->offset2.y = (short)hot_y; |
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95 cursor->ph_cursor->bytesperline2 = (char)w/8; |
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96 cursor->ph_cursor->color2 = Pg_BLACK; |
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97 |
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98 clen = (w/8)*h; |
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100 /* Copy the mask and the data to different bitmap planes */ |
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101 for (i=0; i<clen; ++i) |
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102 { |
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103 for (bit = 0; bit < 8; bit++) |
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104 { |
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105 databit = data[i] & (1 << bit); |
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106 maskbit = mask[i] & (1 << bit); |
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107 |
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108 cursor->ph_cursor->images[i] |= (databit == 0) ? maskbit : 0; |
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109 /* If the databit != 0, treat it as a black pixel and |
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110 * ignore the maskbit (can't do an inverted color) */ |
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111 cursor->ph_cursor->images[i+clen] |= databit; |
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112 } |
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113 } |
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114 |
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115 /* #bytes following the hdr struct */ |
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116 cursor->ph_cursor->hdr.len =sizeof(PhCursorDef_t) + clen*2 - sizeof(PhRegionDataHdr_t); |
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118 return (cursor); |
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120 | |
121 PhCursorDef_t ph_GetWMPhCursor(WMcursor *cursor) | |
122 { | |
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123 return (*cursor->ph_cursor); |
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125 | |
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126 int ph_ShowWMCursor(_THIS, WMcursor* cursor) |
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128 PtArg_t args[3]; |
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129 int nargs = 0; |
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131 /* Don't do anything if the display is gone */ |
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132 if (window == NULL) |
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133 { |
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134 return (0); |
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135 } |
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136 |
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137 /* looks like photon can't draw mouse cursor in direct mode */ |
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138 if ((this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) |
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139 { |
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140 /* disable the fake mouse in the fullscreen OpenGL mode */ |
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141 if ((this->screen->flags & SDL_OPENGL) == SDL_OPENGL) |
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142 { |
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143 cursor=NULL; |
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144 } |
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145 else |
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146 { |
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147 return (0); |
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148 } |
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149 } |
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151 /* Set the photon cursor, or blank if cursor is NULL */ |
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152 if (cursor!=NULL) |
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153 { |
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154 PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_BITMAP, 0); |
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155 /* Could set next to any PgColor_t value */ |
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156 PtSetArg(&args[1], Pt_ARG_CURSOR_COLOR, Ph_CURSOR_DEFAULT_COLOR , 0); |
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157 PtSetArg(&args[2], Pt_ARG_BITMAP_CURSOR, cursor->ph_cursor, (cursor->ph_cursor->hdr.len + sizeof(PhRegionDataHdr_t))); |
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158 nargs = 3; |
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159 } |
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160 else /* Ph_CURSOR_NONE */ |
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161 { |
663
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162 PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_NONE, 0); |
571
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163 nargs = 1; |
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164 } |
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165 |
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166 SDL_Lock_EventThread(); |
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167 |
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168 if (PtSetResources(window, nargs, args) < 0 ) |
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169 { |
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170 return (0); |
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171 } |
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172 |
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173 SDL_Unlock_EventThread(); |
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174 |
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175 return (1); |
0 | 176 } |
177 | |
701
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178 |
0 | 179 void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
180 { | |
315
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181 short abs_x, abs_y; |
283
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182 |
315
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183 SDL_Lock_EventThread(); |
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184 PtGetAbsPosition( window, &abs_x, &abs_y ); |
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185 PhMoveCursorAbs( PhInputGroup(NULL), x + abs_x, y + abs_y ); |
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186 SDL_Unlock_EventThread(); |
0 | 187 } |
188 | |
189 | |
190 void ph_CheckMouseMode(_THIS) | |
191 { | |
315
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192 /* If the mouse is hidden and input is grabbed, we use relative mode */ |
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193 if ( !(SDL_cursorstate & CURSOR_VISIBLE) && (this->input_grab != SDL_GRAB_OFF)) |
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194 { |
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195 mouse_relative = 1; |
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196 } |
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197 else |
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198 { |
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199 mouse_relative = 0; |
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200 } |
0 | 201 } |
701
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202 |
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203 |
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204 void ph_UpdateMouse(_THIS) |
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205 { |
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206 PhCursorInfo_t phcursor; |
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207 short abs_x; |
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208 short abs_y; |
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209 |
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210 /* Lock the event thread, in multi-threading environments */ |
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211 SDL_Lock_EventThread(); |
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212 |
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213 /* synchronizing photon mouse cursor position and SDL mouse position, if cursor appears over window. */ |
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214 PtGetAbsPosition(window, &abs_x, &abs_y); |
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215 PhQueryCursor(PhInputGroup(NULL), &phcursor); |
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216 if (((phcursor.pos.x >= abs_x) && (phcursor.pos.x <= abs_x + this->screen->w)) && |
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217 ((phcursor.pos.y >= abs_y) && (phcursor.pos.y <= abs_y + this->screen->h))) |
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218 { |
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219 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
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220 SDL_PrivateMouseMotion(0, 0, phcursor.pos.x-abs_x, phcursor.pos.y-abs_y); |
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221 } |
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222 else |
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223 { |
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224 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
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225 } |
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226 |
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227 /* Unlock the event thread, in multi-threading environments */ |
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228 SDL_Unlock_EventThread(); |
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229 } |