annotate src/video/SDL_pixels.c @ 1050:8e1815fd9777

Holding down shift while moving the mouse's scrollwheel on MacOS X makes the OS report these are "horizontal scrollwheel" events, which confuses gaming apps in several legitimate conditions. Now all scrollwheel events are made to look vertical when passed to the app. Patch by John Knottenbelt. http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 17 Apr 2005 10:32:41 +0000
parents c69697a85412
children e9d23bb80140
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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b8d311d90021 Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* General (mostly internal) pixel/color manipulation routines for SDL */
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29
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30 #include <stdio.h>
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31 #include <stdlib.h>
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32 #include <string.h>
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33
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34 #include "SDL_error.h"
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35 #include "SDL_endian.h"
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36 #include "SDL_video.h"
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37 #include "SDL_sysvideo.h"
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38 #include "SDL_blit.h"
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39 #include "SDL_pixels_c.h"
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40 #include "SDL_RLEaccel_c.h"
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41
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42 /* Helper functions */
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43 /*
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44 * Allocate a pixel format structure and fill it according to the given info.
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45 */
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46 SDL_PixelFormat *SDL_AllocFormat(int bpp,
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47 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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48 {
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49 SDL_PixelFormat *format;
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50 Uint32 mask;
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51
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52 /* Allocate an empty pixel format structure */
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53 format = malloc(sizeof(*format));
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54 if ( format == NULL ) {
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55 SDL_OutOfMemory();
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56 return(NULL);
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57 }
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58 memset(format, 0, sizeof(*format));
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59 format->alpha = SDL_ALPHA_OPAQUE;
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60
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61 /* Set up the format */
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62 format->BitsPerPixel = bpp;
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63 format->BytesPerPixel = (bpp+7)/8;
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64 if ( Rmask || Bmask || Gmask ) { /* Packed pixels with custom mask */
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65 format->palette = NULL;
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66 format->Rshift = 0;
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67 format->Rloss = 8;
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68 if ( Rmask ) {
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69 for ( mask = Rmask; !(mask&0x01); mask >>= 1 )
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70 ++format->Rshift;
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71 for ( ; (mask&0x01); mask >>= 1 )
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72 --format->Rloss;
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73 }
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74 format->Gshift = 0;
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75 format->Gloss = 8;
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76 if ( Gmask ) {
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77 for ( mask = Gmask; !(mask&0x01); mask >>= 1 )
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78 ++format->Gshift;
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79 for ( ; (mask&0x01); mask >>= 1 )
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80 --format->Gloss;
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81 }
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82 format->Bshift = 0;
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83 format->Bloss = 8;
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84 if ( Bmask ) {
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85 for ( mask = Bmask; !(mask&0x01); mask >>= 1 )
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86 ++format->Bshift;
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87 for ( ; (mask&0x01); mask >>= 1 )
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88 --format->Bloss;
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89 }
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90 format->Ashift = 0;
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91 format->Aloss = 8;
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92 if ( Amask ) {
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93 for ( mask = Amask; !(mask&0x01); mask >>= 1 )
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94 ++format->Ashift;
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95 for ( ; (mask&0x01); mask >>= 1 )
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96 --format->Aloss;
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97 }
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98 format->Rmask = Rmask;
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99 format->Gmask = Gmask;
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100 format->Bmask = Bmask;
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101 format->Amask = Amask;
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102 } else if ( bpp > 8 ) { /* Packed pixels with standard mask */
0
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103 /* R-G-B */
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104 if ( bpp > 24 )
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105 bpp = 24;
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106 format->Rloss = 8-(bpp/3);
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107 format->Gloss = 8-(bpp/3)-(bpp%3);
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108 format->Bloss = 8-(bpp/3);
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109 format->Rshift = ((bpp/3)+(bpp%3))+(bpp/3);
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110 format->Gshift = (bpp/3);
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111 format->Bshift = 0;
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112 format->Rmask = ((0xFF>>format->Rloss)<<format->Rshift);
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113 format->Gmask = ((0xFF>>format->Gloss)<<format->Gshift);
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114 format->Bmask = ((0xFF>>format->Bloss)<<format->Bshift);
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115 } else { /* Palettized mode */
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116 int i, ncolors = 1;
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117 for ( i = 0; i < bpp; ++i ) {
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118 ncolors *= 2;
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119 }
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120 format->palette = (SDL_Palette *)malloc(sizeof(SDL_Palette));
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121 if ( format->palette == NULL ) {
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122 SDL_FreeFormat(format);
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123 SDL_OutOfMemory();
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124 return(NULL);
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125 }
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126 (format->palette)->ncolors = ncolors;
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127 (format->palette)->colors = (SDL_Color *)malloc(
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128 (format->palette)->ncolors*sizeof(SDL_Color));
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129 if ( (format->palette)->colors == NULL ) {
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130 SDL_FreeFormat(format);
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131 SDL_OutOfMemory();
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132 return(NULL);
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133 }
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134 if ( ncolors == 2 ) {
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135 /* Create a black and white bitmap palette */
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136 format->palette->colors[0].r = 0xFF;
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137 format->palette->colors[0].g = 0xFF;
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138 format->palette->colors[0].b = 0xFF;
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139 format->palette->colors[1].r = 0x00;
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140 format->palette->colors[1].g = 0x00;
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141 format->palette->colors[1].b = 0x00;
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142 } else {
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143 /* Create an empty palette */
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144 memset((format->palette)->colors, 0,
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145 (format->palette)->ncolors*sizeof(SDL_Color));
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146 }
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147
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148 /* Palettized formats have no mask info */
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149 format->Rloss = 8;
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150 format->Gloss = 8;
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151 format->Bloss = 8;
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152 format->Aloss = 8;
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153 format->Rshift = 0;
c69697a85412 Clarified the code in the pixel format allocation
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diff changeset
154 format->Gshift = 0;
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parents: 997
diff changeset
155 format->Bshift = 0;
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diff changeset
156 format->Ashift = 0;
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diff changeset
157 format->Rmask = 0;
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diff changeset
158 format->Gmask = 0;
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diff changeset
159 format->Bmask = 0;
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diff changeset
160 format->Amask = 0;
0
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161 }
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162 return(format);
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163 }
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164 SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp,
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165 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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parents:
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166 {
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167 if ( surface->format ) {
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168 SDL_FreeFormat(surface->format);
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169 SDL_FormatChanged(surface);
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170 }
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171 surface->format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
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172 return surface->format;
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173 }
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174
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175 /*
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parents:
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176 * Change any previous mappings from/to the new surface format
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177 */
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178 void SDL_FormatChanged(SDL_Surface *surface)
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179 {
845
333db1d87876 Fixed a bug in detecting surface mapping changes
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180 static int format_version = 0;
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181 ++format_version;
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182 if ( format_version < 0 ) { /* It wrapped... */
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183 format_version = 1;
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184 }
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185 surface->format_version = format_version;
0
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186 SDL_InvalidateMap(surface->map);
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187 }
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188 /*
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189 * Free a previously allocated format structure
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190 */
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191 void SDL_FreeFormat(SDL_PixelFormat *format)
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192 {
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193 if ( format ) {
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194 if ( format->palette ) {
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195 if ( format->palette->colors ) {
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196 free(format->palette->colors);
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197 }
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198 free(format->palette);
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199 }
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200 free(format);
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201 }
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202 }
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203 /*
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204 * Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors
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205 */
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206 void SDL_DitherColors(SDL_Color *colors, int bpp)
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diff changeset
207 {
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208 int i;
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diff changeset
209 if(bpp != 8)
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diff changeset
210 return; /* only 8bpp supported right now */
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parents:
diff changeset
211
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diff changeset
212 for(i = 0; i < 256; i++) {
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diff changeset
213 int r, g, b;
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parents:
diff changeset
214 /* map each bit field to the full [0, 255] interval,
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diff changeset
215 so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */
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diff changeset
216 r = i & 0xe0;
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diff changeset
217 r |= r >> 3 | r >> 6;
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diff changeset
218 colors[i].r = r;
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diff changeset
219 g = (i << 3) & 0xe0;
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diff changeset
220 g |= g >> 3 | g >> 6;
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parents:
diff changeset
221 colors[i].g = g;
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parents:
diff changeset
222 b = i & 0x3;
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parents:
diff changeset
223 b |= b << 2;
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parents:
diff changeset
224 b |= b << 4;
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parents:
diff changeset
225 colors[i].b = b;
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parents:
diff changeset
226 }
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parents:
diff changeset
227 }
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parents:
diff changeset
228 /*
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parents:
diff changeset
229 * Calculate the pad-aligned scanline width of a surface
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parents:
diff changeset
230 */
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parents:
diff changeset
231 Uint16 SDL_CalculatePitch(SDL_Surface *surface)
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parents:
diff changeset
232 {
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diff changeset
233 Uint16 pitch;
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parents:
diff changeset
234
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parents:
diff changeset
235 /* Surface should be 4-byte aligned for speed */
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parents:
diff changeset
236 pitch = surface->w*surface->format->BytesPerPixel;
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parents:
diff changeset
237 switch (surface->format->BitsPerPixel) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 case 1:
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parents:
diff changeset
239 pitch = (pitch+7)/8;
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parents:
diff changeset
240 break;
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parents:
diff changeset
241 case 4:
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parents:
diff changeset
242 pitch = (pitch+1)/2;
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parents:
diff changeset
243 break;
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parents:
diff changeset
244 default:
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parents:
diff changeset
245 break;
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parents:
diff changeset
246 }
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parents:
diff changeset
247 pitch = (pitch + 3) & ~3; /* 4-byte aligning */
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parents:
diff changeset
248 return(pitch);
74212992fb08 Initial revision
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parents:
diff changeset
249 }
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parents:
diff changeset
250 /*
74212992fb08 Initial revision
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parents:
diff changeset
251 * Match an RGB value to a particular palette index
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parents:
diff changeset
252 */
74212992fb08 Initial revision
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parents:
diff changeset
253 Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b)
74212992fb08 Initial revision
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parents:
diff changeset
254 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 /* Do colorspace distance matching */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 unsigned int smallest;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 unsigned int distance;
74212992fb08 Initial revision
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parents:
diff changeset
258 int rd, gd, bd;
74212992fb08 Initial revision
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parents:
diff changeset
259 int i;
74212992fb08 Initial revision
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parents:
diff changeset
260 Uint8 pixel=0;
74212992fb08 Initial revision
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parents:
diff changeset
261
74212992fb08 Initial revision
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parents:
diff changeset
262 smallest = ~0;
74212992fb08 Initial revision
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parents:
diff changeset
263 for ( i=0; i<pal->ncolors; ++i ) {
74212992fb08 Initial revision
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parents:
diff changeset
264 rd = pal->colors[i].r - r;
74212992fb08 Initial revision
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parents:
diff changeset
265 gd = pal->colors[i].g - g;
74212992fb08 Initial revision
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parents:
diff changeset
266 bd = pal->colors[i].b - b;
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parents:
diff changeset
267 distance = (rd*rd)+(gd*gd)+(bd*bd);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 if ( distance < smallest ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 pixel = i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 if ( distance == 0 ) { /* Perfect match! */
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parents:
diff changeset
271 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 smallest = distance;
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parents:
diff changeset
274 }
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parents:
diff changeset
275 }
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parents:
diff changeset
276 return(pixel);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 }
74212992fb08 Initial revision
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parents:
diff changeset
278
74212992fb08 Initial revision
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parents:
diff changeset
279 /* Find the opaque pixel value corresponding to an RGB triple */
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parents:
diff changeset
280 Uint32 SDL_MapRGB(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b)
74212992fb08 Initial revision
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parents:
diff changeset
281 {
74212992fb08 Initial revision
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parents:
diff changeset
282 if ( format->palette == NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
283 return (r >> format->Rloss) << format->Rshift
74212992fb08 Initial revision
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parents:
diff changeset
284 | (g >> format->Gloss) << format->Gshift
74212992fb08 Initial revision
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parents:
diff changeset
285 | (b >> format->Bloss) << format->Bshift
74212992fb08 Initial revision
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parents:
diff changeset
286 | format->Amask;
74212992fb08 Initial revision
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parents:
diff changeset
287 } else {
74212992fb08 Initial revision
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parents:
diff changeset
288 return SDL_FindColor(format->palette, r, g, b);
74212992fb08 Initial revision
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parents:
diff changeset
289 }
74212992fb08 Initial revision
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parents:
diff changeset
290 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291
74212992fb08 Initial revision
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parents:
diff changeset
292 /* Find the pixel value corresponding to an RGBA quadruple */
74212992fb08 Initial revision
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parents:
diff changeset
293 Uint32 SDL_MapRGBA(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
74212992fb08 Initial revision
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parents:
diff changeset
294 {
74212992fb08 Initial revision
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parents:
diff changeset
295 if ( format->palette == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 return (r >> format->Rloss) << format->Rshift
74212992fb08 Initial revision
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parents:
diff changeset
297 | (g >> format->Gloss) << format->Gshift
74212992fb08 Initial revision
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parents:
diff changeset
298 | (b >> format->Bloss) << format->Bshift
74212992fb08 Initial revision
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parents:
diff changeset
299 | ((a >> format->Aloss) << format->Ashift & format->Amask);
74212992fb08 Initial revision
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parents:
diff changeset
300 } else {
74212992fb08 Initial revision
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parents:
diff changeset
301 return SDL_FindColor(format->palette, r, g, b);
74212992fb08 Initial revision
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parents:
diff changeset
302 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 }
74212992fb08 Initial revision
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parents:
diff changeset
304
74212992fb08 Initial revision
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parents:
diff changeset
305 void SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat *fmt,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)
74212992fb08 Initial revision
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parents:
diff changeset
307 {
74212992fb08 Initial revision
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parents:
diff changeset
308 if ( fmt->palette == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 /*
74212992fb08 Initial revision
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parents:
diff changeset
310 * This makes sure that the result is mapped to the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 * interval [0..255], and the maximum value for each
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 * component is 255. This is important to make sure
74212992fb08 Initial revision
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parents:
diff changeset
313 * that white is indeed reported as (255, 255, 255),
74212992fb08 Initial revision
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parents:
diff changeset
314 * and that opaque alpha is 255.
74212992fb08 Initial revision
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parents:
diff changeset
315 * This only works for RGB bit fields at least 4 bit
74212992fb08 Initial revision
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parents:
diff changeset
316 * wide, which is almost always the case.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 */
628
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
318 unsigned v;
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
319 v = (pixel & fmt->Rmask) >> fmt->Rshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
320 *r = (v << fmt->Rloss) + (v >> (8 - (fmt->Rloss << 1)));
628
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
321 v = (pixel & fmt->Gmask) >> fmt->Gshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
322 *g = (v << fmt->Gloss) + (v >> (8 - (fmt->Gloss << 1)));
628
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
323 v = (pixel & fmt->Bmask) >> fmt->Bshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
324 *b = (v << fmt->Bloss) + (v >> (8 - (fmt->Bloss << 1)));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 if(fmt->Amask) {
628
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
326 v = (pixel & fmt->Amask) >> fmt->Ashift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
327 *a = (v << fmt->Aloss) + (v >> (8 - (fmt->Aloss << 1)));
695
8f579a0e17e6 Whitespace
Sam Lantinga <slouken@libsdl.org>
parents: 688
diff changeset
328 } else {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 *a = SDL_ALPHA_OPAQUE;
695
8f579a0e17e6 Whitespace
Sam Lantinga <slouken@libsdl.org>
parents: 688
diff changeset
330 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 *r = fmt->palette->colors[pixel].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 *g = fmt->palette->colors[pixel].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 *b = fmt->palette->colors[pixel].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 *a = SDL_ALPHA_OPAQUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 void SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r,Uint8 *g,Uint8 *b)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 if ( fmt->palette == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 /* the note for SDL_GetRGBA above applies here too */
628
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
343 unsigned v;
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
344 v = (pixel & fmt->Rmask) >> fmt->Rshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
345 *r = (v << fmt->Rloss) + (v >> (8 - (fmt->Rloss << 1)));
628
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
346 v = (pixel & fmt->Gmask) >> fmt->Gshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
347 *g = (v << fmt->Gloss) + (v >> (8 - (fmt->Gloss << 1)));
628
e561e8752d33 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
348 v = (pixel & fmt->Bmask) >> fmt->Bshift;
688
c0522010bb6d Date: Tue, 12 Aug 2003 14:26:19 +0200 (MEST)
Sam Lantinga <slouken@libsdl.org>
parents: 628
diff changeset
349 *b = (v << fmt->Bloss) + (v >> (8 - (fmt->Bloss << 1)));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 *r = fmt->palette->colors[pixel].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 *g = fmt->palette->colors[pixel].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 *b = fmt->palette->colors[pixel].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 /* Apply gamma to a set of colors - this is easy. :) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 output[i].r = gamma[0*256 + colors[i].r] >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 output[i].g = gamma[1*256 + colors[i].g] >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 output[i].b = gamma[2*256 + colors[i].b] >> 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 /* Map from Palette to Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 static Uint8 *Map1to1(SDL_Palette *src, SDL_Palette *dst, int *identical)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 Uint8 *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 if ( identical ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 if ( src->ncolors <= dst->ncolors ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 /* If an identical palette, no need to map */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 if ( memcmp(src->colors, dst->colors, src->ncolors*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 sizeof(SDL_Color)) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 *identical = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 *identical = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 map = (Uint8 *)malloc(src->ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 if ( map == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 for ( i=0; i<src->ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 map[i] = SDL_FindColor(dst,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 src->colors[i].r, src->colors[i].g, src->colors[i].b);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 return(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 /* Map from Palette to BitField */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 static Uint8 *Map1toN(SDL_Palette *src, SDL_PixelFormat *dst)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 Uint8 *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 int bpp;
50
eda2f15ffb70 Oops, back it out...
Sam Lantinga <slouken@lokigames.com>
parents: 48
diff changeset
404 unsigned alpha;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 map = (Uint8 *)malloc(src->ncolors*bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 if ( map == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412
50
eda2f15ffb70 Oops, back it out...
Sam Lantinga <slouken@lokigames.com>
parents: 48
diff changeset
413 alpha = dst->Amask ? SDL_ALPHA_OPAQUE : 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 /* We memory copy to the pixel map so the endianness is preserved */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 for ( i=0; i<src->ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 ASSEMBLE_RGBA(&map[i*bpp], dst->BytesPerPixel, dst,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 src->colors[i].r, src->colors[i].g,
50
eda2f15ffb70 Oops, back it out...
Sam Lantinga <slouken@lokigames.com>
parents: 48
diff changeset
418 src->colors[i].b, alpha);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 return(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 /* Map from BitField to Dithered-Palette to Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 static Uint8 *MapNto1(SDL_PixelFormat *src, SDL_Palette *dst, int *identical)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 /* Generate a 256 color dither palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 SDL_Palette dithered;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 SDL_Color colors[256];
997
3bf4103b2b89 Date: Sat, 27 Nov 2004 13:35:43 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 845
diff changeset
428
3bf4103b2b89 Date: Sat, 27 Nov 2004 13:35:43 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 845
diff changeset
429 /* SDL_DitherColors does not initialize the 'unused' component of colors,
3bf4103b2b89 Date: Sat, 27 Nov 2004 13:35:43 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 845
diff changeset
430 but Map1to1 compares it against dst, so we should initialize it. */
3bf4103b2b89 Date: Sat, 27 Nov 2004 13:35:43 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 845
diff changeset
431 memset(colors, 0, sizeof(colors));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 dithered.ncolors = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 SDL_DitherColors(colors, 8);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 dithered.colors = colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 return(Map1to1(&dithered, dst, identical));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 SDL_BlitMap *SDL_AllocBlitMap(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 SDL_BlitMap *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 /* Allocate the empty map */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 map = (SDL_BlitMap *)malloc(sizeof(*map));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 if ( map == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 memset(map, 0, sizeof(*map));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 /* Allocate the software blit data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 map->sw_data = (struct private_swaccel *)malloc(sizeof(*map->sw_data));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 if ( map->sw_data == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 SDL_FreeBlitMap(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 memset(map->sw_data, 0, sizeof(*map->sw_data));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 /* It's ready to go */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 return(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 void SDL_InvalidateMap(SDL_BlitMap *map)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 if ( ! map ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 map->dst = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 map->format_version = (unsigned int)-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 if ( map->table ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 free(map->table);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 map->table = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 SDL_PixelFormat *srcfmt;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 SDL_PixelFormat *dstfmt;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 SDL_BlitMap *map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 /* Clear out any previous mapping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 map = src->map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 if ( (src->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 SDL_UnRLESurface(src, 1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 SDL_InvalidateMap(map);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 /* Figure out what kind of mapping we're doing */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 map->identity = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 srcfmt = src->format;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 dstfmt = dst->format;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 switch (srcfmt->BytesPerPixel) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 case 1:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 switch (dstfmt->BytesPerPixel) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 case 1:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 /* Palette --> Palette */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 /* If both SDL_HWSURFACE, assume have same palette */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 if ( ((src->flags & SDL_HWSURFACE) == SDL_HWSURFACE) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 ((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 map->identity = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 map->table = Map1to1(srcfmt->palette,
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 dstfmt->palette, &map->identity);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 if ( ! map->identity ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 if ( map->table == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 if (srcfmt->BitsPerPixel!=dstfmt->BitsPerPixel)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 map->identity = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 default:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 /* Palette --> BitField */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 map->table = Map1toN(srcfmt->palette, dstfmt);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 if ( map->table == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 switch (dstfmt->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 /* BitField --> Palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 map->table = MapNto1(srcfmt,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 dstfmt->palette, &map->identity);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 if ( ! map->identity ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 if ( map->table == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 map->identity = 0; /* Don't optimize to copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 /* BitField --> BitField */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 if ( FORMAT_EQUAL(srcfmt, dstfmt) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 map->identity = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 map->dst = dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 map->format_version = dst->format_version;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 /* Choose your blitters wisely */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 return(SDL_CalculateBlit(src));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 void SDL_FreeBlitMap(SDL_BlitMap *map)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 if ( map ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 SDL_InvalidateMap(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 if ( map->sw_data != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 free(map->sw_data);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 free(map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 }